View Full Version : Most Accurate (Team) award
wormer1
16 Oct 2009, 22:20
Does anybody on this forum know how to get the "most accurate team" award?
I know how to get the other awards (except "Most Useless") almost every time I play. But i can only seem to get the "Most accurate award" at random, for different reasons.
So does anybody have any clue what triggers you to get this award?
robowurmz
17 Oct 2009, 10:40
I suppose a high shot-to-kill ratio for all members of the team would fit in somewhere.
wormer1
17 Oct 2009, 15:07
I suppose a high shot-to-kill ratio for all members of the team would fit in somewhere.
hmmmm.... i don't know, seems someone would get it every time they have banana bomb or donkey. But that's not the case. But maybe you are on to something.
Anybody else with some ideas?
Normally, it's the team who hit the most enemy worms per weapon used, regardless of damage done. So using explosives in crowded areas should do the trick.
I can't remember if shotguns normally count as one weapon used or two.
wormer1
20 Oct 2009, 03:43
:-/ I have tested both of these theories, and still can't get it constantly with any rhyme or reason. There has to be something very precise that triggers the award, like the other awards.
Anybody else have any input, or ideas?
MtlAngelus
20 Oct 2009, 09:04
You must be doing something wrong then. Most Accurate seems pretty self-descriptive. Most Accurate=Team with the most accuracy=Team with most Hits per Shot.
If the award is not showing up at all it could be because the number of awards is limited, or because you need a certain amount of accuracy to trigger it. If the enemy team keeps getting the award instead of you then you are not being accurate enough.
You must be doing something wrong then. Most Accurate seems pretty self-descriptive. Most Accurate=Team with the most accuracy=Team with most Hits per Shot.
He must? I don't think so. I believe it's more likely Team17 didn't use literal meaning and logic to code the rules to obtain the award.
Plus accuracy could mean hits per weapon used, or damage. I can claim that a grenade that does the maxium damage has more accuracy than one that hits more worms and does less damage because hitting the correct max damage spot takes accuracy.
I can claim that a grenade that does the maxium damage has more accuracy than one that hits more worms and does less damage because hitting the correct max damage spot takes accuracy.
Team17 never did it that way. Because it'd be stupid! Either it wouldn't be based on the maximum damage a weapon can do, in which case it's just a "Most damage done" award, or it would be proportional to the max damage, in which case using pretty much any super weapon would utterly ruin your chances.
And the fact that Team17 never did it that way.
MtlAngelus
20 Oct 2009, 10:01
@Yakuza: Accuracy normally has more to do with hits rather than damage. Damage usually gets it's own stat.
But yes there is the possibility that T17 used some obscure reasoning behind the award, but I doubt it's anything too complex or stupid. It's got to be one of the two: Either more hits per shot or more damage per shot, and it shouldn't be too hard to test both cases.
The fact that wormer1 thinks this:
hmmmm.... i don't know, seems someone would get it every time they have banana bomb or donkey. But that's not the case. But maybe you are on to something.
makes me doubtful of the logic he is using. You might hit a lot of worms/do a lot of damage with a single banana/donkey, but it does squat for you if you've been missing shots all over the place during the whole round. He seems to understand the given explanation as most hits/damage in a single shot, which is why I believe he's doing things wrong.
Team17 never did it that way. Because it'd be stupid! Either it wouldn't be based on the maximum damage a weapon can do, in which case it's just a "Most damage done" award, or it would be proportional to the max damage, in which case using pretty much any super weapon would utterly ruin your chances.
And the fact that Team17 never did it that way.
So you'd say it's stupid to claim that a head shot is more accurate than a torso shot? Accurate taking into account the goal is to kill.
(headshots generally do more damage)
MtlAngelus
20 Oct 2009, 10:24
So you'd say it's stupid to claim that a head shot is more accurate than a torso shot? Accurate taking into account the goal is to kill.
(headshots generally do more damage)
So if you make a headshot with an AWP, it's more accurate than making a headshot with a Glock, because you did more damage? Normally accuracy only takes into account the hit, it might also take into account the location of the hit, but it shouldn't take into account the damage, otherwise it's unbalanced when there are more powerful weapons available. But that's all irrelevant anyway, there are no such things as headshots in worms. The point is that it makes more sense, at least in this game, to keep Accuracy and Damage as separate stats, and it's how T17 has done it in the past.
So if you make a headshot with an AWP, it's more accurate than making a headshot with a Glock
I never said this, I'm talking about percentage of damage per weapon. 25 damage of a shotgun should be as accurate as 45 damage of a grenade because those two values are 100% possible damage per weapon, and thus, both 100% accurate shots on a single target.
This is my bet, I respect yours when you say it accounts hits, like using a minigun and landing all hits, as opposed to missing some of them. But even if Plasma decided to call my reasoning stupid, using all his insight he's completely missing the point, as usual, but I can live with it. You see, let's use this minigun example again: you shoot 100 bullets, by your reasoning, hitting all 100 bullets is 100% accuracy yes. Now, if the minigun lands all bullets, then it does 100% damage too right? So, same outcome of both our theories. Note I'm talking about weapon damage, the use of fall damage, land mines or land barrels shouldn't account to this. What you're basically saying is that a hit is accurate no matter how bad it is, like a 1 damage grenade. And I'm saying that an accurate grenade is that which hits the worm in the head for maximun damage, as opposed to a piece of land far away from him for 2 points of HP.
MtlAngelus
20 Oct 2009, 10:57
Yes that's a viable possibility and I guess it's up to the designer, really. It's just that in my experience it always seems to be tracked as hits per shot, even in some cases not considering more than one hit per shot (so it only tracks whether it hits or nor rather than how many units were hit, or how many individual bullets hit, for instance).
robowurmz
20 Oct 2009, 20:13
I suppose it all hinges on whether "accuracy" in this sense applies to the location of the shot; if it has been coded that a headshot gives more accuracy points, then that will be the key.
If not, then bugger it, I'm stumped.
Try headshotting the highest amount of worms you can, and see what you get.
wormer1
20 Oct 2009, 20:32
You might hit a lot of worms/do a lot of damage with a single banana/donkey, but it does squat for you if you've been missing shots all over the place during the whole round. He seems to understand the given explanation as most hits/damage in a single shot, which is why I believe he's doing things wrong.
When you play full wormage, most players use only banana bombs, donkeys, and holy hand grenades.
However you ALMOST NEVER see "most accurate team" award given in full wormage. "Most exciting" if using donkey, yes. But not most accurate. That's why I almost think both theories may be wrong.
Most time in full wormage, the round only lasts 4 moves! ne move for eachof the 4 worms killed.
robowurmz
20 Oct 2009, 21:31
When you play full wormage, most players use only banana bombs, donkeys, and holy hand grenades.
However you ALMOST NEVER see "most accurate team"
Exactly, because those weapons aren't really giving headshots. It must be something to do with gun-type weapons. Try a team using only grenades, and a team using only shotguns. See which one gets the award.
I don't actually know for sure, but I'd say it's this way:
You must be doing something wrong then. Most Accurate seems pretty self-descriptive. Most Accurate=Team with the most accuracy=Team with most Hits per Shot.
If the award is not showing up at all it could be because the number of awards is limited, or because you need a certain amount of accuracy to trigger it. If the enemy team keeps getting the award instead of you then you are not being accurate enough.
Emphasis on parts that I believe to be correct mine. Except it's hits per weapon used, not hits per shot [which would come into play with Shotgun, Longbow and the like]. Amount of damage done is most likely irrelevant as that would take quite a bit of effort and extra code to cover all the different weapon types, my instinct tells me.
But even if Plasma decided to call my reasoning stupid
I never said anything about your reasoning. I said having that method as an actual in-game reward was stupid. Buuut as usual, you jump the gun to get into yet another argument.
GG, next map.
wormer1
16 Oct 2010, 16:13
So I guess nobody actually knows huh? Or they don't want to share.
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