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View Full Version : Spawning close together


Neat
19 Nov 2012, 11:29
I'm sorry, I know there is the option to turn on place worms, so you never have to put your worms close together, but why is it in the default random position thing to put your worms really close together? By default it should have them at least some distance from each other to balance the game. Having your worms tnt distance from each other at the start of the game isn't even fun on random positions, it just wrecks the game.

IlikeFARTS
23 Nov 2012, 05:53
but dude, now you're taking away from the way it's been for years. i appriciate the 'random' drop for the sake that it is WAY faster and anybody can get a bad spawn. let us not forget.... you only need one worm to win, just pray you saved a scientist.:cool:

Neat
24 Nov 2012, 12:38
I'm aware you only need one worm to win, but i'm pretty sure in other worms games the computer was far less harsh in where it put your worms, it wasn't completely random. It's not hard to determine that theres a worm on your team close to that location, so don't put another one there. It just makes much more sense. Obviously worm placement is for serious games but random worm placement is pretty frustrating altogether because of this.

IlikeFARTS
25 Nov 2012, 23:39
Well, my only other suggestion would be to keep teleport in 'ON' and instead of your normal 'A' drop (for xbox live), instead I enjoy pressing the 'B' button. When you do this you get 2-3 seconds(don't know exactly how long) to run and or jump. If the spawn is a bad one at least you have a chance to run for it..or a wall. This is also similar to dropping next to a mine, when you get a 3-4 second run, or at least you get enough time to take/make a jump into the crater that is created from the opening in the environment. Hope this helps aid in your fun. :cool: