PDA

View Full Version : Medieval Tales - Mission 10


bnd
24 Dec 2012, 11:11
hi,
how can i destroy the horseshoe? where do i have to lay down the mine?

Tnecniv
27 Dec 2012, 08:12
You do not need to destroy the horsehoe... just to move it !
Jump little worm, jump !

GBR
5 Jan 2013, 15:31
Hi! I can't beat this mission. I managed to throw down the horse shoe with a mine, but at the next step there is a bug (?). I place a mine next to the first flame box, but at the next turn the mine gets at the second flame box yet... If I detonate it, there aren't enough time to get back to cover from the second flame flacon and my worm dies... Could you help me how to beat this part of this mission?

Tnecniv
6 Jan 2013, 19:41
:eek: Don't read this if you don't want to spoil the solution of the mission : :eek:



From memory... you don't need to use mines nor for the horse shoe, nor for the next step (which I understood being the three-mines-traps-under-a-bottle-of-water).

You just need to detonate the mines from under them (by jumping) in the right order, to trigger the correct reaction, the order being : right, left, middle.