PDA

View Full Version : team 17 make a new worms game for pc


gdfsgdfg
30 May 2009, 12:07
the last worms game for pc you made is worms 4
i want those new ones too why every one hates pc so much :mad:

AndrewTaylor
30 May 2009, 12:12
PCs are a smaller market than consoles, already somewhat saturated with Worms titles, and harder to develop for.

New PC Worms games are on the horizon, though.

thomasp
30 May 2009, 13:07
The upcoming XBox Live Arcade game "Worms 2:Armageddon" (a remake of Worms Armageddon) will be going onto PC after release, likely as digital distribution.

franpa
30 May 2009, 13:46
Computers are vastly more complex and can be built from **** loads of different components/brands/models all with varying featers/performance. A xbox essentially has one hardware configuration and known performance limitations, nothing varies from xbox to xbox except faulty ones.

that is pretty much why all companies move to console games... also people are less likely to purchase backup chips and mod consoles to backup games.

Plasma
30 May 2009, 13:57
And piracy, don't forget piracy!


Although its all moot considering they're making one anyway.

Shadowmoon
30 May 2009, 15:17
the last worms game for pc you made is worms 4
i want those new ones too why every one hates pc so much :mad:


Worms 2 Armageddon will be available on steam later in the summer, nothing announced about a disc version yet.


(a remake of Worms Armageddon)


Its not really a remake.

thomasp
30 May 2009, 15:31
Its not really a remake.
What I meant was it's returning to the "traditional" worms, rather than 3D worms. It's closer to a remake of WA than W3D, let's put it that way

Vader
30 May 2009, 16:02
But sheep don't jump out of a crate when the crate explodes.

:(:(:(:(:(

robowurmz
31 May 2009, 18:45
But didn't that only happen if the crate contained sheep?

Vader
31 May 2009, 20:47
Well, hat goes without saying. Sadly W2A won't support that feature. It makes me sad because playing SheepBnG in W2A could have been utterly awesome.

franpa
2 Jun 2009, 12:24
At this point Franpa forgets where he is and says something he shouldn't. We choose to lets him off with a warning. No advocating piracy please.
Luther

podzy
28 Jun 2009, 00:35
if they make a remake they should have something where you can upload maps online and then download them to your Xbox 360 o.O

or else...

MtlAngelus
28 Jun 2009, 01:28
At this point Franpa forgets where he is and says something he shouldn't. We choose to lets him off with a warning. No advocating piracy please.
Luther

Heheheh. :p

dzani
28 Jun 2009, 22:19
I'd say they are overwhelmed by some impulsive emotion to create and continue on classic 2d games, now on new consoles.
The fact is, team 17 is not conquering the market.What i mean by this is that they are creating stuff for their old consumers - Worms armageddon mostly fans.
Shouldn't some new kids get their hand on new worms series?
I am not saying they should forget their old fans, but not to be afraid of new ones.
Worms 4 did the trick - improved 3d gameplay with availability to create custom worms.Yeah, it brought a lot of new fans to team 17.
They stopped there.
It's been a while since team 17 released worms for pc.
Yet, again 2d one. Old classic lovely armageddon. Still nothing new.
I think they should create 3d ones now, they are more likely to get popular among new crowd.
And this thing about new consoles, 2d worms aren't game which requires high specs.New consoles can handle much more.
Thus, real challenge would be new Worms 3d both for Pc and Consoles.

Shadowmoon
28 Jun 2009, 23:41
I personally think 3D sucks.

I respectfully disagree with you.

There's now 2D worms games a lot more because its what fans prefer, and it looks like thats how its staying for a while.


2D worms may be nothing new, but most fans love it and that is what matters imo.

And would WOW 2/WOW be aimed at kids especially? I think so, W4M isn't the only one.

2D ftw as always.

dzani
29 Jun 2009, 07:32
See, you are 2D hardcore fan.You haven't found out for worms yesterday.
What I'm trying to say here, 3D's are more likely to bring attention of new fans while 2D's cheer older ones.
Despite the fact it's 2D worms again, still nice news to hear they are coming back to pc's.

Wormetti
29 Jun 2009, 07:39
Worms was one of the best selling XBLA games, so I don't think 2D is having any trouble finding new fans.

yakuza
29 Jun 2009, 12:37
that is pretty much why all companies move to console games... also people are less likely to purchase backup chips and mod consoles to backup games.

There's still quite a market for PC games, consoles have a long way to go. There's PC games that have broken the 10 million units sold that just can't work on consoles as it stands (starcraft, wow, the sims)...

Shadowmoon
29 Jun 2009, 18:14
You haven't found out for worms yesterday.



.....what?????


What I'm trying to say here, 3D's are more likely to bring attention of new fans while 2D's cheer older ones.



Actually, Worms XBLA (how could I forget that) does a damn fine job itself, and so will worms 2 armageddon.

dzani
30 Jun 2009, 13:18
Fine job on brining your attention, not some new " kids ".
I mean, ask younger players would they rather play a 2D worms or 3D game.
What i meant by you haven't found out for worms yesterday is that you are old classic worm player, who enjoys in 2D.

yakuza
30 Jun 2009, 13:30
Translation:

"People who have only played 3D Worms prefer 3D Worms over 2D Worms"

Thanks for this, but we already knew about this way of thinking thanks to Plasma amongst others.

robowurmz
30 Jun 2009, 14:07
The 2D games have a better strategy form: in the 3D games, all you really did was aim up a little and just hurl a grenade to get a perfect hit. There's something special about watching a bazooka shot curve around with the wind to send your enemies careering down the landscape behind you.

Also, you can see the terrain well and make better plans in 2D.

dzani
30 Jun 2009, 14:13
First of all, my first worms game was on playstation 1 and was Worms Armageddon.This breaks your theory.
Yes, 2D's require more strategical skills and may provide you with more fun.
But all in all, what i wanted to say is that they should expand their consumer market with 3D game now, as it would bring a lot of new players. 2D's play mostly old fans.

Wormetti
30 Jun 2009, 14:52
They could do a lot more with destruction now as shown by Red Faction: Guerrilla (can destroy buildings by knocking out pillars etc) and make a ninja rope more like the arm in Bionic Commando or webs in Spider-man. I still don't think it would be as fun as 2D Worms.

Alien Breed Evolution will be 3D, so that will bring more kids to the site :(

Shadowmoon
30 Jun 2009, 14:56
What i meant by you haven't found out for worms yesterday is that you are old classic worm player, who enjoys in 2D.


There was still no point of saying it though.


Fine job on brining your attention, not some new " kids ".




You originally said fans. And i'm pretty damn sure a lot of new fans have been brought in by Worms XBLA.


I mean, ask younger players would they rather play a 2D worms or 3D game.


Ok, so some 5-10 year old would most likely prefer a 3D worms game because the learning curve is easier. I stilll don't see that as an excuse to further dissapoint fans who have became pretty dissapointed with the crappy 3D games and the dumbed down 2D games, however. Maybe 3 more years or so there could be another 3D game, yes.



So unless they change the 3D series heavily, hell no. I can't think of a lot of changes that would make it good either.

dzani
30 Jun 2009, 15:40
It's simple.
If you don't like 3D, don't play it. 3D wouldn't be meant for you, ever.
There was Worms 3D, then Worms 4 with number of updates to the world of 3D Worm gaming. Sorry, but a lot of new things could be added to the game. Eventually, they could create new type of Worms 3D. ( Similar to Worms Forts)

Shadowmoon
30 Jun 2009, 15:45
If you don't like 3D, don't play it.


Holy crap I never even knew you could do that!


Sorry, but a lot of new things could be added to the game.


In that case please list them.



And please don't list "MOAR WEAPONS! MOAR THIS! MOAR THAT!" it still won't stop the game from sucking, imo the no strategy con is what makes the 3D games suck.

dzani
30 Jun 2009, 22:46
As I said, 3D would never be meant for you.

Shadowmoon
1 Jul 2009, 08:45
As I said, 3D would never be meant for you.


Yes. You've said that enough.

Squirminator2k
1 Jul 2009, 18:21
Here's a question for you: If 3D is better than 2D, why is Worms for Xbox Live Arcade remained in the XBLA top ten purchased titles almost consistently since it was released?

yakuza
2 Jul 2009, 07:29
Here's a question for you: If 3D is better than 2D, why is Worms for Xbox Live Arcade remained in the XBLA top ten purchased titles almost consistently since it was released?

Because... sigh... Is Peggle better than Bioschock?

Squirminator2k
2 Jul 2009, 07:31
I've clocked more hours in Peggle than I have in BioShock, although to be fair that's because when I updated my graphics card the game stopped working.

Vader
2 Jul 2009, 12:10
More to the point, very few games successfully transit from 2D to 3D. Those which started in 2D are often more fun in 2D.

That might not be empirical fact.

yakuza
2 Jul 2009, 12:52
More to the point, very few games successfully transit from 2D to 3D. Those which started in 2D are often more fun in 2D.

That might not be empirical fact.

I think "very few" is a complete over the top exageration. Tell me about your connection with Al Qaeda

Vader
2 Jul 2009, 13:07
I'm talking proportionally, here. I certainly can't think of many good 3D games which have their roots in 2D. Nintendo have done a fine job of Zelda, Metroid and Mario, IMHO, but that's pretty much all I can think of.

Although the more I think about it the more wrong I seem to me. It's a broad stroke, I'll grant you.

I think my opinion can be flipped, too. Most games which start as 3D would suck in 2D. Katamari Damacy, Need For Speed, Tony Hawk's Pro Skater, Bioshock, Left 4 Dead (actually that might be quite good), etc...

I dunno, I'm still waking up and my cat is eating my shins so excuse me if I don't seem myself (read: correct). ;)

yakuza
2 Jul 2009, 13:32
I'm talking proportionally, here. I certainly can't think of many good 3D games which have their roots in 2D. Nintendo have done a fine job of Zelda, Metroid and Mario, IMHO, but that's pretty much all I can think of.

Although the more I think about it the more wrong I seem to me. It's a broad stroke, I'll grant you.

I think my opinion can be flipped, too. Most games which start as 3D would suck in 2D. Katamari Damacy, Need For Speed, Tony Hawk's Pro Skater, Bioshock, Left 4 Dead (actually that might be quite good), etc...

I dunno, I'm still waking up and my cat is eating my shins so excuse me if I don't seem myself (read: correct). ;)

duke nukem
grand theft auto
metal gear solid
all EA Sports games


and then there's games that have made the jump to 3D but it could be argued they're as good nowadays as they were in 2D when they were launched: prince of persia, ninja gaiden, Final Fantasy series etc, but they're not "worst" in 3D, if anything, they're better looking and with an enhanced experience.

Vader
2 Jul 2009, 14:00
That depends on your personal taste, at the end of the day.

Worms is definitely better in 2D, that's 100% FACT.

Squirminator2k
2 Jul 2009, 18:59
I don't think Metal Gear Solid really counts, really. It terms of gameplay it's near identical to Metal Gear on the MSX. It just had 3D graphics. The Game Boy Color version of Metal Gear Solid is an example of just how easily the game can shift back to a 2D environment.

There are plenty of examples of 2D games that don't quite work in 3D. Lemmings, Simon the Sorcerer, Earthworm Jim, Bubsy, Tetris, Monkey Island, Donkey Kong Country... for every game that works in 3D, there are probably five or ten that don't.

AndrewTaylor
2 Jul 2009, 22:53
To be fair, though, Monkey Island and Donkey Kong could easily have worked in 3D had they been converted by someone with the slightest clue how to design a videogame.

Plasma
2 Jul 2009, 23:12
And Earthworm Jim 3D too. And there's no reason why Bubsy 3D and Simon The Sorcerer 3D couldn't have been as good as their prequels if they were done properly.


Speaking of which, the Tales of Monkey Island is meant to come out next Tuesday!

bonz
9 Jul 2009, 08:03
I think it mainly depends on the genre whether a game works out nicely or not.

In the case of Worms (and other artillery type games) it's simply the fact that the abstract launching of a projectile in a 3D environment is quite complicated if you can't feel all the factors yourself, but rather only see a wind gauge with a windwheel.
Keeping one dimension out simplifies this drastically.

This might also have to do something with visual thinking and the right brain hemisphere which is responsible for 3D thinking.

Other than that, it's mainly the developer's fault if a 3D remake fails miserably.
Most of the time publishers pick up old game licenses, try to milk out some money, but hire some small, incompetent developer to do the job.
There should be a law that the designer and/or development team from the original game in a series should have to be involved design-wise or story-wise.

Plasma
9 Jul 2009, 10:05
In the case of Worms (and other artillery type games) it's simply the fact that the abstract launching of a projectile in a 3D environment is quite complicated if you can't feel all the factors yourself, but rather only see a wind gauge with a windwheel.
The other problem, although smaller, is that land doesn't get in the way like it does for 2D. Its generally too easy to get around obstacles and up close to the opponent.

franpa
18 Jul 2009, 11:23
Other than that, it's mainly the publisher's fault if a 3D remake fails miserably.
Fixed .

Nash S
20 Oct 2009, 17:40
That depends on your personal taste, at the end of the day.

Worms is definitely better in 2D, that's 100% FACT.

or could be 2D/3D, i mean 3D graphics with 2D perspective.
Actually with 3D you could get more interesting things, like better physics (supossing that the map reacts to the destruction, for example one worm shots a bazooka , and hits something metalic, the metalic part could bend.), without losing the 2D sweetness.

Vader
20 Oct 2009, 21:28
Things can bend in 2D, too, you know. Maybe I'm missing the point of what you're saying.

I agree that a 2D Worms game with 3D graphics (sort of Lost Wind style, I guess) would have some appeal but my worry is that it's main selling point would be the graphics.

If they made W:A but better and with 3D graphics on a 2D playing field, I'd probably pay a few quid for it. At the end of the day, though, I'd rather have customisable sprites, I think.

W:A 4.0, please.

Nash S
21 Oct 2009, 02:05
Things can bend in 2D, too, you know. Maybe I'm missing the point of what you're saying.
Yes, but the things in 2D would be like less flexible, is like always will be predeterminated.


I agree that a 2D Worms game with 3D graphics (sort of Lost Wind style, I guess) would have some appeal but my worry is that it's main selling point would be the graphics..

Hmm, that's the point, because nowadays, let's face it, it's all about graphics. It will attract new players, without losing those people who like the old 2D gameplay.


If they made W:A but better and with 3D graphics on a 2D playing field, I'd probably pay a few quid for it. At the end of the day, though, I'd rather have customisable sprites, I think.

W:A 4.0, please.
Personal preferences i guess

Vader
21 Oct 2009, 14:37
Yes, but the things in 2D would be like less flexible, is like always will be predeterminated.

Well you could always programme those objects to behave realistically, you'd just omit the Z-axis. There's no reason why an object represented in 2D can't have 'realistic' physics.

Hmm, that's the point, because nowadays, let's face it, it's all about graphics. It will attract new players, without losing those people who like the old 2D gameplay.

Graphics are important, sure, but I wouldn't say only games with amazing graphics sell, as you seem to be implying.

Nash S
22 Oct 2009, 04:02
Well you could always programme those objects to behave realistically, you'd just omit the Z-axis. There's no reason why an object represented in 2D can't have 'realistic' physics.

Not true, you will need a ton of sprites to make the objects "react" properly when interacting with them.

SupSuper
22 Oct 2009, 19:28
Not true, you will need a ton of sprites to make the objects "react" properly when interacting with them.Um, you can manipulate and transform a 2D object much like you would a 3D one. Anything that would need different sprites in 2D would also need different materials in 3D.

Plasma
23 Oct 2009, 15:24
The only thing where you wouldn't need additional stuff for 3D that can't be done properly in 2D is shading. (excluding some very rare stuff, of course)



But anyway, the whole 2D/3D thing has already been discussed to death. Basically, deformable terrain wouldn't work properly in 3D. Using poxels might have been good enough for the 3D games, but for a 2D game it just doesn't cut it.

calee15
11 Nov 2009, 05:30
I am not saying they should forget their old fans, but not to be afraid of new ones.
Worms 4 did the trick - improved 3d gameplay with availability to create custom worms.Yeah, it brought a lot of new fans to team 17.