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bonz
18 Feb 2009, 19:10
You mean WA 1.0 with seasonal in-game leagues, ranked channels, secure logins, website with standings et al?
Yep, spinning three slot machine wheels is much better than competitive interaction with real people.

jsgnext
22 Feb 2009, 19:39
Yep, spinning three slot machine wheels is much better than competitive interaction with real people.

That doesnt mean WA was better.....that means WA had (and have) better and bigger comunity than WWP.

I think nobody got the point of my last post.....i meant that WA is better (nowadays) coz DeadCode and cybershadow keep on patching it
(EX: WWP= max resolution 1024x768.....WA = max res more than 1680x1050) and coz of that many ppl (including me) go back to WA from WWP.

BTW i know the only difference between WA and WWP (1.0) was the wormpot settings.....but wormpot isnt "just a game option".....its "the game option" (it offers a lot of possibilities)......thats why i hope the new schemme format comes out soon.

Muzer
22 Feb 2009, 21:35
That doesnt mean WA was better.....that means WA had (and have) better and bigger comunity than WWP.

I think nobody got the point of my last post.....i meant that WA is better (nowadays) coz DeadCode and cybershadow keep on patching it
(EX: WWP= max resolution 1024x768.....WA = max res more than 1680x1050) and coz of that many ppl (including me) go back to WA from WWP.

BTW i know the only difference between WA and WWP (1.0) was the wormpot settings.....but wormpot isnt "just a game option".....its "the game option" (it offers a lot of possibilities)......thats why i hope the new schemme format comes out soon.
As yakuza (sarcastically as always) said, WA 1.0 had ranked games, which neither WA nor WWP currently have, or WWP ever had.

jsgnext
22 Feb 2009, 21:39
As yakuza (sarcastically as always) said, WA 1.0 had ranked games, which neither WA nor WWP currently have, or WWP ever had.

I think i gotta buy a sarcasm detector -_-.
Ya i hope they bring it back some day.

Shtirlitz
20 Mar 2009, 18:26
When 4.0 is out?

Please add the option of menu resolution and 16:10 screens support!

Regards:cool::cool::cool:

Squirminator2k
20 Mar 2009, 18:40
When 4.0 is out?

Sigh.

Please add the option of menu resolution and 16:10 screens support!

16:10 support is already just - just select the appropriate screen resolution. For example my 16:10 monitor has a native resolution of 1440x900, so that's the resolution I play the game at.

Shtirlitz
21 Mar 2009, 03:58
OK, then menu resolution is to be fixed.

Shtirlitz
23 Mar 2009, 18:24
More should I say that I think it's better to build some megapatch and make kinda CD with full patched game optimized for XP (including design, removing 'Word 6.0' request and so and so on).

Muzer
23 Mar 2009, 18:29
'Word 6.0'
Don't you mean DirectX 6?

Shtirlitz
23 Mar 2009, 18:43
No, after you install the original game, 'Wordpad' opens and then closes and it says: 'No suppot for Word 6.0' - kinda something from Win98.

CyberShadow
23 Mar 2009, 20:36
That's because Team17 tried to save a Word document as RTF simply by changing the file extension.

And good luck convincing Team17 that a second CD edition will bring more profit than it will cost.

Muzer
24 Mar 2009, 19:57
No, after you install the original game, 'Wordpad' opens and then closes and it says: 'No suppot for Word 6.0' -kinda something from Win98.
Still, my point still stands, and in a new version, it would ask you to install DirectX (generically), and if you choose yes, it would install the highest one for your OS (these days 9c or 10)

Shtirlitz
24 Mar 2009, 20:08
OK then. I wish they updated everything.

franpa
25 Mar 2009, 01:04
theres no reason to update the direct x included on the disc anyways... MS Windows XP and newer (maybe 2000) prevent older versions of Direct X from being installed... so really the only thing Direct x 6 installation does is add the QUARTZ.DLL file >.> you don't even need to reboot to run the game or anything after install.

Shtirlitz
25 Mar 2009, 05:00
So we need:

1. Menu resolution change option.
2. Widescreen support.
3. DX9 (even DX10) support.
4. Full reconstruction for WinXP ('Word 6.0' request fix, in-game cursor remake etc.)

franpa
25 Mar 2009, 05:15
1 and 2) are already implemented, just look in the options.

3) would require YOU to supply the code changes or to wait until enough is done with the W:A 3.x.x branch and then work on v4.0 is finalized. Theres also no point since all video cards play the game perfectly at the moment o_o

4) will you pay for the thousands of discs with labels and the man power required to burn all the copies?

robowurmz
25 Mar 2009, 07:33
What benefit would DX9 or DX10 bring us right now? There's no need for fancy-pants shaders, particles, or lighting effects.

CyberShadow
25 Mar 2009, 11:13
You don't need any of this.

Shtirlitz
25 Mar 2009, 12:05
1 and 2) are already implemented, just look in the options.

No, there's no menu resolution option, only in-game resolution.

Koen-ftw
25 Mar 2009, 12:30
No, there's no menu resolution option, only in-game resolution.

You should be happy with what you already have: have you ever read the beta readme to see the huge amount of work CyberShadow and Deadcode have already (voluntary I must add) done for this game?

franpa
25 Mar 2009, 13:10
No, there's no menu resolution option, only in-game resolution.

Oh, well why do you want to change the menu resolution? wouldn't that make everything harder/smaller to see (if you intend to incerease it)?

Shtirlitz
25 Mar 2009, 15:45
I know, but it's not the end.

doben
25 Mar 2009, 17:17
You should be happy with what you already have: have you ever read the beta readme to see the huge amount of work CyberShadow and Deadcode have already (voluntary I must add) done for this game?

and because of that he can't suggest new stuff to be changed? Oo
of course there no need to do that, but details can be worthwhile, too.

jsgnext
25 Mar 2009, 17:25
and because of that he can't suggest new stuff to be changed? Oo

I agree....cybershadow and deadcode did and do a lot of voluntary work for worms armageddon and their players,but that doesnt mean we cant suggest or give an opinion.
BTW cybershadow posted a link in a sticky thread called "How to suggest a feature" if u wanna suggest something better u take a look at it.

Shtirlitz
16 Apr 2009, 15:05
We need a big global update!
I wish it was a separate client with automatic update like 'Winamp' has.
E.g. 'WA-WinXP-2009.exe' - 700 Mb.
When will it be done?! Developers please respond! We've got nothing to play at the moment! 'WA' is very challenging and there's a lot of fun during the game!

Muzer
16 Apr 2009, 18:12
When it's ready.

What's wrong with W:A at the moment?

Shtirlitz
16 Apr 2009, 18:50
Many things=)

CyberShadow
16 Apr 2009, 19:35
Worms Armageddon as it is now is "unplayable" and I have nothing to do but sit on this forum and complain about how wrong everything is, but I will neither explain what exactly is preventing me from enjoying the game nor provide any specific suggestions for practical improvements for no particular reason. I also want a free update that contains the game itself so people can download and play Worms Armageddon for free. Oh, and I like speaking from the plural of the first person to try to make my demands sound more important.
Did I get you right?

robowurmz
16 Apr 2009, 20:01
Sounds like he's a pirate or something. KILL IT. KILL IT WITH FIRE.

KRD
17 Apr 2009, 01:22
Did I get you right?

Lmfao. That was greatness!

woofdg79
26 Apr 2009, 20:09
Hey therez,

I was just wondering what new features and things are planned for the future releases of Worms Armageddon. Like, are there any things that are 100% for sure planned to be in one/some of the future updates?

CyberShadow
26 Apr 2009, 20:27
If you want a quick rundown, my current priorities are as follow:

1) Fix as many bugs and compatibility problems as possible (which is the main focus for the next Beta)
2) Improve the online experience (work on a new WormNET server with secure logins and ranks)
3) Allow greater gameplay customization with an extended scheme format (and perhaps scripts)

I'd estimate one Beta release per each of these points. Many smaller features may be added in among these. Check the feature suggestion forum (http://feedback.worms2d.info/) for examples of those. Also, I can't answer for any surprises Deadcode may still throw in ;)

woofdg79
26 Apr 2009, 20:50
Sweetness!

I'm probably not the first to say it, but hats off to you and Deadcode for working on Worms Armageddon like this. I'd imagine you aren't getting paid for the work you two put into the game since it's so old.

So thanks for continually making Worms more and more awesome! :D

pisto
26 Apr 2009, 21:25
If you want a quick rundown, my current priorities are as follow:

1) Fix as many bugs and compatibility problems as possible (which is the main focus for the next Beta)
2) Improve the online experience (work on a new WormNET server with secure logins and ranks)
3) Allow greater gameplay customization with an extended scheme format (and perhaps scripts)

I'd estimate one Beta release per each of these points. Many smaller features may be added in among these. Check the feature suggestion forum (http://feedback.worms2d.info/) for examples of those. Also, I can't answer for any surprises Deadcode may still throw in ;)
NOT ASKING WHEN IT WILL BE OUT! NOT ASKING WHEN IT WILL BE OUT!
and how much of this is done?
NOT ASKING WHEN IT WILL BE OUT! NOT ASKING WHEN IT WILL BE OUT!

CyberShadow
26 Apr 2009, 21:34
We've fixed a lot of bugs but there are plenty yet :) as for 2) and 3) - only planning so far, mostly.

Development is currently going VERY slow because I'm busy with work and university and Deadcode seems to be busy with something as well.

raffie
27 Apr 2009, 11:51
We've fixed a lot of bugs but there are plenty yet :) as for 2) and 3) - only planning so far, mostly.

Development is currently going VERY slow because I'm busy with work and university and Deadcode seems to be busy with something as well.

Well, quite disillusioning to read. 4.0 is always thought of as a far away dream, but who would've thought even the next beta is so far away. The thing with a bug-fix only update is that many ppl dont bother updating. The online games I play are mostly emulating .28 because of at least 1 player.

pisto
27 Apr 2009, 11:54
your post is going to self-destroy in 20 seconds.

Chip
27 Apr 2009, 12:04
We've fixed a lot of bugs but there are plenty yet :)




And here's me thinking that Worms Armageddon had hardly any bugs..... I'm now just curious of what all these "bugs" are.

franpa
27 Apr 2009, 12:28
Well, quite disillusioning to read. 4.0 is always thought of as a far away dream, but who would've thought even the next beta is so far away. The thing with a bug-fix only update is that many ppl dont bother updating. The online games I play are mostly emulating .28 because of at least 1 player.

There are still quite a few players using a Windows 9x (which the latest update doesn't support)

Muzer
27 Apr 2009, 21:15
...And hundreds of pirates.

jsgnext
27 Apr 2009, 22:20
.....cheap pirates....the game is 1 dollar now...

CyberShadow
27 Apr 2009, 23:25
Well, quite disillusioning to read. 4.0 is always thought of as a far away dream, but who would've thought even the next beta is so far away. The thing with a bug-fix only update is that many ppl dont bother updating. The online games I play are mostly emulating .28 because of at least 1 player.
I am graduating in less than two months, and will be less busy with work, and hopefully Deadcode will finish some nice features he started working on :) A rough estimate of the next Beta's release is same time as last year's, and hopefully we'll be able to release another one this year.

raffie
28 Apr 2009, 11:34
I am graduating in less than two months, and will be less busy with work, and hopefully Deadcode will finish some nice features he started working on :) A rough estimate of the next Beta's release is same time as last year's, and hopefully we'll be able to release another one this year.

Ohh, well then understandably you'll have better things to do right now than working on WA betas!

And thanks for giving us some hope afterall :)

Chip
28 Apr 2009, 14:45
So the next beta will be released around 28th July

3 days before my birthday again!

Konar6
28 Apr 2009, 16:02
The next beta will be released *around* 28th July, 3:58:20.74 PM GMT. [/sarcasm]

I like the combination of the word "around" with an emphasis on the exact date in Chip's post. :p

Chip
29 Apr 2009, 13:26
Due to the Doomsday machine, it could very well be *around* a strict and given time that it will occur on - that machine screws up the world in not so obviouas ways that make no sense and otherwise be considered impossible!

Before you know it, the release of the next patch will be: 29th July, 2008 :eek:

Jarzka
16 May 2009, 22:07
I choosed white flag, my friend won and then *crash*

Clavius_SA
18 May 2009, 22:05
Just like to say thanks for all the entertainment and payless updates, you guys kick ass. If T17 would fund work on a full on expansion pack i'd shell out for that so hard.

franpa
19 May 2009, 04:32
I choosed white flag, my friend won and then *crash*

try posting in a new thread.

Clavius, the problem with that is that cybershadow and deadcode would probably have to mentor the new staff on how to work with the current game code o_O and I'm not sure how much more they would like to teach others to code rather then code themselves.

CyberShadow
19 May 2009, 05:56
Actually, the problem (if you could call it one) is that Team17 has no plans to invest any money in a 10-year-old game. We might be able to kick off a community effort for 4.0, though (later this year when I have more time).

Shtirlitz
19 May 2009, 09:13
Guys, can you make a special utility for installing? I mean something we can start having our 'WA' disk inserted. And when you start, there will be a request of where to install.

Just not to face those 'Word 6.0' errors and reboots.

Squirminator2k
19 May 2009, 09:15
I'm fairly confident that installers already exist. Don't they?

CyberShadow
19 May 2009, 09:17
W:A 4.0 will get the files it needs from the W:A CD when installing, without running the old installers from the CD.

Aside that, there's http://worms2d.info/Automatic_Installer .

franpa
19 May 2009, 11:01
1) the word 6.0 error is because they tried to desguise a MS Office document as a text file and wordpad fails to open the unsupported file.

2) you don't need to reboot under XP and newer because direct x 6 won't replace anything (it will install QUARTZ.DLL though.)

violetbloo
19 May 2009, 16:43
W:A 4.0 will get the files it needs from the W:A CD when installing, without running the old installers from the CD.

Aside that, there's http://worms2d.info/Automatic_Installer .
offtopic:
@cybershadow

Basarabia Pamant Romanesc
http://i135.photobucket.com/albums/q149/violet_blood/Random/Romania-Basarabia.png (http://www.romanism.net)

ontopic:
This patch makes my game crash when i try start/join a multiplayer round.
Dump file: http://files.filefront.com/CRASHDMP/;13779626;/fileinfo.html

CyberShadow
19 May 2009, 21:18
The error log is from an old 3.6.28.0 crash. Your problem is most likely in the no-CD crack you're installing after updating to the latest Beta.

jsgnext
19 May 2009, 22:08
The error log is from an old 3.6.28.0 crash. Your problem is most likely in the no-CD crack you're installing after updating to the latest Beta.

lol....who said ownage? XD

violetbloo
21 May 2009, 00:40
who said broken cd? xD

CyberShadow
21 May 2009, 07:15
Your message implies your game works fine with 3.6.28.0 <_<

Muzer
22 May 2009, 17:27
Your message implies your game works fine with 3.6.28.0 <_<
I think he misunderstood the meaning of the word crack...

jsgnext
22 May 2009, 17:46
I think he misunderstood the meaning of the word crack...

lol... (no CD crack = undestructable CD)

d3rd3vil
26 May 2009, 16:52
W:A 4.0.....

Why do you say 4.0? I thought 4.0 is killed and will never be relased? ^^

I hope 3.6.30 or sth. will come soon! They said july, right?

robowurmz
26 May 2009, 17:05
4.0 will be released eventually. That's the point of these updates, you know? Surely even you realize that 4 comes after 3? We're at 3.6.29.0 at the moment, of course we'll eventually get to 4.

jsgnext
27 May 2009, 01:50
We're at 3.6.29.0 at the moment, of course we'll eventually get to 4.

Lets hope that....
Cybershadow and Deadcode are humans.....no WA patching machines.....i mean WA 4.0 is so far away......in that time maybe they have a problem in their lives or just dorp the project who knows.
So for now lets just enjoy the good work they are doing with the game....we never know when WA will stop patching.

d3rd3vil
27 May 2009, 18:14
Yeah well maybe in about 5-10years, but then we have dozens of patches for Worms 2 Armageddon, Team17s new project ^^ So who need version 4.0 for Armageddon then?

I think you should really rls 4.0 NOW, no matter how ****y it is! We don't need it in 1Year or later....

MihaiS_v2
27 May 2009, 18:17
Does your dog do the thinking for you?

robowurmz
27 May 2009, 19:35
I think you should really rls 4.0 NOW, no matter how ****y it is! We don't need it in 1Year or later....

We are at version 3.6.29.0: THIS IS AS FAR AS WE HAVE GOTTEN. IF THEY RELEASED "4.0" NOW, IT'D BE THE SAME AS IT ALREADY IS.

pisto
27 May 2009, 19:42
this thread is going to be locked.

jsgnext
27 May 2009, 20:11
I think you should really rls 4.0 NOW, no matter how ****y it is! We don't need it in 1Year or later....

U will have to wait at least 2 years for 4.0 believe me....

Yeah well maybe in about 5-10years, but then we have dozens of patches for Worms 2 Armageddon, Team17s new project ^^ So who need version 4.0 for Armageddon then?


i dont think Worms 2 armageddon will replace the current worms armageddon.

MrBunsy
27 May 2009, 21:20
U will have to wait at least 2 years for 4.0 believe me....

And you are likely to know timescales better than Cybershadow and Deadcode how?

Shadowmoon
27 May 2009, 21:45
Yeah well maybe in about 5-10years, but then we have dozens of patches for Worms 2 Armageddon, Team17s new project ^^ So who need version 4.0 for Armageddon then?

I think you should really rls 4.0 NOW, no matter how ****y it is! We don't need it in 1Year or later....


There's something called been patient. And in this case, your going to have to be patient.

jsgnext
27 May 2009, 23:13
And you are likely to know timescales better than Cybershadow and Deadcode how?

obviously not.....cybershadow said something like that a long time ago (im too lazy to search the post :P )
and u dont have to be a genius to know that the WA 4.0 is too far away since 3.6.28.0 was relased in july 2008 and now we will get the next ver in july 2009 (wich its supposed to be 3.6.30.0)

robowurmz
28 May 2009, 09:41
Unless they manage to pump out updates faster after this one, that is.

d3rd3vil
28 May 2009, 11:27
There's something called been patient. And in this case, your going to have to be patient.

Patient? No that's what I exactly dont have to be :D

I meant don't wait for 4.0! When 4.0 will be released there are one or two newer Worms version out there (Worms 2 Armageddon one of them :D) and then we don't need a new patch anymore!

For me I definitely think Worms 2 Armageddon will replace the current Armageddon, IF it is nearly as good with newer graphics! That's all it needs...

Balee
28 May 2009, 11:51
Patient? No that's what I exactly dont have to be :D

I meant don't wait for 4.0! When 4.0 will be released there are one or two newer Worms version out there (Worms 2 Armageddon one of them :D) and then we don't need a new patch anymore!

For me I definitely think Worms 2 Armageddon will replace the current Armageddon, IF it is nearly as good with newer graphics! That's all it needs...
You dont know a thing about 4.0, I see that.

Also, while this Worms 2 Armageddon looks nice, it will be for XBox, so you can only get a way ****tier version, IF it will be realeased, for PC.

Worms 4.0 WILL be written for PC.

Huge difference.

Go stick to your new Worms, coz you obviously dont have the connection to this Armageddon.

Also, I order you to write a game, similar to Worms. Now! You have one year, go! When you are ready, PM me with a link to it. And dont make it ****ty, you obviously CAN make a new, good-looking game with realistic physics in a year. Dont come back until you are finished.

MrBunsy
28 May 2009, 11:59
You dont know a thing about 4.0, I see that.

Also, while this Worms 2 Armageddon looks nice, it will be for XBox, so you can only get a way ****tier version, IF it will be realeased, for PC.

Worms 4.0 WILL be written for PC.

Huge difference.

Go stick to your new Worms, coz you obviously dont have the connection to this Armageddon.

Also, I order you to write a game, similar to Worms. Now! You have one year, go! When you are ready, PM me with a link to it. And dont make it ****ty, you obviously CAN make a new, good-looking game with realistic physics in a year. Dont come back until you are finished.

Uh, firstly I expect it's been in development for more than a year, secondly they have an entire studio of resources. Thirdly, just because it's on Xbox doesn't mean it can't have a well-written PC version.

I'll wait and see whether it does stand to replace WA, but there's no particular reason why it couldn't if that's what T17 wanted.

bonz
28 May 2009, 14:01
they have an entire studio of resources
The main resource at T17 HQ is beer though. http://img15.imageshack.us/img15/615/beerb.gif

Plasma
28 May 2009, 19:28
The main resource at T17 HQ is beer though. http://img15.imageshack.us/img15/615/beerb.gif
Yeah, but you know the forumula:
Code = (total mass of programmers)(beer)^2

robowurmz
28 May 2009, 19:48
It's true you know.

Balee
28 May 2009, 21:45
Uh, firstly I expect it's been in development for more than a year, secondly they have an entire studio of resources.
I was thinking about him saying that 4.0 should be released "now". And 4.0 doesnt have an entire studio of resources/beer, but im sure you know that.

Thirdly, just because it's on Xbox doesn't mean it can't have a well-written PC version.
For me I definitely think Worms 2 Armageddon will replace the current Armageddon, IF it is nearly as good with newer graphics! That's all it needs...
Graphics on Xbox >>> graphics on PC. I was referring to this. And I know this without ever even seeing an Xbox up close.

robowurmz
28 May 2009, 22:00
Graphics on Xbox >>> graphics on PC. I was referring to this. And I know this without ever even seeing an Xbox up close.

Uh, no. You're not right. It all depends on the graphics card that somebody has, and what rendering engine is being used. For example, this is a 3D-rendered image (from a computer).

http://hof.povray.org/images/bigthumb/ChristmasBaubles.jpg

That is far, far more realistic than an Xbox 360's graphics. NVidia's latest graphics chipset is far more powerful than the existing 360's one.

Before you try to sound knowledgeable about a subject, please research it first. Thankyou.

Also, Crysis - graphically supreme in most ways, and only available on PC. http://www.zilefile.com/files/5634_z9q7r/Crysis%20Config%20on.jpg
http://farm3.static.flickr.com/2263/3534182045_cf60c709ba_b.jpg

MrBunsy
29 May 2009, 10:28
robowurmz, that's probably raytraced, and is definitely not going to have been done in real time which kind of makes the comparison useless. The xbox could also do that if you left it running long enough. In fact, having 3 CPUs it'd probably complete it faster.

Graphics on Xbox >>> graphics on PC. I was referring to this. And I know this without ever even seeing an Xbox up close.

Erm. I recommend you go and look up close :P Looking at games like those on the orange box, the xbox has the edge over the lower end graphics cards, but a decent PC which can max out the settings wins.

franpa
29 May 2009, 10:28
The only advantages a console has is known limitations and predictable hardware specs.

Plasma
29 May 2009, 13:52
And I still simply cannot figure out why people keep thinking that a 2D game such as this would ever put a modern console's limits to the test!


Seriously, why? Its a regular occurance, and goes hand-in-hand with excess storage in Blu-Ray discs!

franpa
29 May 2009, 14:29
large maps may cause memory related problems on consoles :D

MrBunsy
29 May 2009, 14:46
large maps may cause memory related problems on consoles :D

If they wrote it really really badly, maybe :p

CyberShadow
29 May 2009, 14:56
W:A uses bitmap maps, so that's at least one byte per pixel. A map of the maximum size W:A can theoretically support would thus use up at least 1GB of memory (in reality, it would use about 3GB of memory, which doesn't even fit in the conventional 32-bit address space).

Balee
31 May 2009, 17:55
robowurmz: True, that 3 >'s were far-fetched to say.

I do know about ray tracing, I do know pictures like the one you posted, and I do know about Crysis, although I didnt know it wasnt released to Xbox. I dont know about NVidia's latest graphics chipset either, and I dont really follow the video cards, but I know that a game console has higher... what was it called... meh, I remember seeing a picture comparing PC's and game console's data transfer rate of something, sadly, I dont have it on my comp and my friend who showed it to me and told me what it means isnt online now on msn. I remember its about some graphic data stuff, and the console's rate is way higher than the PC's. Im gonna link it when I can.
Still, that was maybe a year ago, I donno what improvements happened since then.

MrBunsy: none of my friends have Xbox, so i dont really have chance to try it, although im interested. I have orange box for pc, i even installed Portal, but sadly, my comp can only handle low graphics, and zero level render of portals - it has screenlag even with level 1 render :S

robowurmz
31 May 2009, 18:46
You can build a supercomputer just out of NVidia's latest cards...

MrBunsy
31 May 2009, 20:33
MrBunsy: none of my friends have Xbox, so i dont really have chance to try it, although im interested. I have orange box for pc, i even installed Portal, but sadly, my comp can only handle low graphics, and zero level render of portals - it has screenlag even with level 1 render :S
Pity, though it shouldn't be too expensive to upgrade to run the orange box (I've had tf2 running on some seriously old hardware). Also I did read recently that the xbox runs most games at 30fps, which is somewhat inferior to most PC setups.
You can build a supercomputer just out of NVidia's latest cards...

FPUs ftw :p I'm not sure that necessarily makes them good graphics cards, mind.

robowurmz
1 Jun 2009, 11:38
Yeah, you could probably just get an NVidia 7600 and that'd do for the Orange Box.

franpa
1 Jun 2009, 15:15
Pity, though it shouldn't be too expensive to upgrade to run the orange box (I've had tf2 running on some seriously old hardware). Also I did read recently that the xbox runs most games at 30fps, which is somewhat inferior to most PC setups.
most NTSC consoles run games at 30 FPS and 60hz interlace because thats what the vast majority of american TV's support.

Plutonic
1 Jun 2009, 23:20
No, most games run at 30fps interlaced because people would rather they look pretty than run well.

franpa
2 Jun 2009, 02:22
In order to display 60fps properly in interlaced mode, the TV would need to support 120hz and I am not sure about America, but I'm pretty certain not many Australian displays support that. Mine supports 100hz (motion compensation) which is double the PAL standard.

Squirminator2k
2 Jun 2009, 02:25
In order to display 60fps properly in interlaced mode, the TV would need to support 120hz and I am not sure about America, but I'm pretty certain not many Australian displays support that.

I think you'll find most current HD-ready televisions will support this resolution.

franpa
2 Jun 2009, 02:39
define "current", do you mean the 4,000$ and dearer TV's? I have a Samsung Series 6 46" LCD which cost 2,400$~

Squirminator2k
2 Jun 2009, 02:41
I mean I'm presently looking at a 42" Samsung LCD HDTV for $800 that supports pretty much every screen resolution forever. Which is good, because I want to be able to play my PAL GameCube games on it.

franpa
2 Jun 2009, 02:56
It may support many resolutions but not many refresh rates. The 100hz support I mentioned was the motion compensation, so I don't think it supports higher then 60hz video input (which is also mentioned on the computer resolutions page in my manual).

Muzer
2 Jun 2009, 13:45
Also, bear in mind that password crackers tend to hook up NVIDIA graphics cards to do the processing. The NVIDIA GPUs are just that good.

fidgetyrat
26 Jun 2009, 14:54
Any ETA on the next possible patch release? I'd be interested in the performance improvements mentioned in other threads.

CyberShadow
26 Jun 2009, 21:31
Hopefully this summer.

Chip
27 Jun 2009, 15:56
What the hell has everyone done to their avatar? :eek:

jsgnext
27 Jun 2009, 19:28
What the hell has everyone done to their avatar? :eek:

Its a webpage that converts ur avatar into a "spinning avatar"....i did it with mine avatar......but i didnt like the results.

d3rd3vil
29 Jun 2009, 19:45
Any ETA on the next possible patch release? I'd be interested in the performance improvements mentioned in other threads.

What performance improvements? You mean online, the network code will be improved? Otherwise there is no need in any performance boost ^^

Shadowmoon
29 Jun 2009, 23:34
Yes there is, such as the bug where if you click the level editor the screen goes black and closes the game.

franpa
30 Jun 2009, 01:45
performance boosts = bug fixes for some video cards where the driver developers decided to be lazy. Some ATI (iirc) cards for instance slow down from 50fps to 15~fps when enabling the gradient background.

MrBunsy
30 Jun 2009, 08:23
boost's = bugfix's

aaaarrrrrggghhhh

Deadcode
30 Jun 2009, 20:30
There is a huge performance boost to a Beta-specific feature. Let's just say that although video-related, it's not covered in what franpa said.

pisto
30 Jun 2009, 21:09
There is a huge performance boost to a Beta-specific feature. Let's just say that although video-related, it's not covered in what franpa said.no more 100% cpu usage?

Konar6
1 Jul 2009, 12:24
no more 100% cpu usage?

100% CPU usage has been already fixed, hasn't it?

pisto
1 Jul 2009, 12:37
only while minimized.

Shtirlitz
1 Jul 2009, 13:45
Optimize the game for wide-screen displays. Please...
And menu resolution needs a separate option to set.

franpa
1 Jul 2009, 14:53
The game already displays in widescreen fine and dandy, just choose one and play :P and the front-end will likely not be changed for a very long time.

Shtirlitz
1 Jul 2009, 17:06
And what about the menu resolution and that old blurry red cursor in it?

MrBunsy
1 Jul 2009, 17:16
The menu's blurry at all resolutions bar one, widescreen or not.

CyberShadow
1 Jul 2009, 17:33
And what about the menu resolution and that old blurry red cursor in it?
"Oh, no! Save us from the horrible blurry cursor! It's not like you have more important things to work on!"

Shtirlitz
1 Jul 2009, 20:19
When done with all the important things, make a good cursor (also you can set the system one).

CyberShadow
1 Jul 2009, 20:46
It doesn't look that bad at its native resolution (http://wormopedia.worms2d.info/) (doesn't work in Opera).

franpa
2 Jul 2009, 01:33
You can't use native wide screen for the menu's, cybershadow so what are you getting at?...

Squirminator2k
2 Jul 2009, 01:50
He was just showing an example, franpa. Don't be so obtuse.

CyberShadow
2 Jul 2009, 07:19
I'm getting at that we won't remake the front-end in 3.x, and you'll be able to run 4.0's front-end at native resolution, so there won't be need to draw a new cursor.

d3rd3vil
2 Jul 2009, 09:46
Well I'm rdy for a new patch now!

bonz
2 Jul 2009, 10:57
It doesn't look that bad at its native resolution (http://wormopedia.worms2d.info/) (doesn't work in Opera).
Ah, the Wormopedia!
There are several pages missing BTW.
The so-called "Lost Pages" that have been linked in a sticky post some time, which only were accessible in certain versions of WWP.

Someone should add them to the rotation in this online version.

Edit:
Here they are: http://forum.team17.co.uk/showthread.php?t=19673
We would need new screenshots though, as the cursor is visible in those images.

franpa
2 Jul 2009, 11:08
Here's your update :)

CyberShadow
2 Jul 2009, 11:16
They're not missing, they're at the very end (in the actual order as they're in-game, AFAIK).

The first is here: http://wormopedia.worms2d.info/Andy_Davidson

d3rd3vil
2 Jul 2009, 17:42
Here's your update :)

Sounds interesting, but where is the update?

Seep
2 Jul 2009, 21:48
Here's your update :)

Bad joke, didn't even laugh.

franpa
3 Jul 2009, 02:46
Had to make it a txt file to fit lol.

i<3worms:)
3 Jul 2009, 12:17
I would really like to see extensive stats feature added for the multiplayer in the upcoming updates:)

Explorer
3 Jul 2009, 12:31
http://wormopedia.worms2d.info/

It seems that the texts are shown all in one paragraph. I mean, someone needs to break the text with <BR> or <P> tags.

CyberShadow
3 Jul 2009, 13:03
It seems that the texts are shown all in one paragraph. I mean, someone needs to break the text with <BR> or <P> tags.
Thanks, fixed.

Dramen
3 Jul 2009, 13:18
So...whats happened to Fiddler? Is thier no chance you can re-incorperate a weapons editor for this latest version, or in the next version? It's seem to have not been updated since V3 which is annoying me soooo much now :(!

Still on topic, nice lot of changes ^^.

CyberShadow
3 Jul 2009, 13:24
We plan to introduce a new scheme format, which allows customizing weapons - just not in the upcoming Beta.

Dramen
3 Jul 2009, 13:29
Yay thats good to know ^^! Keep us updated :P.

Dramen
3 Jul 2009, 13:56
Umm...lol forgive me its been ages...

Do i need the full 3.0.5.0 full update before I install 3.6.29.0?

Because if I do...it cant find the install directory, yet 3.6.29.0 installs fine...

Have you got a .zip version i can just place the files in? Or do I just need 3.6.29.0?

BTW, wow nearly a year since last update, any ETA on this "upcoming" one? I would guess soon :)

CyberShadow
3 Jul 2009, 14:40
Assuming you have a working Internet connection, you do not need to manually install any prior updates before installing the latest Beta.

Genexi2
4 Jul 2009, 08:25
I'm getting at that we won't remake the front-end in 3.x, and you'll be able to run 4.0's front-end at native resolution, so there won't be need to draw a new cursor.
I don't know if it's just me, but I've been spoiled lately by not even really needing the front-end at all spar waiting on a host to finish setting the game up and users hitting the light-bulb.

I'm kind of used to just joining online games via ProSnooper. Much faster to just use a simple application that uses the Windows API to allow me to join games with none of that full-screen-only business (even if it was running at native resolution) until I'm actually *playing* the game. Not to mention saving time in the process not having to wade through the intro splash screens, the menus, the time it takes for W:A to log-on and connect to the server, and etc.

Are there any plans to just move everything interface-wise into a Windowed setup eventually, kind of like what Worms2 had, or allowing more command-line functionality for 3rd-party coders to make use of? I'd love to be able to host games fully via a Snooper for example.
(for the time being, I'll just ignore how much of a pain it would to code an outside application to host a Worms game without access to the actual source code of the game to make it properly interact with the clients, then transfer that info via commandline to the Worms exe)

We already got everything else covered as far as team and scheme editors go for applications.

Muzer
4 Jul 2009, 18:00
It shouldn't be too hard; all you would need is wireshark, a LAN, two copies of W:A, and patience. Reverse engineering formats in on the wholle easy, especially when you can just change settings/chat/etc and see exactly what is sent when you change each setting. It would take time, but none of it would be particularly challenging or difficult.

robowurmz
4 Jul 2009, 19:47
Good one franpa. Got my friend scared when it pretended to format when he pressed cancel.

pisto
4 Jul 2009, 20:03
http://worms2d.info/Network_protocol_(Worms_Armageddon)
many info there about the network protocol.

Muzer
4 Jul 2009, 22:28
Good one franpa. Got my friend scared when it pretended to format when he pressed cancel.
I just watched in amusement, since I wasn't running as root so I knew it couldn't touch any of my important data ;) (the worst it could have done is deleted my grand total of one windows app)


Though I noticed it did touch a file in the root of the C drive called $RJ$.DAT (for those of you unaware, touch is a UN*X command that updates the timestamp on a file, or creates an empty file if it doesn't exist)

franpa
5 Jul 2009, 03:24
heh, I could have made it maybe less obvious by saying the exe was up-x'd.

raffie
5 Jul 2009, 10:57
heh, I could have made it maybe less obvious by saying the exe was up-x'd.

Hovering over the file, the description appeared saying 'prentends to format drive' or sumtn of the sort. Delete. Done.

franpa
5 Jul 2009, 13:46
Yeah, changing that corrupts the file ._.

DragonQ
5 Jul 2009, 13:53
Eww @ all of these rubbish spinning avatars.

Anyway, I just managed to install and update WA on Windows 7 x64 RC without problems (using the standard installer). However, I now have a form of the minimise bug. My friend plays on Vista and for him, WA crashes when he tries to restore it. For me, WA appears when restoring but the colours are all dodgy and I can't click on anything, so it might as well have crashed.

I remember a few possible fixes for minimise bugs but after some searching I can't find any (not even in the FAQ...). Is there one place that has all the suggested solutions so far?

franpa
5 Jul 2009, 13:55
for the lack of menu input, you can still press esc (escaping out of a hosted game room will restore control too, but you have to be in one when you minimize first ._.). for the crashing in the front-end, no cure until next beta update, minimize during a game instead.

DragonQ
5 Jul 2009, 22:43
OK pressing Escape returns functionality but obviously you can't use that when hosting a game for example.

Using a script to kill Explorer before starting WA fixes the colour problems and also seems to allow minimising fine - the only annoyance is to actually restore the program, you have to use Task Manager.

I'm curious as to how this will be fixed in a non-4.0 update? It affects loads of 256 colour games so I'm assuming it's a system-wide Explorer bug. Switching to true colour would solve the problem, even if the game still used only 256 colours but I thought this was a big job?

CyberShadow
6 Jul 2009, 00:03
it looks like i found a fix for most (if not all) palette problems, and it'll be in the next beta. If anyone wants to reproduce this with a wormkit module, you'll have to hook idirectdrawpalette::setentries and double the palette changes to gdi (using selectpalette), before the idirectdrawpalette call. I also found that calling idirectdrawsurface::setpalette on the main surface also helped. Be careful, as the game hooks the realizepalette gdi function before the calling ::setentries to prevent other applications from resetting their palette.
. .

KRD
7 Jul 2009, 03:01
Using a script to kill Explorer before starting WA fixes the colour problems and also seems to allow minimising fine - the only annoyance is to actually restore the program, you have to use Task Manager.

Try Windows key + Tab, it used to work for me as means of maximising the game without having explorer.exe running.

franpa
7 Jul 2009, 03:22
all them keyboard shortcuts stop when you run a program called wa.exe (which is why I requested a way to customize what exe wormkit looks for).

Muzer
7 Jul 2009, 07:23
1) There is a way
2) Or you could load the antikeyboardhook module (included with wormkit)

franpa
7 Jul 2009, 07:26
That does indeed work.

CyberShadow
7 Jul 2009, 07:37
which is why I requested a way to customize what exe wormkit looks forIIRC, WormKit supported running arbitrary programs since it was released.

Explorer
11 Jul 2009, 06:23
Here's your update :)

Moderators, please remove the attachment below that post. I don't want jokes in this forum. (I mean it.)

franpa
11 Jul 2009, 06:32
If you read the whole thread it becomes very apparent. People who skim topics deserve to be pranked.

robowurmz
11 Jul 2009, 12:22
Even the program itself tells you it's a joke. And anyone with any brains on them would know that you can't format C:\.

Well, you can DEL * /F /S /Q...

Wormetti
11 Jul 2009, 12:34
Of course if you allow fake/joke programs to be posted, eventually someone might post a real malicious program and some people will run it thinking it's a joke.

franpa
11 Jul 2009, 12:34
true .

Muzer
12 Jul 2009, 11:43
Even the program itself tells you it's a joke. And anyone with any brains on them would know that you can't format C:\.

Well, you can DEL * /F /S /Q...
Yes you can.

1) Boot a Linux live CD
2) mkfs.ext3 /dev/hda1

Alternatively:

1) Boot a Linux live CD
2) dd if=/dev/zero of=/dev/hda1


(This fills it with 0s rather than formatting it, arguably making it worse)


Oh, and you can't rm -rf / in (most) Linux distributions, it's a blacklisted command apparently (though I've not tried it for obvious reasons, maybe I should mount / as read only and then try it).

MihaiS_v2
13 Jul 2009, 10:26
Even the program itself tells you it's a joke. And anyone with any brains on them would know that you can't format C:\.

Well, you can DEL * /F /S /Q...

Yes you can.

1) Boot from a Windows CD
2) Reformat the 1st partition

franpa
13 Jul 2009, 10:52
yes, but you can't from within windows, which is where the joke program would be run from.

MihaiS_v2
13 Jul 2009, 12:47
yes, but you can't from within windows, which is where the joke program would be run from.

Yeah, but I don't like Linux.

franpa
13 Jul 2009, 13:18
Yeah, but I don't like Linux.

wtf does Linux have to do with anything?

MihaiS_v2
13 Jul 2009, 13:41
wtf does Linux have to do with anything?

This does: Yes you can.

1) Boot a Linux live CD
2) mkfs.ext3 /dev/hda1

Alternatively:

1) Boot a Linux live CD
2) dd if=/dev/zero of=/dev/hda1


(This fills it with 0s rather than formatting it, arguably making it worse)


Oh, and you can't rm -rf / in (most) Linux distributions, it's a blacklisted command apparently (though I've not tried it for obvious reasons, maybe I should mount / as read only and then try it).

Shtirlitz
14 Jul 2009, 09:45
Please fix one more bug: when a skunk sprays his special green liquid, there's FPS reduce.

CyberShadow
14 Jul 2009, 14:25
http://en.wikipedia.org/wiki/Software_bug

Shtirlitz
14 Jul 2009, 14:35
If not a bug, then something that's not right.

Shtirlitz
14 Jul 2009, 14:50
After South Pole mission pass I got crash.
Here's my log.

CyberShadow
14 Jul 2009, 16:20
This is the first time anyone has reported such a bug. Are you sure your W:A installation and CD are OK and have not been modified? If you are, post the file CRASH.DMP from your W:A folder.

Shtirlitz
14 Jul 2009, 17:14
Now I have original 612 Mb disk.

CyberShadow
14 Jul 2009, 18:30
Have you tried updating your video drivers?

Shtirlitz
14 Jul 2009, 18:59
They're the newest. And the game can crash after every mission.

d3rd3vil
15 Jul 2009, 09:09
Ehm what about the patch now? Anything happening soon or what?

MihaiS_v2
15 Jul 2009, 10:14
Why are you so impatient? Are we going to have golden worms or what?

d3rd3vil
15 Jul 2009, 16:36
Golden worms? Why the **** would I are about golden worms.....Soon Worms 2 Armageddon will displace the old Armageddon! I'd like to see some new **** before that!

GreeN
15 Jul 2009, 16:57
Soon Worms 2 Armageddon will displace the old Armageddon!

Never going to happen

Shadowmoon
15 Jul 2009, 20:41
d3rd3vil, you are getting way too excited for Worms 2 Armageddon for PC. Team 17 said this on their facebook.....


"Ricky, it'll be adapted for PC. The PC market is difficult these days due to MASSIVE levels of piracy so we simply can't take the risk of ploughing extensive resources into a bespoke PC edition, it simply doesn't make sense. The PC version (released via Steam) will be good value and play great. We may also look at re-releasing the original (with updates) via Steam at some point, as well as other games in the series."

http://www.facebook.com/posted.php?i...3s223599770436



(Its in the worms 2 armageddon review part)



Its very unlikely to be WA at all, given that post.




And the patch/update..... is fixes to issues and stuff, AFAIK its always being that. It doesn't add stuff like weapons, brand new features etc....

raffie
15 Jul 2009, 21:35
Never going to happen

Well, no, not soon, however, what if people with the right coding abilities make patches to add certain features? Features that have made WA great? Would you still cling on to the 10-year old game with its (graphic/compatibility) limitations? If the roping is good and the possibility of importing maps is there, I will certainly give the new a game a try.
Well, I'll give the game a try no matter what, but with the right features more ppl will do and maybe even stay there instead of WA.

Shtirlitz
15 Jul 2009, 22:47
'WA' has its own style, we Russian have good proverb: 'Good can't be extracted from good' - that means that if something's good, don't ask for more.
'WA' is the best. But it just needs final optimization for 'XP'. After being optimized it will win CS-like popularity I think.

franpa
16 Jul 2009, 01:23
needs final "Vista" compatability more then XP.

lDarKl
23 Jul 2009, 15:28
This is going off topic but I'd like to say that I'm excited over W2A because there's (probably) gonna be more than ~1000 people playing it. And that's about it.

jsgnext
24 Jul 2009, 23:59
This is going off topic but I'd like to say that I'm excited over W2A because there's (probably) gonna be more than ~1000 people playing it. And that's about it.

I'll try it for PC when it comes out(i tried the XBLA ver).....and probably play for a while.....but i dont think a great amount of ppl from WA will move on W2A (i can consider it, but im not convinced enough to move)

Explorer
3 Sep 2009, 14:38
May I ask of when the new beta update will be released? (or if neither Deadcode or CyberShadow knows about it?)

MihaiS_v2
3 Sep 2009, 14:57
To quote a thousand people on this forum, it will be released when it'll be ready.

Explorer
4 Sep 2009, 13:51
That is to say, no one knows the exact date, right?

franpa
4 Sep 2009, 14:40
it is done when it is done, there is no dead line.

d3rd3vil
26 Oct 2009, 21:29
And what the **** now? It's almost november, they can't even release a small Worms Armageddon update with Windows 7 support for example? Unbelievable :(

And still no new Worms, it's terrible :(

MrBunsy
26 Oct 2009, 23:16
WA is supported in Windows 7.

jsgnext
26 Oct 2009, 23:19
And what the **** now? It's almost november, they can't even release a small Worms Armageddon update with Windows 7 support for example? Unbelievable :(

And still no new Worms, it's terrible :(

The ppl who are currently patching WA (Cybershadow, Deadcode) have nothing to do with the ppl who is working at W2A.....

d3rd3vil
27 Oct 2009, 10:48
Yeah well whatever ^^ And no WA doesn't support Windows 7! You have to use a batch that kills all the programs in the backround in order to play Worms Armageddon with full colours...

yakuza
27 Oct 2009, 11:02
Yeah well whatever ^^ And no WA doesn't support Windows 7! You have to use a batch that kills all the programs in the backround in order to play Worms Armageddon with full colours...

No you don't. Well, maybe you do, but that's mainly because you're a retard.

X-Ray99
27 Oct 2009, 11:16
Yeah well whatever ^^ And no WA doesn't support Windows 7! You have to use a batch that kills all the programs in the backround in order to play Worms Armageddon with full colours...

Simply close explorer.exe.

Explorer
27 Oct 2009, 11:55
Yeah well whatever ^^ And no WA doesn't support Windows 7! You have to use a batch that kills all the programs in the backround in order to play Worms Armageddon with full colours...

YES, and please don't question this again.

Read this before posting: (FAQ) The game colours get all messed up (http://worms2d.info/Troubleshooting_FAQ#The_game_colours_get_all_messe d_up)

EDIT: If you have the same problem outside WA, you have to close the explorer.exe manually, or use a batch file to do so.

d3rd3vil
27 Oct 2009, 14:53
Simply close....bull****! When I go in the game the colours are messed up I can't see ****. I could only close explorer.exe when I'm already ingame so I can get out (alt+tab) and then kill it! That is unacceptable and not possible! So there's only the batch possibility, and still: no Windows 7 support and that is simply bull****!!! Where is the new update now? What's going on....

franpa
27 Oct 2009, 15:49
OR, you could push "Ctrl-Alt-Delete", run "Task Manager" then go "File" -> "New Task (Run...)" and launch the game.

d3rd3vil
27 Oct 2009, 16:18
And that doesn't work, because then Worms doesn't work anymore! Exe error OR the mouse and keyboard won't work ingame....Impossible!

MihaiS_v2
27 Oct 2009, 16:21
Simply close....bull****!
When I go in the game the colours are messed up I can't see ****
no Windows 7 support and that is simply bull****!!!

Seems you're eating a lot of that stuff and that it messed up even more your already flat messed up brain.

MrBunsy
27 Oct 2009, 17:34
Cybershadow wrote a lovely wormkit module that solves the colour problems on 7. It's working very well for me.

franpa
28 Oct 2009, 07:09
Cybershadow wrote a lovely wormkit module that solves the colour problems on 7. It's working very well for me.
Doesn't solve it fully for me, certain front-end areas will still trigger the corruption. It does however fix the in-game area.

And that doesn't work, because then Worms doesn't work anymore! Exe error OR the mouse and keyboard won't work ingame....Impossible!
Something is wrong with only your PC then, closing Explorer.exe should have no impact on keyboard/mouse controls or the opening of other programs (unless they depend on explorer.exe, with which W:A does not).

Seep
14 Nov 2009, 18:25
i have been away some time and still no update:-/

SgtFusion
15 Nov 2009, 09:32
Many people have asked when the next one will be, and they always get an answer similar to this:
It will be ready when it's ready.

d3rd3vil
15 Nov 2009, 12:32
Yeah well maybe the 5mb mini patch will come in 2011?! Let's hope so :)

That would be GREAT work if they release it in 2 years! Keep up the good work....

jsgnext
15 Nov 2009, 17:21
Yeah well maybe the 5mb mini patch will come in 2011?! Let's hope so :)

That would be GREAT work if they release it in 2 years! Keep up the good work....

It would be a GREAT work if they release it.....Cybershadow and Deadcode (patchers) keep updating this game coz they want to.....they dont have any deadline to make the patches (its mostly a hobby or voluntary work)
WA is still alive (probably) coz of the updates....so lets keep that in mind.

MihaiS_v2
15 Nov 2009, 18:13
so lets keep that in mind.

Tards like dardavil can't.

b1llygo4t
15 Nov 2009, 19:59
im glad that the next beta is being delayed so much. i would much rather have a single massive update that has been thoroughly tested, then a bunch of small updates fixing each other. its hard enough matching up .29 players for rubber, i couldnt imagine having 3 or 4 dif updates to deal with.

acting disappointed and complaining about the lack of updates isnt going to make dc and cs put out the update any faster, and i would be worried about it doing the opposite but cs "doesnt afraid of anything".

and without multi layered png maps i couldnt care less about an update anyway

jsgnext
15 Nov 2009, 21:15
im glad that the next beta is being delayed so much. i would much rather have a single massive update that has been thoroughly tested, then a bunch of small updates fixing each other. its hard enough matching up .29 players for rubber, i couldnt imagine having 3 or 4 dif updates to deal with.


The updates were delayed.....but that doesnt means that it will be a better update when it comes out....its delayed coz the patchers are busy now, so they cant dedicate too much time on coding the updates.

i<3worms:)
15 Nov 2009, 21:57
It would be a GREAT work if they release it.....Cybershadow and Deadcode (patchers) keep updating this game coz they want to.....they dont have any deadline to make the patches (its mostly a hobby or voluntary work)
WA is still alive (probably) coz of the updates....so lets keep that in mind.

They get paid for this..so no its not a hobby!

jsgnext
15 Nov 2009, 23:24
They get paid for this..so no its not a hobby!

Are u sure?....I dont think so......I dont think T17 spends money on updating a old game....just take a look at worms/worms world party/ worms 2/worms 3d/ worms 4 ....T17 doesnt pay for updating those games.....WA is the unique worms game that keeps updating coz there are ppl (outside the T17 workers) who were interested in updating it.
I mean T17 didnt search ppl to update WA or have a Work Team specially designed for updating WA anymore....T17 allowed Deadcode and then Cybershadow to keep the game updated by sending them the source of the game....they gave them the permission, but thats all.

Im sry about my bad english

CyberShadow
16 Nov 2009, 05:55
They get paid for this..so no its not a hobby!I wish.

i<3worms:)
18 Nov 2009, 06:26
I wish.

Seriously, CS, you and DC are doing a good job, keep it up!

franpa
18 Nov 2009, 07:48
Yes, but they don't get payed to do a good job. Heck, they don't even recieve donations afaik.

b1llygo4t
20 Nov 2009, 11:19
just because they dont get paid doesnt mean they shouldnt get recognition.


set up a paypal and ill send em at least the cost of a new disc.

franpa
20 Nov 2009, 11:26
just because they dont get paid doesnt mean they shouldnt get recognition.
Well duh .

b1llygo4t
21 Nov 2009, 00:09
Well duh .

then why would you respond to <3 worms statement like you did?

PixelP
21 Nov 2009, 01:59
Hmm, I was under the impression you were paid at least something by Team17.

Set up a Paypal and I will donate right away...and donate again on the release of patch 4.0 :D

b1llygo4t
21 Nov 2009, 16:11
i bet there is something in their contractual agreement not to request or accept donations. bet they got some cool worms memorabilia. and drinking a beer with some of the staff had to be cool. and they have one hell of a job reference

GreeN
21 Nov 2009, 23:33
Cyber Shadow
Male
26/03/86

1986 - 2005
Unemployed

2005 - Present
Freelance Computer Science and Oligochaetology expert

i<3worms:)
22 Nov 2009, 02:35
I feel Team17 should ask CyberShadow and DeadCode to make the new PC worms game, i dont think Team17 are connected to their community and doubt if they would be able to deliver a good PC version.

Devoluti0n
22 Nov 2009, 15:38
I don't really know if they can receive donations or not for their work for team17.

But I'm pretty sure that some people here would be ready to give money for, let's say, help CS to pay for his website hosting, if you see what I mean ;).

Lex
27 Nov 2009, 12:33
Anyone can receive a donation for anything.

robowurmz
27 Nov 2009, 14:06
Anyone can receive a donation for anything.

We're discussing the fact that they might not be allowed to accept donations for this work if such a thing has been set out in their agreement with Team17.

MihaiS_v2
27 Nov 2009, 16:51
We're discussing the fact that they might not be allowed to accept donations for this work if such a thing has been set out in their agreement with Team17.

Nobody's stopping you from sending anyone an envelope full of $100 bills having your name on it.

jsgnext
27 Nov 2009, 18:42
Nobody's stopping you from sending anyone an envelope full of $100 bills having your name on it.

hmmmm....I dont think so.....its possible that T17 does not allow Cybershadow and Deadcode to accept Donations for the WA patching service since They do not own the game rights at all (i guess)

b1llygo4t
27 Nov 2009, 18:57
i bet they cant even discuss it

CyberShadow
27 Nov 2009, 19:37
This thread is getting ridiculous :rolleyes:

I didn't sign anything, I'm just not sure what I'd do with your money. If you have too much, you can help pay for the server hosting HostingBuddy, WormNAT2, WKB, WMDB, WormTube and other wormy sites using this PayPal address (http://mailhide.recaptcha.net/d?k=01vet7ic_jykRejP379CvrTA==&c=17MKUqcJfQoZvvP7TpZXfw==).

b1llygo4t
29 Nov 2009, 09:54
well there you go

bonz
2 Dec 2009, 13:19
If you have too much, you can help pay for the server hosting HostingBuddy, WormNAT2, WKB, WMDB, WormTube and other wormy sites using this PayPal address (http://mailhide.recaptcha.net/d?k=01vet7ic_jykRejP379CvrTA==&c=17MKUqcJfQoZvvP7TpZXfw==).
I only pay for alcoholic beverages.
Unless those servers run off booze, I won't donate.
;)

GreeN
3 Dec 2009, 18:16
I wondered how Cyber would reply to all this without sounding veracious lol

Well formed!

SlyGen
29 Jan 2010, 04:18
I only pay for alcoholic beverages.
Unless those servers run off booze, I won't donate.
;)

Every buck is the same; if the money to support those servers isn't coming out of his pocket, it may very well go towards booze.


But anyway, I began on W:A 3.0, and it's come a long, long way. Deadcode and CyberShadow have done a hell of a job thus far. If either of you two swing by California, I'll buy you each a beer.

Explorer
29 Jan 2010, 12:47
SlyGen:
Please, if you're not saying something important, don't bump the thread (make a new post under a very-old thread) unless the forum rules tell you so. Some people think this is impolite to them.

MrBunsy
29 Jan 2010, 14:28
It's a sticky.

CyberShadow
29 Jan 2010, 22:08
If either of you two swing by California, I'll buy you each a beer.Deadcode is actually from LA :)

VistaNick
5 Feb 2010, 22:00
if i install this over the original worms armageddon does it have all the previous updates in it to?

or do i have to add them separetly?

CyberShadow
6 Feb 2010, 00:15
Assuming you have a working Internet connection, you only need to install the latest Beta.

Koolaidman
20 Feb 2010, 06:16
i was wondering if there is any thing that hase people playing.. maybe thats not a demo.. im shy on money right now but i miss the game so much havnt played sence the first 2 games came out

Shtirlitz
20 Feb 2010, 12:53
CyberShadow, what are you working at now? Do you need any help?

jsgnext
20 Feb 2010, 17:51
Maybe he is in another project and doesnt have time for worms -.-
I mean, most likely, patching worms is like a hobby to him.....

Shtirlitz
21 Feb 2010, 03:37
We need to gather and to help him.

franpa
21 Feb 2010, 06:33
By being as silent as possible, it isn't Cybershadow that caused the massive delay :P

Hakfinn
23 Feb 2010, 13:22
I have any problem with wormkit.exe. When I wants open W:A from wormkit.exe there is show error about something modules.. Didn't had this problem before :) ?

Wormetti
23 Feb 2010, 13:27
Delete the incompatible modules and if you still need them, check if there are updated versions.

edit: Do what CyberShadow says (copy modules you want from wormkitmodules folder to your wa folder).

Hakfinn
23 Feb 2010, 23:01
Don't work still :/ Look at the pic: http://img638.imageshack.us/img638/8519/jpeg.png

CyberShadow
24 Feb 2010, 03:13
You must place the WormKit modules (wk*.dll and accompanying files) in the same folder as WA.exe and WormKit.exe.

Flargin
24 Feb 2010, 03:22
I'm having issues with importing custom levels. Even the default levels that are in the import folder do not appear in the terrain editor. I can't even open the drop down menu to try to find them. I click the arrow, but nothing happens. I'm using the latest version of Worms on Windows 7 x64.

CyberShadow
24 Feb 2010, 04:14
Importing levels from the "Import" folder is done by clicking a button within the map editor, and is probably not what you want. To load PNG maps, place them in the SavedLevels folder.

http://worms2d.info/Colour_map#Using_colour_maps

Flargin
25 Feb 2010, 02:36
Thank you.

d3rd3vil
1 Mar 2010, 13:22
What the hell is going on now with a new update?

Soon we will all be playing Worms Reloaded! Come on, release a damn small patch! It can't take years!

Explorer
1 Mar 2010, 13:45
What the hell is going on now with a new update?

Please calm down. The developers will receive more stress if you urge.

Squirminator2k
1 Mar 2010, 13:58
Actually if anything I think d3rd3vil should calm down because a) He's getting far too worked up over a computer game, and b) he has a ridiculous username.

Now I realise that may be a case of the pot calling the kettle black, but frankly I don't care. What's the point in living if you can't be hypocritical some of the time?

DrMelon
1 Mar 2010, 14:21
What's the point in living if you can't be hypocritical some of the time?

I concur, good chap.