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View Full Version : Sound Bank Crash Please help...


nkrdrt5367
27 Sep 2009, 20:07
Nice, but unfortunately sbextract doesn't want to do its job for me all the time.
It seems to work as advertised for most of the voice packs, but the cyber voice and also music packs result in this crash:
http://www.koehler-homepage.de/images/sbextract.png

Sound bank: mucamel1

Reading mucamel1.sab
Reading mucamel1.sob

0 2089946968 ĕ♥

Writing ĕ♥.00.wav


Sound bank: weapons

Reading weapons.sab
Reading weapons.sob

You have crash!!!!! other
Download now.

SunnyGTR
19 Oct 2009, 14:55
that's completely impossible to understand...

nkrdrt5367
7 Nov 2009, 09:27
Sound banks errors

Sound bank name: cheer

Reading cheer.sab
Reading cheer.sob

Reading 0 2089946968 H♦

Writing H♦.00.wav


Sound bank name: mufronte

Reading mufronte.sab
Reading mufronte.sob

Reading 0 2089946968 H♦

Writing H♦.00.wav

Sound bank name: sfxfront

Reading sfxfront.sab
Reading sfxfront.sob

Please help... Delphi 7 ('mu', 'am' and 'vo) weapons.sab, streamfx.sab and sfxfront.sab

Soundbanks does not work:

.Cheer
.CrateDrop
.EnemyDeath
.FireDamage
.GrenadeLanded
.NoDamageA
.NoDamageB
.PointAndLaugh
.PullNinjaRope
.Revenge
.ShallowDrown
.StartTurn
.WeaponFired
.WipeBrow

Worm acting .xml does not work:

Boring
DamageSilent
FastRecover
FireDamage
GrenadeFive
GrenadeFour
GrenadeThree
GrenadeTwo
GrenadeOne
ItemReact
Revenge
WormBounce

Comment does not work:

Comment.Baseball.%u
Comment.Scales.%u
Comment.10Mins
Comment.5Mins
Comment.1Min
Comment.LowTime.%u
Comment.Radiation.%u
Comment.SuddenDeath
Comment.TeamDeath.%u
Comment.Draw.%u
Comment.TeamWin.%u