View Full Version : Quitter Issues (can't these suckers just die out for Glod's sake)
Well it's a little better than in OW2. You wouldn't lose your rank if someone quits on you, but you wouldn't get the win either.
That's pretty frustrating, especially in Tactics. Not only that you rarely find any opponents there (I've been searching for ages and found only two matches yet), if your enemy quits you don't get the Tactics you've chosen to play for.
All in all I can only lose my stuff when I play this mode: If I win, my enemy quits and I recieve nothing, if I lose, I lose one of my Tactics... except I quit myself. Hah, hah.
Like this, Tactics is useless, and it was the only mode I wanted to play this game for... now I really couldn't have been more disappointed with Battle Islands. What a sad, sad week.
I think if you quit out of a game, any island component that was played for from your island got taken off you. This is pretty punishing to say you could have up to 3 pieces taken off you if all other players had chosen something off your base. So i wouldnt advise quitting. Are you saying this doesn't happen?
Also, isn't this game meant to be out tomorrow?! You guys got it reeeeeal early...!
Roboslob
25 Nov 2010, 21:10
Also, isn't this game meant to be out tomorrow?! You guys got it reeeeeal early...!
Which would explain why you're having trouble finding people online. Plus Worms is almost a niche game, at least here anyway.
Which would explain why you're having trouble finding people online. Plus Worms is almost a niche game, at least here anyway.
Well... If online is similar to OW2... When we tried to set up 4 players matches using Wormetti's chat, it required 30 till 60 seconds for our DS' to find each other. In games like Mario Kart it also takes ages to find people... NintendoWFC simply is not too stable and fast.
But apart from this, if all the opponents in Tactics I find quit... it's frustrating to play and play and play to gain some more nice Tactics, and no game ever comes to an end...!
Why don't we get the win if our opponent quits, at least? I know this was discussed a lot for Open Warfare 2 but I just can't understand it.
Not cool. Today people quit like crazy, and when they do I neither get any points nor my well-deserved tactics.
Even worse, I've just played DANIEL... you know, the guy sitting at spot one with over 2500 points (points of second place only over 1500, btw).
I'll get it straight, he acts like a noob. First two turns waisted using a blowtorch, in the end he had a single worm with 16 energy left while I spared three worms.
...and then he quit.
I just feel punked by those guys: They got nothing to do in real life and play this game all day and night (and therefore climb up the rankings just like that), and should they lose they quit, keep their points and I come away empty-handed.
Why do you make it so easy to quit without being punished? I just don't get it. You could at least hand over some points to the winner.
Yeah, that really sucks, I got 0 points after winning 3 matches!
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