PDA

View Full Version : worms @ 3 x lcd?


duniek
26 Jan 2010, 02:03
Hey
I was suprised about new edition of worms armageddon, I can set 1680x1050 res :D, so I want more, and I decided to put two 22" lcd
and I had 3360x1050

BUT, I want more and want use 5040x1050 res for 3x lcd (2x lcd setup is annoying, and i have status bar, between bezels

any possibilty to run it @ 5040x1050?
http://img685.imageshack.us/img685/6087/worms1.jpg

SgtFusion
26 Jan 2010, 09:34
Do you mean you have Worms: Armageddon - New Edition? That's a pirated version of W:A. If you have that version, you will get no support here.

duniek
26 Jan 2010, 15:10
Do you mean you have Worms: Armageddon - New Edition? That's a pirated version of W:A. If you have that version, you will get no support here.

i have normal w: a and wwp
but cant change res :(

new editon is the best for me now

CyberShadow
26 Jan 2010, 17:18
That's because you haven't installed the official Beta updates. "New Edition" doesn't add any functionality, did you really think that you should thank pirates for the high resolution?

When you have a problem with your game, you run to your pirate torrent tracker instead of the official game web site?

Shame on you.

lDarKl
26 Jan 2010, 17:48
Look, they can search for Worms Armageddon on torrent sites but they can't read the official (and much more legal) patch log. Just wow. :D

duniek
26 Jan 2010, 18:11
That's because you haven't installed the official Beta updates. "New Edition" doesn't add any functionality, did you really think that you should thank pirates for the high resolution?

When you have a problem with your game, you run to your pirate torrent tracker instead of the official game web site?

Shame on you.

I don't use torrents or that kind of stuff, i just want hi-res in game, dont want use old school 800x600 :(
so i use armageddon NE

anyway

if I can run 5040x1050 in wwp or regular armageddon, pls let me know how i shouuld do that

lDarKl
26 Jan 2010, 19:11
Are you even reading what CyberShadow's writing? It's not thanks to the pirated version that you can use high resolutions. You can install the game from your CD (legal), apply the latest beta patch (legal) and play on high resolutions. But yeah, piracy seems to be the way to go...

raffie
26 Jan 2010, 20:41
Hmmm, never knew that was possible, I have a dual screen setup, but no option to run wa in both screens, I guess they would both have to run at the same resolution? Wich mine don't incidently, one is 1680x1050, the other is 1920x1080

duniek
26 Jan 2010, 23:04
Are you even reading what CyberShadow's writing? It's not thanks to the pirated version that you can use high resolutions. You can install the game from your CD (legal), apply the latest beta patch (legal) and play on high resolutions. But yeah, piracy seems to be the way to go...

aaaah thanks
I will try do that tommorow :D

SlyGen
29 Jan 2010, 04:06
I looked on wikipedia, worms2d, and google-- I couldn't find any detailed info on WA:NE. What the hell is it? What makes it "new", rather than just regular pirated W:A?

SgtFusion
29 Jan 2010, 08:47
Worms: Armageddon - New Edition is a pirated version with Beta Update v3.6.28.0 built-in. Most of the others have been pirated from version 1.0 (as far as I know).

lDarKl
29 Jan 2010, 10:33
Yes, and what makes this "New Edition" so great is that you can't update it to the latest version of WA which is 3.6.29.0 (and I guess neither to future versions).

franpa
29 Jan 2010, 13:09
Nono, the thing that makes it different is the fact that you get scanned images of NINJAS! included :)

SlyGen
29 Jan 2010, 21:43
Ah, so it is compatible with the others. I guess that's why nearly everyone I play with only has 3.6.28.0 .

CyberShadow
29 Jan 2010, 22:10
Nono, the thing that makes it different is the fact that you get scanned images of NINJAS! included :)
Nono, you're confusing it with WA:CE (Custom Edition) ;)

franpa
30 Jan 2010, 03:42
Seriously?!?? That just made New Edition that much more lame to me ._."

b1llygo4t
30 Jan 2010, 07:23
Shame on you.

shame on developers who cant top or maintain a 10 year old game. in this day and age of gaming, who that remembers W:A would expect it to still be sold? what kind of advertising does team17 do for W:A? i bet piracy has made more money for W:A then zero advertising alone.

lets not forget how the updates began happening.

team 17 has had numerous chances to port and continue W:A even now (http://www.open-pandora.org/)2 (www.xbox.com)3 (http://www.us.playstation.com/PSN)4 (http://www.apple.com/itunes/)

so mabe the maintainers of this forum should sticky a thread labeled "if you have an illigaly obtained copy of W:A click here" otherwise piracy over a ten year old game will be the bane of all your existences

thomasp
30 Jan 2010, 11:08
so mabe the maintainers of this forum should sticky a thread labeled "if you have an illigaly obtained copy of W:A click here" otherwise piracy over a ten year old game will be the bane of all your existences
Well, information about the pirated version of the game is contained in a sticky thread called "Please Read Before Posting" (http://forum.team17.co.uk/showthread.php?t=36397) in the WA Support forum, which is linked from a sticky in this forum.

GreeN
30 Jan 2010, 13:28
All games seem to die at one point or another. The only thing keeping W:A alive is the (very small) community, the current part-time developers and of course, the anticipation of the former, for future developments from the latter. T17 may have left this game in what appears to be the dark, but they're doing no different from any other company; out with the old, in with the new. But legally allowing voluntary developers to continue (and distribute) work on the game at least shows a little more consideration, that some (or most) other companies seem to lack.

According to the WormNet Stats (http://stats.worms2d.info/), users playing (online) with one of the most recent two updates have been increasing steadily over the last 3 years. This can only mean that all those players with lower versions have updated their game, or have stopped playing online. Obviously, there is no useful information we can gather from those who stopped playing, but the rest of the players apparently recognised the advertisements in WormNet or elsewhere, and decided to update their game (whether illegally or not). Of course, there is no way to tell how many originally pirated versions of the game have been included in these stats, but the point remains nonetheless, even if we are not aiming to help those who continue to choose that particular method of acquisition.

I suppose there wouldn't be any harm in creating a google-search friendly thread or something similar for people in duniek's position. In fact, I imagine there's plenty of players who are completely oblivious to the attention W:A has received over the years. But all you can really do for a game in this position is to express the value of the community which is built around it and to also show that these updates are FREE and MUCH more helpful than anything you'll find on a torrent site.

The blame is not to be put on T17's shoulders, nor directly on those who encourage the piracy of the game, but it is that of those who ignore or disregard the help that they are readily given.

duniek
30 Jan 2010, 16:52
WA I bought for about 5euro or less in classic edition of games
only reason i download WA : NE
Is widescreen support, and I didnt know team17 is updateing very OLD game by new patches

anyway on any version i cant play 5040x1050?:(

Explorer
31 Jan 2010, 00:18
WA I bought for about 5euro or less in classic edition of games
only reason i download WA : NE
Is widescreen support, and I didnt know team17 is updateing very OLD game by new patches

anyway on any version i cant play 5040x1050?:(


Run "regedit.exe".
Look in the key HKEY_CURRENT_USER\Software\Team17SoftwareLTD\Worms Armageddon\Options
Edit the value "DisplayXSize" and "DisplayYSize" which are seen in the right side of the screen.

DisplayXSize = 0x000013B0 (5040)
DisplayYSize = 0x0000041A (1050)

duniek
2 Feb 2010, 00:04
Run "regedit.exe".
Look in the key HKEY_CURRENT_USER\Software\Team17SoftwareLTD\Worms Armageddon\Options
Edit the value "DisplayXSize" and "DisplayYSize" which are seen in the right side of the screen.

DisplayXSize = 0x000013B0 (5040)
DisplayYSize = 0x0000041A (1050)



sorry
not work in any version :(

Explorer
2 Feb 2010, 05:19
sorry
not work in any version :(

Well, well, well. How did you make it work in WA:NE?

[http://worms2d.info/Worms_Armageddon_ReadMe_%28English%29/v3.5_Beta_1_Update]
Resolution modes up to 1920×1440 are now supported (dependant on video driver / hardware capability). (introduced in v3.5 Beta 1)

How did you make the resolution larger than 1920x1440?

MihaiS_v4
2 Feb 2010, 13:18
any possibilty to run it @ 5040x1050?

Since no one is giving you a solution and you constantly keep whining, do the following:

Install VMware Workstation (http://www.vmware.com/products/workstation/), spread it across 3 (or 10 screens) and run W:A within a virtualPC.

I tested it on 3x24" screens (each at 1920x1200).

You can virtually run W:A at any resolution. (http://forum.team17.co.uk/showthread.php?t=39509)

Or just get your 3rd screen and span the desktop (monitors need to have the same color depth settings and refresh rate). Extending won't help, unless you use a virtual PC.

snowdog
2 Feb 2010, 16:39
To be fair, Team17 has partly contributed to the piracy issues themselves.

The legit version ( correct me if I'm wrong) moans about the cd, who on earth uses cd's these days ?
Many people don't know about the beta patches, and think the original WA doesn't work on modern OS-es, therefore, when they see new edition on torrent sites with NFO's stating that you can play online and how it works in xp/vista/7, they download that instead. Finally, when you google ''worms Armageddon patch'', you get to http://wormsarmageddon.team17.com/main.html?page=supp&area=patch, with only the old v3 patch, rather than the beta updates, this caused a bit of confusion for me when searching for the correct patch.
Most people also have no clue that the multiplayer is still active and working and were like Oo on a forum I usually go to when I told them I regularly play it online. Also, why on earth did you guys decide to add all the new features to arma instead of WWP, many still believe WWP is genuinely the better/most featured game out of the 2.

How about releasing (the latest beta version of) WA on steam for a tenner (€) or so, with proper documentation about the multiplayer and the OS-es it works on, and instructions how to fix issues if they arise ( close explorer.exe and anything ''always on top'' for vista/7 if the color issue pops up). I'm willing to bet the sales will shoot up and that a smaller percentage of people will have the pirated version.


Want to sell some games? Then learn what pc gamers actually want, and what they are willing to pay for. We don't want to have a ****ty cd check, we want to download our games on stuff like steam and not have to worry abotu ****ty DRM which doesn't do anything but to inconvenience legit users.


EDIT: Sorry for ranting, but I just don't understand how in 2010, you can expect people to buy games which require the CD in to work, and are surprised by the amount of piracy or cracks.

duniek
3 Feb 2010, 01:04
Well, well, well. How did you make it work in WA:NE?

How did you make the resolution larger than 1920x1440?

I tested both versions and both versions work now, but dual, anyway I know how run it withoiut any paying with software stuff

desktop must be EXTENDED to 5040x1050 (I dont have 5xxx radeon now whcih support 3 displays, so i tested it on 9600GT, and when I have dual view I have only 1680x1050, with extended i have 3360x1050 - so its preety obvious, i dont know I didnt check this earlier)

Since no one is giving you a solution and you constantly keep whining, do the following:

Install VMware Workstation (http://www.vmware.com/products/workstation/), spread it across 3 (or 10 screens) and run W:A within a virtualPC.

I tested it on 3x24" screens (each at 1920x1200).

You can virtually run W:A at any resolution. (http://forum.team17.co.uk/showthread.php?t=39509)

Or just get your 3rd screen and span the desktop (monitors need to have the same color depth settings and refresh rate). Extending won't help, unless you use a virtual PC.

thanks I will check out it @ weekend if i have free time

*any screen shots :D?

Explorer
3 Feb 2010, 05:49
The legit version ( correct me if I'm wrong) moans about the cd, who on earth uses cd's these days ?
Yes, there are. Most video game consoles—including Wii and PS3—use discs, don't they?
If you wish to play WA without CD, make a CD image (http://worms2d.info/Nocd).

Many people don't know about the beta patches, and think the original WA doesn't work on modern OS-es, therefore, when they see new edition on torrent sites with NFO's stating that you can play online and how it works in xp/vista/7, they download that instead. Finally, when you google ''worms Armageddon patch'', you get to http://wormsarmageddon.team17.com/main.html?page=supp&area=patch, with only the old v3 patch, rather than the beta updates, this caused a bit of confusion for me when searching for the correct patch.
That's a good point, people might confuse "patch" and "update"s. I guess Team17 should make a notice that the patch is outdated and installing the beta update is recommended.

Most people also have no clue that the multiplayer is still active and working and were like Oo on a forum I usually go to when I told them I regularly play it online. Also, why on earth did you guys decide to add all the new features to arma instead of WWP, many still believe WWP is genuinely the better/most featured game out of the 2.
Read this sticky thread (http://forum.team17.co.uk/showthread.php?t=27160).

we want to download our games on stuff like steam and not have to worry abotu ****ty DRM which doesn't do anything but to inconvenience legit users.
Quoting Franpa's post: (read below)
I doubt it would be hard to make a program that analyzes the contents of any discs in optical drives disc to determine what version it is and to then search the local hard drives for WA.exe unless the user specifies a path.

The whole thing (except the need to download and run the exe) could be automated.

The no-cd Blizzard incorporated has nothing to do with piracy, it doesn't increase or decrease it since it was always only protected by a CD-Key that requires server side authentication in order to play online. There never was any server side checks for offline play. People exploited this for online play by playing over LAN with Hamachi (simulating a local network through the internet) avoiding the server side checks. Blizzard is countering this by adding server side checks to LAN mode in Starcraft 2.

MihaiS_v4
3 Feb 2010, 06:19
*any screen shots :D?

Rest assured, I won't die if you do not believe me.

duniek
3 Feb 2010, 13:09
Rest assured, I won't die if you do not believe me.

nah
only wondering how it looks :D

my radeon will be here in next 10 days :(

Extremist2
4 Feb 2010, 04:47
There is a solution to the pirating of WA, and the small community as well.

Obviously, the server can detect what update version you have, right? Surely it can be changed so it detects certain information that only exists in pirated editions, right? And then the server can display a message telling the people using pirated editions to buy the game, right?

As for the small community, tell Team17 to change their official WA site so it no longer features the 3.5 patch in a noticable area, but does feature both the latest update and a link to the store where you can buy the game! Simple! And maybe also a small rewrite of WA's Wikipedia article to increase mention of how the community is still around?

Seriously, why does CyberShadow, or any of the other regulars/contributers on here, never give any simple answers to the most pressing questions? :confused:

Explorer
4 Feb 2010, 06:21
Obviously, the server can detect what update version you have, right?
Yes, however, it's useless. A hacked client (or snoppers) can disguise these information.

Surely it can be changed so it detects certain information that only exists in pirated editions, right?
No, you should ask:
"Can it be changed to detect certain information that only exists in legal editions?"
Detecting those pirated infos are pretty useless since pirates can change them or remove them easily.

So my comment is: You know too little about piracy.

Extremist2
4 Feb 2010, 07:46
^ You're talking about the people who make these stolen programs available. I'm talking about the end users. And they will use whatever is easiest for them. That will be the current "New Edition" for some time to come, because it is the most seeded, and therefore the quickest to get.

Flag it on the server, and bob's your uncle. :cool:

Explorer
4 Feb 2010, 08:10
You're talking about the people who make these stolen programs available. I'm talking about the end users. And they will use whatever is easiest for them.
Why don't you say something like "People - like me - are often confused about the New Edition and whether it is pirated or not."?

That will be the current "New Edition" for some time to come, because it is the most seeded, and therefore the quickest to get.
Such saying will make people assume that you are a pirate, somehow.

EDIT: I mean no offense.

Extremist2
4 Feb 2010, 08:54
Eh? I'm trying to prevent piracy. I use the original Microprose disc, and I can provide whatever proof you need. I talk like I know stuff about piracy because I have used torrent software before for other things.

And I think the people who are stealing the game know that they're stealing it. They come on here asking for help believing that they can get away with it. You show them the official store, and they'll ignore it, because what they have is good enough for them.

Action must be taken.

bonz
4 Feb 2010, 10:56
Can't detect between an original CD and a mounted image, AFAIK.
And those images are widely available as torrents.

Fortunately, pirates seem to prefer the words "new edition" much more, and unknowingly label themselves as pirates whenever they post an error log which contains incriminating file path names. ;)

franpa
4 Feb 2010, 12:30
They could do numerous different types of EXE hash checks and compare the results online with a official EXE files hash's etc. (best approach afaik, minimal bandwidth required)

Or every time you login, upload the games EXE to the server where its binary code is then scanned and validated. (worst approach, most bandwidth required, but the most reliable approach at determining if the player is a pirate!)

GreeN
4 Feb 2010, 14:16
I'd be pretty confident in saying that T17 will never add any such security feature to the game. It seems pretty obvious already that they've left this game to live out the rest of its life on its own.

As for Cyber and/or DC, they're under absolutely no obligation to add any such features, nor would it benefit them personally in any way.

Maybe we can elect a new worms Hitler and shut down with a purist regime against pirates in our community.

Extremist2
4 Feb 2010, 20:35
Well, good. My ideas haven't been shot down in flames.

Usually, whenever I speak my mind on a forum, no good comes of it... :(

Chandler
5 Feb 2010, 01:57
Well, good. My ideas haven't been shot down in flames.

Usually, whenever I speak my mind on a forum, no good comes of it... :(

If you are thinking yourself that "no good will or ever had comes of your mind as you would have thinked in a forum", maybe you should think twice (or maybe more if needed) what is the real problem before posting..

Asking a stupid question that google could have learnt you there, or reading the already solved questions here ??
The jpeg avatar that could reflect a first advice (seems like a noob trying to rope for the first time in a big rr...), same as the nick used ?

Tips, not a free flaming ;p
Take it for free

b1llygo4t
5 Feb 2010, 19:31
flaming troll is flaming. +1 for exe hash checks

franpa
6 Feb 2010, 04:14
Yeah, just compute a CRC32, MD5, SHA1 etc. hashes as any higher ones will probably stall the game for an extended time frame on weak CPU's ._.

snowdog
19 Feb 2010, 17:10
Yes, there are. Most video game consoles—including Wii and PS3—use discs, don't they?
If you wish to play WA without CD, make a CD image (http://worms2d.info/Nocd).

Those are consoles, not a pc. Just because console kiddies accept using optical media, doesn't mean pc gamers do, I know I can make an image, I rather use a crack though as it's easier. Visit any known hardware forum ( eg. overclockers), then the gaming section, and you'll see many people saying they crack games even though they legally own them, just to get rid of all the DRM rubbish.



That's a good point, people might confuse "patch" and "update"s. I guess Team17 should make a notice that the patch is outdated and installing the beta update is recommended.

Aye.


Quoting Franpa's post: (read below)

Who said anything about blizzard? Most devs release their games on steam now ( Activision, Ubi, EA, 2k, etcetc) and they all come with no CD checks. I'm actually willing to pay a premium for it as I hate using cd's and installing games ( rather than downloading em).

Steam would offer:

The latest version.
A wider audience / Advertising ( I bought & discovered many games only because I saw them on steam).
No optical stuff.
Probably, many new sales.

franpa
20 Feb 2010, 11:02
And then the devs have to go through another company in order to release patches on the STEAM servers...

snowdog
23 Feb 2010, 01:46
And then the devs have to go through another company in order to release patches on the STEAM servers...

Hardly an issue I'd think ?

Just look at that ''the graveyard'' game on it, some bored students made some POS and are easily earning ( a bit of) spare cash for it, it made hundreds of sales. A good game like worms would easily sell in the thousands.

franpa
23 Feb 2010, 03:01
Unless it changes so that Cybershadow and Deadcode get payed for there work, I doubt introducing a certification process (and all the inevitable forum threads regarding delayed patches potentially caused by said process etc.) would help them very much.

duniek
8 Oct 2010, 21:48
http://omniserver.pl/duniek/EYEFINITY/old%20gaming/worms1.jpg

:rolleyes: :cool:

franpa
9 Oct 2010, 05:04
GJ running each screen at a resolution below 1920x1080. 1920x1080 can show the entire map on one screen with no thick borders between segments since there is no segments .

CakeDoer
9 Oct 2010, 09:57
What I don't like in a multiple monitor setup is the distance between the screens. I'd rather buy a 3x high-definition monitor, but unfortunately, no such thing exists.

bonz
9 Oct 2010, 11:37
http://omniserver.pl/duniek/EYEFINITY/old%20gaming/worms1.jpg

:rolleyes: :cool:
Are you playing Worms with that steering wheel? :eek:
What I don't like in a multiple monitor setup is the distance between the screens. I'd rather buy a 3x high-definition monitor, but unfortunately, no such thing exists.
It's only 32:10, but still very wide.
http://www.crvd.com/

CakeDoer
9 Oct 2010, 12:48
It's only 32:10, but still very wide.
http://www.crvd.com/

If there's anything with a bit more height I'll actually consider it, but unfortunately, I can't find anything like that. :P

EDIT: Wait, what did I just say? I don't have that much money. D:

duniek
9 Oct 2010, 15:50
GJ running each screen at a resolution below 1920x1080. 1920x1080 can show the entire map on one screen with no thick borders between segments since there is no segments .

depend of map ;)

but ofcourse 1x big full hd tv for worms will be better ;)