View Full Version : Loads of questions and suggestions
chaos58
23 Aug 2012, 17:43
1. How do I change the names of my Worms?
2. Will there be an option to change the sound theme of my worms?
3. Gold coins in the game should follow gravity if the idea is to pick them up.
4. Why does the game end on health? Why isn't the water level rising? Or going into sudden death mode?
5. The top menu with help and inbox should be accessible even in full screen mode. Even if it means going out of full screen mode. I find full screen mode most convenient because it minimizes the amount of scrolling since the FB GUI is not present.
Engrtiocs
26 Aug 2012, 11:34
1. How do I change the names of my Worms?
You can change the names of the worms on the equip screen. ;)
1. Click the little helmet icon to equip item, you can click the green bar above the worm to rename the currently selected worm.
2. I'd like to see this aswell, having all the voice themes helps mix up the team style a bit between players.
3. The problem there is that coins and XP can fall in to the water, I think it's ok as it is currently.. though it's not very clear if you get extra XP/coins by collecting them quickly or if you just let them collect automatically do you get the same?
4. This is a social game intended to bring in some non-worms fans and as such the games play quicker. I would like to see options in the future to add some of the more classic features though like perhaps you can set your game to longer rounds and play to the death etc..
5. Don't really think this is necessary, I never go in to any of the other tabs unless I have items or revenge notices and then I only click on those when first loading up the game.
1. What Bytrix said :)
2. There will. But when, I can't say ;)
3. True they don't follow gravity (and don't want to disappear into the sea). Note - you will always earn the same XP & Coins whether you collect them or leave them to be automatically collected.
4. Also what Bytrix said, but can't confirm if/when such additional features may come over time ;)
5. Full screen mode is a Flash thing (the Flash app takes over the screen, and in fact performance tends to be better, particularly on some machine specs). The top tabs are part of the HTML framework that houses the Flash app (and there are various reasons for this approach), so these have to disappear when in full-screen mode. As such, you'd have to press a button to get back to them, so it may as well be the Esc key or the screen mode button (as it currently is).
Thanks for the clarification on #3 JLo. I thought that was the case but I think it would be good to perhaps allow a player to collect a few extra XP points or coins if they collected them while the sprite was shown larger.. it adds a bit of something to do while watching the other person play their turn and you can get a few extra points at the same time...
One question. When i win a duel, do i get an experience/gold bonus? or only experience/gold from accuracy, worm damage and land damage? if i don't get a bonus... why not? :)
Are you asking why you don't get some points simply 'for winning'? I don't really see that as an issue since if you've won you've likely scored higher on atleast 2 of those 3 categories on the scoring anyway (and also done more damage in the game and collected more XP for that damage inflicted).
ok. it isn't a big issue but sometime it happens that i win with +100 hp and more but i get only 50. A little frustrating xD not so much but a little xD
Here's a post from another thread guys. Hopefully this will help with your worries! :)
Ok, done!
Instead of getting 102 Coins for killing each worm, the next version will do this....
Kill 1st Worm: 50 Coins
Kill 2nd Worm: 150 Coins
Kill 3rd Worm: 300 Coins
Kill 4th Worm: 500 Coins
There will also be a special achievement for killing all 4 enemy worms in one turn.... coming later ;)
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