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DarkWorm95
21 Nov 2007, 16:49
I like to play worms, but I like to draw em even more. So I took an engine of
a dead project (the project was Doom RTS, a guy nicknamed DoomHacker
wanted to make (www.doomrts.com) a rts about Doom the 1993 famous shooter, so don't think wtf if u see a Doom sprite in betas. but he was lacking time 4 that project so he canceled it, I won't have lot of time 4 it 2, but I only have to change graphix and sound so that wont be a problem). The game has only 1 mission couse i dont know a s**t about programming.
Alpha coming soon!

Shockdude
21 Nov 2007, 22:07
...
well, hurry up then
:p

Xinos
21 Nov 2007, 22:33
This thread made my day. :D

farazparsa
22 Nov 2007, 00:43
Good luck proxing the work of another programer and make a full-game without knowing anything about programming.

robowurmz
22 Nov 2007, 09:38
He may just change the sprites and textures. But still, for true wormyness, try learning to program before delving into something like this.
Doing this is like trying to drink the sea through a capillary tube. Or mining under the sea and sticking a pole upwards and flooding everything.

It's best to start of sipping a glass of water, or turning on a tap.

bonz
22 Nov 2007, 14:25
By any chance, do NOT use Marc Overmars' Gamemaker to "program".
We all know where that ends... :(

farazparsa
26 Nov 2007, 23:57
By any chance, do NOT use Marc Overmars' Gamemaker to "program".
We all know where that ends... :(
Oh he is. Doom RTS is made with Game Maker.

And so it's fate is sealed.:rolleyes:

bonz
27 Nov 2007, 08:07
And so it's fate is sealed.:rolleyes:
It'll spontaneously combust and turn into... Plasma.