View Full Version : Huge fan of Worms, no online for Wii version is devastating...
Krakn3Dfx
17 Jan 2008, 15:13
I just read on another site that Team 17 has cut online multiplayer from the title in favor of...well, who knows, but I can tell you, without online multiplayer, you can take the number you hope to sell in the retail channel and subtract 2. A friend of mine and I have been waiting for the Wii version of this game so we can play online against each other, and honestly, there's no real excuse not to include it at this point. You have previous experience implementing online play into Worms titles, you have it in the DS version, including specific and random matches, which is awesome, you have it in the XBL version. It's inexcusable at this point to keep Wii owners from having the ability to play online.
I read about this this morning when I got up and registered on your site just to voice my objection to leaving out mulitplayer. I hope more people will chime in with their wishes for online Wii mulitplayer, and I hope you will take it to heart. This will hurt sales when it comes to your core fan base who loves Worms and own a Wii. This post probably won't change your mind, but personally, I would rather wait another 6 months and have online mulitplayer than to get it today and not have that option.
This will probably get locked, I know it's been discussed elsewhere, but that post was locked as well. If you would rather not hear the opinions of the people who buy your games, that's fine, I just wanted to throw my 2 cents in on this one. As someone who has bought pretty much every Worms title that I've owned a system to play on (well, the 2D ones at least), I would like to think I am a valuable consumer. It's a shame, that like most of the things I enjoy these days, Worms seems to be changing as well, and not always for the better.
A Big Fan of the Worms Series,
Krakn3Dfx
I won't be the one telling you that you are wrong, rather: http://forum.team17.co.uk/showthread.php?t=35356&highlight=waso
(providing by substract you mean divide)
thomasp
17 Jan 2008, 18:13
As Spadge said in the thread linked by yakuza above, the decision was taken a while ago and will not be gone back on. Please read the final post in that thread for the full story. And before you ask, Spadge is the creative director of T17, so he knows what he's talking about :p
Krakn3Dfx
17 Jan 2008, 18:26
Yep, I read that post, I still think it's important to let the dev know that there are people who think a certain missed feature is important. Hopefully it won't be left out in the next iteration of the series.
I've heard a few people elsewhere mention that 3rd party devs either don't have the multiplayer kits from Nintendo to actually implement it or didn't get it in time to put into titles that are currently in development, which would explain it as well.
Still a huge fan of the franchise, and look forward to seeing what comes next in the Worms universe.
I'd have to agree with Spadge here. An online mode sounds nice and peachy, but without being able to chat in it, it's a dull feature. Anyone who played previous Worms games online with a person that didn't like chatting to you will know how boring it is, because the computer-controlled players are more fun against due to having a more predictable strategy.
Of course, there's still going to be a bunch of reviews saying that the lack of online play really hampers the game; just like there were loads of people saying that Pokemon Battle Revolution should've had a leaderboard, dispite it being ridiculously easy to cheat in for anyone who's equipped with a DS and Gameshark.
Fortunately, it really helps to weed out the good reviewers from the bad.
I still think it's important to let the dev know that there are people who think a certain missed feature is important.
No. It's suprisingly not that important that Team17 are aware of a few opinions. The phrase 'people know what they want most' is rarely true.
Anyone who played previous Worms games online with a person that didn't like chatting to you will know how boring it is, because the computer-controlled players are more fun against due to having a more predictable strategy.
What. I don't think I want to finish reading that post.
Squirminator2k
18 Jan 2008, 00:01
I'd have to agree with Spadge here. An online mode sounds nice and peachy, but without being able to chat in it, it's a dull feature.
You've obviously never played Worms Open Warfare 2 on the DS which, despite not featuring a chat option like its PSP counterpart, is the more enjoyable online experience of the two.
Genexi2
18 Jan 2008, 02:09
There's always room for another Worms' game if this one does well, as we've already seen with the handheld renditions.
Anyways, since my last thread did get locked before I could comment again, I wanted to thank Spadge for coming out and actually saying the cause for the removal of it.
Regardless, we all got Worms Armageddon if we need our fix of online play, as for now, I'm looking forward to see'ing how much single-player content WASO has to offer at this point.
And to be honest, I'd much rather WASO2 (if it ever happens) have an online mode more than 1, as most of us gamers can agree the strict limitations Nintendo poses on online games is just a total pain in the.........as to which maybe Nintendo will actually do something about the situation.
(the DS I can understand their setup for, but jeez, a full-fledged console as well?)
robowurmz
18 Jan 2008, 06:56
This is mainly Nintendo's fault, if you ask me. Their idea of online gaming is by not being able to speak freely to one another, and no way of actually communicating properly through voice chat to one another.
fidgetyrat
18 Jan 2008, 12:46
Also registered to state opinion.
After reading several "interviews" on popular gaming sites regarding the cut of online play, many of the documented reasons I read were regarding team17 focusing on "in-house" multiplayer gaming (I suppose to stick with the wii party style of play).
To me, an adult this was extremely disappointing. I'm sorry, but I simply do not have a group of friends to come over and play games with. I usually get a chance to play with friends once they put their kids to sleep, or with friends that moved away after college to separate states.
In this day and age online multiplayer is not only important, it is a deal breaker. Heck, I was playing online worms when armageddon was released when I was in highschool!.
I can understand the lack of chat, but it still would have been worth it to include.
Unfortunately you just lost my sale.
I was going to buy this game because online play adds unlimited replay value. There aren't many online games on the Wii and this was going to make a fantastic item to add to my Wii collection. Unfortunately, I too will not be buying this game due to the cut of online play. Online > AI.
el_senator
19 Jan 2008, 10:51
I work as an administrator and journalist at Wiinyt.dk and we have been talking about arranging online multiplayer matches with Worms: A Space Oddity for several month's. We were really excited about this, and equally bummed when the news of the omisson of online multiplayer reached us.
I can see how Team17 finds it to be a valid point that they can exclude online MP because the Wii is a "casual" console. But i would like to point out a few things i believe they have miscalculated with this decision.
First of all, i am a huge fan of the franchise, and i have been ever since the original Worms. Back then i would sit in front of the pc with friends and we'd shoot the crap out of each other laughing maniacly exponentially equal with the explosions. That lead to me buying almost all Worms games released since then.
Ok, so it was just fine back then to not have online multiplayer, right? So why am i nagging about it now?
Ok, let me make a small comparison for my own personal profile for Worms: A Space Oddity with and without online multiplayer.
With online multiplayer:
I would be able to play with all of my online friends whenever we felt like it. The potential for playing the game could be several hours per day. We wouldn't be able to talk to each other while playing, but the manic laugh would be intact, no doubt. Then i'd go online(irc or some other communications channel) and have a laugh about it with the friend afterwards. This is one way of being social.
Without online multiplayer:
I would play the game in single player, and i would have a lot of fun with it, but the manic laugh would be converted to a "oh, i should probably have picked hard a.i.".
Then, perhaps once every two weeks, a friend would come over and i'd ask if we should take a couple rounds of Worms blasting. He probably wouldn't know what i was talking about, but he'd be "yeah, ok" and i would beat the crap out of him because i've played it so much in single player already. And that pattern would continue. To me, no challenge, but we'd have fun with it.
You know, not all of us live in a house with 5 family members who all loves the Wii, and not all of us have friends who adore the Wii so much they come over every day to play it. And last, but not least - the new Wii crowd probably wouldn't care that much about Worms. It's us, the die-hard fans who are supposed to hand it over to them... And we're being let down. I don't get it.
Ach, why bother writing this... Team17, i'm disappointed in you.
We respect what you are saying, equally the decision wasn't an easy one and was made with our publisher heavily involved in terms of what was appropriate for the Wii market.
AndrewTaylor
19 Jan 2008, 13:49
The strange thing is that, even though I really, really don't like online multiplayer and generally wish people would shut the hell up about it, in this case I am a bit disappointed -- if any game should have online play, it's Worms. It's a multiplayer-centric game and it's totally lag-proof. (Lag happens, of course, but it doesn't mess up the game.) I don't think it's important, particularly, because honestly I've had more fun playing single-player games with friends in the room than I ever had playing online, but it's one of very few games I'd actually bother to play online.
That said, I do wish people like yakuka and Krakn (although less so in his case because really, two sales?) would stop taking their personal prejudices and generalising them to sales figures. Can we assume that Team17 and THQ, whose business it is to finance, produce and sell games and who have managed to stay in that rather cut-throat business all this time, have some pretty good idea of what features will and will not generate more revenue in sales than they cost to implement?
That said, I do wish people like yakuka and Krakn (although less so in his case because really, two sales?) would stop taking their personal prejudices and generalising them to sales figures. Can we assume that Team17 and THQ, whose business it is to finance, produce and sell games and who have managed to stay in that rather cut-throat business all this time, have some pretty good idea of what features will and will not generate more revenue in sales than they cost to implement?
You misspelt my nickname and got it all wrong, if anything, I was supporting Team17s better knowledge of the market.
My first thought was that the decision was somewhat based on the sub-par performance of online play in Worms games over the past few years. I'd say embrace the decision, because if it did have online play, it would quite likely suffer from bugs, and time would be spent on debugging rather than actually making a good game.
More like if it did have online play, we'd get the same situation that we had with the Worms on Xbox Live Arcade, with every other person going "Arrgh! They all keep quitting on me!" "Why isn't this run on a dedicated server?" "I can't host a game." "Why do people keep putting infinite ropes in a game and then just rope around and drop dynamites?" etc.
Krakn3Dfx
20 Jan 2008, 00:57
We respect what you are saying, equally the decision wasn't an easy one and was made with our publisher heavily involved in terms of what was appropriate for the Wii market.
Yes, I read your original response, and I got the distinct feeling there it was something that the publishers shut down in spite of the wishes of Team17. I'm not blaming the devs on this because based on what I've read from you in the forums, this probably wasn't your decision in the end.
Still love you guys and Worms, and will still keep playing the heck out of Worms on XBL and on the DS :). Hope you're able to shoehorn it into a sequel on the Wii, and even though I may not buy the first Wii Worms title, I hope it still sells well enough to throw money into a sequel.
Just an FYI, and again, knowing you have little or nothing to do with it, I think a $29.99 price point on this title WOULD probably entice me into buying it anyway, while $49.99 would be greatly overpriced IMO. Just my 2 cents.
robowurmz
20 Jan 2008, 09:27
I agree with melon there! Look at what happened with WOW2 online play! "HALP THEY ALL QUIT ON ME HALP HALP SO ANNOYING WE DONT LIKE IT WAH WAH WAH BLEEERGH BLEEERGH!" "HALP DYNAMITE+JETPACK COMBO ANNOYING STOP THEM BOOHOOOOO!"
And so on.
I shall quote that post the next time someone starts a new thread about either of those subjects :)
Do you guys realize that a couple of people complaining about quitters doesn't suddenly make the online mode unsuccessful. Right? It hardly even matters.
Do you guys realize that a couple of people complaining about quitters doesn't suddenly make the online mode unsuccessful. Right? It hardly even matters.
Do you realise that a couple of people complaining about no online mode doesn't suddenly make the game unsuccessful. Right? It hardly even matters.
Do you realise that a couple of people complaining about no online mode doesn't suddenly make the game unsuccessful. Right? It hardly even matters.
Sure, if we ignore the fact that some people are not going to buy the game because it lacks online mode and there's basically no one that didn't buy W:OW2 based solely on the fact that people quit games online, and number of sales=how successful a commercial game is.
So the next time you feel like making the next clever come back, make sure you don't get it all wrong for a change you twit.
AndrewTaylor
20 Jan 2008, 15:49
Sure, if we ignore the fact that some people are not going to buy the game because it lacks online mode and there's basically no one that didn't buy W:OW2 based solely on the fact that people quit games online, and number of sales=how successful a commercial game is.
There's more to it than that. For example, if a game is hyped and sells well but turns out to be rubbish then it could do enough damage to the reputation of the company that made it that it ends up making them a net loss.
Personally, in any case, I suspect that the number of people who will avoid the game because it lacks online play is statistically insignificant.
There's more to it than that. For example, if a game is hyped and sells well but turns out to be rubbish then it could do enough damage to the reputation of the company that made it that it ends up making them a net loss.
Surely this can be the case however I don't see how anyone could see a couple of people complaining about quitters to hurt the general reputation the game to the extent of influenciating the sales.
Personally, in any case, I suspect that the number of people who will avoid the game because it lacks online play is statistically insignificant.
I agree, but it's still more significant than the damage a couple of people complaining about quitters is, which is my original point.
Which funnily enough, has earned me a being watched status for "Persistent Spamming", it's fair enough someone disagrees with a point I'm trying to get across but I surely don't see how that's spamming.
thomasp
20 Jan 2008, 16:32
That would be the "catch-all" infraction which is used for repeated offences for which similar infractions have previously been issued. It's just called "persistent spamming" because we were too lazy to come up with a better name.
And back on topic...
AndrewTaylor
20 Jan 2008, 16:58
Surely this can be the case however I don't see how anyone could see a couple of people complaining about quitters to hurt the general reputation the game to the extent of influenciating [sic] the sales.
I agree, but it's still more significant than the damage a couple of people complaining about quitters is, which is my original point.
This is all true. I just meant that you can't dismiss the idea in principle.
In practice, though, ye-- Actually, in practice neither of these things matter at all.
hmk_worms
21 Jan 2008, 12:45
my personal opinion on the subject - gonna stick with the facts
Had Worms World Party on the Playstation - used to play it a lot largely down to the fact my ex and I used to play it. Occasionally another mate an I would get together for a game (like, three times a year or something). Fairly specific circumstances there.
That game hasn't even been fired up for four years.
When Worms Open Warfare (1) came out for the PSP I was interested, but didn't buy it because it had no online multiplayer.
When Worms Open Warfare 2 came out for the PSP, I bought it, specifically because it gives me the option to play with opponents over the internet.
I have experience of offline worms games and I know that my current groups of friends do not include people I will be playing worms with.
I personally would not purchase a game such as worms without the option for internet matches.
fidgetyrat
21 Jan 2008, 19:34
I'm sure a lot of people, and the producers and executives, may question the "target audience" of the wii, but really, the fact that some people registered on the forum just for this one disappointment actually speaks louder then you might think.
My one comment might just represent that of hundreds or thousands of people that didn't take the time to register and state their disappointment.
Overall it feels like something that could only add features and longevity to the game was left out after being announced. If you don't like online play, you can still do single player. But for those of us who only wanted the game to play long distance friends, it was a horrible disappointment.
Thanks to the developers for their effort and especially for going back to the best 2d style. I just wish you guys had more sway over the "executives" so you could remind them that the wii demographic is broad, and not the 5 year old kiddies with 20 friend sleep-overs some people want them to believe.
I'm sure a lot of people, and the producers and executives, may question the "target audience" of the wii, but really, the fact that some people registered on the forum just for this one disappointment actually speaks louder then you might think.
My one comment might just represent that of hundreds or thousands of people that didn't take the time to register and state their disappointment.
Overall it feels like something that could only add features and longevity to the game was left out after being announced. If you don't like online play, you can still do single player. But for those of us who only wanted the game to play long distance friends, it was a horrible disappointment.
Thanks to the developers for their effort and especially for going back to the best 2d style. I just wish you guys had more sway over the "executives" so you could remind them that the wii demographic is broad, and not the 5 year old kiddies with 20 friend sleep-overs some people want them to believe.
People on a forum are not a direct indication of the general public, I'm sorry but it's never been. Host a poll on Browser usage on a forum and you'll notice Firefox isn't far ahead IE. People who choose to use IE, probably don't read forums, and they're a majority.
AndrewTaylor
21 Jan 2008, 20:56
Yeah, the internet is probably the dumbest possible place to gauge people's opinions about how important online features are -- by definition everyone here has an internet connection and isn't afraid to use it.
Clearly the fact that people here think it's important proves that some people think it's important. How many, we don't really know. The more important someone thinks it is, the more likely they are to register and post about it, so presumably we're seeing a majorty of the top section, and fewer and fewer as you go down. There's no way to make even a sensible guess at how many people fidgetyrat represents.
hmk_worms
22 Jan 2008, 08:46
There's no way to make even a sensible guess at how many people fidgetyrat represents.
I personally share my forum account with 314 other citizens! ;)
MtlAngelus
22 Jan 2008, 10:21
I heard it's fun having multiple personalities. You can throw parties all by yourself. :cool:
:p
fidgetyrat
22 Jan 2008, 14:09
There's no way to make even a sensible guess at how many people fidgetyrat represents.
No, no, I completely agree. I don't mean to state that my one post is indicative of a huge majority of people. But even if a game usually sells 1 million copies over its lifetime, even 1% of that, is 10,000 copies. That is a lot of lost revenue.
It is definitely true that not everyone wants the online play, but the fact is, the cutting of this feature WILL drive down sales from what they were going to be when the online features were initially dangled in front of the general public. Heck, I'm living proof of that. I would have even pre-ordered the game.
WORM1234
25 Jan 2008, 09:05
I was disappointed when I first read that there would be no online play.
But, there's no use in going mad over it, it's just not gonna come back.
Since multiplayer is gonna be local, I've been wondering whether I will be able to use the same controller like in previous Worms games. I really hope this is so, because I only have one Remote and I don't wanna spend £30 on another one. I also don't wanna spend another £12 for a Nunchuck.
SupSuper
27 Jan 2008, 23:27
This is the first time I see someone advocate less controller support. Clearly we've gone full circle.
AndrewTaylor
28 Jan 2008, 19:37
I don't see what's wrong with the Monkeyball system: before the game, each player presses A on a pad, and that's their pad. You can use any number you like as long as it's less than the number of players. You could even do it in hotseat time and the pads would be totally interchangable, although that would by Highly Dangerous. Best to use A+B for that, I think.
hmk_worms
29 Jan 2008, 10:17
yeah, Wii sports has a good system for bowling. you can use as many controllers as you have.
it would clearly be a block to four player if you needed 4 controllers.
We respect what you are saying, equally the decision wasn't an easy one and was made with our publisher heavily involved in terms of what was appropriate for the Wii market.
I can totally respect that. Parents buying a Wii for toddlers are too scared to let them go online.
Seriously, I own all 3 consoles, but come on guys, the Wii is for toddlers. Holds the interest of an adult for all of 1 month.
Squirminator2k
4 Feb 2008, 21:19
Seriously, I own all 3 consoles, but come on guys, the Wii is for toddlers. Holds the interest of an adult for all of 1 month.
You are an idiot.
Shadowmoon
5 Feb 2008, 19:02
I can totally respect that. Parents buying a Wii for toddlers are too scared to let them go online.
Seriously, I own all 3 consoles, but come on guys, the Wii is for toddlers. Holds the interest of an adult for all of 1 month.
Toddlers? you do know that Toddlers are 1-4 years old right? and most of us have got a wii, and we are not Toddlers.:p
AndrewTaylor
5 Feb 2008, 19:06
I can totally respect that. Parents buying a Wii for toddlers are too scared to let them go online.
Seriously, I own all 3 consoles, but come on guys, the Wii is for toddlers. Holds the interest of an adult for all of 1 month.
Next time you say somthing like that I'm infracting you for trolling.
Edit:
Screw it, I'm doing it this time.
I guess we all learned a lesson here. Do not ever say something negative about Nintendo in the Team17 forums. You will be called an idiot twice and get infarcted. I wonder if one can get away with PS3 bashing?
Squirminator2k
5 Feb 2008, 19:41
The lesson, Yakuza, is don't Thread (Silt - Ed.). Which is exactly what Flavius did. If he'd gone into a thread about the PS3 and said "olol the ps3 isnt even a real console, it only holds ur atension for a week then it gets old real fast - good as a bluray player but games r s*** m i rite???" chances are he would've got the same treatment.
AndrewTaylor
5 Feb 2008, 21:16
I guess we all learned a lesson here. Do not ever say something negative about Nintendo in the Team17 forums. You will be called an idiot twice and get infarcted. I wonder if one can get away with PS3 bashing?
You can get away with it if it's sensible.
What Flavius did was to say that the Wii is for toddlers and doesn't interest adults, which is to imply that anyone who does enjoy it has a mental age of four or so. That's trolling. Say what you like about the consoles (within reason, because feelings run high -- insulting a console on the internet is like standing in the street with a sign saying "mohammed is teh gay" and no good will come of it), but he insulted me and for that you get infraction points.
hmk_worms
6 Feb 2008, 09:00
factually inaccurate as well.
"Holds the interest of an adult for all of 1 month."
Actually, Super Mario Galaxy has held my attention for over a month now, still unfinished.
Metroid Prime Corruption and Super Paper Mario are waiting for their turn, not to mention No More Heroes, Zak and Wiki and Endless Ocean which I haven't even got my grubby hands on yet.
To bring it back on topic :) the competition among quality Wii games for regular gamers is growing and any feature which limits the appeal of a title is going to make it a hard sell.
Actually, Super Mario Galaxy has held my attention for over a month now, still unfinished.
SMG is made of the awsome. Couldn't finish it (the last couple of stars are just too damn hard for me) so I've gone back and am now about a third of the way through for the second time.
Isn't Bowser of the cute?
Sorry, but count me out of buying this game. The fact that you think that the casual market will be the majority auidence just takes the biscuit.
Squirminator2k
20 Feb 2008, 22:03
I don't think anyone at Team 17 has said W:ASO is being aimed at "the casual market". You're pulling that one out of your ****, I'm afraid.
AndrewTaylor
20 Feb 2008, 22:21
What is "the casual market"?
Personally, I'd have thought that would mean "everyone who plays games for fun and not because they genuinely think games are important", and I would have thought that would necessarily be the majority market because there aren't enough other people for a game to turn a profit by targeting them.
Squirminator2k
20 Feb 2008, 22:25
Can I be made an Admin so I can ban people for being unashamedly stupid, please?
What is "the casual market"?
Personally, I'd have thought that would mean "everyone who plays games for fun and not because they genuinely think games are important", and I would have thought that would necessarily be the majority market because there aren't enough other people for a game to turn a profit by targeting them.
I would have like to have thought that too, but apparently the most common usage tends to mean "everyone who plays games, but don't strive to be the best at the more popular games".
And by that definition, the majority of Wii-users are casual gamers, mainly because they didn't get a 360/PS3 instead.
48Prong
21 Feb 2008, 14:32
I am very sad to hear the online multiplayer will not be included in the game. None of the people I hang out with play games, and I will never get to experience playing the Wii Worms game with another human, at least never with someone of my skill level that will be a challenge.
Will I still get the game? Maybe. I will probably rent it first now. The worms series is one of my favorite game franchises, but since I already own most of the other versions, and this one lacks online, I don't know if it is going to be a 'must have' title at this point. Worms Forts on the Xbox was a serious bummer, since it lacked online multiplayer (in the US, at least). Once I beat the campaign, there wasn't much replay value, as the AI wasn't much fun to play against.
As far as this whole 'casual gamer' thing, I feel that I am having to be a lot more cautious with my Wii game purchases than with those on the PS3 and 360 (I own all 3 consoles). It seems a lot of developers who target this so called 'casual' audience also think it is ok to produce pure trash and shovelware titles left and right. Since they aren't 'real' gamers, they probably won't know the difference between a good game and a mediocre game, right? There are a lot of excellent games on the Wii, but at the same time there are an unusually larger amount of really bad games compared to what is on the other systems. I blame this on whatever this 'casual' audience is that a lot of developers are trying to target.
That was spot on 48prong!
Squirminator2k
23 Feb 2008, 23:49
I still don't see where people are getting this "casual market" bollocks from. Neither Team 17 nor THQ have said this game is being aimed at the Casual Market. So far this looks to be much the same as Worms Open Warfare 2, only with a scifi theme, motion controls and no online play. Honestly, I don't think online play is that crucial and if you're absolutely clinging to that as your sole reason for not buying the game I'd strongly suggest you go outdoors and make some actual, real, actual friends.
48Prong
25 Feb 2008, 14:12
During later discussions with the publisher it was decided that online would not be part of the game pretty much because it was strongly felt that the Wii market/users was much, much more casual than other platforms and the emphasis was to be put into social, casual multiplayer modes & play.
As with most Wii games, this is not being built for hard-core players but for a very broad, but still maturing marketplace.
There. That is a quote from Spadge himself proclaiming that one of the major reasons the online features were nixed was to appeal more to the so called Wii 'casual gamer' market. This quote is taken from the following thread -
http://forum.team17.co.uk/showthread.php?t=35356&highlight=waso
Problem is, that if you take into account the 2D PC Worm games like W2 and WA, their depth and learning curve and the evolution and the complexity those games have obtained online it will be hard to make a new worms game that isn't considered casual in comparison to those.
hmk_worms
25 Feb 2008, 14:38
actually, having lived with Worms Open Warfare 2 on the PSP now for 2 months, I have changed my mind.
The online aspect of WOW2 is not especially satisfying - the implementation is poor , making it very hard to have a decent game. It provides very little incentive to play, when disconnects are the norm.
At this stage, I'd actually be more inclined to try and get opponents in the room.
48Prong
25 Feb 2008, 20:42
Yes, in any situation getting opponents into the room is always preferable to playing online. Unfortunately that is not really a good option for a lot of us. None of my friends really play games, so I will never have much of a challenge if I ever do get anyone over to play. I guess I will have to train my wife up on Worms and hopefully get her interested so I will have someone to play with. So far, the only game she will touch is Animal Crossing...
Swiftaudi
9 Mar 2008, 04:49
I was hardcore into roping on worms 2. I practically hibernated in the wintertime and devoted all my waking time to roping. I loved the game and I still enjoy just playing simple worms battles between friends. It would be great to have worms on the WiFi with Wii but Wii just doesnt make it logical. They really dont make it logical to play any game online. Wii is an excellent platform and makes shooting games and sports games as well as many other games exciting to play. However they failed in created a usable online playing field and hopefully they overcome that with the next Wii 2 or whatever you might call it. Worms SO just isnt feasible for Wii online play because theres no chit chat and like Spadge said it would be formally like playing the comp.
Team 17 keep up with the good work. I was really looking forward to the online play for Wii's version of worms but since there is no are you coming out with any new worms for the Computer any time soon or did you just release any?
You guys are all hard-core gamers, you post to gaming forums...
Anyway, the Wii *is* a casual/mainstream platform; it has by far the widest demographic of users; ie. more females, younger, older, "new" players - it has brought gaming back to those previously excluded (ie. were scared of mice, keyboards and multi-buttoned controllers).
That's not to suggest it's my platform of choice, in our house I only tend to play the Wii if there are people/friends/family around and generally only multiplayer social games. In our house, my 6yr old son and his grandparents play it the most, but then my 6yr old is a hard-core gamer too ;-) (He plays on the PS3, Gamecube, DS, PS2, PSP and 360 too).
You have to understand that developers don't generally make directional calls on content, they are generally made by publishers who spend a lot of time looking at the market to see what type of games sell and what kind of content appeals. I've seen a few comments about shovelware and minigames and if you don't like them, don't buy them - it's a bit like complaining that you don't like a certain TV show, just don't watch it - it's as simple as that.
There will only ever be a small number of hard-core titles for the Wii and I imagine they'll start to show up a couple of years into the Wii's cycle simply because the market will have grown to support a more hard-core base.
Worms on Wii was an opportunity to bring a slightly different emphasis to the game and attempt to attract a different kind of player. Whether we succeed or not remains to be seen, but we'll learn from it whatever happens. With regards to online, I personally believe that the Nintendo online service de-socialises it to the extent that you might as well be playing AI. The 360 online experience is so much better (again in my opinion) given you can chat etc. I understand why parents prefer the Nintendo online style btw.
We have some announcements to make later in the year about a few things, so stay tuned.
it has by far the widest demographic of users; ie. more females,
I think you just found out why they all want online so much.
:D
48Prong
10 Mar 2008, 15:12
That's not to suggest it's my platform of choice, in our house I only tend to play the Wii if there are people/friends/family around and generally only multiplayer social games.
Yes, I have to agree with you there... I too own the Wii, PS3, and the 360. The Wii is the least used of the 3 consoles in our home, used mainly in the instances you mentioned.
I guess I wouldn't have been bothered too much with the online function being excluded on the Wii if it had not been said that it was going to be included earlier in it's development. That got my expectations up a bit. I am sure it is still going to be a great game either way.
Now lets just hope this upcoming announcement is going to be a new Worms Xbox Live Arcade or PSN game!
Squirminator2k
10 Mar 2008, 16:39
Now lets just hope this upcoming announcement is going to be a new Worms Xbox Live Arcade or PSN game!
I'd much rather see a new 2D Worms game for the PC. We are nearing the 10th Anniversary of Worms Armageddon, after all...
48Prong
20 Mar 2008, 20:33
So, has anybody even gotten the game yet?? It is really surprising that the game has been out for 3 days already (in the US at least) and not a single person has commented here on it yet. Maybe the missing online function argument was a waste of time, it appears like you wouldn't be able to find a match anyways.
I held off on purchasing it and rented it thru gamefly instead. It should be arriving in the next day or so. I'll post my impressions when I get a chance to play it.
Squirminator2k
20 Mar 2008, 20:53
I'm waiting until I get back to the US. I'm in England at the moment visiting family.
inertial.d
27 Mar 2008, 00:29
Ok, I admit it.. I'm a hard-core worms fan. Period. I've been playing since Apocalypse and don't plan to stop, I still play W4M and WA and occaisionally 3d. Online play was a neet feature when it came out, and it certainly was interesting to be able to play against people I didn't know who would try different strategies everytime I played. Quite the novel idea, and very entertaining.
But in my opinion, Worms is more of the "hot-seat" type game ever since it was realized and still to this day. It's crazy fun when you got people to play with sitting right next to you, and not 5-5000 miles away or more. You can make more jokes, insults, laughs easier and with people who understand that "inside" joke that people are like "wtf?" online..it's a really cool social scene. I don't have a Wii, but I still think it'd be neet to own the hot seat game for it. Now instead of passing around the controller, yer passin around the wand and that's awesome to get to interact so precisely with your weapons. The people yer playin with'd get more into it as well, and that sounds like much more fun than playing with a bunch of people I don't know (And I'm not very popular.. I only know my next door neighboors and my girlfriend, every now and then a couple friends from work might visit but meh, I digress).
My only gripe is the weapons.. wanted more (of course) ;p Otherwise great game and thanks again Team17 . Hope to see more Worms titles in the future
:cool:
Skcorps
27 Mar 2008, 23:25
HOLY MOTHER OF GOD IT'S NOT IN 3D!!!!!!!!!!! :eek:
Ok, anyway...
Why isn't it? The Wii should be able to support 3d graphics, why not make it 3d?
HOLY MOTHER OF GOD IT'S NOT IN 3D!!!!!!!!!!! :eek:
Ok, anyway...
Why isn't it? The Wii should be able to support 3d graphics, why not make it 3d?
Public opinion. People preferred 2D Worms games over 3D Worms games. A lot of it being that the 3D ones were much harder to get into, and didn't have the same "predict the projectile's arc" skill as the 2D ones.
48Prong
28 Mar 2008, 02:43
HOLY MOTHER OF GOD IT'S NOT IN 3D!!!!!!!!!!! :eek:
Ok, anyway...
Why isn't it? The Wii should be able to support 3d graphics, why not make it 3d?
The developers were trying to target the more 'casual gamers', who do not understand the concept of 3D. A 3D Worms game would blow their non-gaming minds.
SNUGGLES
28 Mar 2008, 03:51
I rented the game from gamefly. The graphics are cute. I love the 2d. The game could be a lot of fun.
What kills the game.... no online multiplayer. Especially since games like super smash brothers has online play. The upcoming mario kart for the wii is online. People want the online features. Every causal gamers. Take a look at the poll for the wii from a few weeks ago. 87% of the people who took the poll said they wanted online gameplay in their wii games.
The story mode is way too short. Combine that with no multiplayer online..... it spells very disappointing.
I love the worms games. I have played every single one. This is the only worms game that I will not purchase. I own and still play all of my other worms games. This one is a disappointment.
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