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Roboslob
1 Dec 2010, 06:05
I have come across a couple glitches with the PSP version of the game, if anyone else can confirm them, or add more that would be great.

Firstly, every single time I use the "bunker" from the war room, nothing happens, the game acts like it placed a bunker, but actualy it's a big empty space.

Secondly I am unable to place more than one accessory on my team at a time, if I put a hat on first, then try to add a mask, only the mask shows up. Same goes for any combo, only the last selected item shows up.

I'm assuming if course that you don't have to unlock the ability to use multiple accessories.

I'm not sure if this is intentional or not, but in the team preview screen, worms and graves are about the same size, but in game the graves are considerably larger than the worms, which looks odd.

I am currently running OFW 6.35 on a psp 2001, piano black.

WormyKoopa
1 Dec 2010, 12:11
I got some more

-The lava in the underwater level has an ugly green tinge when raised a certain height.

-Selecting the edit team option while having less than 4 worms from the versus screen causes X number of worms to have seemingly blank names in the player edit screen and goes away if you hit the edit button again with all 4 worms.

-? Probably just me, but the Chemical Theme seems to like crashing my PSP on occasions, most noticeably in one of the single player missions, none of the other themes have given me this.

-? No Airstrike Cluster Upgrade!

- Dud mines will sometimes get stuck on a worm and of course explode when moving for too long.

I am running official firmware as well

Also the bunker is supposed to be a big empty space ;)

Thurbo
1 Dec 2010, 16:32
Uh, none of these glitches are in the Wii version... so they seem to differ a lot more than I thought.

I've a long list of glitches listed somewhere on the Team17 facebook site (for the PSP demo, however most of the bugs didn't get fixed)

@Roboslob, right after the first trailer I asked Team17 several things about customisation options for W:BI. They told me using more than one equipment on your Worms was NOT possible. That surprised me too, considering some of the CPU controlled teams in the singleplayer did use two or even three equipments (hat, mask and back).

They didn't inform me about why they limited the player's creativity in this category.

WormyKoopa
2 Dec 2010, 02:57
Uh, none of these glitches are in the Wii version... so they seem to differ a lot more than I thought.

There it is! Wii version has less content, but less glitches

PSP Version has more content, and more glitches.

Roboslob
2 Dec 2010, 04:20
Well that is dissapointing, and doesn't make any sense, since either the PSP or Wii should be able to handle three extra sprites per worm.

Thurbo
2 Dec 2010, 14:16
...and the game even proves they do! Some of the mission bosses, the dummies and the "chief of staff" (the dude that leads you through the tutorial and answers questions) wear more than one clothing. Therefore it makes no sense at all the player can't.

Wormy34
14 Dec 2010, 02:13
I have another glitch, whenever I get a blue crate I cannot use it for my weapon even though I'm sure I got it. I think this is what's happening to WormyKoopa. It happened with my Projectile and strike.

WormyKoopa
14 Dec 2010, 12:09
Darn, at least I'm not the only one experiencing missing upgrades, good thing I'm getting the wii version later today.

another obvious glitch in the PSP version is that Spaces in worm names are not allowed, so because one of my worms is always Boggy B, it has to be either BoggyB or just Boggy.

Wormy34
15 Dec 2010, 00:53
And how are we supposed to know who is in what? Its hard to find a game with someone online.....

Wormy34
15 Dec 2010, 03:19
Oh and Koopa I just got the strike cluster, its in the snow boss level.

WormyKoopa
15 Dec 2010, 12:07
Oh and Koopa I just got the strike cluster, its in the snow boss level.

Thanks, now I know when to expect it ;), now that I started a new file

Thurbo
15 Dec 2010, 20:34
I'm planning to get the PSP version... I wonder, is the glitch with the second (usually blue) team in multiplayer, that always gets the first turn, still in? It annoys the hell outa me in the Wii version.

Apart from that, the Wii version has delightfully few bugs :D

Wormy34
15 Dec 2010, 22:46
The multiplayer glitch is still on it but in tactics red goes first, but yes blue goes first in multi. The psp version is awesome. I for some reason, dont have much glitches.

WormyKoopa
16 Dec 2010, 01:58
I'm planning to get the PSP version... I wonder, is the glitch with the second (usually blue) team in multiplayer, that always gets the first turn, still in? It annoys the hell outa me in the Wii version.

Apart from that, the Wii version has delightfully few bugs :D

I can see, I got the wii version yesterday, looks alot better, no greenish lava!:)

Thurbo
16 Dec 2010, 04:25
I can see, I got the wii version yesterday, looks alot better, no greenish lava!:)

How come the graphics look a lot worse on the Wii in my opinion, pixelated and blurred? :p What do you think about the lack of soundtracks and movies? I SO hate that.

WormyKoopa
16 Dec 2010, 04:52
How come the graphics look a lot worse on the Wii in my opinion, pixelated and blurred? :p What do you think about the lack of soundtracks and movies? I SO hate that.

The lack of a soundtrack is painful, I have to run both the psp and wii versions at the same time :(.

Thurbo
16 Dec 2010, 19:45
[...], no greenish lava!:)

Hang on. Greenish lava...? Does that mean they also made the lava transparent?! Oh my. Outrageous.

WormyKoopa
16 Dec 2010, 22:12
Hang on. Greenish lava...? Does that mean they also made the lava transparent?! Oh my. Outrageous.

yes, all the colors of water have a slightly different color when raised above a certain height, usually a darker color gradient. The lava in the psp version seems to accidentally use the green gradient from the chemical plant's water, meaning its orange on top, then quickly fades to green. Unless the psp version's lava has a different mineral content :D