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SupSuper
20 Oct 2010, 22:05
http://www.overstream.net/view.php?oid=rqt2nrstl8u7

The only Capcom Crossover game I've ever been excited about.OH MY ****IN' GAWD YES! :eek:

Plasma
20 Oct 2010, 23:52
http://www.overstream.net/view.php?oid=rqt2nrstl8u7

The only Capcom Crossover game I've ever been excited about.
HOLY CRAP YE-

...
Apparently Capcom don't have plans on releasing it outside of Japan.

Goddam.

philby4000
21 Oct 2010, 21:22
HOLY CRAP YE-

...
Apparently Capcom don't have plans on releasing it outside of Japan.

Goddam.

The game has only just been anounced. A blog post saying the haven't thought about localising (PS spam the comments if you want us to!) means basically nothing at this point.

Shadowmoon
23 Oct 2010, 15:34
15 prestiges in Black Ops... and no I'm not ****tin you.

Akuryou13
23 Oct 2010, 16:00
15 prestiges in Black Ops... and no I'm not ****tin you.woooooooooow. you should automatically be enrolled in rehab if you hit that 15th....

.JeT
23 Oct 2010, 20:52
15 prestiges in Black Ops... and no I'm not ****tin you.

I'm not sure if I care.

Shadowmoon
23 Oct 2010, 22:45
woooooooooow. you should automatically be enrolled in rehab if you hit that 15th....

Not really. There is 15 prestiges but 50 levels to level up in... it won't take me long anyway

Akuryou13
24 Oct 2010, 04:11
it won't take me long anywaymy statement stands.

*Splinter*
24 Oct 2010, 14:44
woooooooooow. you should automatically be enrolled in rehab if you hit that 15th....

Are you claiming to have never spent long enough on a single game to do this? It probably only takes around 60 hours

I was under the impression you used to play WoW? Though I maybe thinking of someone else with that...

Akuryou13
24 Oct 2010, 16:50
I was under the impression you used to play WoW? Though I maybe thinking of someone else with that...and I should've been enrolled in rehab for it. seriously. I was hooked.

I was mostly kidding with the rehab thing, ya know? sarcasm? I just meant if you're honestly willing to prestige in a game like that 15 freakin times, you play way too much.

SupSuper
24 Oct 2010, 19:38
Are you claiming to have never spent long enough on a single game to do this? It probably only takes around 60 hours

I was under the impression you used to play WoW? Though I maybe thinking of someone else with that...This is Shadowmoon, he should automatically be enrolled into rehab either way.

philby4000
25 Oct 2010, 00:24
Shadowmoon, if you don't stop posting your daily Blops updates I am going to come to your house and snap your disc in half come november.

This thread is now about Super Meat Boy and how amazing it is.

http://www.youtube.com/watch?v=ZQZeQSaXwR8&feature=player_embedded

It's also only 800 xbox moneypoints untill the end of the month.

MtlAngelus
25 Oct 2010, 05:07
Shadowmoon, if you don't stop posting your daily Blops updates I am going to come to your house and snap your disc in half come november.

This thread is now about Super Meat Boy and how amazing it is.

http://www.youtube.com/watch?v=ZQZeQSaXwR8&feature=player_embedded

It's also only 800 xbox moneypoints untill the end of the month.

I hate the 360's dpad with a passion, does it require use of the dpad?

Roboslob
25 Oct 2010, 06:52
Been a bit since l poked my head in here, and after seeing a few too many CODBO posts, l figured l'd see if any of you guys have got your mits on New Vegas yet? Just made my way onto the strip, but l like to take my Fallout in nice and slow and absorb it. l am really enjoying it, but have seen a few odd things while playing blackjack, seeing as l was dealt two 5's of spades, in one hand.

SupSuper
25 Oct 2010, 09:42
Been a bit since l poked my head in here, and after seeing a few too many CODBO posts, l figured l'd see if any of you guys have got your mits on New Vegas yet? Just made my way onto the strip, but l like to take my Fallout in nice and slow and absorb it. l am really enjoying it, but have seen a few odd things while playing blackjack, seeing as l was dealt two 5's of spades, in one hand.Blackjack can be played with multiple decks.

Akuryou13
25 Oct 2010, 13:09
There is a new Tribes game. (http://kotaku.com/5672311/there-is-a-new-tribes-game-coming) and I can die happy.

Shadowmoon
25 Oct 2010, 13:35
Shadowmoon, if you don't stop posting your daily Blops updates I am going to come to your house and snap your disc in half come november.

But.... I can't. :(

Awesome gun game footage

http://www.youtube.com/user/Njodo#p/u/1/4-HbxPo0pTI

http://www.youtube.com/user/Njodo#p/u/9/yiX15drzNwU

How peng does that gunship look?

http://www.youtube.com/user/Njodo#p/u/7/G2rbjTkCK6w

Roboslob
25 Oct 2010, 15:04
Blackjack can be played with multiple decks.

Yeah, I figured that out after splitting my bid a while after posting. I was just surprised since I've never played blackjack with more than one deck.

super_frea
25 Oct 2010, 15:59
Rockstar have truly gone all out for their latest and greatest Red Dead Redemption DLC.
I didn't bother with any of the others, but this comes packed with:

- a full length B-movie styled campaign complete with side missions.
- Landscape styled with a new horror-esque colour pallet, plagued with 4 unique types of zombie that have to be eradicated from towns and settlements in order to stop the zombie apocalypse from spreading.
- Zombie freakin' animals! (bears, cougars the whole works)
- Mythical creatures including the Four Horses of the Apocalypse, Jackalopes and Bigfoot.
- A new secret location
- 4 New unique weapons including a Blunderbuss, Torch, Holy Water and Zombie bait
- 3 new outfits
- 8 new multiplayer zombie characters
- 2 new multiplayer modes

Some may see the zombie genre as something that is growing tiresome, with every game dev trying their hands at it. But Rockstar's take on it is going to sh*t all over those that came before. Mark my words.

If only all DLC was the same standard as Rockstar's

For anyone who's yet to watch the multiplayer trailer http://www.youtube.com/watch?v=L0PAuHnSG6s

Plasma
25 Oct 2010, 16:01
Aaaaand pricing?

super_frea
25 Oct 2010, 16:03
Well good sir, I do believe it will priced at around £8.

Shadowmoon
25 Oct 2010, 17:06
Zombie waves? idea stealers. World at War originally had the idea, *******s.

super_frea
25 Oct 2010, 17:10
Do you really honestly think WaW was the first game to have waves of zombies Shadowmoon?

Shadowmoon
25 Oct 2010, 17:29
Yeah it probably was the first game to do it like WAW did, not heard of any others anyway, and in Left 4 Dead you don't fight rounds of zombies so don't bring that up.

Why are loads of games trying to copy Call of Duty? Battlefield's even bringing vietnam soon

Plasma
25 Oct 2010, 17:37
Why are loads of games trying to copy Call of Duty? Battlefield's even bringing vietnam soon
Call Of Duty invented Vietnam. Goddam Battlefield, those time-travelling copycats!

super_frea
25 Oct 2010, 17:39
Yeah it probably was the first game to do it like WAW did, not heard of any others anyway, and in Left 4 Dead you don't fight rounds of zombies so don't bring that up.

Why are loads of games trying to copy Call of Duty? Battlefield's even bringing vietnam soon
Waw was the first game to do a zombie mode like waw? :-/
Well that statement is so daft I feel as though I've lost several brain cells simply reading it.

And Call of Duty invented vietnam did they? Seriously Shadowmoon get off Cods d***.

DrMelon
25 Oct 2010, 18:16
Haha, oh wow. He's seriously implying that there were no Waves-o-Zombies type games before WaW?
Good god man, have you any brains at all?

Akuryou13
25 Oct 2010, 18:21
I've never played blackjack with more than one deck.it's pretty much the standard method if you go to an actual casino. the one I used to work at, the dealers would have a machine with 5 decks in it for blackjack games.

Yeah it probably was the first game to do it like WAW did, not heard of any others anyway, and in Left 4 Dead you don't fight rounds of zombies so don't bring that up.

Why are loads of games trying to copy Call of Duty? Battlefield's even bringing vietnam soonAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAAHAH AHAHAHAHAHAHA!!

L4D totally doesn't count cause you don't fight off waves of zombies. except for that entire game mode where that's exactly what you do, but don't bring that up because it doesn't count!

and Battlefield is totally copying off of CoD, except that Battlefield's second game in the series, was also in vietnam, but that doesn't count either, so don't mention it.

Call of Duty is totally revolutionary and new, except that it's doing the same things over and over, but that doesn't count either!

edit: Haha, oh wow. He's seriously implying that there were no Waves-o-Zombies type games before WaW?
Good god man, have you any brains at all?let's not tell him about all those flash games. it might pull him slightly closer to the outside of CoD's ass.

Roboslob
25 Oct 2010, 19:05
Ah I see, I haven't played blackjack in a casino, just with my buds after we get bored with poker.

Shadowmoon
25 Oct 2010, 19:07
AHAHAHAHAHAHA!!! don't you realise I'm just taking the mick out of all of you?

Have been doing so since someone posted "Ahhh stop with the CoD videos" Epic Fail. XD

super_frea
25 Oct 2010, 19:46
More like epic trolling fail.
Red Dead Redemption Undead Nightmare is released tomorrow for anybody that cares.

Alien King
25 Oct 2010, 19:47
You're bad and should feel bad.

philby4000
25 Oct 2010, 20:53
I'm very diapointed in you people, I thought I told you this thread was about SUPER MEAT BOY now?

Here's a heads up to all the people who were creaming over insanely hard platform games earlier in this thread: This game is right up your alley. The kid (From I want to be the guy) is an unlockable character and the guy behind VVVVVVV designed one of the game's warp zones (it's called MMMMMMMM).

It's out on Xbox live now, and will be coming to steam (with a level editor) and wiiware next month!

I hate the 360's dpad with a passion, does it require use of the dpad?

It works well enough with the analogue stick!

Plasma
25 Oct 2010, 21:27
Orrr you could try the original Flash game and base your opinions on that.
http://www.kongregate.com/games/Edmund/meat-boy

Y'know, it's probably more sensible than basing anything off Philby's highly-undescriptive posts. Unless it really is that important to you that you can play as... The Kid.


Myself, I'm very much of mixed opinions on it. The physics/controls are what make it both frustrating and fun, but I can't decide if that's a good thing or a bad thing.

AHAHAHAHAHAHA!!! don't you realise I'm just taking the mick out of all of you?

Have been doing so since someone posted "Ahhh stop with the CoD videos" Epic Fail. XD
"AHAHAHAH! HEY GUYS, YOU THOUGHT I WAS JUST DIGGING MYSELF DEEPER INTO THE HOLE. BUT THE JOKE'S ON YOU - THIS NEW SHOVEL LETS ME DIG OUT OF THE HOLE! ALL I HAVE TO DO IS DIG HARDER!"

wigwam the
25 Oct 2010, 22:03
Face it guys. We just failed.



EPICALLY.

CakeDoer
25 Oct 2010, 23:22
epically.

"ohoohhhooohooooh yees!"

edit: what's with the ****ing all-caps filter? team17 take censoring waaaay too seriously.

Akuryou13
25 Oct 2010, 23:33
"ohoohhhooohooooh yees!"

edit: what's with the ****ing all-caps filter? team17 take censoring waaaay too seriously.yeah. our mods ***.

*Splinter*
25 Oct 2010, 23:53
yeah. our mods ***.

What three letter swear fits there???


I dislike meatboy. It requires precision jumping but has imprecise controls.

MtlAngelus
25 Oct 2010, 23:57
What three letter swear fits there???

p w n

SupSuper
26 Oct 2010, 02:00
What three letter swear fits there???


I dislike meatboy. It requires precision jumping but has imprecise controls.
Sounds like every other improbably-hard indie-platformer.

philby4000
26 Oct 2010, 03:07
Orrr you could try the original Flash game and base your opinions on that.
http://www.kongregate.com/games/Edmund/meat-boy

Y'know, it's probably more sensible than basing anything off Philby's highly-undescriptive posts. Unless it really is that important to you that you can play as... The Kid.

Myself, I'm very much of mixed opinions on it. The physics/controls are what make it both frustrating and fun, but I can't decide if that's a good thing or a bad thing.

The controls are meant to be part of the challenge, If Meatboy handled like megaman (perfect traction, no momentum) then the game would not be any fun.

Paul.Power
26 Oct 2010, 10:06
Sounds like every other improbably-hard indie-platformer.Or most Sonic games from the last decade and a half.

e: oh glod wall jumping, my second-greatest weakness (after bottomless pits)

e: oh right, I can reverse-abseil by jumping back onto the wall I jumped off. Somehow.

e: and then circular saws EVERYWHERE, and FIRES and things that SHOOT circular saws and I think I'll go back to playing games I stand a chance at.

SupSuper
26 Oct 2010, 12:15
The controls are meant to be part of the challenge, If Meatboy handled like megaman (perfect traction, no momentum) then the game would not be any fun.
You say that like Megaman isn't challenging enough as it is. :p

Seriously though, these are the floatiest crappiest controls I've ever seen since that weird flash platformer running game thing.

Paul.Power
26 Oct 2010, 18:12
You say that like Megaman isn't challenging enough as it is. :p

Seriously though, these are the floatiest crappiest controls I've ever seen since that weird flash platformer running game thing.I'd ask "which one?" but I think that's rather the point of the way you phrased it ;).

Plasma
26 Oct 2010, 23:55
Hey, completely unrelated topic, but I was thinking. I'm not condoning piracy or anything, but under the premise that piracy is immoral except for out-of-print games - games where the developers/publishers can't get any money from sales anymore:
Where does that leave games like Sonic1, where it's still being sold but the actual creators aren't seeing a penny of it? Is it unjust because you're still stealing from people, or is it fair because said people are peddling something they didn't contribute to?

SupSuper
27 Oct 2010, 00:00
I'd ask "which one?" but I think that's rather the point of the way you phrased it ;).Actually I couldn't find it before but here it is (http://www.newgrounds.com/portal/view/520768).

Edit:
Hey, completely unrelated topic, but I was thinking. I'm not condoning piracy or anything, but under the premise that piracy is immoral except for out-of-print games - games where the developers/publishers can't get any money from sales anymore:
Where does that leave games like Sonic1, where it's still being sold but the actual creators aren't seeing a penny of it? Is it unjust because you're still stealing from people, or is it fair because said people are peddling something they didn't contribute to?
Um the game is still sold and redistributed by Sega, the original developer/publisher, so I don't see where you're getting the "is it fair because said people are peddling something they didn't contribute to". Obviously if the "actual creators" aren't working there anymore they won't get paid for it, developers don't get royalties, they get salaries. The publishers get all the rights. You think Andy Davidson is still being paid for Worms?

Dix-Neuf
27 Oct 2010, 00:08
there's a bit more to virtual console/ps3 marketplace/360 arcade sales because they also have the potential to revive developers' interest in certain genres, for instance i doubt treasure would have made sin & punishment 2 if not for s&p1's high virtual console sales (the original n64 release sold horribly)

of course treasure's main team probably hasn't changed that much over the years and sonic is a (very) special case but i'm just dropping that here, if a lot of people buy an old downloadable game with an unusual gameplay style and the sales are publicized then developers will get the idea that there is a market for that kind of thing after all

franpa
27 Oct 2010, 04:18
of course treasure's main team probably hasn't changed that much over the years and sonic is a (very) special case but i'm just dropping that here, if a lot of people buy an old downloadable game with an unusual gameplay style and the sales are publicized then developers will get the idea that there is a market for that kind of thing after all

I think you mean publishers.

Plasma
27 Oct 2010, 09:40
Um the game is still sold and redistributed by Sega, the original developer/publisher, so I don't see where you're getting the "is it fair because said people are peddling something they didn't contribute to". Obviously if the "actual creators" aren't working there anymore they won't get paid for it, developers don't get royalties, they get salaries. The publishers get all the rights. You think Andy Davidson is still being paid for Worms?
When I said "creators", I mean developers and publishers, not That One Guy Who Designed It. Sonic1 is notable because very few of the original developing/publishing cast still work in Sega.

SupSuper
27 Oct 2010, 10:53
When I said "creators", I mean developers and publishers, not That One Guy Who Designed It. Sonic1 is notable because very few of the original developing/publishing cast still work in Sega.Point stands though, people come and go as they please, it doesn't really influence rights/legalities/etc and I don't see how it'd make it any less or more "immoral" to pirate it compared to any other game. Hell at least Sonic is still owned by Sega, it could've been sold off to some other completely unrelated uninterested company like a lot of other games.

The only reason Sonic1 is notable is because there's still an active fanbase for it so Sega will happily keep porting it to every other platform for them to lap it up. You can call it "peddling" but if every other company had that kind of guarantee they'd be doing it too, and as Dix-Neuf said, it at least keeps those games in the market and maybe revives interest in them (obviously this doesn't apply to Sonic which will be milked until the end of time either way).

Shadowmoon
27 Oct 2010, 12:31
Ubisoft are keeping really quiet about Rayman Origins. Either they don't give a **** about promoting it and or more interested in the Rabbids (which are getting their own TV show, lol) or they just want to keep it secret.

bonz
27 Oct 2010, 13:48
Hey, completely unrelated topic, but I was thinking. I'm not condoning piracy or anything, but under the premise that piracy is immoral except for out-of-print games - games where the developers/publishers can't get any money from sales anymore:
Where does that leave games like Sonic1, where it's still being sold but the actual creators aren't seeing a penny of it? Is it unjust because you're still stealing from people, or is it fair because said people are peddling something they didn't contribute to?
With that logic, you could morally pirate pretty much anything in existence, since there are very few companies that are still owned by the original founders/creators/etc (except for the last few decades maybe).
And companies on the stock market are owned by many legal persons with more or less rights.

Anyway, a nice essay and point-of-view on piracy by Notch, the Minecraft guy:
http://notch.tumblr.com/post/1121596044/how-piracy-works

DrMelon
27 Oct 2010, 17:01
Super Meat Boy reminds me very much of N. And the main character of said game is unlockable in SMB.
So yeah.

Dix-Neuf
27 Oct 2010, 20:09
I think you mean publishers.
well I assume it's in developers' interest to come up with marketable concepts unless they're totally rich and don't care about money anymore

Plasma
27 Oct 2010, 22:51
Did... did I not make a follow-up post here? I coulda sworn I did actually click that "submit" button
Oh well. To sumarise sans explanations:

With that logic, you could morally pirate pretty much anything in existence, since there are very few companies that are still owned by the original founders/creators/etc (except for the last few decades maybe).
That's certainly true but not strictly wrong.
Also: copyrights are only valid 50-70 years after the creator's death.

Point stands though, people come and go as they please, it doesn't really influence rights/legalities/etc and I don't see how it'd make it any less or more "immoral" to pirate it compared to any other game.
It's illegal, but that doesn't mean immoral.

if a lot of people buy an old downloadable game with an unusual gameplay style and the sales are publicized then developers will get the idea that there is a market for that kind of thing after all
That's really more of a charity thing than a responsibility. It wouldn't really be any worse than, say, not voting.


Also: In case it comes off as it, I'm not looking for an excuse to pirate these sorta games, I'm just genuinely interested in a debate of it.

SupSuper
28 Oct 2010, 01:37
It's illegal, but that doesn't mean immoral.What would you classify as "immoral" then? You've already excused out-of-print games and old games, all that's left is new games and keeping with your train of thought you could just go "new games are too new and available for piracy to hurt anyways" and excuse them all.

Plasma
28 Oct 2010, 10:53
You've already excused old games
I did? When did this happen?

Unless you mean games so old that the creators' are well and truly dead. Which comes to about... none.

all that's left is new games and keeping with your train of thought you could just go "new games are too new and available for piracy to hurt anyways" and excuse them all.
Wait what? The logical conclusion of "Piracy is okay if the creators can't profit from sales" is "Piracy doesn't hurt the creators' profits if the product is too new"?

SupSuper
28 Oct 2010, 11:33
I did? When did this happen?
Well if you add:
except for out-of-print games - games where the developers/publishers can't get any money from sales anymore
And:
games like Sonic1, where it's still being sold but the actual creators aren't seeing a penny of it?
I'd say that covers pretty much any old game.

Wait what? The logical conclusion of "Piracy is okay if the creators can't profit from sales" is "Piracy doesn't hurt the creators' profits if the product is too new"?
Well once you start going "piracy is ok if X" you can pretty much put any X in here. :p Anyways you still haven't answered what's your stance on the issue.

Blinx
1 Nov 2010, 11:56
Quite like the look of Sonic Colours at the moment, but I'm worried it'll end up being dire like the rest of the 3D Sonic games :/ Anybody played it yet?

CakeDoer
1 Nov 2010, 13:21
Oh my ****ing gawd

http://www.youtube.com/watch?v=z_vjj4-CnTU

MtlAngelus
1 Nov 2010, 14:14
HDTV GET!

50" Panasonic plasma, full hd. Everything looks so much better now.

Also Super Meat Boy is AMAZING.

Oh my ****ing gawd

http://www.youtube.com/watch?v=z_vjj4-CnTU

:eek:

franpa
1 Nov 2010, 14:34
DKCR looks pretty um generic now. Gameplay wise it looks interesting though. Donkey Kong Country 2 style graphics was awesome with DKC3 having extremely childish graphics style which this game seems to be taking after.

Akuryou13
1 Nov 2010, 18:38
Oh my ****ing gawd

http://www.youtube.com/watch?v=z_vjj4-CnTU

:eek::eek: ****ing SOLD!

Alien King
1 Nov 2010, 19:13
Wait, the bad guys are moles now? But... they're not intimidating.
Looks ok, but if the music doesn't reach the standard of DKC2 I'll be disappointed.

DrMelon
1 Nov 2010, 21:16
Sega should just sell the rights for Sonic to Nintendo and let them make a good remake. Nintendo are very good at making remakes.

Akuryou13
1 Nov 2010, 22:15
Sega should just sell the rights for Sonic to Nintendo and let them make a good remake. Nintendo are very good at making remakes.wait. Nintendo made a remake? I thougth they hired out for all of them....

MtlAngelus
1 Nov 2010, 23:33
Wait, the bad guys are moles now? But... they're not intimidating.
Looks ok, but if the music doesn't reach the standard of DKC2 I'll be disappointed.

I miss kremlings. And I don't think the music will live up to DKC2, sadly. They seem to mostly be remixing the music from the original. At least the gameplay looks amazing. :/

Alien King
2 Nov 2010, 00:07
I miss kremlings. And I don't think the music will live up to DKC2, sadly. They seem to mostly be remixing the music from the original. At least the gameplay looks amazing. :/

They're rearranging from the wrong ****ing game!

*Splinter*
2 Nov 2010, 19:16
wait. Nintendo made a remake? I thougth they hired out for all of them....

Sega should just sell the rights for Sonic to Nintendo and let them hire out a good remake. Nintendo are very good at hiring out remakes.

Shadowmoon
3 Nov 2010, 21:40
http://www.youtube.com/watch?v=IASE4Sw8zwk

Most violent and emotional CoD campaign yet by the look of it, can't friggin' wait :D

Reznov is back, and so is OOORAAHHH!

Roboslob
3 Nov 2010, 22:58
You realize that after saying that "I was just posting these CoD videos to irritate you guys," and then you start posting them again proves you were just posting them because you think we care.

Your "Epic Fail" is hereby rescinded.

MtlAngelus
4 Nov 2010, 05:17
Super Meat Boy is still amazing. I will keep you posted.

Also, Kinect is out today. I hope it crashes and burns horribly.

That is all.

Shadowmoon
4 Nov 2010, 07:31
You realize that after saying that "I was just posting these CoD videos to irritate you guys," and then you start posting them again proves you were just posting them because you think we care.

Your "Epic Fail" is hereby rescinded.

I don't give a flying ****. This game is going to have one of the most memorable single player campaigns ever. Some guys have already told me that the campaign beats CoD 4, which I'm not really surprised of. Its got a lot more stealthy missions too which is awesome, I love them.

bonz
4 Nov 2010, 10:42
Super Meat Boy is still amazing.
I'm definitely gonna buy it for PC on Steam.
Has an exclusive playable Minecraft character and a level editor.
Also, only $15, but with a confirmed release sale it'll be even cheaper.

wigwam the
4 Nov 2010, 16:56
Hooked on Plants vs. Zombies.

bonz
4 Nov 2010, 21:39
Hooked on Plants vs. Zombies.
Hehe!
Excellent game.

For Plants vs. Zombies alone I would buy me an Xbox360 to play the console exclusive multiplayer modes. But my fiancée objects to that.

Akuryou13
4 Nov 2010, 23:24
Hehe!
Excellent game.

For Plants vs. Zombies alone I would buy me an Xbox360 to play the console exclusive multiplayer modes. But my fiancée objects to that.dump her. she's not worth it.

bonz
5 Nov 2010, 10:19
dump her. she's not worth it.
Well, she objects to buying another useless console which will only gather dust, which I actually agree to.
In fact, she'd also like to play PvZ in multiplayer mode as she liked the original too.

The real culprits are PopCap, who failed to release a proper PC version with HD graphics, multiplayer and all the extra bonuses. :mad:

PC gaming is not just stupid low-res Flash games for the lunch break.
Heck, I was playing in FullHD before consoles were capable of that. Why must I still make do with low-res crap on the PC in the year 2010, while consoles get all the goodness? :mad::mad::mad:

Akuryou13
5 Nov 2010, 22:35
Well, she objects to buying another useless console which will only gather dust, which I actually agree to.
In fact, she'd also like to play PvZ in multiplayer mode as she liked the original too.

The real culprits are PopCap, who failed to release a proper PC version with HD graphics, multiplayer and all the extra bonuses. :mad:

PC gaming is not just stupid low-res Flash games for the lunch break.
Heck, I was playing in FullHD before consoles were capable of that. Why must I still make do with low-res crap on the PC in the year 2010, while consoles get all the goodness? :mad::mad::mad:indeed. I still remember laughing when I heard what resolution 780p was.

SupSuper
6 Nov 2010, 01:15
indeed. I still remember laughing when I heard what resolution 780p was.You mean 720p, and yeah I've had that resolution since I first got an LCD monitor.

Akuryou13
6 Nov 2010, 02:45
You mean 720p, and yeah I've had that resolution since I first got an LCD monitor.sorry. these days I always hear 1080p, so I mixed the two.

but yeah. 720, the big "HD ZOMG!" was pretty much standard for PCs for HOW long before HDTVs came out?

CakeDoer
6 Nov 2010, 09:21
To be honest, monitors should bump it a little. With today's specs, GPUs are surely capable of outputting 2160p. (see: new Radeons)

Plasma
6 Nov 2010, 13:41
It's less about the actual resolution and more about that, with the increasing size of TV screens, lower resolutions look absolutely rubbish! For example, the difference between 640x480 and 1024x760 is far, far more noticeable on a normal-sized screen than the difference between 1280x720 and 1920x1080. It's not a technical achievement, but that doesn't mean it's not highly desired.

DrMelon
6 Nov 2010, 15:36
This game is going to have one of the most memorable single player campaigns ever.

CoD? Memorable?
Hahahaha!
If you wanted a memorable story for a FPS, you should have bought Half-Life 2.

Nah, Black Ops will be more of the same ****ty cookie-cutter FPS that mindless fools fap over.

Akuryou13
6 Nov 2010, 16:57
CoD? Memorable?
Hahahaha!
If you wanted a memorable story for a FPS, you should have bought Half-Life 2.hey now! CoD: MW has one of the most memorable story lines I've played. not necessarily for the story itsself, but for how it's presented, but still.

bash the later CoD games all you like, but that one at least was incredible.

Shadowmoon
6 Nov 2010, 18:32
CoD? Memorable?
Hahahaha!
If you wanted a memorable story for a FPS, you should have bought Half-Life 2.

Nah, Black Ops will be more of the same ****ty cookie-cutter FPS that mindless fools fap over.

I've heard Black Ops campaign is incredible from loads of people.

Also, there's actually a top down shooter mode in Black Ops!

http://www.youtube.com/watch?v=eb6xBUc78jY

Plasma
6 Nov 2010, 19:17
Also, there's actually a top down shooter mode in Black Ops!

http://www.youtube.com/watch?v=eb6xBUc78jY
HAH! That's pretty effing sweet! I mean, I don't expect it to be all that good gameplay wise, but still a very nice touch!

super_frea
7 Nov 2010, 02:39
Also, there's actually a top down shooter mode in Black Ops!

http://www.youtube.com/watch?v=eb6xBUc78jY
Strangely that looks better than the standard zombie gameplay. If that's possible in two-four player then it may interrupt me playing Red Dead's zombie mode.

Footage I've seen of the normal zombies is all but identical to WaW. They're even still Nazis for Christ sake. I expected them to introduce at least one new gameplay aspect besides weapons and maps. Like perhaps more power-ups or perks.

Edit: In hindsight however, this map does look pretty awesome: http://www.youtube.com/watch?v=PzWnaYvikkk

Akuryou13
7 Nov 2010, 03:16
Also, there's actually a top down shooter mode in Black Ops!

http://www.youtube.com/watch?v=eb6xBUc78jYok that? THAT is worth sharing. it is awesome.

bonz
7 Nov 2010, 09:43
Haha!
That looks like an amalgamation of Army Men, L4D and Bejeweled. :D

MtlAngelus
9 Nov 2010, 08:09
http://www.ign.com/videos/2010/11/08/sonic-colors-video-review?objectid=75624

Sonic Colors doesn't actually look half bad. I might actually pick this one up at some point. I'll await further reviews.

Paul.Power
9 Nov 2010, 09:30
The phrase "difficulty spikes" worries me, though. Granted difficulty spikes have been with the series since the start (CHEMICAL PLANT ACT 2! *shakes fist*). I'm still seeing a lot of bottomless pits, though.

Co-op mode kind of puzzles me too. I'm really not sure who thought monochrome was a good idea for the visual design of it (hey kids, have fun trying to tell the foreground from the background!), especially when the rest of the game's visual design looks really good.

Looks pretty decent, though.

wigwam the
9 Nov 2010, 11:36
Some game came out today... Black... Something.

SupSuper
9 Nov 2010, 11:59
Some game came out today... Black... Something.
Black Plague?
Black Sky?
Black Knight?
Black Black?
Black 2: The Blackening?

KRD
9 Nov 2010, 12:18
Let's hope it keeps everyone who was looking forward to it so frothingly busy for a month or two. We'll know the game's utterly boring and unfun if any of them post in this thread within that time period.

Desperately,

KRD

CakeDoer
9 Nov 2010, 21:31
(CHEMICAL PLANT ACT 2! *shakes fist*)

This basically sums up my (early) childhood experience with Sonic games.

Akuryou13
9 Nov 2010, 21:36
Some game came out today... Black... Something.
speaking of which, this girl is my hero: http://kotaku.com/5685776/this-is-how-you-attend-a-black-ops-midnight-launch

Shadowmoon
9 Nov 2010, 23:10
RC XD is hilarious and so fun to use XD

Roboslob
10 Nov 2010, 00:39
I might get black ops, even though I was sick of hearing about it from a bunch of my friends and everyone on the web. It better be worth it since it would be the first CoD game for me since the orginal. Still not sold on it though. A WWI shooter would be kinda neat, but hard to do. Anyone know of any?

bonz
10 Nov 2010, 08:52
A WWI shooter would be kinda neat, but hard to do. Anyone know of any?
Codename Eagle Legends mod for BF2:
http://bf2ce.rex3d.net

MtlAngelus
11 Nov 2010, 00:55
Finally got around to finishing Killzone 2, now that I have a full hd plasma. The game is amazing, just wish the controls weren't so cumbersome. I hated that it took ages to throw a grenade, regardless of how realistic it looks, and the input lag certainly didn't help. Everything else I loved. The visuals are obviously gorgeous, the battles really make you feel like you are in a war, and it was very nice to have enemies not focusing on you like they all had a grudge against you or something.

Also, the last section of the game was brutal, and I wasn't even on the hardest difficulty. I blame my AI companion tho, he was freaking useless. -_-

.JeT
11 Nov 2010, 17:36
Well I like Black Ops. >:C

..Even though I sincerely suck at it.
(Also the campaign was GREAT.)

Akuryou13
11 Nov 2010, 18:44
Well I like Black Ops. >:C

..Even though I sincerely suck at it.
(Also the campaign was GREAT.)wow. you're the FIRST person I've heard give a positive review. and I've heard quite a few people talking about it the last few days.

Roboslob
11 Nov 2010, 19:38
Well I haven't finished the campaign yet, but I have mixed feelings so far. The missions aren't memorable, and the story doesn't seem to make any sense, yet. The combat is good though.

Akuryou13
11 Nov 2010, 19:53
The combat is good though.you mean the formula that's been established for a decade, slowly perfected by a million games before, is pretty good?! huh. who'd have guessed.

Shadowmoon
11 Nov 2010, 22:59
Its absolutely awesome. Trumps MW2 in multiplayer and campaign

Akuryou13
11 Nov 2010, 23:15
Its absolutely awesome. Trumps MW2 in multiplayer and campaignyes, yes. we knew your opinion weeks before you played the game.

super_frea
12 Nov 2010, 03:38
Living in a house with 4 other gamers, it would have been difficult for me to avoid Black Ops. I have played the zombie mode and the campaign and I'm almost scared to say it but they are both incredibly good. The campaign beats MW2 easily and in my opinion is their most imaginative yet.

Dead ops arcade, the top down perspective minigame is awesome 4 player as well.
The online is fairly meh though. The spawning is still in major need of an update and the only real interesting addition is the RC XD. I still prefer Bad Company 2 for online.

Plasma
12 Nov 2010, 09:16
I haven't tried it. I have a friend that's been playing it a LOT, but I never actually asked his opinion (and he isn't exactly the most unbiased).


I will say one thing though:
http://www.metacritic.com/game/pc/call-of-duty-black-ops
The Reviewer:User scoring. That... that is horrible.

Roboslob
12 Nov 2010, 14:29
you mean the formula that's been established for a decade, slowly perfected by a million games before, is pretty good?! huh. who'd have guessed.

lts good, but not great. Your friendly AI follows the path of shooter standerds, next to useless. They aren't even good at soaking up bullets, since every enemy charcter shoots at the player regardless if there are a bunch of your allies, they still focus fire on you.

As for online, holy s*** l hate that d*** rc, every 5 seconds.

Oh and Plasma, most of those reviews are for the PC version, which sounds utterly broken. The consoles seem to run just fine.

Shadowmoon
12 Nov 2010, 16:35
I don't think the spawning is that bad on Black Ops, except for Nuketown.

RC XD is annoying though. Fun when its in your hands, annoying when its in the enemies

Plasma
12 Nov 2010, 17:16
Oh and Plasma, most of those reviews are for the PC version, which sounds utterly broken. The consoles seem to run just fine.
The console versions still only got user scores of 5.6 and 6.2 though. But yeah, the PC version is apparently complete and utter pants. Just about everyone and their mother has found it impossible to actually play online because of the massive lag problems! Also present: equally massiveFPS issues, blurry graphics, lots and lots of bugs.

super_frea
12 Nov 2010, 17:50
Very true. I really don't know why anybody bothers to buy COD on PC. It's terribly ported and is obviously not their main priority.

Alien King
12 Nov 2010, 18:32
Because trying to play an FPS with a console controller is akin to type without hands.

franpa
13 Nov 2010, 02:12
Yep, analog controls can go die, unless Nintendo is involved <3

philby4000
13 Nov 2010, 03:09
BLOPS is pretty good so far!

They did a good job ballancing the multiplayer this time. no more teleporting Knife witches and One Man armies with infinite ammo.

Everyone seems to be focusing on the RC car (fun as hell), but there's a whole bunch of cool new **** in the game, especailly tactical equipment with the camera spike, motion detector, jammer and decoy grenade. This is the sort of thing that actually affects the gameplay!

There's also little things like crates occasionally containing unique killstreaks (Friendly Death
Machine incoming) and the waiting to respawn camera defaulting to first person view.

The streamlined game modes (Hardcore Free For All as a selectable game type is rad), new barebones modes, improved interface and experience/points unlocking system are definite improvements.

On the whole it's everything a good multiplayer sequel should be.

edit: although screw Hardline. a perk seemingly designed for the sole purpose of spamming killstreaks is not a well designed thing at all!

It still baffles me why the look sensitivity defaults so low. I get some people don't want to be able spin like a teacup ride, but being able to turn and aim faster is such a massive advantage in this game!

super_frea
13 Nov 2010, 15:48
Because trying to play an FPS with a console controller is akin to type without hands.
Eh, you get use to it eventually. Of course a mouse is superior, but I wouldn't say it's unplayable with a controller.

Akuryou13
13 Nov 2010, 16:00
Eh, you get use to it eventually. Of course a mouse is superior, but I wouldn't say it's unplayable with a controller.right. and you could probably learn to type with prosthetic hooks as well.

philby4000
14 Nov 2010, 01:53
I can't fathom why anybody would look at the WASD keys and think 'That's sure an acceptable input for directional movement!'

I refuse to play FPSes with anythng less than two mice.

MtlAngelus
14 Nov 2010, 03:08
I can't fathom why anybody would look at the WASD keys and think 'That's sure an acceptable input for directional movement!'

I refuse to play FPSes with anythng less than two mice.

Two mice would be stupid. I also prefer WASD to an analog stick. May not offer 360 degrees of movement, but it allows you to switch direction instantaneously, which I find way more useful. Only possible exception being driving, but I never had much trouble with that.

franpa
14 Nov 2010, 04:13
Laptop Keyboard with the little green dot, aww yeah set that dot up as Mouse 1 for movement and have a 2nd external mouse for aiming.

Aww yeah analog movement with a mouse for aiming.

Akuryou13
14 Nov 2010, 07:02
external mouseas opposed to an internal one?

franpa
14 Nov 2010, 09:42
As opposed to a track pad or some ****.

Alien King
14 Nov 2010, 10:11
I can't fathom why anybody would look at the WASD keys and think 'That's sure an acceptable input for directional movement!'

I don't.
I look at the QWES keys instead. :p

The digital input from a keyboard is sufficient - I've never found myself wishing for a thumb-joystick instead.
Certainly a joystick would be more ideal for moving (offering more precise control), having access to a lot of mappable keys and getting a mouse for aiming outweighs it by a long way.

Plasma
14 Nov 2010, 15:44
I use a touchpad because I'm just far more used to it. I have an external mouse, I just... don't use it.


I'm not very good at FPSes.


I refuse to play FPSes with anythng less than two mice.
How are you supposed to use a mouse for movement? I mean, what, do you constantly drag-lift-drop over and over again or am I missing something?



In other matters, just yesterday through a string of coincidences I found out the game I once played about a decade and a half ago but could remember really really well was actually Dynamite Headdy. Question: is it worth buying on the Virtural Console?

Roboslob
14 Nov 2010, 17:23
right. and you could probably learn to type with prosthetic hooks as well.

Plenty of people type with one finger, so yes you probably could get used to it.

MtlAngelus
14 Nov 2010, 17:27
I'm not very good at FPSes.


I use a touchpad


Yeah that'd be your problem.

Akuryou13
14 Nov 2010, 18:08
Plenty of people type with one finger, so yes you probably could get used to it. and thank you for so effectively restating my point.

also? I'm going to go out on a long limb here and venture to guess that philby MIGHT have been a tad sarcastic with his dual mouse comment.

wigwam the
14 Nov 2010, 18:21
I completed Portal with a touchpad because I didn't have a mouse. I always use the touchpad for everything else, but in an FPS it's just disgusting.


Err... What can I use to pad this post out.. Er... Who's getting Epic Mickey?

CakeDoer
14 Nov 2010, 21:51
Yup, I am.

philby4000
15 Nov 2010, 02:55
and thank you for so effectively restating my point.

also? I'm going to go out on a long limb here and venture to guess that philby MIGHT have been a tad sarcastic with his dual mouse comment.

Ironically, my favorite control method for FPSes is actually Wiimote/nunchuck: All the benefits of analogue control and ergonomic button placement coupled with a pointer that's basically as acurate as a mouse.

It is a shame that there are (and will likely never be) no worthwhile FPSes on the wii.:p

However comparing playing with Dual analogue to typing with one finger is dumb. Sure a mouse can aim faster, but unless you're playing against people with mice (you won't be) the disadvantage is mutual, and therefore completely irrelevant.:)

Akuryou13
15 Nov 2010, 03:40
Ironically, my favorite control method for FPSes is actually Wiimote/nunchuck: All the benefits of analogue control and ergonomic button placement coupled with a pointer that's basically as acurate as a mouse.

It is a shame that there are (and will likely never be) no worthwhile FPSes on the wii.:pmakes sense. the wii has the best of both worlds. I honestly prefer the mouse/keyboard still, but I'm pretty certain that's only due to experience with it. maybe one day a motion control device will be worth having and with a platform that has games that are also worth having.

(you won't be)ahahahahaha. ShadowRun online, how I will never forget thee! never did get anywhere but in first place on random cross-platform matches.

CakeDoer
15 Nov 2010, 07:28
SSLLLYYYYYYYYYYYYYY 4!

Someone post the teaser cause I'm on my iTouch

franpa
15 Nov 2010, 08:49
What Sly 4? If your talking about Sly Raccoon then all I could find was some gay Playstation Move thing.

wigwam the
15 Nov 2010, 09:26
It's here (http://www.joystiq.com/2010/11/14/sly-4-teaser-trailer-unearthed-from-the-sly-collection/)


characters

Paul.Power
15 Nov 2010, 09:44
Somehow I read that as "Silly 4" and thought "aw, man, what did 4 do to get called silly, it's a nice number"

wigwam the
15 Nov 2010, 10:00
Being called silly is the worst insult imaginable.

SupSuper
15 Nov 2010, 10:17
How are you supposed to use a mouse for movement? I mean, what, do you constantly drag-lift-drop over and over again or am I missing something?So you never played any 90s FPS? You could aim and move all with one mouse! Real technical feat, let me tell ya.

Plasma
16 Nov 2010, 00:14
So I got Sonic Colours today (nice of them to actually change the name spelling for the European version. Unlike a certain GameBoy we all know...)

It's... nothing particularly special, really? It looks pretty awesome, but plays pretty... averagely? It feels a lot like Sonic Heroes but with far better graphics and proper controls. It's not nearly as impressive as Unleashed's daytime levels, but does last more than 10 minutes combined so I guess it's better.

I dunno, it'll probably be different later on in the game, I've only beaten the first Zone so far.

CakeDoer
17 Nov 2010, 10:05
**** you, Starlight Carnival Act 3! :'(((((((

Plasma
17 Nov 2010, 10:20
**** you, Starlight Carnival Act 3! :'(((((((
Moving over a giant pit with a single auto-moving spring? Yeah, that one was a pain in the ass! It wasn't as frustrating as it sounds, but I died a whole lotta times there!

Actually, my experiences with Starlight Carnival and bottomless pits haven't been good. The rest of the game is... reasonably alright about them (although I haven't died by anything but a pit yet), but it's just two points in SC that got me! The first was on the first act where you had to homing-attack the spinning platforms that don't look homingable at all until you notice the indicator, and after you do you still have to keep moving forward to be able to homing attack the next ones.

wigwam the
17 Nov 2010, 15:26
The fact Sonic Colours is apparently difficult only makes me want it even more. Almost every game I've played on the Wii was too easy for me.

Thats not a diss at the Wii, it could just be that I've got better since I was a kid, don't know.

I completed Plants vs. Zombies yesterday! It was wonderous.

Thurbo
17 Nov 2010, 16:07
If I'm not misinformed Sonic Colours is just like the "classic" Sonic games? Unfortunately I never liked them :p

I only played a bit of them since, well, to me it seemed as if you had to learn every single level by heart to master it because of Sonic's tremendous speed, so that you rush headlong into disaster otherwise. It was very demotivating, to be honest. Not really what I'd expect of this game considered Sonic is an as popular video game character as Mario.
Some years ago I got Sonic Rush on the DS for my birthday, but passed it to my brother since I kinda couldn't bother playing it after world 1 anymore. He didn't really enjoy it either, tho :D
I wonder if my oppinion of the "classic" Sonic games is just completely wrong, since all the world seems to love them except for me :-/ (sorry for this insert btw)

franpa
17 Nov 2010, 17:14
I hate the controls for the originals, Sonic 4 vastly improved control over Sonic but the world seemingly bashed Sega for the changes they made (as well as the many bugs) >.>"

No clue if the changes Sonic 4 introduced, apply to Sonic Colours.

Paul.Power
17 Nov 2010, 18:03
If I'm not misinformed Sonic Colours is just like the "classic" Sonic games? Unfortunately I never liked them :p

I only played a bit of them since, well, to me it seemed as if you had to learn every single level by heart to master it because of Sonic's tremendous speed, so that you rush headlong into disaster otherwise. It was very demotivating, to be honest. Not really what I'd expect of this game considered Sonic is an as popular video game character as Mario.
Some years ago I got Sonic Rush on the DS for my birthday, but passed it to my brother since I kinda couldn't bother playing it after world 1 anymore. He didn't really enjoy it either, tho :D
I wonder if my oppinion of the "classic" Sonic games is just completely wrong, since all the world seems to love them except for me :-/ (sorry for this insert btw)

Classic Sonic games are basically "you'll be rushing headlong into disaster a lot", but it doesn't matter so much since all you need to survive is one ring, and they're everywhere, and you can even grab them back after you get hit. It balanced out - the challenges could be tricky, but if you failed it was forgiving. Heck, Classic Sonic's considered a lot easier than, say, most of the classic games in Nintendo and Capcom's franchises, because of the level of forgiveness built into the challenges.

Trouble with Modern Sonic (well, one of the many things that's the trouble with Modern Sonic) is that they ramped up the number of one-hit kills that ignore rings completely, particularly with bottomless pits. Now fair enough, there were a reasonable number of these in classic Sonic too, but they were few enough in number that they were kind of a big deal when you got hit by one. But in the modern games one-hit kills have become endemic - particularly if you have the temerity to stray from the prescribed path.

I hate the controls for the originals, Sonic 4 vastly improved control over Sonic but the world seemingly bashed Sega for the changes they madeYeah, you're kind of in a minority there.

That reminds me though, still need to get Sonic 4.

CakeDoer
17 Nov 2010, 20:02
That reminds me though, still need to get Sonic 4.

NO. DON'T.

think of the childrens

MrBunsy
17 Nov 2010, 20:55
think of the childrens

**** the children, think of the chickens.

GrimOswald
18 Nov 2010, 09:55
**** the children

:eek::eek::eek:

Akuryou13
18 Nov 2010, 13:12
:eek::eek::eek:what? I know plenty of mothers who'd be very proud to have a son in the priesthood.

Dix-Neuf
18 Nov 2010, 23:28
I'm not sure why bottomless pits are even an issue unless they just come out of nowhere

a platformer that makes you lose a life for being bad at platforming? what is this madness

Plasma
19 Nov 2010, 10:00
I'm not sure why bottomless pits are even an issue unless they just come out of nowhere
Oh yeah, that was the other nice thing about Sonic Colours. It has an exclamation mark warning at the bottom of the screen when you're about to go over a bottomless pit.

Paul.Power
19 Nov 2010, 18:00
I'm not sure why bottomless pits are even an issue unless they just come out of nowhere

a platformer that makes you lose a life for being bad at platforming? what is this madness
'Cept a lot of 3D Sonic games are more like controlling a race car than a platforming character. A race car with dodgy steering and no suspension. You're either not seeing the pits in time so they do come out of nowhere, or you're on a narrow path with bottomless pits either side where an errant twitch leads to a hole in the floor.

Plus it's kind of a drag on exploring and experimenting if any time you do something the game isn't expecting, it goes AND YOUR REWARD IS BOTTOMLESS PITS.

Akuryou13
22 Nov 2010, 03:48
http://www.gamesforwindows.com/en-CA/Games/AgeofEmpiresIII/

until the end of the day(I'm told) Age of Empire III is $0.10!

franpa
22 Nov 2010, 08:32
Sadly, Australia has no access to GFWL marketplace :/

Plasma
22 Nov 2010, 10:52
Once again, I am cursed by living in a country that likes using non-standard debit card systems. I really need to figure out how to set up Paypal already!

wigwam the
22 Nov 2010, 18:30
Live Desert Bus (http://www.ustream.tv/channel/desert-bus-drivercam#utm_campaigne=synclickback&source=http://desertbus.org/popups/live-feed-drivercam/&medium=64435)- I've arrived a little late, however.

bonz
22 Nov 2010, 19:40
I really need to figure out how to set up Paypal already!

Create PayPal account
Transfer money from your bank account to your PayPal account (yes, they're a bank and you get a unique bank account number there)
???
Profit (on your PayPal account; debit on your bank account :p)

Paul.Power
24 Nov 2010, 19:51
Live Desert Bus (http://www.ustream.tv/channel/desert-bus-drivercam#utm_campaigne=synclickback&source=http://desertbus.org/popups/live-feed-drivercam/&medium=64435)- I've arrived a little late, however.

I love how I started watching just as they scored their first point.

After 4 days and 17 hours of play :p

Chipped in $5.

Plasma
24 Nov 2010, 23:07
Dear Sonic Colours.

I like you. I mean, I don't really really like you, but you're a good game. You've got your flaws, but you're still fun, and definitely the best Sonic game since... well, the 2D games.
And I know you're just trying to alleviate the pressure in underwater levels, which are notoriously crappy and hard.

But YOU CAN'T JUST MAKE SONIC THE HEDGEHOG SWIM!!


Okay, not swimming per se, but when you let him do infinite double-jumps while underwater it totally counts!

Goddam!




In other matters, Dynamite Headdy (mega drive) is a very fun game! It's... a lot like Ristar, a LOT, but with a far greater focus on bosses and a lot more imaginative.

Paul.Power
25 Nov 2010, 16:58
Dear Sonic Colours.

I like you. I mean, I don't really really like you, but you're a good game. You've got your flaws, but you're still fun, and definitely the best Sonic game since... well, the 2D games.
And I know you're just trying to alleviate the pressure in underwater levels, which are notoriously crappy and hard.

But YOU CAN'T JUST MAKE SONIC THE HEDGEHOG SWIM!!


Okay, not swimming per se, but when you let him do infinite double-jumps while underwater it totally counts!

Goddam!

Oh hey, he doesn't spontaneously combust*/drown/vanish/fall into a bottomless pit when being immersed in water this time? That's pretty much the first time in a 3D game since Adventure 1 (and I guess Adventure 2 if you count Knuckles' levels). Hooray.

And, to be fair, the only reason Sonic couldn't swim in the classic games is because he couldn't fly (Tails' and Knuckles' swimming was simply their flight/gliding programming being reused underwater). If he could double jump back then, he'd probably have been allowed to double jump underwater (shame the lightning shield doesn't work underwater, huh).

* now I want to see a platform game called "Sodium Man" :p

edit: this is amazing. (http://www.youtube.com/watch?v=2zDlwgQN9pU)

MtlAngelus
26 Nov 2010, 03:11
Gran Turismo 5 is Amazing.

bonz
26 Nov 2010, 12:18
* now I want to see a platform game called "Sodium Man"
And the sequel "Francium Man vs. Fluorine". :D

Paul.Power
26 Nov 2010, 17:55
And the sequel "Francium Man vs. Fluorine". :D

I'd've thought Fluorine would be more likely to be the love interest, myself...

Then again, maybe the love interest is also the main villain. Er. Somehow.

Shadowmoon
28 Nov 2010, 11:29
Maybe this is what Sonic 4 should have been like?

http://sonicfanremix.com/

Try it, it looks rather nice.

Plasma
28 Nov 2010, 15:42
Maybe this is what Sonic 4 should have been like?

http://sonicfanremix.com/

Try it, it looks rather nice.
Just tried it.
Well it looks AMAZING, but... it's not so fun to play. I mean, it's not horrible, but it's completely missing what made Sonic fun in the first place.

To list a few points:
1: It's too... dark. And not cartoony enough. It's like if they were trying to make a Sonic game for the stereotypical teenage market, and it... just isn't Sonic.
2: You have three enemies. One that moves backwards and forwards, one that does the same but slightly above ground, and one that moves up and down. None of these are in any way properly threatening beyond getting in your way if you haven't spindashed.
3: Way too hard to see where you're going. It needs to be not so zoomed in.
4: The graphics just... get in the way, really. There's too much on the screen at once, and it just makes it visually hard to distinguish what's foreground and what's background.
5: The level design is... awful, utterly awful. And I think this is really the biggest problem. The three levels are just horribly generic. In the original games, the levels were so varied that you could practically remember the entire level just from drawing out the memorable bits. With this it's all just "keep going straight. You can go up or if you want, but just always go forward". There's no variation, there's nothing memorable, it's essentially equivalent to flat ground.

SupSuper
28 Nov 2010, 16:33
Maybe this is what Sonic 4 should have been like?

http://sonicfanremix.com/

Try it, it looks rather nice.
Ow my eyes.

I'm gonna say it's Design 101 that everything shouldn't be trying to grab my attention.

Plasma
28 Nov 2010, 18:03
Now speaking of a fangame that looks both utterly brilliant AND looks like a good game, the Umineko one (called OMK).

You probably won't know what Umineko is, and you don't need to (it's a visual novel series).

Here's a video:
http://www.youtube.com/watch?v=K4Dea33aMns

It's probably not your type of game if you don't like fighting games though, but still worth checking out.

The video is all about how to counter/dodge that sort of ranged attack, by the way, so it explains the spamming. It's just the best video to show off the different stuff about the game though.


Edit: wait, sorry, my mistake, it's not quite a fan-game. In that it's made by a fan community, but is being published by the Umineko creators and is being counted as official.




Also, I've noticed I've, for some reason, gotten REALLY enthusiastic about the games I play now. I feel like I'm in here every second day talking about something different!
...did I mention Civ5 is such a better game than its predecessor? Especially the whole one-unit-per-tile thing, that works out a LOT better!

franpa
28 Nov 2010, 18:17
Maybe this is what Sonic 4 should have been like?

http://sonicfanremix.com/

Try it, it looks rather nice.

I'm pretty sure this got mentioned not long ago though that might have been another forum. It IS a great remake and goes to show the new Sonic controls suit the original games fine. (where releasing across decelerates you)

Akuryou13
28 Nov 2010, 19:45
Now speaking of a fangame that looks both utterly brilliant AND looks like a good game, the Umineko one (called OMK).

You probably won't know what Umineko is, and you don't need to (it's a visual novel series).

Here's a video:
http://www.youtube.com/watch?v=K4Dea33aMns

It's probably not your type of game if you don't like fighting games though, but still worth checking out.wait, wait, wait. Umineko No Naku Koro Ni?! the murder mystery!? is getting a video game? wth for?! and not only that, but it's getting a FIGHTING video game?! did the series change drastically after I gave up on it or something?

The video is all about how to counter/dodge that sort of ranged attack, by the way, so it explains the spamming. It's just the best video to show off the different stuff about the game though.I would just like to point out how you're calling it a game that looks interesting, and yet the video you provide that displays the most about the game is a video on how to counter someone pressing the same button over and over again.

this implies that the game is so horrendously balanced that one NEEDS a video to figure out how to get around said button mashing.

and this is a good fighting game?!

Plasma
30 Nov 2010, 15:04
wait, wait, wait. Umineko No Naku Koro Ni?! the murder mystery!? is getting a video game? wth for?! and not only that, but it's getting a FIGHTING video game?! did the series change drastically after I gave up on it or something?
Gift horse, etc.

I would just like to point out how you're calling it a game that looks interesting, and yet the video you provide that displays the most about the game is a video on how to counter someone pressing the same button over and over again.
this implies that the game is so horrendously balanced that one NEEDS a video to figure out how to get around said button mashing.
and this is a good fighting game?!
I was thinking the same thing, but decided that if the developers are actually putting up the video themselves, while the game is still in development, then if it was an actual issue, they'd have done something about it.

Either that or they're incredibly bad judges at balance. But that's a bit too unlikely for me.

philby4000
1 Dec 2010, 03:44
This is now the only thread left in this subforum that isn't a sticky.

Akuryou13
1 Dec 2010, 03:51
wooooooow.......

Dix-Neuf
1 Dec 2010, 17:24
I'm almost starting to feel kind of sorry for what I did to this forum

can't help but wonder if they'll ever hire non-english mods from different time zones or just let the entire board rot as nine out of ten new members lose interest as soon as they notice the "mods must approve of every single post" nonsense
ps got sin and punishment 2 in the mail :3

philby4000
1 Dec 2010, 22:45
The increased moderation should not be your chief regret for posting pokemon porn on a forum frequented by twelve year olds.

SupSuper
2 Dec 2010, 00:30
I'm almost starting to feel kind of sorry for what I did to this forum

can't help but wonder if they'll ever hire non-english mods from different time zones or just let the entire board rot as nine out of ten new members lose interest as soon as they notice the "mods must approve of every single post" nonsense
ps got sin and punishment 2 in the mail :3I'm sure those nine out of ten just register to whine about Worms Reloaded anyways so no big loss.

Akuryou13
2 Dec 2010, 02:47
I'm sure those nine out of ten just register to whine about Worms Reloaded anyways so no big loss.we need whatever we can get. this is the ONLY active thread!

Dix-Neuf
2 Dec 2010, 02:52
The increased moderation should not be your chief regret for posting pokemon porn on a forum frequented by twelve year olds.
that was hardly porn... but some of the pictures still had the potential to be really gross to people who are sane and didn't turn finding increasingly mind boggling fan art into a hobby so I guess you're right.

Roboslob
3 Dec 2010, 23:42
Well, I have to say, the iPhone version of worms is better than Battle Islands in my opinion. For starters, I hate the new art style, completely. There are more customization options, but overall they are rather disappointing. The weapon creation system is pretty basic and the physics have been changed... again. Probably the other big factor is I don't have many friends with the psp, so usually we just play W2:A on the iPhone, but the online isn't to bad on the psp.

SupSuper
4 Dec 2010, 23:30
Ever wondered what Spore would be like if it didn't suck? Well, this sure ain't it! (http://www.darkspore.com/main.php)

Alternatively: Whaaaaaaaaaaaaaaaat (http://en.wikipedia.org/wiki/Darkspore).

Plasma
5 Dec 2010, 00:21
An action-RPG game based on the Spore creature creator? Didn't they already do that? (http://en.wikipedia.org/wiki/Spore_Hero)


In actuality, it's a complete wild-card. Maxis don't have a past history of these kinda games, so it's hard to tell gameplay-wise. The creature creator was the ridiculously popular part of Spore, so it might work really well, or it might work against it like in... umm, Spore's actual gameplay. And the whole grimdark element could either make a unifying theme to the normally highly-varied creatures and be just really awesome, or it could really stifle creativity and make it an eyesore to look at.

The one thing I am concerned about is said creature creator element. Spore's one was really popular not because of how easy it was to use, but because of how easy it was to share creations and ideas. I... don't really see room for it here, other than for the player character in co-op mode. I mean, they could, and have, say, some sort of custom missions with custom creations - which would be a REALLY nice thing to have - but there's just a good a chance that they won't at all and let the potential go to waste like they did on Spore Hero.

SupSuper
5 Dec 2010, 03:32
I mean, they could, and have, say, some sort of custom missions with custom creations - which would be a REALLY nice thing to have - but there's just a good a chance that they won't at all and let the potential go to waste like they did on Spore Hero.
Didn't they already do that too? (http://en.wikipedia.org/wiki/Spore:_Galactic_Adventures) :p

bonz
6 Dec 2010, 09:47
Well, it will again not be based on real science, so they'd rather ditch that "sci-fi" in their description and call it a "space fantasy" game like every other game out there.

Heck, even the Creatures (http://en.wikipedia.org/wiki/Creatures_%28artificial_life_program%29) game series was more scientifically correct than Spore. :mad:

philby4000
6 Dec 2010, 22:14
Well, it will again not be based on real science, so they'd rather ditch that "sci-fi" in their description and call it a "space fantasy" game like every other game out there.

Heck, even the Creatures (http://en.wikipedia.org/wiki/Creatures_%28artificial_life_program%29) game series was more scientifically correct than Spore. :mad:

That's the most miserably pedantic thing I've read all week.:p

Plasma
6 Dec 2010, 22:42
Well, it will again not be based on real science, so they'd rather ditch that "sci-fi" in their description
Logic at work!

wigwam the
10 Dec 2010, 13:35
AaaaaAAaaaAAAaaAAAAaAAAAA!!! A reckless disregard for gravity, is only a pound in the latest Steam sale, definitley get it if you already haven't. It's worth it just for the pleasure derived from flipping the bird to crowds of people as you zoom past.

Akuryou13
14 Dec 2010, 22:22
http://www.humblebundle.com

humble bundle is back and taking donations for 5 ridiculously good games!

Plasma
16 Dec 2010, 14:52
http://www.humblebundle.com

humble bundle is back and taking donations for 5 ridiculously good games!
Really? From what I'm hearing, it's four notably... mediocre games, and one Braid.

Well, Machinarium is apparently love-it-or-hate-it, but the others aren't sounding all that great.

Akuryou13
16 Dec 2010, 14:55
Really? From what I'm hearing, it's four notably... mediocre games, and one Braid.machinarium has gotten high praise every time I've seen it mentioned. Cortex Command I've never heard anything especially amazing about, but I've heard plenty that it's just good fun. I can personally vouch that Revenge of the Titans is quite a good mix of tower defense and RTS. and Osmose I've heard nothing about at all, so whatever on that one.

*Splinter*
16 Dec 2010, 18:48
Really? From what I'm hearing, it's four notably... mediocre games, and one Braid.

5 mediocre games then?

Akuryou13
16 Dec 2010, 19:08
5 mediocre games then?I'm sorry. you're not human. your opinion cannot be considered on this matter.

.JeT
16 Dec 2010, 21:29
So am I the only one who can't waaait for this beauty?

Dem youtube videos (http://www.youtube.com/watch?v=ZY7RYCsE9KQ)

I know it's graphically good, and I'm sorry to look away from the actual gameplay but.. Dang.

Plasma
16 Dec 2010, 22:47
So am I the only one who can't waaait for this beauty?

Dem youtube videos (http://www.youtube.com/watch?v=ZY7RYCsE9KQ)

I know it's graphically good, and I'm sorry to look away from the actual gameplay but.. Dang.
Ehh... that's a VERY impressive technology, but... it still seems off. I think it's that all the facial movements are very active and dynamic... but it doesn't have the body movements to match up. It ends up looking really unnatural.
I think about the point of the 2-minute mark is a good example of that.


Also, just noticed:
"Drop the weapon!" *shoots instantly*
Way to give them a chance there, hero!

.JeT
16 Dec 2010, 23:27
Ehh... that's a VERY impressive technology, but... it still seems off. I think it's that all the facial movements are very active and dynamic... but it doesn't have the body movements to match up. It ends up looking really unnatural.
I think about the point of the 2-minute mark is a good example of that.


Also, just noticed:
"Drop the weapon!" *shoots instantly*
Way to give them a chance there, hero!

Yeah, I guess we haven't gotten the technology to surpass the uncanny valley yet. And just for the record, that stuff is hard get behind.

And that "drop the weapon" line also seems kinda strangely delivered from the actors side :p

Akuryou13
17 Dec 2010, 01:36
I agree it's shoddy, but I don't think the shoulders would've helped. what makes it look unreal is that the neck and head are so fluid and life-like, but the clothing doesn't respond AT ALL. I think the shoulder motions could've been left out reasonably, but the cloth is killing it.

SupSuper
17 Dec 2010, 16:06
http://www.humblebundle.com

humble bundle is back and taking donations for 5 ridiculously good games!More like ridiculously obscure. :p Oh well I already have Cortex Command anyways.

.JeT
17 Dec 2010, 21:06
More like ridiculously obscure. :p Oh well I already have Cortex Command anyways.

On the subject on Cortex Command.. Hope they update soon. Really want some progress on this amazing game!

EDIT:

Oh wait, they just released version B24 in time with the humble bundle. (https://s3.amazonaws.com/DRLMainStatic/downloads/ccsetup24.exe)

MtlAngelus
18 Dec 2010, 05:55
Really? From what I'm hearing, it's four notably... mediocre games, and one Braid.

Well, Machinarium is apparently love-it-or-hate-it, but the others aren't sounding all that great.

They're all basically free tho.

bonz
19 Dec 2010, 01:07
So am I the only one who can't waaait for this beauty?

Dem youtube videos (http://www.youtube.com/watch?v=ZY7RYCsE9KQ)

I know it's graphically good, and I'm sorry to look away from the actual gameplay but.. Dang.
Meh.
I rather want Rockstar to release Red Dead Redemption for the PC. :p

SupSuper
21 Dec 2010, 04:39
Say goodbye to your money! (http://store.steampowered.com/)

bonz
21 Dec 2010, 19:17
Say goodbye to your money! (http://store.steampowered.com/)
Indeed!
I've already put The Polynomial, Burnout Paradise Ultimate and Bioshock 2 into my cart.
Now I just need to click the button.
:p

MtlAngelus
22 Dec 2010, 19:43
Dear Humble Indie Bundle customer, I would just like to personally thank you for your support in making the Humble Indie Bundle #2 even more successful than the first one. As thanks, I have added the Humble Indie Bundle #1 into your bundle. If you go to your personal download page, you will find the following games waiting for you:

- World of Goo (now a top seller on the iPad)
- Aquaria
- Gish
- Lugaru HD
- Penumbra Overture
- Samorost 2

Happy holidays! They're (mostly) redeemable on Steam too, if you would like to link them to your account.
If this kind of thing makes you happy, please feel free to add a little more to your Humble Bundle purchase (you can help bring up the average on your download page) and keep spreading the word!

Sincerely,
Jeffrey Rosen
Humble Bundle

Holy freaking awesome sauce. I am the happiest person right now. :eek:

SupSuper
29 Dec 2010, 05:15
This forum officially deader than dead.

Look a thing (http://store.steampowered.com/sub/6951/)

Plasma
29 Dec 2010, 13:50
I'd be buying loads of games... if my Paypal transaction actually came through. It's been a week, but I can't go to the bank to check if it didn't go through.


YOU LIED TO ME, BONZ! YOU SAID THIS WOULD BE EASY!

farazparsa
29 Dec 2010, 15:02
I bought like 4 gifts and finally grabbed something for myself...

What do you guys think of Mount&Blade Warband? It's pretty... neat...

bonz
30 Dec 2010, 18:12
I'd be buying loads of games... if my Paypal transaction actually came through. It's been a week, but I can't go to the bank to check if it didn't go through.


YOU LIED TO ME, BONZ! YOU SAID THIS WOULD BE EASY!
Well, it is easy, and yes, it seems to take longer than with a regular receiver bank account. My last transaction took 5 days.
I guess that's how PayPal are making their money.

Did you heed the advice to enter your transaction code into the correct field during the transaction? I always enter it in every possible field on the form that is available just to be sure.
Otherwise it may take longer for them due to back-checking or something like that.

Also, your PayPal account has to run under the same name as the bank account your transferring money from, so if they don't match, change your PayPal settings to match your bank account.

Plasma
3 Jan 2011, 18:22
So anyway, sales are over and I finally got a method of payment... in the last 20 minutes. And I got a buncha games for €25.

They are:
Titan Quest + Immortal Throne expansion (Bonz gifted me those)
Overlord 1 (and expansion) and 2
Hitman: Blood Money
Evil Genius
Super Meat Boy
STALKER: Shadow and Pripyat
SquareLogic (on recommendation by Melon)
Zero Gear (on recommendation by Liketyspli)
Magnetis (because it was 50c)
Darwinia
Defcon
Eufloria
Plain Sight
Cogs (which Melon had already gifted me)


Of the games I have played:
-Cogs [puzzle] is brilliant. Melon didn't think so (he gifted me a pack, not the individual game), but I utterly loved it!
-SquareLogic [puzzle]. Sorta like Sudoku, but with added maths, followed by taking out the maths so you don't have to calculate stuff. Or, in short: Sudoku, but a helluva lot more fun and creative.
-Super Meat Boy... is not as fun (for me at least) as everyone says. I mean, it's fun, but to me it's just ridiculously overhyped. The controls are better than the flash game, but only to a point (just as an example, dropping straight down is an entire challenge in itself). It's surprisingly long though.
-Titan Quest (action RPG). It's very, very fun... for a while. But it has a bad tendency to get repetitive. It's complete online co-op is very fun though, and is really the big highlight of the game.

Akuryou13
3 Jan 2011, 19:29
(just as an example, dropping straight down is an entire challenge in itself)really? I had trouble with that for a couple of hours of play, but then got the hang of it pretty well.

Shadowmoon
4 Jan 2011, 00:23
Rayman Origins got delayed :(

And then ubi art just says "still working on the game more news in 2011"

I'm getting tired of waiting.

MrBunsy
4 Jan 2011, 00:37
Darwinia
Defcon

Good choices :D

No Multiwinia though?

SupSuper
4 Jan 2011, 20:13
-Super Meat Boy... is not as fun (for me at least) as everyone says. I mean, it's fun, but to me it's just ridiculously overhyped. The controls are better than the flash game, but only to a point (just as an example, dropping straight down is an entire challenge in itself). It's surprisingly long though.Everything's ridiculously overhyped these days. Frankly I found myself enjoying it more for the style and presentation than the actual gameplay.

Good choices :D

No Multiwinia though?He probably got the Indie Mix Pack which only included Darwinia, Defcon, Eufloria, Plain Sight and Cogs.

Akuryou13
4 Jan 2011, 20:46
He probably got the Indie Mix Pack which only included Darwinia, Defcon, Eufloria, Plain Sight and Cogs.is Plain Sight actually playable now? I'd played the beta....or alpha....or something forever ago before it hit a major revamp, and it was pretty crap and had no active servers on which to play....

Dix-Neuf
5 Jan 2011, 12:25
the presentation is what makes super meat boy really fun and charming, similar to world of goo

if it looked and sounded like i wanna be the guy or something outside of the 'old school' zones and the 'story' was delivered through jrpg style text boxes it would have been much more boring

the controls are a bit slippery at first until you realize you need to alternate between sprinting and walking normally in some stages, the sprint is not nearly as easy to control

SupSuper
5 Jan 2011, 16:08
is Plain Sight actually playable now? I'd played the beta....or alpha....or something forever ago before it hit a major revamp, and it was pretty crap and had no active servers on which to play....
It's playable but I didn't really enjoy it and all the servers were empty last I checked.

the presentation is what makes super meat boy really fun and charming, similar to world of goo

if it looked and sounded like i wanna be the guy or something outside of the 'old school' zones and the 'story' was delivered through jrpg style text boxes it would have been much more boring

the controls are a bit slippery at first until you realize you need to alternate between sprinting and walking normally in some stages, the sprint is not nearly as easy to controlI just run all the time since I find it easier to get used to the ****ty controls than constantly changing between walk/run pace (same reason I only use the gimmick characters when I really have to).

Plasma
5 Jan 2011, 20:52
Everything's ridiculously overhyped these days. Frankly I found myself enjoying it more for the style and presentation than the actual gameplay.
Yeah, calling it overhyped was pretty pointless. A better way of putting it is... overpriced. It just is not worth €14, not nearly. Even at half price I'd only recommend it to someone who knows they'll like that sort of game. ...but then again, I really didn't think much of the whole presentation, at least not as much as you guys apparently did. So I guess, that.

Oh, also, forgot to mention: why in the seven hells did the developers think that having the run (shift) and jump (space) keys so far away from each other was a good idea? Followed by not making controls configurable? It's just... ow!

MrBunsy
5 Jan 2011, 22:08
Oh, also, forgot to mention: why in the seven hells did the developers think that having the run (shift) and jump (space) keys so far away from each other was a good idea? Followed by not making controls configurable? It's just... ow!

I've not played it, but, uh, aren't they both really easy to use without moving your hand? thumb on spacebar, little finger on shift?

Akuryou13
5 Jan 2011, 22:35
Oh, also, forgot to mention: why in the seven hells did the developers think that having the run (shift) and jump (space) keys so far away from each other was a good idea? Followed by not making controls configurable? It's just... ow!.....those keys are rather convenient. they want you to be able to use one finger for run, another for jump, because if you used the same finger, it would be difficult to do both at once, and alternate whether the jump is on or off mid-jump, like you sometimes have to do. having run with the pinky also tends to make you not press it quite so much as if it were on a more powerful finger, so you're more likely to be cautious.

*Splinter*
5 Jan 2011, 22:46
.....those keys are rather convenient. they want you to be able to use one finger for run, another for jump, because if you used the same finger, it would be difficult to do both at once, and alternate whether the jump is on or off mid-jump, like you sometimes have to do. having run with the pinky also tends to make you not press it quite so much as if it were on a more powerful finger, so you're more likely to be cautious.

That aside, there's no real excuse for lacking customisable controls. And I'm sure the console versions didn't invent a 'pinky button' to encourage caution

Akuryou13
6 Jan 2011, 00:00
That aside, there's no real excuse for lacking customisable controls. And I'm sure the console versions didn't invent a 'pinky button' to encourage cautionwell that part's very true. they really should've put that in. just cause I like the controls as they are doesn't mean everyone will.

but they DO say in the intro to use a controller rather than a keyboard, so perhaps its our fault for not listening? :p

bonz
6 Jan 2011, 00:13
You can manually configure your controls by editing the buttonmap.cfg file.
But anyway, get a gamepad with an analog stick and the controls will get much, much better.

wigwam the
6 Jan 2011, 13:57
I left my controller at home because I thought I wouldn't need it.

Stuck in the hospital. Eventually you get desensitised to dying by landing on upturned syringes.

Thurbo
7 Jan 2011, 15:02
-Titan Quest (action RPG). It's very, very fun... for a while. But it has a bad tendency to get repetitive. It's complete online co-op is very fun though, and is really the big highlight of the game.

The online thing was the only reason why I bought this game, I'm not actually a fan of RPG's. But it's a really good game, agreed.

The cheaters can be annoying, though, really dead annoying. I joined such a player's game once, and my character levelled up instantly. Had to create a new character and restart the game. :(

SupSuper
10 Jan 2011, 16:32
http://i6.photobucket.com/albums/y237/supsuper/thekid.png (http://steamcommunity.com/id/supsuper/stats/SuperMeatBoy)

Akuryou13
10 Jan 2011, 21:19
http://i6.photobucket.com/albums/y237/supsuper/thekid.png (http://steamcommunity.com/id/supsuper/stats/SuperMeatBoy)congrats!!

MtlAngelus
19 Jan 2011, 07:58
So did anyone hear about Portal 2 having cross-platform co-op between ps3 and pc? And also including a free copy of the game on steam with the PS3 version?

How am I supposed to get mad at Valve for not releasing episode 3 when they do awesome **** like this? :c

Akuryou13
19 Jan 2011, 12:59
So did anyone hear about Portal 2 having cross-platform co-op between ps3 and pc? And also including a free copy of the game on steam with the PS3 version?

How am I supposed to get mad at Valve for not releasing episode 3 when they do awesome **** like this? :cno kidding! it's unjust!

bonz
19 Jan 2011, 15:38
Half-Life 2 Ep.3 is, in my opinion, already past its... half-life. *tadumchh*

Seriously, another year of waiting, and no one will be interested anymore, as even Duke Nukem will have been released then.
And to be frank, the concept of Half-Life (single-player, completely straightforward level design, hordes of alien enemies, no replayability whatsoever) was already going south since before the release of HL2 in 2004.
The Gravity Gun basically single-handedly saved the whole game. :p

SupSuper
20 Jan 2011, 02:25
It'll probably just be called Half-Life 3 and have some revolutionary new Source engine by the time it's released. :p

Akuryou13
20 Jan 2011, 04:18
It'll probably just be called Half-Life 3 and have some revolutionary new Source engine by the time it's released. :pwell god I should hope so! if it used the same engine it'd be way behind the competition.

MtlAngelus
20 Jan 2011, 05:17
Half-Life 2 Ep.3 is, in my opinion, already past its... half-life. *tadumchh*

Seriously, another year of waiting, and no one will be interested anymore, as even Duke Nukem will have been released then.
And to be frank, the concept of Half-Life (single-player, completely straightforward level design, hordes of alien enemies, no replayability whatsoever) was already going south since before the release of HL2 in 2004.
The Gravity Gun basically single-handedly saved the whole game. :p

LIES!
FILTHY LlES!!!

...

YOU LIEEEE!!!

bonz
20 Jan 2011, 12:40
LIES!
FILTHY LlES!!!

...

YOU LIEEEE!!!
Nope, the only lie is the cake.

Dix-Neuf
20 Jan 2011, 17:25
Half-Life 2 Ep.3 is, in my opinion, already past its... half-life. *tadumchh*

Seriously, another year of waiting, and no one will be interested anymore, as even Duke Nukem will have been released then.
And to be frank, the concept of Half-Life (single-player, completely straightforward level design, hordes of alien enemies, no replayability whatsoever) was already going south since before the release of HL2 in 2004.
The Gravity Gun basically single-handedly saved the whole game. :p
HL2's straightforwardness works really, I don't feel that the idea of a scripted first person shooter with no overworld nonsense or alternate paths is inherently outdated. you can always just replay it on higher difficulty settings or just because it's fun enough.

actually you could just add a somewhat L4D-esque co-op mode to it to since I guess that might spice things up
Nope, the only lie is the cake.
oh come on man why would you do that

Akuryou13
20 Jan 2011, 19:33
HL2's straightforwardness works really, I don't feel that the idea of a scripted first person shooter with no overworld nonsense or alternate paths is inherently outdated. you can always just replay it on higher difficulty settings or just because it's fun enough.I gotta say. the games with these linear story lines are the ones I go back and replay the most. the ones where you're given the option to play in a million different ways in some huge sandbox are the ones I just TELL myself I'll go back and play, but never actually do...

so yeah. I'm definitely with iguana here. the old formula still works fine.

SupSuper
20 Jan 2011, 21:40
Yeah at least in "linear shooters" you always have a clear goal in sight and motivation to keep on going through, sandbox is just "welp here is a game you do your thing" with collecibles/morals thrown in for ~*replayability~*.

bonz
20 Jan 2011, 22:12
Yeah at least in "linear shooters" you always have a clear goal in sight and motivation to keep on going through, sandbox is just "welp here is a game you do your thing" with collecibles/morals thrown in for ~*replayability~*.
Hmm, in games like Borderlands or GTA, I had plenty of things to do with the main story missions alone, not to speak of the side missions.

Having said that, in hindsight, most missions in GTA are very straight too.

MtlAngelus
21 Jan 2011, 05:59
If you want to have AWESOME fun, try beating HL2 without using the buggy. :p

Akuryou13
21 Jan 2011, 06:10
If you want to have AWESOME fun, try beating HL2 without using the buggy. :p.....you can DO that!? ew! that would take so long!

Dix-Neuf
21 Jan 2011, 11:52
Borderlands was fun but still seemed like it had its fair share of filler to me

while playing a game I often think "does what I'm doing now serve a purpose beyond padding things out?" and often the answer is "no". some people find this fun anyway but people can find ANYTHING fun, like doing the same thing over and over and over again in RPGs (even when the game clearly allows you to stop and go do something else) because 'they like seeing numbers go up' and grinding mindlessly is the easiest way to do so

Plasma
21 Jan 2011, 16:33
End of the world confirmed: May 8th (http://www.youtube.com/watch?v=1-b78TKZIyw).

bonz
22 Jan 2011, 01:21
End of the world confirmed: May 8th (http://www.youtube.com/watch?v=1-b78TKZIyw).
"Coochie-coochie!"
:D

God damn it!
The voice acting alone is worth every Duke sequel ever! :D

MtlAngelus
27 Jan 2011, 07:47
PSP2 is official now. It's just downright amazing.

Two analog sticks, huge touch screen, touch pad on the back too, and they claim it's as powerful as a PS3. Games do certainly look amazing on it, but I'm watching a low quality stream so it's very hard to make out details. Also a bunch of social networking features and stuff.

I'd say the most amazing feature of this thing is that developers can apparently very easily port game code from the PS3 to this thing. Basically, they can use assets already built for their ps3 games when making games for the PSP2, which I'm guessing will make developing games for this thing a freaking breeze for developers already making games on ps3. I'm excited.

It also seems like it will actually get plenty of support from third party developers.

No mention of price and battery life tho. It will arrive next holiday season.

edit: Oh and it'll have access to the PSP's library of downloadable games too.

They also announced a Playstation Store type thing for android phones, apparently their library of PS1 games will be available on it. :O

*Splinter*
27 Jan 2011, 10:59
Just saw the trailer for Motorstorm Apocalypse.

Worst trailer ever :(

I'm sure the game will be similiar to the last two though

EDIT: I mean the trailer thats on the PS store. The ones on youtube are slightly better, though still not exciting enough to be Motorstorm.
The PS store trailer makes it looks like PS2 graphics, which is surprising since the first Motorstorm looked more like PS4...

Plasma
27 Jan 2011, 12:25
Two analog sticks, huge touch screen, touch pad on the back too, and they claim it's as powerful as a PS3.
599 US Dollars, 599!

Really, it'd be really awesome if it wasn't for that you just know it's gonna cost a ridiculous amount to buy.

bonz
27 Jan 2011, 14:57
599 US Dollars, 599!
Ridiculous.
Ludicrous.
Laughable.

Shadowmoon
27 Jan 2011, 16:54
The release date and price wasn't even announced

CakeDoer
1 Feb 2011, 20:57
PSP2 is official now. It's just downright amazing.

...and they claim it's as powerful as a PS3.

No mention of price and battery life tho. It will arrive next holiday season.

They also announced a Playstation Store type thing for android phones, apparently their library of PS1 games will be available on it. :O

It is probably around 4-6 times less powerful than the PS3, it's just able to generate visuals close to PS3 quality because its screen resolution is half of 1080p. Battery life was said to be approximately 5 hours, though I don't remember where I read that and under what conditions it lasts that long.

The PSSuite was confirmed for WP7 and iOS as well.

Price, judging by the hardware, is a rough $300, taking into account that Sony've announced they'll make a loss at first, though.

No, the exact release date wasn't announced, but it's coming late Q4 2011 (in the US).

MtlAngelus
1 Feb 2011, 23:45
It is probably around 4-6 times less powerful than the PS3, it's just able to generate visuals close to PS3 quality because its screen resolution is half of 1080p. Battery life was said to be approximately 5 hours, though I don't remember where I read that and under what conditions it lasts that long.

The PSSuite was confirmed for WP7 and iOS as well.

Price, judging by the hardware, is a rough $300, taking into account that Sony've announced they'll make a loss at first, though.

No, the exact release date wasn't announced, but it's coming late Q4 2011 (in the US).

What I heard about battery life is that it will be comparable to the PSP's, but no hard numbers have been given.

*Splinter*
2 Feb 2011, 00:12
its screen resolution is half of 1080p.

540h ?

Plasma
2 Feb 2011, 02:13
Price, judging by the hardware, is a rough $300, taking into account that Sony've announced they'll make a loss at first, though.
Pfffft, no! Look, the PS3 alone is priced at about $300 (on Amazon.com). Now account for:
-One monitor
-Two trackpads
-Two cameras
-Portability
-The current PS3's price is after a LOT of production cost reductions that the NGS won't have
-Not being massive in size
-If it was actually comparable in price to the competitor's, Sony would've bloody said so!

MtlAngelus
8 Feb 2011, 07:40
Things might get epic pretty soon:

http://kotaku.com/#!5754563/dood-what-the-heck-are-you-wearing

Also, I hate kotaku's new layout.

Dix-Neuf
8 Feb 2011, 09:08
http://www.joystiq.com/2010/10/22/prinny-2-dawn-of-panties-design-contest/ I like how they stopped beating around the bush and finally admitted head on who their games are aimed at
as if the practically softcore porn official art was not enough