View Full Version : Should there be another 3D game
pieman280
15 Jul 2007, 02:41
Rumor has it there is no future for 3D and that scares me a little. I grew up playing 3D worms (i'm only 13) and I loved them very very much And I want to see what you guys think. should 3D live on or should we get used to WOW and games like that?
PsychoFrea
15 Jul 2007, 11:28
Worms was designed for 2D gameplay. It simply doesn't translate well into a 3D game.
An obvious path would be the Super-Smash Bros way - 2D gameplay with 3D graphics.
Most of the time, the version that you grew up with will be your favourite. That's mostly because 2D and 3D are so different that they're practically completely different games. Thus, when someone changes version, it just doesn't feel like the worms they knew.
Oh, and I much prefer 3D.
McMaster
15 Jul 2007, 13:31
Yes, 2D is too difficult for me! I downloaded Worms 2 demo and I wasn't able to play it! For me 3D is more comfortable, and because I started with 3D (I started with Worms 4 : Mayhem) and 3D now is so modern now. 2D generation is old. Team17 must release 3D Worms again, or it won't be popular anymore.
pieman280
15 Jul 2007, 17:52
Thanks for the opinions keep them coming. There seem to be more votes then replies. I wish that was backwards because I think words (or typed words for this case) have more action than polls still thank you all for both polls and replies I expect some more:)
AndrewTaylor
15 Jul 2007, 20:00
Worms was designed for 2D gameplay. It simply doesn't translate well into a 3D game.
An obvious path would be the Super-Smash Bros way - 2D gameplay with 3D graphics.
No, no no no no no no.
(Mamma Mia!)
Metal Alex
17 Jul 2007, 16:37
Yes, 2D is too difficult for me! I downloaded Worms 2 demo and I wasn't able to play it! For me 3D is more comfortable, and because I started with 3D (I started with Worms 4 : Mayhem) and 3D now is so modern now. 2D generation is old. Team17 must release 3D Worms again, or it won't be popular anymore.
I enjoyed the new super mario bros a LOT, maybe even more than mario 64 (the ds one, though).
Smash bros is 2d, and, in my opinion, one of the best games out there. The fact of it being harder for you doesn't imply anything.
Imagine smash bros in 3D (I mean, moving freely)... something like this goes on worms. It's like a different twist, but not the original. The bazooka is much more innacurate with a third dimension, making it almost impossible to be good at it, making it just a "get close to an enemy worm" in my opinion, without the strategy... (digging, weapon management, chain reaction tries, etc...)
Fun too, but in my opinion, not as much.
Smash bros is 2d
No....... no. Super Smash Brothers is quite definitely a 3D game. Just because the gameplay is 2D doesn't mean the game itself is 2D.
The bazooka is much more innacurate with a third dimension, making it almost impossible to be good at it, making it just a "get close to an enemy worm" in my opinion,
Rubbish! The bazooka is simple to use!
The bazooka is easy if you "point and shoot", but to arc the shots over strange obstacles when your target is not in direct line of sight is more luck than skill in the 3D world.
Metal Alex
18 Jul 2007, 03:42
No....... no. Super Smash Brothers is quite definitely a 3D game. Just because the gameplay is 2D doesn't mean the game itself is 2D.
yes, but as I meant on the next paragraph, I was comparing it to a 3D gameplay. In a 3D gameplay, it'd rubbish.
as an ultimate defense, I can state flat zone, however ;) (yes, I know objects are still in 3D :p)
PsychoFrea
18 Jul 2007, 15:38
No, no no no no no no.
(Mamma Mia!)
How come? :P
Emanuel556
19 Jul 2007, 05:01
Well I grew up with the 2D version and I love them. I played Worms 3D and i don't think it was bad but way worst than old fashion 2D versions.
Still I think making a new 2D like the actual ones is not a smart thing because we already have Armageddon for that and its better than ever. New updates are regularly and it seems that more and more people are joining the community. Worms Armageddon should hold the title for 2D series as it is being continuously improved.
The future for worms should be something innovator.. maybe a refined 2D or 3D but nothing like the actuals (2D is too good to be surpased and 3D just doesn't fit to worms) I'm sure Team17 can do it if they propose it ;)
No....... no. Super Smash Brothers is quite definitely a 3D game. Just because the gameplay is 2D doesn't mean the game itself is 2D.
Rubbish! The bazooka is simple to use!
So, if I draw a cube with spritey pixels in Super Mario World and make it turn around its own self as default animation, would that make SMW a 3d game?
How come? :P
It's been suggested a lot before. It wouldn't work because the maps in Worms are MUCH bigger than those in SSB, and would take way too much effort.
So, if I draw a cube with spritey pixels in Super Mario World and make it turn around its own self as default animation, would that make SMW a 3d game?
No.
No.
Care to elaborate? I don't quite get it.
There's only two directions in Smash Brothers, X and Y, even if the characters and map looks three dimensional so would a cube in a 2D Mario Bros game.
Metal Alex
20 Jul 2007, 14:25
Care to elaborate? I don't quite get it.
There's only two directions in Smash Brothers, X and Y, even if the characters and map looks three dimensional so would a cube in a 2D Mario Bros game.
Well, we can't deny it has 3D graphics... and 2D gameplay. Technically, both of you are right. OH, and I tryed action replay on smash bros melee, and there was some kind of a code to see the hit boxes (bubbles in this case), and they had a volume, oddly, matching the actual volume of the character... O_o (TOTALLY useless info, but wanted to twist things more XD)
Well, we can't deny it has 3D graphics... and 2D gameplay. Technically, both of you are right. OH, and I tryed action replay on smash bros melee, and there was some kind of a code to see the hit boxes (bubbles in this case), and they had a volume, oddly, matching the actual volume of the character... O_o (TOTALLY useless info, but wanted to twist things more XD)
So it's 3D because it uses second generation 3D pixel graphics? I don't quite get the difference between Donkey Kong in smash brosh and a hand drawn cube that rolls itself in a 2d mario.
MtlAngelus
20 Jul 2007, 21:14
The hand drawn cube would count as a sprite, whereas in smash bros they characters are actual 3d models, the main difference is that the sprite is an animation that is allways the same, and the 3d models can be affected different by light depending on their position and can also be viewed in every possible angle.
The hand drawn cube would count as a sprite, whereas in smash bros they characters are actual 3d models, the main difference is that the sprite is an animation that is allways the same, and the 3d models can be affected different by light depending on their position and can also be viewed in every possible angle.
Yes I understand this, however you could also do this with sprites, including lighting effects, I mean, is Doom 3d? Surely is, right? And Snes Pilot Wings, Starfox, whatever...
Simply put, SSB uses 3D models, SMW uses 2D sprites. There is an exact definition for both those things.
Oh, and having just one 3D model in a 2D game isn't enough to make the game 3D.
Simply put, SSB uses 3D models, SMW uses 2D sprites. There is an exact definition for both those things.
Oh, and having just one 3D model in a 2D game isn't enough to make the game 3D.
So graphics are more important than gameplay when deciding whether a game is 2D or 3D?
Doom doesn't use 3D models, you'd say it's 2D?
So graphics are more important than gameplay when deciding whether a game is 2D or 3D?
Yes.
Doom doesn't use 3D models, you'd say it's 2D?
Doom's terrains counts as 3D models. And the terrains being 3D models are the entire base of the engine.
MtlAngelus
21 Jul 2007, 08:50
Yes I understand this, however you could also do this with sprites, including lighting effects, I mean, is Doom 3d? Surely is, right? And Snes Pilot Wings, Starfox, whatever...
Lol no you can't do it with sprites. It's allways obvious when you're using sprites and when not. I mean theoretically it is possible to make an sprite change at every possible angle and change depending on light position and cast a shadow sprite that also changed depending on light angle. But that'd be the stupidiest thing ever.
Lol no you can't do it with sprites. It's allways obvious when you're using sprites and when not. I mean theoretically it is possible to make an sprite change at every possible angle and change depending on light position and cast a shadow sprite that also changed depending on light angle. But that'd be the stupidiest thing ever.
Ya, but you said it yourself it is possible :)
Anyway, I don't think we should continue this debate as it's pretty much off topic.
MtlAngelus
21 Jul 2007, 09:48
Ya, but you said it yourself it is possible :)
Anyway, I don't think we should continue this debate as it's pretty much off topic.
Theoretically. But I think practically it's impossible.
Metal Alex
21 Jul 2007, 22:07
We all fail at trying to define stuff, let's all hide in a hole!
I BUY TICKETS TO GO IN! I MEAN, SELL, AND BUY AT THE SAME TIME!
I need a rest from things and that.
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