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View Full Version : Custom maps destroyed by stupid girders


Shane
12 Apr 2009, 04:31
When I make a custom import map and then load it up, it gets contaminated by all these stupid horizontal girders everywhere (I guess this happens on maps with less terrain, because the program thinks there isn't enough terrain to play on).

Is there any way to turn off the girders? I can't make ANY custom fort levels because this keeps happening!


Thanks.

Muzer
12 Apr 2009, 15:18
I'm not 100% sure, but turning off placement holes MIGHT do this. I can't quite remember though. Neither can CyberShadow (I asked him :p).

Read the readme if you need to know how to do this (press Ctrl + F and type Placement Holes)