View Full Version : Just played an older worms for the 1st time...
trinifella
27 Mar 2007, 23:55
I don't know about this worms Team 17. I totally understand the size limit and for noobs like myself, this worms was perfect. But there comes a time when all you start hearing is "missing weapons" and "i wish i still had my holy hand grenade" and any noob who fell in love with this worms would only be curious enough to check out an older version. So I now see why everyone has been whinning. I guess what i'm trying to say is noobs are the only people who would enjoy this release...
I guess what i'm trying to say is noobs are the only people who would enjoy this release...
From looking at websites that record stats on XBLA games played I would have to disagree. Strongly.
SpaceInsom
28 Mar 2007, 10:13
From looking at websites that record stats on XBLA games played I would have to disagree. Strongly.
Same here. It's still by far one of the best XBLA titles, and I'm still finding myself playing it almost as SOTN. You should have said something more like "Only people who've never played one of the older 2D Worms games won't feel at least a little disappointed by the lack of weapons and options".
I don't know about this worms Team 17. I totally understand the size limit and for noobs like myself, this worms was perfect. But there comes a time when all you start hearing is "missing weapons" and "i wish i still had my holy hand grenade" and any noob who fell in love with this worms would only be curious enough to check out an older version. So I now see why everyone has been whinning. I guess what i'm trying to say is noobs are the only people who would enjoy this release...
Just because it's missing a few weapons doesn't mean the games omits the timeless gameplay unique to the original Worms series. Anyone who goes and checks out an older version of Worms after playing Worms XBLA can only be a good thing too. And I think you'll find many die hard Worms fans (myself included) still playing...
trinifella
28 Mar 2007, 13:46
Same here. It's still by far one of the best XBLA titles, and I'm still finding myself playing it almost as SOTN. You should have said something more like "Only people who've never played one of the older 2D Worms games won't feel at least a little disappointed by the lack of weapons and options".
yea i wish i re-stated that one. But u kno what i was trying to say man. The only previous experience i had was worms mobile so after seeing a ton load of stuff on Armageddons which today is still considered the best Worms on every single website, I have to admit i join the thousands in saying that this could have been a little bit better. Still alot of fun though for only 800 MS points!!!!
Stoners01
28 Mar 2007, 14:05
Earliest incarnation of this type of game was on the Commodore Pet - all it had was 2 fixed points from which missiles were lobbed (strength and angle were input). Bet there's not many out there who remember that one.
Point is its not the weapons that separate this from the crowds, its the strategic thinking that makes every game different and exciting. Long after you've finished every nook and cranny of GoW there's something new in Worms. Most important thing with the weapons is that both sides have the same choice!
Precisely. The other thing to remember is that weapons such as the Holy Hand Grenade have similarities to obviously the grenade. So by and large some of the omissions that have been mentioned seem mostly whimsical as opposed to strategic. Super Sheep is a different kettle of fish, but I'd rather use a Homing Missile personally!
worMatty
28 Mar 2007, 21:35
I reckon people complain about the stronger and more clever weapons being omitted because that's what they relied on in the past to get the game over with ASAP. E.G. Typical game would involve using Dynamite, HHG, Super Sheep, homing pigeon, lots of ninja roping to anywhere on the map giving you scarcely any place to hide, lots of water kills... This game combats all that head on. The gameplay is more involved and challenging in every respect (E.G. placement, retreat, conservation). There seems to be more land friction, blast power is more difficult to harness and it takes longer to get to the water, preventing lots of water kills. Ninja rope, aside from obeying the laws of gravity a bit more, makes it less essential in eradicating your enemies. Jumping takes more thought.
Morberis
29 Mar 2007, 09:57
I'm not entirely certain abour your last comment, the rope doesn't really seem to obey the law of the conservation of angular momentum, but that could be because it's been fiddled around with so that while it occurs the extra momentum is bled away somehow.
worMatty
30 Mar 2007, 00:39
Yes.
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Earliest incarnation of this type of game was on the Commodore Pet - all it had was 2 fixed points from which missiles were lobbed (strength and angle were input). Bet there's not many out there who remember that one.
Point is its not the weapons that separate this from the crowds, its the strategic thinking that makes every game different and exciting. Long after you've finished every nook and cranny of GoW there's something new in Worms. Most important thing with the weapons is that both sides have the same choice!
I do! We played it in middle school computer class back in sixth grade. :)
joshuar947
3 Apr 2007, 02:56
because of the xbla version, i went out and got armaggedon. both have their good points. if i want a good deathmatch against real people, i'll go wth the xbox. its more about a thought out plan instead of super weapons (espically in ranked mode). if i want to play the cpu, i'll do the challenges from armaggedon. i do miss the baseball bat on the xbla verson though ... perhaps we could have had that instead of the dragon punch.
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