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Akuryou13
8 Jun 2011, 04:24
http://uk.kotaku.com/5809675/onlive-brings-streaming-pc-games-to-your-tablet-pc-this-year

I'm calling it. THIS is the killer app that's going to get OnLive out of obscurity.

franpa
8 Jun 2011, 09:49
Both will have to use polarized glasses.
For the 3D effect, the two images are sent out polarized, with a 90° angle between the waves and the two glasses are arranged at the same 90° angle. (You can check that by putting two polarization filters over each other, then turn them 90°. You'll completely block both planes and no light can pass through, i.e. it's black.)

Now I think that there are two extra pairs of glasses that have both polarization filters in one pair of glasses alligned parallel with the respective half-image, so each player sees one half-image with both eyes.
With your suggestion, only the one with the polarized glasses would be able to see his half-image, but the one without glasses would always see both superimposed.
Ah okay, still a very exciting improvement for people who actually have real life friends that are interested in games to take advantage of xD

As expected the new nintendo is bascally a non-portable DS with slightly better than 360/ps3 graphics.

I am fine with this.
The Wii U puts the other consoles to shame, it can show stuff without using excessive bloom and brown filters to hide the low resolution textures because it is a system that is actually capable of real HD graphics while the Xbox360 and PS3 use video hardware that simply can't do 1080 resolutions and depend on a separate upscaler chip to upscale there standard definition (and 720p) graphics.

MtlAngelus
8 Jun 2011, 10:20
Ah okay, still a very exciting improvement for people who actually have real life friends that are interested in games to take advantage of xD


What worries me is whether games will actually be patched to officially support this, or if it's going to be the same solution found in other 3dtv's right now, where it just stretches each section of a split screen into each own separate feed, which seems pretty sucky.

philby4000
8 Jun 2011, 15:08
Ah okay, still a very exciting improvement for people who actually have real life friends that are interested in games to take advantage of xD


The Wii U puts the other consoles to shame, it can show stuff without using excessive bloom and brown filters to hide the low resolution textures because it is a system that is actually capable of real HD graphics while the Xbox360 and PS3 use video hardware that simply can't do 1080 resolutions and depend on a separate upscaler chip to upscale there standard definition (and 720p) graphics.
I'm going to hold off being amazed by the graphics untill they actually show some games.

Finding out that the Zelda video wasn't pre-rendered was a good sign though.

Akuryou13
8 Jun 2011, 16:55
The Wii U puts the other consoles to shame, it can show stuff without using excessive bloom and brown filters to hide the low resolution textures because it is a system that is actually capable of real HD graphics while the Xbox360 and PS3 use video hardware that simply can't do 1080 resolutions and depend on a separate upscaler chip to upscale there standard definition (and 720p) graphics.so what you're saying is that the brand new console is more powerful than the old ones?! how DO you figure these things out?

SupSuper
8 Jun 2011, 19:13
so what you're saying is that the brand new console is more powerful than the old ones?! how DO you figure these things out?The Wii came out after the 360 and PS3 and it wasn't more powerful. :p

*Splinter*
8 Jun 2011, 19:16
The Wii came out after the 360 and PS3 and it wasn't more powerful. :p

so... the brand new console is supposed to be more powerful than the old ones?!

Fixed .

Akuryou13
8 Jun 2011, 19:28
Fixed .lol, ok. that'll work.

and sup, I was more thinking in terms of generation rather than just release date. :p

Plasma
8 Jun 2011, 23:50
Sooo.... hands up who was looking forward to Skyrim on PC.

http://www.gamersmint.com/bethesda-consoles-to-be-the-lead-platform-for-skyrim-aim-to-make-it-really-accessible



Just in case you didn't get that:
It is a console-to-PC port
by Bethesda


If it works at all, it'll be a miracle!

SupSuper
9 Jun 2011, 01:59
lol, ok. that'll work.

and sup, I was more thinking in terms of generation rather than just release date. :pOh I know, but with that wacky Nintendo you never know!

Also, GOTY: http://www.youtube.com/watch?v=btQwBVBblvc

Akuryou13
9 Jun 2011, 03:54
Sooo.... hands up who was looking forward to Skyrim on PC.

http://www.gamersmint.com/bethesda-consoles-to-be-the-lead-platform-for-skyrim-aim-to-make-it-really-accessible



Just in case you didn't get that:
It is a console-to-PC port
by Bethesda


If it works at all, it'll be a miracle!don't they usually get patched up into playability not too long after release, though? it just means we should all cool our jets and adopt AFTER the big patches are released.

Thurbo
9 Jun 2011, 12:12
The Wii came out after the 360 and PS3 and it wasn't more powerful. :p

The Wii's terrible resolution (640x720) is what makes me worry about getting Rayman Origins on that console, especially when Ubisoft will later decide to make a PC port :( (damn certainly they will)

Just in case you didn't get that:
It is a console-to-PC port
by Bethesda


If it works at all, it'll be a miracle!

Oh I dunno, why not just forget all the prejudices about the console port thing and remember how great Oblivion was :p
Yea I'm looking forward to it :)

Shadowmoon
9 Jun 2011, 16:18
Definitely getting Rayman Origins on the PS3.


Also double XP+ 24/7 Nuketown on Black Ops. Sorted!

Paul.Power
12 Jun 2011, 10:33
More excited about this than I probably should be. (http://www.youtube.com/watch?v=_xgF51zERGo&feature=related)

That Endless Mine music cameo. That goddamn truck.

Here's hoping the rumour's true and they actually do put out a PC version :p.

Akuryou13
12 Jun 2011, 16:49
More excited about this than I probably should be. (http://www.youtube.com/watch?v=_xgF51zERGo&feature=related)

That Endless Mine music cameo. That goddamn truck.

Here's hoping the rumour's true and they actually do put out a PC version :p.paul, are you getting excited about a sonic game? don't we all know better by now?! :p

philby4000
12 Jun 2011, 20:37
They gave classic sonic a scateboard.

I think we're in safe hands.

SupSuper
13 Jun 2011, 05:11
They gave classic sonic a scateboard.

I think we're in safe hands.And we thought he couldn't get any more way past cool.

Shadowmoon
13 Jun 2011, 16:17
The new sonic game looks good, city level looks fun, not getting my hopes up though

Plasma
13 Jun 2011, 19:22
I dunno guys, doesn't look all that great to me. It looks far too much like just an ordinary platformer game, rather than anything... Sonicy.

Especially the ol' Completely Ineffectual Enemies. I know why the 3D enemies have to suck so much, but I still don't know why they keep doing that for the 2D parts of the games. Enemies were a pretty bloody big part of the original games.

philby4000
13 Jun 2011, 19:28
Plasma please read what you have just posted, then consider not posting again.

Akuryou13
14 Jun 2011, 05:35
so I'm about to launch Duke Nukem Forever..... god help me....

franpa
14 Jun 2011, 07:05
Don't kill your childhood memories! D:

MtlAngelus
14 Jun 2011, 07:08
What the hell is going on. GT5 got released, and now DNF got released, what's next... Half-Life 2: Episode 3? WHEN WILL THIS MADNESS END?

SupSuper
14 Jun 2011, 09:46
Not to mention that Deus Ex and Carmageddon are coming back.

Plasma
14 Jun 2011, 12:08
Don't kill your childhood memories! D:
That... that must have been a pretty messed-up childhood.

Plasma please read what you have just posted, then consider not posting again.
What? What did I do this time?

philby4000
14 Jun 2011, 16:40
What? What did I do this time?

The new sonic game that lets you play as two sonics, features levels based on locations from sonic to sonic adventure and alturnately plays like sonic 2 and sonic colours aparently isn't 'sonicy' enough for you.

sonic sonic sonic.

Also when have the enemies in sonic been at all threatening, especially in the opening stage (i.e. Green hill and City Escape).

Plasma
14 Jun 2011, 17:19
The new sonic game that lets you play as two sonics, features levels based on locations from sonic to sonic adventure and alturnately plays like sonic 2 and sonic colours aparently isn't 'sonicy' enough for you.
I am saying it does not play enough like Sonic 2. That is my point. It... it is the entirety of my point.

Also when have the enemies in sonic been at all threatening, especially in the opening stage (i.e. Green hill and City Escape).
...

...

There's no right answer to this, is there?

Paul.Power
14 Jun 2011, 18:05
Also when have the enemies in sonic been at all threatening, especially in the opening stage (i.e. Green hill and City Escape).Well... here (http://soniczone0.com/games/sonic2/metropolis/). Granted that was an exception to the rule, and meant to be a tough stage.

Coconuts could screw you over sometimes in Emerald Hill though, even though it's pretty much the easiest stage of them all.

philby4000
14 Jun 2011, 18:06
Plasma, we're just going to have to disagree then, because you're apparently either blind or insane.

Also if Metropolis zone makes it into the game and they don't fill it with exploding starfish and horribly placed mantises then we'll have a problem. It's just stupid to bemoan the lack of challenging enemies in the game when all we've seen are two stages that are obviously going to be filled with piranas, buzzbombers and gun robots.

Also from what I remeber of the stages that weren't Metropolis you were much more likely to die from spikes, traps and enviromental hazards then you were from badniks, not to mention the boss fights.

Akuryou13
15 Jun 2011, 17:38
Any mother ****er who says that duke ****ing nukem isn't the ****ing best **** in the whole ****ing world has lost their **** minds and should get ****ing punched in their ****ty face.

seriously. I've just spent the last 3 hours with a grin on my face. it's like the best B movie you've ever seen, but you get to PLAY it!

Hail to the King, Baby! :cool:

Melon
15 Jun 2011, 18:13
Any mother ****er who says that duke ****ing nukem isn't the ****ing best **** in the whole ****ing world has lost their **** minds and should get ****ing punched in their ****ty face.

seriously. I've just spent the last 3 hours with a grin on my face. it's like the best B movie you've ever seen, but you get to PLAY it!

Hail to the King, Baby! :cool:
I agree, Duke Nukem 3D is great.

That is what you're talking about, right?

franpa
15 Jun 2011, 18:50
It may be a great game with Duke's voice slapped on it, but it ain't worthy of being called a Duke Nukem game.

Akuryou13
15 Jun 2011, 18:54
It may be a great game with Duke's voice slapped on it, but it ain't worthy of being called a Duke Nukem game.having never really played the other games, I can't comment on this.

what I CAN say is that I would accept ANYONE'S face on such a brilliantly awful game. Duke does it perfectly. from everything I know of the older games, I think you're out of your mind. but I'll leave that for someone else to decide.

I'm too busy laughing. :D

Thurbo
15 Jun 2011, 19:16
Wait what. You love the game though you haven't played the preview ones?

...wow. I didn't know the game was that hilarious, then :p Because from what I could gather, it sucks gameplay-wise. Well, it was supposed to release like, oh, ten years ago?

Akuryou13
15 Jun 2011, 19:47
Wait what. You love the game though you haven't played the preview ones?

...wow. I didn't know the game was that hilarious, then :p Because from what I could gather, it sucks gameplay-wise. yes, please take note, people. my reaction to this game is NOT nostalgia. I've had some limited exposure to the series, but I never really played it and certainly not enough to develop a love for it.

in terms of gameplay, I see no reason for complaints. it's a generic shooter, just like it's supposed to be. honestly, when you hear about a game from the 90s getting remade, you don't expect a lot of fancy new features, you just expect fun. you expect giant explosions and bright laser beams shooting from every direction.

yes, it's bad. but as far as I can tell, it's doing it on purpose.

Alien King
15 Jun 2011, 20:37
I think they missed a couple of tricks to be honest; there was a really obvious thing they could have tried when they renamed the health bar to 'Ego'.
But it just looks like a dull linear shooter with regenerating health.

Maybe I'll get it after my exams and it's gone down in price.


yes, it's bad. but as far as I can tell, it's doing it on purpose.

That doesn't excuse it.

Akuryou13
15 Jun 2011, 20:43
That doesn't excuse it.and it doesn't condemn it, either. a B movie is still fun to watch, even if not the way it "should" be.

SupSuper
15 Jun 2011, 22:56
I've played the previous games and DNF is still a pretty silly fun game. Probably not worth full price but in a world of really mediocre shooters it easily stands out.

Yeah it's not a cancer-curing-industry-revolutiozining masterpiece but frankly anyone expecting as such after 15+ years of terrible development history is probably just as nuts. Better to just cut it short and release it for once, maybe the next Duke title will have better luck.

bonz
16 Jun 2011, 01:17
I'm playing MicroVolts.
http://www.microvolts.com

A play-for-free 3rd person shooter in a miniature setting.
This thing is great fun. :)

Akuryou13
16 Jun 2011, 03:44
Probably not worth full priceagreed. it's fun, but not serious, $50 fun. though I don't regret my purchase, either.

franpa
16 Jun 2011, 04:49
My problem with DNF is mostly that they took too much away from the original game and added too many modern features turning it into a modern crappy shooter game instead of top of the line gameplay. Yeah FPS games from the 90's are really old but there game style and associated gameplay are I find, so much better then FPS games these days and Duke Nukem 3D (And BLOOD) had the best gameplay for that style with a hilarious voice slapped on.

I see comments on the Gearbox forum stating it wasn't the gameplay that made the original great, it was mostly just the voice that did or comments like I said above, praising the voice and saying it justifies the average gameplay. Makes me cringe hearing them.

The removal of health pickups, the addition of "BLOODY SCREEN... so real..." health regeneration, 2 weapon limit etc. and the associated gameplay/level design with these nerfs is just terrible.

MtlAngelus
16 Jun 2011, 06:10
The things that bothered me the most from the demo: Two weapons limit, health regeneration and GODAMNIT LET ME TURN OFF THAT RETARDED DOF EFFECT.

I hate DoF, motion blur, and all that crap that tries to make games look more "realistic". Who the **** wants to see blurry **** instead of crisp, clean graphics?

It's like goddamned iron-sights in FPS's. I'll never get why people love those so much. ****'s just blocking your view. -_-

However, I'm still getting the game. My Balls of Steel Edition shall be arriving this friday. :p

Akuryou13
16 Jun 2011, 07:00
The things that bothered me the most from the demo: Two weapons limit, health regeneration and GODAMNIT LET ME TURN OFF THAT RETARDED DOF EFFECT.

I hate DoF, motion blur, and all that crap that tries to make games look more "realistic". Who the **** wants to see blurry **** instead of crisp, clean graphics?you'll be happy to know that there IS a setting to turn that off.

in terms of the 2 weapon limit, I agree it's a bit much, but if we're getting to the point where we're discussing THAT, then we've moved well beyond the "it's absolutely terrible" of the critics, and I no longer have issue. by all means, feel as you will about the game. I only defend it against comments about it being terrible.

personally? no issue with the 2 weapons thing. but that's just me.

Paul.Power
16 Jun 2011, 08:35
The two-weapon thing probably boils down to the old PC vs. Console chestnut, what with the previous Duke Nukems being PC games (where weapon-switching between large numbers of weapons is generally fairly quick thanks to the number keys and scrollwheel) but with this one being aimed at consoles as well.

And PC vs. Console is a very heated debate, which is probably why a big deal is made of the two-weapon thing.

SupSuper
16 Jun 2011, 09:58
The things that bothered me the most from the demo: Two weapons limit, health regeneration and GODAMNIT LET ME TURN OFF THAT RETARDED DOF EFFECT.

I hate DoF, motion blur, and all that crap that tries to make games look more "realistic". Who the **** wants to see blurry **** instead of crisp, clean graphics?

It's like goddamned iron-sights in FPS's. I'll never get why people love those so much. ****'s just blocking your view. -_-

However, I'm still getting the game. My Balls of Steel Edition shall be arriving this friday. :p
Yeah the sheer "consolitis" is what really bugs me, specially when just a few years ago you could still have multiple weapons, ammo worth a damn, ego restored with any kill, etc: http://www.youtube.com/watch?v=wMp1xfsXTik (starts at 1:45). Dunno what the hell happened since then.

As for the technical stuff, I blame the Unreal engine, it makes everything the same brown bloom blur pastiche. :p Luckily there's some fixes (http://www.flawlesswidescreen.org/) lying around. Btw the demo makes the game looks a lot worse than it really is so try to avoid it.

Oh well, who's looking forward to Serious Sam 3? :D

franpa
16 Jun 2011, 14:23
There's a popular console game I forget the name of, that lets you have numerous weapons at once, might be Borderlands. So catering for consoles is pretty moot. Oh and Monster Hunter with it's jillions of items you can switch between it works fine on consoles. So "consoles" aren't to blame.

Akuryou13, does the full version let you control individual special effects or does it retain the all or nothing setting like the demo?

The UE3 engine can produce some nice games like Batman: Arkham Asylum. Okay maybe it's only good for one game :P

philby4000
16 Jun 2011, 14:47
There's a popular console game I forget the name of, that lets you have numerous weapons at once, might be Borderlands. So catering for consoles is pretty moot. Oh and Monster Hunter with it's jillions of items you can switch between it works fine on consoles. So "consoles" aren't to blame.

Akuryou13, does the full version let you control individual special effects or does it retain the all or nothing setting like the demo?

The UE3 engine can produce some nice games like Batman: Arkham Asylum. Okay maybe it's only good for one game :P

Halo is 100% to blame for popularising the '2 weapons, regenerating health and seperate melee button' style of console FPS.

I miss Timesplitters.:(

As for the Unreal Engine, Arkham Asylum looked great, but all the characters still looked like blocky slabs of beef. The best looking UE3 game is probably Mirrors Edge, Say what you will about the gameplay and story (they were inconsistent and terrible respectively) that game had amazing art direction.

Shadowmoon
16 Jun 2011, 16:03
LOL!

http://investor.activision.com/releasedetail.cfm?ReleaseID=585487

What's so funny? the fact that the last map pack came out LAST MONTH.

I'm getting it anyway, I've got the money. Plus, Exotic location for a zombie map- instant buy

SupSuper
16 Jun 2011, 17:23
There's a popular console game I forget the name of, that lets you have numerous weapons at once, might be Borderlands. So catering for consoles is pretty moot. Oh and Monster Hunter with it's jillions of items you can switch between it works fine on consoles. So "consoles" aren't to blame.Mind you those are RPGs, where pausing to manage an inventory is normal (and even in Borderlands you can only "quick-switch" between two weapons).

It's not the fault of consoles in specific but it's part of the trend started with Halo, since controllers favor quick-switch minimal-button layouts, so it's generalized as such.

Akuryou13, does the full version let you control individual special effects or does it retain the all or nothing setting like the demo?Sadly the full version has the same settings (and they removed the console!) so you have to use utilities or hacks like I posted previously to disable the effects individually.

Akuryou13
16 Jun 2011, 17:23
As for the technical stuff, I blame the Unreal engine, it makes everything the same brown bloom blur pastiche.which is what makes me glad that some devs are still making COLORED games. like the new tribes, which looks freakin beautiful: http://pcmedia.ign.com/pc/image/article/116/1167013/tribes-ascend-20110509054537777_640w.jpg

Akuryou13, does the full version let you control individual special effects or does it retain the all or nothing setting like the demo?all or nothing from what it looks like, but I never flipped the switch.

Plasma
16 Jun 2011, 17:59
I'm playing MicroVolts.
http://www.microvolts.com

A play-for-free 3rd person shooter in a miniature setting.
This thing is great fun. :)
Oh wow, I remember that. I mean, I remember when it was first announced and everyone was going OMG TF2 RIPOFF!


I mean yeah, it looked just like a TF2 ripoff, but still.


Anyway, point is, I'm gonna try it when I get home.


which is what makes me glad that some devs are still making COLORED games. like the new tribes, which looks freakin beautiful: http://pcmedia.ign.com/pc/image/article/116/1167013/tribes-ascend-20110509054537777_640w.jpg
Tribeformers.


(I'm referencing this, by the way. Teal & Orange is not an improvement over monochrome.) (http://theabyssgazes.blogspot.com/2010/03/teal-and-orange-hollywood-please-stop.html)

Akuryou13
16 Jun 2011, 18:03
Tribeformers.


(I'm referencing this, by the way. Teal & Orange is not an improvement over monochrome.) (http://theabyssgazes.blogspot.com/2010/03/teal-and-orange-hollywood-please-stop.html)yes. SHAME on them for making a desert environment use the two opposites of blue and orange! CLEARLY they should've used a more appealing color palette for their desert, such as green and red. or yellow and purple!

KRD
16 Jun 2011, 18:46
That's precisely the problem, Aku. Using only complementary pairs of colours for everything ever and not even considering the possibility of looking for something else that also works is what's wrong.

It wouldn't be a problem if one out of every twenty movies and games did it. It is a problem because half of them do.

Roboslob
16 Jun 2011, 18:48
Of course, it's not like colours opposite each other on the colour wheel ever look good together. It's not like that wasn't the second thing any art teacher taught about colour, right after what primary colours are.

Although, I probably haven't been seeing this constant abuse that you guys are talking about, since I watch maybe 3-5 new movies a year. If that.

Akuryou13
16 Jun 2011, 18:59
That's precisely the problem, Aku. Using only complementary pairs of colours for everything ever and not even considering the possibility of looking for something else that also works is what's wrong.

It wouldn't be a problem if one out of every twenty movies and games did it. It is a problem because half of them do.well what I was saying was just that the screen shot there is a DESERT. your only options for color in a desert pretty much ARE orange and blue. there arent any others to use. for example: http://www.google.com/search?q=desert&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&hl=en&tab=wi&biw=1540&bih=965

I just don't see how we can blame the art guys for using a cliche when the cliche is the only appropriate thing to do.

Plasma
16 Jun 2011, 20:28
yes. SHAME on them for making a desert environment use the two opposites of blue and orange! CLEARLY they should've used a more appealing color palette for their desert, such as green and red. or yellow and purple!
Orange and blue desert? Sure.

Orange buildings? Orange skyships? Big bright cyan lights? Yellow and blue gun? Even the jetpack trails are distinctly blue! There is literally very little in that whole pic that is not a shade of orange or blue!



But nah, I'm sure it's just that one shot. It's not like they'd make everything known about the game be orange or blue.

http://gamingbolt.com/wp-content/uploads/2011/03/tribes_ascend-THUMB.jpg
I mean, that's totally a shade of brown!

MtlAngelus
16 Jun 2011, 21:04
you'll be happy to know that there IS a setting to turn that off.

On the PS3 version too? :p

Akuryou13
16 Jun 2011, 21:32
Orange buildings? Orange skyships? Big bright cyan lights? Yellow and blue gun? Even the jetpack trails are distinctly blue! There is literally very little in that whole pic that is not a shade of orange or blue!one would assume all of those environment/vehicle things to be related to their environment. the jetpack trails in tribes have ALWAYS been blue, as has the spinfusor that he's holding.


But nah, I'm sure it's just that one shot. It's not like they'd make everything known about the game be orange or blue.

http://gamingbolt.com/wp-content/uploads/2011/03/tribes_ascend-THUMB.jpg
I mean, that's totally a shade of brown!ok, THAT image you've got me on. I hadn't looked to see if the other shots were full of orange and blue, I was only speaking of the one shot of the two that I'm familiar with.

and either way, I don't see what the issue with orange and blue is, outside of movies like transformers that abuse the hell out of it. abuse is one thing, but use is another.

Akuryou13
17 Jun 2011, 04:58
oooooooook. Ironically enough, I watched Iron Man 2 today and totally understand the hatred for the combination of blue and orange if this has been a significant trend among new movies. I tend to not watch much live action these days unless it looks particularly exceptional. I still maintain that use =/= abuse, but I can understand why you would react as you did.

MtlAngelus
17 Jun 2011, 23:03
You know what else is missing in DNF? Being able to kick. With both legs at the same time. That would've make it GotY material. :p

bonz
18 Jun 2011, 13:45
You know what else is missing in DNF? Being able to kick. With both legs at the same time. That would've make it GotY material. :p
OFFS! :eek:
Now that you mention the lack of the mighty foot, this game instantly drops to complete garbage material.

How the hell are you supposed to destroy enemies frozen with your freeze ray gun without needing to switch to another weapon? :mad:

MtlAngelus
18 Jun 2011, 14:05
Well, you can sometimes kick when you "execute" an enemy, not sure if the same applies to frozen enemies, haven't gotten a freeze ray yet. But not being able to kick at will is sad. :c

MtlAngelus
19 Jun 2011, 06:20
So yeah, Duke Nukem Forever is definitely enjoyable at the very least. In my case, I'm having a blast. **** them reviewers and their DNF hate bandwagon, any score under 65/100 is totally undeserved.

Thurbo
19 Jun 2011, 12:02
That's most likely their reaction to what this game, Duke Nukem "Never Ever", has turned out to be. A plain shooter without any dephts whatsoever.

On the other hand, who says everything has to be hardcore-orientated? Simple shooters can be fun as well, especially if they make use of ridiculous stories and hilarious characters such as The Duke.

So yeah, imo this is definitely not a bad game by any means.

Dix-Neuf
20 Jun 2011, 22:47
If not for Duke cracking horrible jokes about crying women who were violently raped and impregnated by aliens, I would've used Duke Nukem Forever as an example of reviewers ganging up on a game with immature humor and a generally "childish" tone like I did with God Hand. But as it is Duke really does come off as a huge douchebag and not even in a fun over the top way.

I still can fault Jim Sterling for most likely using this to soapbox about sexism and hope that people will forget that he is a gigantic a sexist moron himself (http://www.auntiepixelante.com/?p=912) though.

MtlAngelus
20 Jun 2011, 23:12
If you're taking it seriously then you are doing it wrong.

Dix-Neuf
21 Jun 2011, 02:06
If you're taking it seriously then you are doing it wrong.
Racist jokes aren't meant to be taken seriously either because they're jokes, but they're still deemed horribly offensive. The difference is that some targets are more socially acceptable to **** on than others.

If Duke Nukem had a scene that equated black people to apes no one would defend it (besides Stormfront) but it's somehow okay for a "wacky fun cheesy 80s hero"-type character to make fun of crying women who were raped to near-death by aliens and will eventually die violently.

This would've been potentially fine if the character was portrayed as an irredeemable over the top evil douchebag, but that's hardly the case here - he's just meant to be cheesy and cliche but ultimately charming and a 'good guy'. Not to mention that the entire scene is done with a lot of realism - the crying simply removed any amount of edgy comedy the scene may have had and made it just disturbing.

MtlAngelus
21 Jun 2011, 05:23
Racist jokes aren't meant to be taken seriously either because they're jokes, but they're still deemed horribly offensive. The difference is that some targets are more socially acceptable to **** on than others.

If Duke Nukem had a scene that equated black people to apes no one would defend it (besides Stormfront) but it's somehow okay for a "wacky fun cheesy 80s hero"-type character to make fun of crying women who were raped to near-death by aliens and will eventually die violently.

This would've been potentially fine if the character was portrayed as an irredeemable over the top evil douchebag, but that's hardly the case here - he's just meant to be cheesy and cliche but ultimately charming and a 'good guy'. Not to mention that the entire scene is done with a lot of realism - the crying simply removed any amount of edgy comedy the scene may have had and made it just disturbing.

Racist jokes not meant to be taken seriously can be funny. Of course there's people who will deem them offensive, but again, they are doing it wrong too.

And again, you are doing it wrong. Would you complain if Nico cracked jokes when running over innocent, screaming pedestrians? It's the same thing. You are choosing to see them as "crying women who were raped to near-death by aliens and will eventually die violently". I see them as moaning, ridiculously oversexualized 3d representations of women within a videogame. Besides, he only cracks that one joke. For the rest of 'em, he keeps saying either "Sorry babe, it's better this way", or "Even I can't save you".

Maybe I'm just horribly desensitized by the internet, but I think people are overreacting to it.

Dix-Neuf
21 Jun 2011, 09:30
If the intent of a racist joke isn't to make fun of racists but to make fun of black people as a whole it's only natural that people will be offended. What reason would you have to make such a joke beyond a "lol it's funny cause it's true" reaction?
Besides, he only cracks that one joke. For the rest of 'em, he keeps saying either "Sorry babe, it's better this way", or "Even I can't save you".
He also makes an abortion joke sometimes if you kill one of them.
...
Yeah.
Would you complain if Nico cracked jokes when running over innocent, screaming pedestrians?
I dunno about Nico but I do find it ridiculous how in San Andreas, you're actually supposed to find the main character to be more than just a crazy murderer. GTA's gameplay is specifically designed around the idea of causing tons of collateral damage and ****ing up innocents so all that "sticking up for his hood" etc stuff seemed very out of place. It's like how in Prototype your ex-girlfriend finds out that the EVIL AMERICAN GOVERNMENT :eek::eek::eek: kidnapped a young girl and is really shocked ("THOSE MONSTERS!!!!" or something to that effect) then literally sends you to hijack a tank and murder tons of innocents in the process of saving her. Never in the story is this addressed, and few people point out how pretty much every GTA-style open world game does this. Stuff like this is why video games are still stigmatized as lame immature nonsense.

As for rape I think it depends on the way the joke is handled. I don't think this penny arcade comic (http://4.bp.blogspot.com/-JNymaTfS2Tg/TVwpjCX6-aI/AAAAAAAAAN4/u8iXjXOUqOo/s1600/965474677_7etTF-L.jpg) is nearly as tasteless and sociopathic because rape isn't trivialized - the entire joke is that MMORPG mechanics make your character look like a horrible soulless monster. But in Duke you have a character who, despite being an intentionally cheesy and goofy pastiche of every 80s action hero stereotype out there, isn't really portrayed as being an evil douche and is still the 'good guy' in the end. That's what makes seeing him make fun of crying women who were violently raped by aliens as just another silly 80s one-liner incredibly offensive to many people. And the thing is that rape IS often trivialized in the real world (there are places where "correctional rape" i.e. raping lesbians to "turn them straight" is legal, if outright encouraged) while you won't find someone go "lol the dumb **** saw it coming" when someone goes out at night and gets their head chainsawed off by a crazed murderer. That's why people think trivializing such a thing is horrible. THAT is why this scene made a lot of people very uncomfortable.

MtlAngelus
21 Jun 2011, 10:24
It's all over-thinking it. In the end, the game does not take itself seriously, and there's no reason why anyone should take its jokes seriously either. Nothing is taboo for a joke. The joke might not tickle your funny bone, but there's no reason to be offended by it. The game was always touted as being crass, you can't really go into the game and then complain that this one thing was "too crass". It's either crass or it's not, if you can't handle crassness then yeah, stay away from this game. But it's no reason to mark the game down, all it warrants is a mention that the game is indeed crass.

edit: as for your GTA rant, yes that kind of stuff tends to happen in open world games. It's pretty much impossible to define a character while giving people complete freedom over what said character does in its virtual world. In the end, if you want your experience to be congruent, then it lies within you to respect your characters personality and avoid doing things he wouldn't do. Infamous tries to fix this by altering dialogue depending on where your karma bar is sitting, but it's still not good enough, as you can still get away with killing innocent people while retaining a good karma.

philby4000
21 Jun 2011, 15:31
Wow everything I read about DNF just makes it seem worse and worse.

It sounds like exactly the sort of game a horny 14 year old would have written, and unless I'm very much mistaken it's executed without any irony or wit. It's base and it's crass and if you don't find it's objectification of women at least a little distasteful there is no hope for you at all.

It's sort of telling that everyone who'd been offended by the game haven't missed the point of the thing. There's no joke being pulled on those who have been offended. There's no commentary on the oversexuallisation of women in games, just exageration and glorification.

MtlAngelus
21 Jun 2011, 18:49
It's not witty nor ironic, it's just funny because it's absurd.

*Splinter*
21 Jun 2011, 23:32
nou .

super_frea
23 Jun 2011, 13:49
I'm just on the clustering bag of sh*te, also known as the underwater level... urge to kill RISING!

Paul.Power
24 Jun 2011, 00:47
So a demo for Sonic Generations was released, and with it the whole traditional bag of people breaking open the demo code and leaking details everywhere.

So, levels:

Green Hill (S1)
Chemical Plant (S2)
Sky Sanctuary (S&K... curiously no levels from S3)
Speed Highway (SA1)
City Escape (SA2)
Seaside Hill (Heroes)
Crisis City (2006... um, yeah)
Rooftop Run (Unleashed)
Planet Wisp (Colours)

There's also preorder bonus DLC: a Casino Night themed pinball table :).

From the look of it, other Sonic characters will be making gameplay appearances at various points in the form of either co-op partners, vs rivals or bosses. There might be some Heroes-esque swapping-out at points too? Dunno. Spike and Hover Wisps seem to be in, as well as the elemental shields from Sonic 3, and also... sigh... the Werehog.

(edited this bit out in case it's a bit too piratey)

Source: generally browsing round this thread http://forums.sonicretro.org/index.php?showtopic=24971 (try starting at page 290-ish)

Thanks to Sup for pointing me in the direction of most of this.

SupSuper
24 Jun 2011, 03:14
Team Fortress 2 now free FOREVER (http://www.teamfortress.com/freetoplay), get it while it's hot FOREVER (http://www.teamfortress.com/freetoplay).

Paul.Power
24 Jun 2011, 09:23
Team Fortress 2 now free FOREVER (http://www.teamfortress.com/freetoplay), get it while it's hot FOREVER (http://www.teamfortress.com/freetoplay).

... blimey.

Just when I got back into playing Battlefield Heroes, too :p.

(also, Meet the Medic (http://www.teamfortress.com/uberupdate/))

*Splinter*
24 Jun 2011, 11:54
Can't really say no to free :/ Good thing my exams just finished :p

Thurbo
24 Jun 2011, 13:19
How come TF2 becomes free to play all of a sudden?

Well, I'm not going to complain, hehehe :p

*EDIT*

Oh. Moments ago I was told that people will now be able to buy better weapons and all that F2P sh*t... His exact words: "Its stupid. I payed for the game, and everyone was equal. Now its free, but people can buy better weapons. They should have made a new game they could turn into runescape. Not a game someone already payed for :/"

Plasma
24 Jun 2011, 13:48
Oh. Moments ago I was told that people will now be able to buy better weapons and all that F2P sh*t...
But... but that was introduced ages ago!

SupSuper
24 Jun 2011, 18:39
Oh. Moments ago I was told that people will now be able to buy better weapons and all that F2P sh*t... His exact words: "Its stupid. I payed for the game, and everyone was equal. Now its free, but people can buy better weapons. They should have made a new game they could turn into runescape. Not a game someone already payed for :/"

That's been around since October 2010, you can buy hats, alternate weapons, item customizations, support map makers, etc. You can also get it all for free from random drops, achievements, crafting, etc. When did your friend last play TF2. :p

Thurbo
24 Jun 2011, 19:47
That's been around since October 2010, you can buy hats, alternate weapons, item customizations, support map makers, etc. You can also get it all for free from random drops, achievements, crafting, etc. When did your friend last play TF2. :p

That's what I wonder, too. Guess I'll have to have a chat with him sometime soon :p
So, what about alternate weapons? Do they advantage players?

By the way, one out of the heaps of BLU soldiers in the Meet the Medic short wears the W:R pre-order hat :D

Akuryou13
24 Jun 2011, 19:53
So, what about alternate weapons? Do they advantage players well balance issues will always be around in a game with this many weapons, but it's nothing that you can say "yeah. the [weapon name here] is completely broken and there's no reason to use anything else". every weapon is pretty close to where it needs to be. some are a little above ideal, some a little below, but all in all it plays just fine.

franpa
24 Jun 2011, 19:59
The point is some players have weapons other players won't in any given game/match.

SupSuper
24 Jun 2011, 20:10
So, what about alternate weapons? Do they advantage players?Not really, if that were true I would be one unstoppable player. :p

They're all variations like "+15% damage -15% ammo etc" so some might fit your playstyle more or be more interesting or more annoying or whatever, but nothing you can't counter really. They'll still cause big old grumpy internet arguments about it like every other TF2 update (like right now!) though, it's still the internet what can you do. If a weapon is that half-assed/game-breaking they usually fix it in an update eventually.

philby4000
24 Jun 2011, 22:40
Apparently minecraft update 1.7 will let you be goku. (http://i.imgur.com/IKc7E.png)

Alien King
24 Jun 2011, 22:45
They're all variations like "+15% damage -15% ammo etc" so some might fit your playstyle more or be more interesting or more annoying or whatever, but nothing you can't counter really. They'll still cause big old grumpy internet arguments about it like every other TF2 update (like right now!) though, it's still the internet what can you do. If a weapon is that half-assed/game-breaking they usually fix it in an update eventually.

I fail to see how having more options doesn't confer an advantage.
I'm beyond caring about TF2 though.

Thurbo
25 Jun 2011, 00:54
I fail to see how having more options doesn't confer an advantage.

Well then, I see both points make sense. Of course it balances the gameplay when each weapon will both advantage and disadvantage one to certain extends. On another note, it may be called unfair not to let everyone have access to all weapons (to figure out what weapon matches your skills and tactics best).

Seriously though, we could extend this in so far that we would say "this is not fair because good players have a higher chance of winning than bad players." Guess TF2 is balanced enough, isn't it?

Akuryou13
25 Jun 2011, 03:54
I fail to see how having more options doesn't confer an advantage.well of COURSE it's an advantage. it's just not an insurmountable one. as you play more, you get more options, but if at any point in time you get into a fight with someone who's only just started playing, the two of you are only separated by your skill levels, not your equipment.

SupSuper
25 Jun 2011, 04:15
I fail to see how having more options doesn't confer an advantage.
I'm beyond caring about TF2 though.Sure it's an advantage, but it's just as much an advantage as the guy with more skill than you or the guy who got a lucky crit having an advantage. Games aren't binary.

All I'm trying to clarify is it's not game-breaking, it's not unfair, it's not terrible, it's not something you can't do anything about, it's just alternate weapons. It's not like games where grinding and levelling up makes you better than everyone else with sweet gear, or "F2P sh*t" like Gunbound where you can literally buy your way into insta-killing anything. It's just alternate weapons.

Sure I still think the item system is crap and drops are crap and crafting is crap and couldn't care less about 99% of the junk anyways and it just bulks the game and the store is just shameless marketing and so on, but that's a whole different story. It doesn't mean the items break the game or the store breaks the game or F2P breaks the game.

Xinos
25 Jun 2011, 15:17
How come TF2 becomes free to play all of a sudden?

Well, I'm not going to complain, hehehe :p
[/I]

Because Valve has infinite money (Steam.. :P). Now they just want more people playing their games.

Thurbo
25 Jun 2011, 18:35
Yeah, I guess everyone who wanted to spend money on that game already bought it, so they wanted to attract some more thriftier players - to get them spend money on hats. Sorta.

Akuryou13
25 Jun 2011, 18:55
Yeah, I guess everyone who wanted to spend money on that game already bought it, so they wanted to attract some more thriftier players - to get them spend money on hats. Sorta.they still get money from micro-transactions, it's good PR for them as a company, they get money from in-game advertisement in the form of promotional hats, and it boost the number of people making mods in the form of hats and weapons, which thereby further increases their micro-transactions.

the only thing they DON'T get now is money from people who would still have purchased the game, and at this point that number is probably far below the number of people who will buy hats and weapons.

bonz
25 Jun 2011, 19:56
I think that making a game free to play with micro transactions after it has long passed its zenith is actually a smart move.
Otherwise you could only try to pump out a handful of $15 DLC packs, which only the hardcore fans would buy, or, let the game die and start cash-cowing with annual sequels EA-style.

With a free-to-play scheme you basically have a self-supporting entity, that will go on for years without being in the red. All the costs for servers and a small maintenance team are covered.
And seeing that TF2 has a metacritic rank of 92%, I actually have not problem with that. There are countless other, but utterly crap F2P games out there.

The only gripe I have with all this, is that it'll take ages of playing/trading to get to try all the new items without resorting to buying them. :-/

SupSuper
26 Jun 2011, 00:23
they still get money from micro-transactions, it's good PR for them as a company, they get money from in-game advertisement in the form of promotional hats, and it boost the number of people making mods in the form of hats and weapons, which thereby further increases their micro-transactions.

the only thing they DON'T get now is money from people who would still have purchased the game, and at this point that number is probably far below the number of people who will buy hats and weapons.
Valve also loves using TF2 as their playground, they tend to introduce new features out of nowhere like items/micro-transactions/community-rewards/replays/coaching/F2P/etc to test how they work out so they can properly apply them in future games like Portal2/DOTA2/etc.

The only gripe I have with all this, is that it'll take ages of playing/trading to get to try all the new items without resorting to buying them. :-/I wouldn't say ages, it's pretty easy to find people to trade all your old duplicated crap for something new by now, and most of the stuff you'll never touch again anyways. :p

MtlAngelus
27 Jun 2011, 20:19
Bah, kotaku has finally updated their ca. and uk. websites to their new layout.

So, anyone know a good replacement?

Akuryou13
27 Jun 2011, 20:40
Bah, kotaku has finally updated their ca. and uk. websites to their new layout.

So, anyone know a good replacement?:-/ noticed that this morning myself. I'm finding the blog.kotaku.com at least reasonably tolerable, thus far.

MtlAngelus
27 Jun 2011, 20:55
I refuse to settle with something that is just marginally usable just because Nick "****face" Denton refuses to admit he's wrong. I'll rather move to a new website that isn't run by assholes.

*Splinter*
27 Jun 2011, 21:03
a new website that isn't run by assholes.

A what?

Akuryou13
28 Jun 2011, 03:53
which is what makes me glad that some devs are still making COLORED games. like the new tribes, which looks freakin beautiful: http://pcmedia.ign.com/pc/image/article/116/1167013/tribes-ascend-20110509054537777_640w.jpgI would like to point out that I am defending this statement once again. we have a video now and this game remains colorful and pretty!

http://www.youtube.com/watch?v=oevWde_F-yU&feature=player_embedded

MtlAngelus
28 Jun 2011, 04:55
http://www.youtube.com/watch?v=YbxRp6Dg_VQ

T_T

MtlAngelus
28 Jun 2011, 04:57
I would like to point out that I am defending this statement once again. we have a video now and this game remains colorful and pretty!

http://www.youtube.com/watch?v=oevWde_F-yU&feature=player_embedded

That looks... a lot like Halo. :confused:

Akuryou13
28 Jun 2011, 05:09
That looks... a lot like Halo. :confused:well Halo Reach did add in a jetpack very clearly inspired by Tribes.

Roboslob
28 Jun 2011, 05:11
Didn't Tribes come first?

Akuryou13
28 Jun 2011, 05:21
Didn't Tribes come first?far and away.

MtlAngelus
28 Jun 2011, 05:37
well Halo Reach did add in a jetpack very clearly inspired by Tribes.
Yeah, but I'm talking about the overall visuals. The level design, weapons, vehicles, it's all eerily reminiscent of Halo. Halo 3, in particular.

Didn't Tribes come first?
Yeah, but I don't recall Halo looking quite like Tribes.


Maybe I'm wrong, my only experience with Tribes is watching gameplay videos, never actually played the game(except for some F2P, browser based version?... I think... or maybe it was a clone, it was a long time ago... it's all hazy :s). It's just I've never seen the Tribes series and the Halo series as being similar games at all, so it's really odd to see a new Tribes game that reminds me so much of Halo.

Roboslob
28 Jun 2011, 07:22
So it's really odd to see a new Tribes game that reminds me so much of Halo.

Well, I don't think its that odd, since it really does look very similar, even to H3 with all the flying around reminding me of the mancannons. But yeah, I never really played alot of either of the series.

I have to agree, I did immediately think Halo 3 as soon as that gameplay started. Started thinking of that re-used base-on-either-side-of-the-canyon map that is in every Halo game.

*Splinter*
28 Jun 2011, 12:50
It looks like Halo but at a more exciting pace

(Halo is ****ing glacial, which it clearly shouldn't be)

Plasma
28 Jun 2011, 13:19
V-shaped trees, sand next to grass, metal outposts in an otherwise undeveloped land, blue fog, and suddenly steep hills. I know it probably sounds like "Halo invented wilderness", but they're all very Halo-y features.

(Halo is ****ing glacial, which it clearly shouldn't be)
Honestly? I sorta preferred Halo's slower gameplay to Tribes'. The former always feels more personal - when you get in a fight with an opponent, it's usually him/them versus you. In Tribes, it's a lot more about shooting glancing hits as you go.

At least, that's from my experience anyway. I haven't played a Tribes game in ages, so I could be wrong.

*Splinter*
28 Jun 2011, 13:32
I sorta preferred... slower gameplay

Then you are wrong

Akuryou13
28 Jun 2011, 14:57
Yeah, but I'm talking about the overall visuals. The level design, weapons, vehicles, it's all eerily reminiscent of Halo. Halo 3, in particular.


Yeah, but I don't recall Halo looking quite like Tribes.


Maybe I'm wrong, my only experience with Tribes is watching gameplay videos, never actually played the game(except for some F2P, browser based version?... I think... or maybe it was a clone, it was a long time ago... it's all hazy :s). It's just I've never seen the Tribes series and the Halo series as being similar games at all, so it's really odd to see a new Tribes game that reminds me so much of Halo.the F2P browser version was called Fallen Empire: Legions, for the record. it wasn't actually a tribes game, just a game inspired by tribes.

anyway, the old tribes games never looked quite like Halo to this degree, but there are still similarities enough. looking at google's results for "halo 1" and then "tribes 2" you can see some fair amount of similarity. the colors in the old tribes weren't nearly so vibrant, but if they were, the two series would probably look very similar indeed, which is the effect of this newer installation.

either way, Halo 3 was fairly pretty. I'm totally ok with Tribes looking like that rather than looking like brown and grey sludge.

franpa
28 Jun 2011, 20:25
I would like to point out that I am defending this statement once again. we have a video now and this game remains colorful and pretty!

http://www.youtube.com/watch?v=oevWde_F-yU&feature=player_embedded

So the game has limited green, brown, blue and gray colours? Woot! Marginally more colourful then the insides of a building which has browns, browns, browns, white, browns and more browns. Seriously? It looks okay with the colours.

Roboslob
28 Jun 2011, 20:42
It almost sounds like your trying to say it's not colourful at all, I mean seriously, after playing CoD, and then looking at this, CoD might as well be black and white. This was a refreshing and vibrant clip, of a great looking game.

Akuryou13
28 Jun 2011, 21:05
So the game has limited green, brown, blue and gray colours? Woot! Marginally more colourful then the insides of a building which has browns, browns, browns, white, browns and more browns. Seriously? It looks okay with the colours..............you know, you're right. green brown blue and grey DEFINITELY don't make a colorful palette. No, they sure don't. (http://browse.deviantart.com/?q=colorful&order=9&offset=24#/d22l4e6)

MtlAngelus
28 Jun 2011, 21:05
Woop, commentadmin.kotaku.com still has the old layout. No idea where it comes from or why it's there, but it works. :3

NEG
8 Jul 2011, 10:57
The Steam summer sales stuff really is awesome. Bit Trip titles a few days ago, Penny Arcade RPG's for £1.30 (both episodes), all recent Tomb Raider titles reduced by 75% today....(played Legend back when it was new, was good).

Really need to read up on how they can keep reducing from retail to -75/85%. I assume it's a deal with the publishers/developers, or perhaps their contract with Valve just has to include flexible pricing in the first place, chosen to be reduced whenever Valve wants it to be?

Great for gamers in any case.

Akuryou13
8 Jul 2011, 16:22
Really need to read up on how they can keep reducing from retail to -75/85%. I assume it's a deal with the publishers/developers, or perhaps their contract with Valve just has to include flexible pricing in the first place, chosen to be reduced whenever Valve wants it to be?you kidding? the profit made from steam is probably huge. it's the biggest place to sell PC titles, so if you put your product up on sale on steam, you stand to make a ton of money from it. most of the titles they put out for 75% off are passed their prime sales period anyway, the newer titles usually getting a -33% instead, so the 75% off is more than likely selling to people who wouldn't normally have purchased it. I just can't imagine it NOT being a great idea for devs.

Xinos
16 Jul 2011, 16:56
I bought Frozen Synapse during the Steam sale, but hadn't tried it until today. Really fun game actually, been playing the campaign for about three hours, it's almost as though Introversion had made a Metal Gear Tactics game :p. Not in terms of story though, it's more like the Mirror's Edge world. The soundtrack is quite nice too.

super_frea
17 Jul 2011, 18:17
I've stumbled across this fantastic little melancholic flash game that involves the player exploring a pixelated landscape across varying terrain. It features a great soundtrack as well. Check it it out!
http://www.rathergood.com/content/small_worlds/small_worlds.swf

GrimOswald
18 Jul 2011, 06:35
I've stumbled across this fantastic little melancholic flash game that involves the player exploring a pixelated landscape across varying terrain. It features a great soundtrack as well. Check it it out!
http://www.rathergood.com/content/small_worlds/small_worlds.swf

Ah yes, I remember this being posted here. That was a fair while ago, though, and I'm glad to be reminded of it.

I think this is a good - if possibly limited - example of the potential for games as art. Rather than the oft-travelled route of trying to integrate a traditional, film-like story into the game (Which I think can only really ever work to a certain extent, as there are inherent conflicts between that kind of story-telling and the gameplay itself, at least until more thought is put into making the gameplay truly fit together with said story), it unfolds its narrative through the very gameplay itself, the exploring of the space, a method that can't be replicated in other mediums. For such a short and simplistic work, I found myself rather affected by it; it definitely provokes some interesting feelings.

Just some rambling thoughts.

Akuryou13
18 Jul 2011, 06:43
Ah yes, I remember this being posted here. That was a fair while ago, though, and I'm glad to be reminded of it.

I think this is a good - if possibly limited - example of the potential for games as art. Rather than the oft-travelled route of trying to integrate a traditional, film-like story into the game (Which I think can only really ever work to a certain extent, as there are inherent conflicts between that kind of story-telling and the gameplay itself, at least until more thought is put into making the gameplay truly fit together with said story), it unfolds its narrative through the very gameplay itself, the exploring of the space, a method that can't be replicated in other mediums. For such a short and simplistic work, I found myself rather affected by it; it definitely provokes some interesting feelings.

Just some rambling thoughts.well your ramblings reflect my own impression of the work. I remember it as well from the first time around, and it really is a beautiful game.

Plasma
18 Jul 2011, 12:02
Rather than the oft-travelled route of trying to integrate a traditional, film-like story into the game, it unfolds its narrative through the very gameplay itself,
...what narrative?

No, seriously, am I missing something? The whole story as I can tell is:
There is a ...base of some sort... that has been damaged.
You must go through teleporters to ...random places... and get ...shiny things. Which teleport you back.
Getting four of these launches an escape shuttle.

It's a fun example of properly using the environment to get to places, rather than having the environment be just background scenery, but that's neither new nor something that would actually work for most games. I can't see it as anything more than that. So what am I missing here?

Plasma
19 Jul 2011, 01:20
I would just like to say: Dungeons of Dredmor? Brilliant game! It's a modern roguelike, of the likes of Nethack, but with less of an emphasis on not-screwing-up and trying-to-figure-out-what-this-potion-does and more of an emphasis on skills, magic, and 2D space.

Wait let me put it a different way:
It's a turn-based RPG, but in an actual 2D environment rather than... y'know, a turn-based RPG.

Oh just watch this video (http://www.youtube.com/watch?v=pyTfUnnxZV4) if you're interested!

But in any case, it's pretty funny, really well drawn, and really friggin' fun! Oh, and only €4 on Steam.

Dix-Neuf
19 Jul 2011, 19:03
...what narrative?

No, seriously, am I missing something? The whole story as I can tell is:
There is a ...base of some sort... that has been damaged.
You must go through teleporters to ...random places... and get ...shiny things. Which teleport you back.
Getting four of these launches an escape shuttle.

It's a fun example of properly using the environment to get to places, rather than having the environment be just background scenery, but that's neither new nor something that would actually work for most games. I can't see it as anything more than that. So what am I missing here?
I understood some parts of it at first, but got a much better idea of the big picture after checking some online discussions.

Basically: note how all 4 'worlds' involve war or death in some way. You have what looks like an explosion, a mangled corpse, a military base and a heavily polluted river. Then your dude flies into the sun because he's sick of it all. Using comfort-inducing imagery and sound to deliver a narrative that is on retrospect pretty dark is a very common thing in indie 'art games', and this totally feels like it's trying to ride on Braid's coattails. Still, it's definitely well executed enough to deserve credit beyond the 'pretentious crap' label.

The only genuinely GREAT and truly unique games of this type that I've played are Bentosmile's Air Pressure (http://www.newgrounds.com/portal/view/529708) and The Life Of A Pacifist Is Often Fraught With Conflict (http://www.newgrounds.com/portal/view/538247). The latter uses few words and images to say a lot and might not fit everyone's definition of "game"; it got plenty of rage-filled reviews from Newgrounds' 14 year old boy audience. The other is a pretty unique twist on the "comforting imagery and music, dark narrative" formula and very cleverly uses the frame of an anime dating sim as part of its metaphor.

If you have trouble understanding it, two words: cognitive dissonance. Everything is the complete opposite of what it seems to be at the beginning.

SupSuper
26 Jul 2011, 18:43
Yet Another Bundle (http://www.youtube.com/watch?v=E4c6PWtE9mI). This one actually has some pretty good games.

Phantom
27 Jul 2011, 02:26
Best indie/retro styled games are I wanna be the ... series, I really like them, but they are extremely hard.

Plasma
29 Jul 2011, 10:36
In which Nintendo give everyone in the world with a 3DS 20 free games. (http://bulbanews.bulbagarden.net/wiki/Global_Nintendo_3DS_price_drop_announced)

Paul.Power
2 Aug 2011, 00:15
Speaking of indie/retro and humble bundles:

VVVVVV

Stats on the "Game Won" screen:

6 trinkets
4 hours 21 minutes 4 seconds
6027 flips
2033 deaths
Hardest Room (280 deaths) Final Challenge

VVVVVV? More like PSSSSSHHHHFFFFFFFFFKKKKKKKKKKKKKKKKKkkkkkkkkkbl

But at least I beat it.

Shadowmoon
10 Aug 2011, 12:18
http://www.youtube.com/watch?v=BxDQ2Ow-VfI&feature=youtu.be&hd=1

Modern Warfare 3 survival trailer. M16 is back, the new updated look is gorgeous plus, CoD 4 red dot sights. :D

Phantom
10 Aug 2011, 12:25
Durr hurr it looks like DLC for MW2, just with better graphics...

Shadowmoon
10 Aug 2011, 13:03
Durr hurr it looks like DLC for MW2, just with better graphics...

Of course. Funny thing is that is the only thing the haters have left to say, apart from that they are now lost for words.


And you do realize this is the Spec Ops survival mode trailer, not MP, although it is played on MP maps which look pretty sick. Spec Ops is like the new combat training, except more crazier and action packed and you have to survive.

MP is yet to come.. the end clip is MP, though. Shows a new kind of claymore bouncing betty.

CakeDoer
10 Aug 2011, 15:38
I thought Battlefield 3 was all the buzz.

It looks better, too.

philby4000
10 Aug 2011, 15:48
It's about time the even numbered CODs had a survival mode.

I've kind of soured to blops after they condenced the Hardcore modes. While it's nice to finally have HC domination it sucks that it's stuck in the same playlist as CTF (the worst mode).

SupSuper
10 Aug 2011, 16:13
I thought Battlefield 3 was all the buzz.

It looks better, too.Us PC gamers are far too refined to get into silly slap-fights over how Battlefield 3 is totally awesome. :cool:

matteobin
10 Aug 2011, 18:43
I thought Battlefield 3 was all the buzz.

It looks better, too.

Battlefield, in my opinion, it was always better than CoD. :D

Shadowmoon
10 Aug 2011, 19:57
Battlefield, in my opinion, it was always better than CoD. :D

PC, yes, consoles, no.

It looks better, too.

Looks really aren't that important.

CakeDoer
10 Aug 2011, 21:12
That is true, but if you make a ****ty looking (or same-looking, in this case) game it comes off as if the developers are being lazy. Doesn't help the overall experience, either. Battlefield 3, on the other hand, really comes off as DICE aiming to please.

Also, when did the gaming community suddenly decide that FPSs should be played on a console? There are those genres which I would really rather tackle with a keyboard and mouse (RTS being mainly the other one).

philby4000
11 Aug 2011, 00:18
Also, when did the gaming community suddenly decide that FPSs should be played on a console? There are those genres which I would really rather tackle with a keyboard and mouse (RTS being mainly the other one).

When Halo.

Alien King
11 Aug 2011, 00:51
And they were just as wrong back then.

*Splinter*
11 Aug 2011, 01:17
CTF (the worst mode).

Really? Thats all I play :eek:

Plasma
11 Aug 2011, 01:38
Of course. Funny thing is that is the only thing the haters have left to say, apart from that they are now lost for words..
Orrrrr it's that it looks just like MW2. There's nothing new to say about it that wasn't already said dozens of times before: bloody screens, overuse of blur*, heavy monochrome tints, that kinda thing.


*actually that one might be just me.

Shadowmoon
11 Aug 2011, 03:23
I play a mixture of modes on Black Ops. Mainly TDM and Hardcore Search and Headquarters. Hardcore CTF is complete crap but the core version is fine.

Akuryou13
11 Aug 2011, 04:00
And they were just as wrong back then.it disturbs me how many people claim to PREFER a controller for a FPS game.

I seriously want to introduce them to ShadowRun. the game may not have been completed and it may have cost way too much, but never before or since has the advantage of a mouse over a controller shown through so clearly.

philby4000
11 Aug 2011, 04:23
A lot of people prefer using a controller because you can play on your couch staring at your big flatscreen.

The incresed aim time with an analouge stick doesn't really affect much when everyone's at the same disadvantage.

Really? Thats all I play :eek:
It's almost as bad as demolition for spawn camping on some maps.

I feel I should also point out I play with an M60 and flackjacket/hardened/tactical mask, so I sort of prefer holding an area over running with flags.:p

matteobin
11 Aug 2011, 07:22
PC, yes, consoles, no.

Well Bad Company 2 is for Xbox 360 and PS3 too...

*Splinter*
11 Aug 2011, 12:08
I feel I should also point out I play with an M60 and flackjacket/hardened/tactical mask, so I sort of prefer holding an area over running with flags.:p

Ah, a 'defender'. Ew :p

Alien King
11 Aug 2011, 12:36
it disturbs me how many people claim to PREFER a controller for a FPS game.

Well it was ok for Halo due to the slow pace of the game and the lack of any emphasis on aiming. I don't know how much of that was driven by Halo being shoved onto the XBox.
It was also those very attributes that made Halo a very dull game for me.

Shadowmoon
11 Aug 2011, 13:00
Well Bad Company 2 is for Xbox 360 and PS3 too...

Its really not better than CoD though although it is a good game.

Plasma
11 Aug 2011, 13:09
Well it was ok for Halo due to the slow pace of the game and the lack of any emphasis on aiming. I don't know how much of that was driven by Halo being shoved onto the XBox.
It was also those very attributes that made Halo a very dull game for me.
Nah, Goldeneye popularised console FPSes long before Halo did.

Alien King
11 Aug 2011, 13:19
I wouldn't say Goldeneye made consoles a popular choice for FPS games, more that Goldeneye was just a popular choice for consoles. And remember that at that point, console gaming was not as big as it was 4 years after Goldeneye's release nor was the N64 as popular as the XBox.
Halo's release was also more fortuitously times.

philby4000
11 Aug 2011, 15:41
You overestimate the popularity of the original Xbox. The N64 sold 33 million units, the Xbox only managed 25. Goldeneye sold 8 million, the original Halo sold 5.

Goldeneye was incredibly popular, and was arguably as important as Halflife to the evoloution of the genre.

Halo popularised the online console FPS. It introduced regenerating health, only two weapons at a time and the dedicated melee button. All the hallmarks of a modern console FPS.

SupSuper
11 Aug 2011, 17:39
A lot of people prefer using a controller because you can play on your couch staring at your big flatscreen.Excuse me but I can play from my couch with my wireless PC gaming just fine. :cool:

Alien King
11 Aug 2011, 17:47
You overestimate the popularity of the original Xbox. The N64 sold 33 million units, the Xbox only managed 25. Goldeneye sold 8 million, the original Halo sold 5.

Goldeneye was incredibly popular, and was arguably as important as Halflife to the evoloution of the genre.

Halo popularised the online console FPS. It introduced regenerating health, only two weapons at a time and the dedicated melee button. All the hallmarks of a modern console FPS.

I guess my memory sucks. Oops.

MtlAngelus
12 Aug 2011, 06:59
Posting from my 3DS. Because I can. :cool:

Plasma
12 Aug 2011, 09:53
So hey, how about that 3DS price drop, eh? That ~33% permanent price cut (or $100 worth of free games if you already got one). Can't complain about that, right?


Unless you already got one, probably.

MtlAngelus
12 Aug 2011, 14:25
So hey, how about that 3DS price drop, eh? That ~33% permanent price cut (or $100 worth of free games if you already got one). Can't complain about that, right?


Unless you already got one, probably.

Got it for $170 because walmart decided to drop the price early. Logged in to the e-Shop in time, so I'm officially a Nintendo Ambassador and I get 20 free games. :cool:

CakeDoer
13 Aug 2011, 00:42
Slick.

this ten character limit should really get removed, if we wanted to spam we'd do so with simply more words

Akuryou13
13 Aug 2011, 04:47
Slick.

this ten character limit should really get removed, if we wanted to spam we'd do so with simply more wordsyes .

Thurbo
13 Aug 2011, 11:05
Orly?http://huh?.com.mx.co.cc

franpa
14 Sep 2011, 17:30
North American site is up :)

http://www.zelda.com/skywardsword/

franpa
16 Sep 2011, 10:34
Portal is free until the 20th. http://www.learnwithportals.com/

SupSuper
16 Sep 2011, 12:08
Portal is free until the 20th. http://www.learnwithportals.com/
If anyone in the universe doesn't have Portal 1 yet, I'd be pretty surprised. :p

matteobin
16 Sep 2011, 12:43
If anyone in the universe doesn't have Portal 1 yet, I'd be pretty surprised. :p

I don't have it. ;)

By the way if I install it now, I can play it free forever... right?

franpa
16 Sep 2011, 12:56
I assume so :) oh and you don't have to download it before the 20th, just have it added to your account.

Thurbo
16 Sep 2011, 14:07
I barely remember Portal 1, played it on release when my father bought it, feels good to have it again :)

*Splinter*
16 Sep 2011, 17:27
Maybe I'm just being thick, but it doesn't LOOK very free?

Also that link you posted is garbage


EDIT: Ah, it seems it has changed from something this: http://webcache.googleusercontent.com/search?q=cache:faxChCsQZDcJ:www.learnwithportals.c om/+learnwithportals&cd=4&hl=en&ct=clnk&client=firefox-a
?

EDIT: Nevermind, found it: http://www.learningwithportals.com/

franpa
17 Sep 2011, 11:59
Surprisingly both those links work. (Mine and Splinters). Also you can pre-order Batman Arkham City for fairly cheap and have the game delivered (To Australia etc. extremely cheap shipping!) from here http://www.zavvi.com/games/platforms/pc/batman-arkham-city/10072997.html)

Plasma
22 Sep 2011, 23:34
This weekend. Steam. All Sega games are on massive sale right now.
And by 'massive', I mean you can get the complete Sega Mega Drive/Genesis Collection (by which I mean 40 non-Sonic games) for €7.50. And the Dreamcast collection (4 games, including Sonic Adventure and Crazy Taxi) for €2.50.

And sales on them other games too, of course. But really I'm just focused on the ridiculously cheap old games!

Thurbo
23 Sep 2011, 14:21
If anyone hasn't played Total War before, I totally recommend buying the Total War Mega Pack :D

Roboslob
28 Sep 2011, 03:25
Wow, I realized it's been ages since I posted here, even though I've been lurking since my last post...

Anyway, I picked up Dead Island and I have to say, even though I've never been a fan of Zombie games, this one is not bad. I also will be getting WUM, so if anyone wants to, they can add me on Steam: mad_piper

Akuryou13
28 Sep 2011, 03:56
ICO/Shadows of the Colossus look freaking beautiful in HD resolution, and every game you might be playing that isn't one of these two is clearly inferior.

MtlAngelus
28 Sep 2011, 04:08
My copy shall arrive on friday. Meanwhile, I got a year of PS+, got RE1, 2 and 3 for free, and bought RE4 HD at $10 on PSN. Currently playing RE1 on my PSP and RE4 on my PS3.

Also, next week is Dark Souls time. HYYYYPEEEEEE. :eek::eek::eek:

Akuryou13
28 Sep 2011, 04:18
Also, next week is Dark Souls time. HYYYYPEEEEEE. :eek::eek::eek::eek: THAT'S NEXT WEEK!? *orgasms to death*

Shadowmoon
29 Sep 2011, 22:19
Battlefield 3 Beta is good, nothing mindblowing and pretty glitchy, the blue screen glitch is annoying as (respawn and the screen is blue) you can resolve that by pausing though.

The only downfall is the graphics, and they aren't going to redo the graphics in a month. What we played is going to be what we experience day 1.

Talking about the Xbox360 version of the beta by the way, not PC.

SupSuper
30 Sep 2011, 07:52
The PC beta is pretty impressive. They weren't kidding when they said the game was fast, you click on a game in their web interface thing and in just a few seconds the game's already loaded and you're already playing! It plays pretty smoothly too, even though it's using all the big guns like DX11 multicore 64-bit multithreaded tesselation fancy words etc.

The graphics still seem a bit rough around the edges though, and there's a fair amount of internet lag.

Xinos
30 Sep 2011, 20:52
Been playing the beta for about an hour. It's pretty fun so far but indeed buggy as hell. The only graphic glitches I am getting is occasional texture flickering.

The biggest problem is the terrain though. It's almost more dangerous than the other players. I was sneaking around a rock melee attacking random things, when I suddenly fell down through the map about two meters.
I typed to my team that I had fallen off the map and then four people ran to my location and also fell out :p. The second time it happened the game kicked me for shooting at stuff from underneath the map.

MtlAngelus
30 Sep 2011, 21:57
I get too much lag on the PS3 beta. Stupid ****ty ISP. :c

bonz
2 Oct 2011, 17:19
Yeah, I noticed the terrain glitch too.
It's most obvious in craters made by destruction 2.0.
Also, I found that it often occurs when your avatar starts bobbing up and down when near an object.

Other than that, the beta is really promising and I really like the short loading times when joining a server.
A vehicle map to test for everyone would have been nice though.

Xinos
2 Oct 2011, 19:08
Yeah the load times are great. I'm pretty sure I will get it when it comes out, really looking forward to trying out the vehicle maps.

From what I've read on the Origin forum is that most issues are already fixed for the retail version, the beta build is just for testing server lag.

EP_Guy
2 Oct 2011, 20:15
Hey guys, it's me. Remember me? Probably not, since you're haven't been here for more than six years. I can't believe you forgot about me.

Screw this board man, all of you are losers.

Peace out.

Muzer
2 Oct 2011, 23:03
Hey guys, it's me. Remember me? Probably not, since you're haven't been here for more than six years. I can't believe you forgot about me.

Screw this board man, all of you are losers.

Peace out.
My God! I remember you! I was a moderator on your forum that never had any members! Ah, how young and naive I was back then.


(IIRC you had a thing whereby the first ten people who joined got mod status :p)




That was about the same time whatsisname (I've forgotten his name) was posting all the crap about his mum dying and him making avatars and stuff that turned out to be total rubbish! God, I wish I could remember his name - perhaps someone who can remind me?


EDIT: Fwd.Adm !



EDIT2: Also, lol at your being watched status from 2005...

Akuryou13
2 Oct 2011, 23:07
Hey guys, it's me. Remember me? Probably not, since you're haven't been here for more than six years. I can't believe you forgot about me.

Screw this board man, all of you are losers.

Peace out.MOST of us has been here for 6 years or better, actually :p but yea, I remember you too.

Alien King
2 Oct 2011, 23:08
That was about the same time whatsisname (I've forgotten his name) was posting all the crap about his mum dying and him making avatars and stuff that turned out to be total rubbish! God, I wish I could remember his name - perhaps someone who can remind me?

Fwd. Adm.
I think the second period was there, I can't remember that much detail. I'm pretty sure he's banned so doesn't appear on the Member's list either.


Hey guys, it's me. Remember me? Probably not, since you're haven't been here for more than six years. I can't believe you forgot about me.

You say this despite the fact that the 4 posters immediately above you have a join date older than yours? Can't you make your first post in 6 years less dumb?

Muzer
2 Oct 2011, 23:11
Found the bugger:

http://forum.team17.co.uk/member.php?u=18768


Also, love his completely ironic avatar.





Even more amazing: "Last Activity: 16 Sep 2010 16:48"

Perhaps he tried to make a comeback only to realise that he is still banned?

Shadowmoon
2 Oct 2011, 23:38
You say this despite the fact that the 4 posters immediately above you have a join date older than yours? Can't you make your first post in 6 years less dumb?

Yeah... I joined in 2007.

Loving the SCAR- H and UMP 45 on Battlefield. DICE also haven't learnt anything because the UMP is the exact same, pretty much as MW2 based on damage. Just had 68- 17 just now with it.

EDIT: LMAO you were 8 when you last posted. WTF.

Plasma
3 Oct 2011, 01:36
Anyone up for making a Nostalgia thread before this goes too off-topic?


Oh, and by the way, if you're interested on staying you should ask a mod to remove your Being Watched status. The system changed while you were gone to have an automatic timeout.

Hey guys, it's me. Remember me? Probably not, since you're haven't been here for more than six years. I can't believe you forgot about me.
You say this despite the fact that the 4 posters immediately above you have a join date older than yours? Can't you make your first post in 6 years less dumb?
Yup. Yeah. Xinos' last post was 9 years ago. That's precisely what Join Date means.

Roboslob
3 Oct 2011, 02:53
Even though EP_Guy said himself he hadn't been on in six years...
(guessing you were using Xino as an example)

Akuryou13
3 Oct 2011, 03:34
Even though EP_Guy said himself he hadn't been on in six years...
(guessing you were using Xino as an example)don't assume intelligence from plasma. it never ends well.

philby4000
3 Oct 2011, 12:56
and there they were thinking it was probably safe to take you off being watched status after six years.

FutureWorm
7 Oct 2011, 00:07
and there they were thinking it was probably safe to take you off being watched status after six years.

not when you have bad postig habits

Roboslob
7 Oct 2011, 01:04
Thank god its almost the weekend! (leaves interpretation open)

SupSuper
7 Oct 2011, 02:21
Sonic Generations is looking pretty impressive:
http://www.youtube.com/watch?v=mdDK8MPztkc
http://www.youtube.com/watch?v=JtP-ofLf_Ag
http://www.youtube.com/watch?v=YCxNzcoD4Cs

Akuryou13
7 Oct 2011, 05:21
Sonic Generations is looking pretty impressive:
http://www.youtube.com/watch?v=mdDK8MPztkc
http://www.youtube.com/watch?v=JtP-ofLf_Ag
http://www.youtube.com/watch?v=YCxNzcoD4Csdon't you people know better by now than to think anything but bad things about sonic?! come on!

Plasma
7 Oct 2011, 12:17
Sonic trailers were never anything other than impressive-looking*. Even Sonic2006 looked awesome to begin with!


*Well, except for Sonic4's (actual) trailer. That one actually looked worse than the game itself.

SupSuper
7 Oct 2011, 15:23
Have you tried it? Because I haven't heard anything bad from those who have, and there is a demo you know.

Akuryou13
7 Oct 2011, 16:02
Have you tried it? Because I haven't heard anything bad from those who have, and there is a demo you know.I heard good things about the demo for Unleashed, too.

Shadowmoon
8 Oct 2011, 12:21
Have you tried it? Because I haven't heard anything bad from those who have, and there is a demo you know.

No, I don't think there is.

Not on the xbox360 anyway. Checked.

Plasma
8 Oct 2011, 15:25
There was a demo. I think it was only available for 20 days or something.

I haven't heard anything about what the demo is like myself, other than "yay, Sonic" or "boo, Sonic".

franpa
8 Oct 2011, 17:54
If the demo was only available for a limited time then it probably wasn't very representative of the final product lmfao.

philby4000
9 Oct 2011, 13:58
I seem to remember that the demo for Sonic Unleashed was one of the daytime stages, and when the game came out it was all like 'surprise! you get to spend 90% of the game as the Werehog! I HOPE YOU LIKE JAZZ'.

Also generations looks absolutely ace, and we are safely past the point of 'Game ruining new character' at this point.

(p.s. the generations demo was more of an open beta than anything else, hence the expiry date. There will likely be a real demo befre release.)

Xinos
9 Oct 2011, 19:22
There will never be another Sonic game as good as Sonic 3D :cool:
(It's the only one I remember I actually enjoyed playing)

Shadowmoon
9 Oct 2011, 22:54
Thank goodness, not long until Battlefield 3 and Modern Warfare 3 now, pre- ordered them both.

I love Black Ops but Infinity Ward> Treyarch.

MrBunsy
9 Oct 2011, 23:11
I only found out that there was a modern warfare 3 through zero punctuation. Does it offer anything new over COD4?

SupSuper
10 Oct 2011, 01:11
I only found out that there was a modern warfare 3 through zero punctuation. Does it offer anything new over COD4?More cods, I presume.

matteobin
10 Oct 2011, 09:18
Infinity Ward> Treyarch.

Uhm... maybe.

But you should know that Infinity Ward is not the same anymore. Now it's just a name.

bonz
10 Oct 2011, 11:33
I really like the BF3 demo so far.
It has indeed brought back the feeling of BF2 again, especially when you were a beginner and were totally lost on the large maps, getting shot from left and right. :D

BFBC2 failed in that aspect, as all the rush mode maps felt like timed deathmatch mode until the MCOMs got destroyed, and all the conquest mode maps were way too linear and ended in stalemates at the chokepoints or silly flag hopping.

Also, the portable AA missiles totally rock! :D
Really satisfying when you fire one and watch how the enemy jet is getting disabled in the middle of a dog fight.

And from what I've read, the classic weapons that will come with the Back To Karkand DLC are also usable in the base game.
http://bf3blog.com/2011/10/battlefield-3-back-to-karkand-weapons/#more-4298
FAMAS (which is the only weapon from BF2's EF booster pack) here I come! :D

Phantom
10 Oct 2011, 13:06
I... CAN'T RUN BF3 BETA... I was so mad, I almost destroyed it...

Akuryou13
10 Oct 2011, 13:09
Origin is the most stupid thing ever invented. I can't even play the freakin beta because the launcher is crap....

SupSuper
10 Oct 2011, 13:55
Origin is the most stupid thing ever invented. I can't even play the freakin beta because the launcher is crap....
The best part is how it's completely superfluous, since BF3 has its own launcher system / friends list / etc. Go EA! :p

Shadowmoon
10 Oct 2011, 17:34
Uhm... maybe.

There really isn't any maybe about it. Infinity Ward games just seem smoother and the hit detection's better as well as the servers

matteobin
10 Oct 2011, 17:49
There really isn't any maybe about it. Infinity Ward games just seem smoother and the hit detection's better as well as the servers

You are right, but now Infinity Ward is NOT the same company that it had made MW2.

Shadowmoon
10 Oct 2011, 20:11
Yes, most of the Infinity Ward guys left last year, I know that. Still not stopping MW3 from looking and sounding brilliant though...

Akuryou13
10 Oct 2011, 20:21
Yes, most of the Infinity Ward guys left last year, I know that. Still not stopping MW3 from looking and sounding brilliant though... I was going to edit your post into making you sound like a more cliche'd fanboy and then derogatorily agree to said alteration, but when I highlighted your post to delete I realized that there was nothing I could change. well done, sir!

BetongÅsna
10 Oct 2011, 23:41
Have you tried it? Because I haven't heard anything bad from those who have, and there is a demo you know.It was actually really good. It felt like Sonic 4 could have. You know, if they didn't decide to smash the physics with a sledgehammer and urinate all over the controls.

I'll be getting it fo' sho'.

SupSuper
11 Oct 2011, 01:05
And looks like it's coming out on PC too. :eek:

Akuryou13
11 Oct 2011, 01:43
And looks like it's coming out on PC too. :eek:really?! awkward...

franpa
11 Oct 2011, 06:15
And looks like it's coming out on PC too. :eek:

The latest trailers (http://www.youtube.com/v/YCxNzcoD4Cs&hl=en_US&feature=player_embedded&version=3) lack a mention of PC or Steam however so... PC version might not be happening anymore :(

Roboslob
11 Oct 2011, 06:17
Well, if anyone here is interested in Swtor, I can tell you, after the beta weekend, most of my concerns have been addressed. And, storydriven mmo, h*ll yes it works, it was actually a fantastic experience, and I found the story(bounty hunter) very enjoyable. Don't bother asking about game mechanics etc, since they are not final.

DrMelon
11 Oct 2011, 10:17
The latest trailers (http://www.youtube.com/v/YCxNzcoD4Cs&hl=en_US&feature=player_embedded&version=3) lack a mention of PC or Steam however so... PC version might not be happening anymore :(

Well, Sega just recently posted system requirements, and both Direct2Drive and Green Man Gaming have just gotten pre-orders for it. As good a confirmation as any. I imagine that Steam will display it soon (since that's where the PC rumours began).

bonz
11 Oct 2011, 10:57
The best part is how it's completely superfluous, since BF3 has its own launcher system / friends list / etc. Go EA! :p
Indeed.
The silly thing is still required, although you can't even join a game in progress through its friend list.

It was somewhat reasonable that BFBC2 didn't use Steamworks and you could only join via the in-game friends list and not Steam, but it absolutely makes no sense that EA are too stupid to make their own product fully compatible with their game.

Well, it was only for the beta, maybe it's different in the release version. :p

franpa
11 Oct 2011, 11:46
EA only publishes the game though, so development isn't as straight forward as you'd think.

SupSuper
11 Oct 2011, 11:54
The latest trailers (http://www.youtube.com/v/YCxNzcoD4Cs&hl=en_US&feature=player_embedded&version=3) lack a mention of PC or Steam however so... PC version might not be happening anymore :(
It's pretty much been revealed by everyone but Sega, they sure are making a big effort to (fail to) keep it hidden.

EA only publishes the game though, so development isn't as straight forward as you'd think.
The point is Origin doesn't even add anything to its games (unlike say Steam and its API) so it's completely worthless and making it mandatory is just a hugely annoying marketing shill.

franpa
11 Oct 2011, 13:04
You can chat in-game using the Origin overlay can't you?

matteobin
11 Oct 2011, 14:06
You can chat in-game using the Origin overlay can't you?

Yes, you can...

franpa
11 Oct 2011, 14:21
Therfor it does contribute to the gaming environment, not as much as Steam does granted but origin has only been out for a couple of months while Steams been out for years.

bonz
11 Oct 2011, 14:59
You can only chat with the people you have in your Origin friends list, but not the ones you got on your Battlelog friends list.
You also can't add anyone you meet in-game.

You can import friends from Origin to Battlelog, but not the other way round, which would be much more useful, since you can only meet people in Battlelog (platoons, forums, etc.)
Apparently, if I'm not completely wrong, the Origin username isn't necessarily the same as the Battlelog soldier name.

I already have about 30 people in my Battlelog, but I really don't want to add every single one to Origin with its slow search function.

Shadowmoon
11 Oct 2011, 16:47
I was going to edit your post into making you sound like a more cliche'd fanboy and then derogatorily agree to said alteration, but when I highlighted your post to delete I realized that there was nothing I could change. well done, sir!

Thank you, I'm just too good

Phantom
19 Oct 2011, 20:06
http://store.steampowered.com/app/71340/
Guys... We are facing awesomeness. Thy Sonic comes to PC once more...

Plasma
19 Oct 2011, 22:55
And for those that missed it earlier:
http://www.youtube.com/watch?v=XgKsUzrAFpQ

The 2D levels look amazing, in every way!
The 3D... not so much? It's still visually impressive, but the gameplay doesn't actually look as fun as it should be. It looks too much like... well, Sonic2006 minutes the horrible elements, but not enough like Sonic Adventure or Sonic Heroes.

That's just a guess, of course. Still withholding judgement until the game actually comes out.

Shadowmoon
19 Oct 2011, 23:35
You are right, but now Infinity Ward is NOT the same company that it had made MW2.

Actually according to a recent GTTV video most of the original team remain.

SupSuper
20 Oct 2011, 00:43
And for those that missed it earlier:
http://www.youtube.com/watch?v=XgKsUzrAFpQ

The 2D levels look amazing, in every way!
The 3D... not so much? It's still visually impressive, but the gameplay doesn't actually look as fun as it should be. It looks too much like... well, Sonic2006 minutes the horrible elements, but not enough like Sonic Adventure or Sonic Heroes.

That's just a guess, of course. Still withholding judgement until the game actually comes out.
The 3D segments are supposed to play like Sonic Unleashed / Sonic Colors, not the Dreamcast games.

MtlAngelus
20 Oct 2011, 04:55
actually according to a recent gttv video most of the original team remain.
. .

following west and zampella's firings, nearly half of the remaining infinity ward employees resigned. Throughout april and may 2010, 46 employees, among them lead designers and programmers who worked on modern warfare 2, abruptly left infinity ward. All have so far declined to comment on their reasons for leaving.

Shadowmoon
20 Oct 2011, 07:51
http://www.gametrailers.com/episode/gametrailers-tv/136?ch=1

Says it towards the end bit where Call Of Duty Elite is explained in full, I think.

Loving the Bootleg MP/Spec Ops level and the London mission. Plus the game looks different than MW2 apart from the dogs.

MtlAngelus
20 Oct 2011, 08:08
http://www.gametrailers.com/episode/gametrailers-tv/136?ch=1

Says it towards the end bit where Call Of Duty Elite is explained in full, I think.

Loving the Bootleg MP/Spec Ops level and the London mission. Plus the game looks different than MW2 apart from the dogs.

Of course the guy will give that answer, trying to brush it off as inconsequential. 46 people did leave tho, and that's a pretty damn large chunk, specially when a bunch of them were in leading positions. But whatever, it's not like IW was that great to begin with.

Plasma
20 Oct 2011, 12:31
The 3D segments are supposed to play like Sonic Unleashed / Sonic Colors, not the Dreamcast games.
Do people actually like the Sonic Colours gameplay? I mean, really like it? I got the impression it was a "It's only reasonably good, but miles better than the other games" thing.

SupSuper
20 Oct 2011, 16:41
Do people actually like the Sonic Colours gameplay? I mean, really like it? I got the impression it was a "It's only reasonably good, but miles better than the other games" thing.
You'd think "It's only reasonably good, but miles better than the other games" would be a good thing. :p

I really liked it. They finally found a good direction to take the 3D gameplay and keep improving it each game.

Shadowmoon
20 Oct 2011, 16:47
But whatever, it's not like IW was that great to begin with.

Yeah, 9.0+ review for CoD 4 and MW2, sit down

MtlAngelus
20 Oct 2011, 17:35
Yeah, 9.0+ review for CoD 4 and MW2, sit down

It's no surprise that a game that panders to idiots will do well on reviews considering most reviewers are also idiots.

philby4000
20 Oct 2011, 17:44
If most of IW remained they wouldn't have had to pull a whole development team off another project just to get the game out the door.

Regardless, If there's one thing COD does well it's Online Multiplayer, so I'll be doing my customary trade in and purchase come november.

Shadowmoon
20 Oct 2011, 17:54
It's no surprise that a game that panders to idiots will do well on reviews considering most reviewers are also idiots.

Just because you'd suck at it horribly if you got it?

MtlAngelus
20 Oct 2011, 18:22
Just because you'd suck at it horribly if you got it?

It's basically impossible to suck at call of dooters. The whole premise of the game is instant gratification, so there cannot be any skill involved in the game otherwise it won't appeal to the mindless idiots that the game was built for.

Shadowmoon
20 Oct 2011, 19:05
It's basically impossible to suck at call of dooters. The whole premise of the game is instant gratification, so there cannot be any skill involved in the game otherwise it won't appeal to the mindless idiots that the game was built for.

Yeah, you would suck at it.

MtlAngelus
20 Oct 2011, 19:28
Yeah, you would suck at it.

Not quite, no.

DrMelon
20 Oct 2011, 23:40
Yeah, you would suck at it.

Look at you, campaigning CoD as if it were a good game. Play a real game and man up. You wouldn't last five minutes in Battlefield, and not even five seconds in Quake you lily-livered pansy.

Shadowmoon
21 Oct 2011, 01:57
1.31 K/D on Killzone 3 despite the first time owning a PS3 and also in one days playtime? also the first Killzone I have owned. I think I can adapt to different games thank youuuu.

As for the Battlefield beta I did have a 1.50 K/D but then I just started doing loads of sniping all of a sudden.

Alien King
21 Oct 2011, 02:45
Guys, stop. We know Shadowmoon is stupid but this whole discussion is outright retarded.

Shadowmoon
21 Oct 2011, 03:31
DrMelon I wouldn't mind seeing your stats on Black Ops. Since you seem to think I wouldn't last 5 minutes playing Battlefield.

Phantom
21 Oct 2011, 10:22
Battlefield is better than CoD. Killzone 3 is better than both.
FPS games are easy to play.
Yep, so much for it.

Plasma
21 Oct 2011, 11:20
Guys, stop. We know Shadowmoon is stupid but this whole discussion is outright retarded.
There was a joke before that every time Call Of Duty was mentioned, Shadowman's IQ would temporarily drop 50 points.
I believe it is spreading.

SupSuper
21 Oct 2011, 11:27
1.31 K/D on Killzone 3 despite the first time owning a PS3 and also in one days playtime? also the first Killzone I have owned. I think I can adapt to different games thank youuuu.

As for the Battlefield beta I did have a 1.50 K/D but then I just started doing loads of sniping all of a sudden.
If you care about K/D you're doing it wrong.