chaos58
21 Oct 2012, 01:02
Nowadays challenges are geared to money spending or achieving them just by playing really long time.
Why not make them relevant in games? For example, I would like a goal in the game to put enemies in the watter with a shotgun, or taking 50 energy just by the use of a hand grenade.
Why not make them relevant in games? For example, I would like a goal in the game to put enemies in the watter with a shotgun, or taking 50 energy just by the use of a hand grenade.