Muzer
13 Apr 2007, 19:21
It includes a review with Kelvin Aston of T17
Go out and buy it now!
Here's the How's It Shaping Up box (I couln't be bothered to type out the rest)
It's Worms and it's still in 2D - that in itself is a great thing. With these new additions though, and the fact that the developer (Yay! That must be Team17!) has embraced online play (WOOOOOOOOOT), it's hard to imagine this being anything other than the greatest Worms game yet.
And ther's also loads of screenies, including one showing quite a few weapons!
It's in a 8x4 grid as shown:
Zook Nade Shotgun Mine Prod Sheep Girder Para
HomingMissile Cluster Uzi Dynamite FirePunch SuperSheep JP rope
*blank* HHG* Boomerang** Magnet? DragonBall BuffaloOfLies?*** Blowtorch Skip
*Blank* Nana *Blank* SentryGun**** Kami *Blank* Drill Tele
The ones with question marks I'm not sure, cuz there either new, obscured or greyed out (delayed). The *blank*s are blank
*It looks a bit like one
**Confirmed in mag/review as well as on weapon panel
***Greyed out so it's really difficult to see
****Confirmed in screenie as well as on weapon panel
New features (I've only skim read so I'll edit this post with more)
Custom Flags
4P RANKED Online Play
New weps (see above)
Multiple worm skin colours
More speech banks and graves (though sadly not custom - yet)
Global Special events which can "completely change the [battle's] outcome" (no more info is revealed)
Download play (still)
Downloadable 1p demo
Six new landscape themes
Online modes:
Fort mode (just like the WA fort game and WWP fort game it seems)
Race mode (like RR, BR etc)
Deathmatches (trad.)
Anyway:
4P RANKED ONLINE PLAAAAAAAAAAAAAAY!!!!!! WOOOOOOOOOOOOOOOT!
And I think that judging from the screenies the map will be split accross the 2 screens, meaning that the minimap is gone! Nooooo! The teams are at the top of the top screen, the other HUD at the bottom of the bottom The weapon panel appears on the bottom screen and covers the whole screen (confirmed by seeing HUD at the corner of it)
Go out and buy it now!
Here's the How's It Shaping Up box (I couln't be bothered to type out the rest)
It's Worms and it's still in 2D - that in itself is a great thing. With these new additions though, and the fact that the developer (Yay! That must be Team17!) has embraced online play (WOOOOOOOOOT), it's hard to imagine this being anything other than the greatest Worms game yet.
And ther's also loads of screenies, including one showing quite a few weapons!
It's in a 8x4 grid as shown:
Zook Nade Shotgun Mine Prod Sheep Girder Para
HomingMissile Cluster Uzi Dynamite FirePunch SuperSheep JP rope
*blank* HHG* Boomerang** Magnet? DragonBall BuffaloOfLies?*** Blowtorch Skip
*Blank* Nana *Blank* SentryGun**** Kami *Blank* Drill Tele
The ones with question marks I'm not sure, cuz there either new, obscured or greyed out (delayed). The *blank*s are blank
*It looks a bit like one
**Confirmed in mag/review as well as on weapon panel
***Greyed out so it's really difficult to see
****Confirmed in screenie as well as on weapon panel
New features (I've only skim read so I'll edit this post with more)
Custom Flags
4P RANKED Online Play
New weps (see above)
Multiple worm skin colours
More speech banks and graves (though sadly not custom - yet)
Global Special events which can "completely change the [battle's] outcome" (no more info is revealed)
Download play (still)
Downloadable 1p demo
Six new landscape themes
Online modes:
Fort mode (just like the WA fort game and WWP fort game it seems)
Race mode (like RR, BR etc)
Deathmatches (trad.)
Anyway:
4P RANKED ONLINE PLAAAAAAAAAAAAAAY!!!!!! WOOOOOOOOOOOOOOOT!
And I think that judging from the screenies the map will be split accross the 2 screens, meaning that the minimap is gone! Nooooo! The teams are at the top of the top screen, the other HUD at the bottom of the bottom The weapon panel appears on the bottom screen and covers the whole screen (confirmed by seeing HUD at the corner of it)