PDA

View Full Version : Feature Request: wkAutoMessage


Guto-BR
24 Dec 2009, 14:16
When you host or join a game, you send some commands, like /arrows and /h2so4, and you send GL & HF

To make it more easy, is a good idea create a program, it auto send a message (created for you) and enable some commands

Rioter
24 Dec 2009, 21:00
When you host or join a game, you send some commands, like /arrows and /h2so4, and you send GL & HF

To make it more easy, is a good idea create a program, it auto send a message (created for you) and enable some commands

That's a bit lazy of you, it has to be said.

franpa
24 Dec 2009, 22:40
Have the wormkit module use a txt file to determine the message to send so that it is easily configurable to meet your needs.

Gnork
25 Dec 2009, 09:51
... yea, and the next game you join the /arrows command will turn off your cratefinder -.-

What a ... idea.. *cough xD

franpa
25 Dec 2009, 12:56
you could make it so you have to type /auto or something to get it to send a scripted message.

StepS
25 Dec 2009, 15:24
When you host or join a game, you send some commands, like /arrows and /h2so4, and you send GL & HF

To make it more easy, is a good idea create a program, it auto send a message (created for you) and enable some commands

Hey, the Cinus is working at this module! It will be named wkCinusAutoText.
Check it here: http://worms.cinus.org/wkcinusautotext/

franpa
26 Dec 2009, 05:06
and to have it do a specific line of text from the txt file you could use commands like

/auto1
/auto2
/auto3

etc.

or /auto2-5-7

to do lines 2, 5 and 7.