View Full Version : Game stucks a lot when playing against bots
kolomvos
24 Nov 2012, 07:09
What the thread title says :) It's really annoying though, since there is no other player to surrender and it always has to be me. :/ And of course I lose any weapons I've used plus 4 reinforcements..
This has happened with me some times too.
This is happening to me too. And where is Team17 in the Bugs & Technical Issues section? We report many possible bugs and get no response.
And where is Team17 in the Bugs & Technical Issues section? We report many possible bugs and get no response.
I answer you this...
While you're playing this game for free, they're working hard somewhere in England. They haven't answered you yet because they need an off time, huh!
ElBobbo
29 Nov 2012, 17:10
Thanks for the report guys, we're looking into a fix.
Thanks for the report guys, we're looking into a fix.
Well, you can, if nothing, make an AI auto surrender if idile (stuck) for more than 30 seconds?
Well, you can, if nothing, make an AI auto surrender if idile (stuck) for more than 30 seconds?
Wonderful idea, Towelie! :cool: :cool: :cool:
Have you guys noticed any improvements with the AI in the latest build of the game 0.185.00?
kolomvos
7 Dec 2012, 08:05
Have you guys noticed any improvements with the AI in the latest build of the game 0.185.00?
I'll go first
Before the new build enemy AI worms would use the baseball bat in many many many wrong ways :p I think the proper way to use it is to throw a worm into the water. Well, that almost never happened.
AI would throw bananas at themselves :D
AI uses max power waaaaaay to often, even in close range.
In the new build: All the above, although overall it feels a bit improved :p I think they've learnt how to use the baseball bat properly (from what I've seen so far) :D hope it helps :)
Edit: AI is still hillarious!
Edit 2: Baseball bat is still used in a wrong wrong wrong way
well, they still fail when use bananas or HHG, under or overpowering, but from time to time they even hit something :P Also, still failing on use of dynamite, but last nite I saw an great shot from mid distance when AI finished my worm with cluster, that was pretty impressive :)
Still, when game stuck, they never surrender :\
Thanks for the reports guys. Not sure that the AI will be able to surrender when the game gets stuck as it might mean a crash, but I'll investigate it. Obviously, the best scenario would be that it wouldn't get stuck and have to crash! But as I said, we'll look into it.
The do still seem to use the Firepunch way too often....but over all I'd say there has been an improvement.
ok, nice ;) On random online games I can barely say now if its another player or AI ;) They started thinking, so now will more likely kill your worm if on shore, instead to firepunch it in opposite direction :D Nice work guys :)
The do still seem to use the Firepunch way too often....but over all I'd say there has been an improvement.
Sometimes they seem to aim so precisely it's scary (specially with bananas or HHG), so I like the fact that they might overuse the firepunch as they don't have to worry about coins and it gives us the chance to even up the game...idk
ElBobbo
18 Dec 2012, 17:50
Thanks for the feedback guys. We're continually making changes and improvements tot he AI so your feedback is very much appreciated.
Towelie
30 Dec 2012, 05:21
Every time game stuck when playing against AI, there is launch sound first (like when your launching bazooka or a grenade or so) on AI's turn, but playing worm is not launching anything and then it stucks...
vBulletin® v3.8.6, Copyright ©2000-2013, Jelsoft Enterprises Ltd.