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View Full Version : CutWormLE v1.01 Released (WWP Gets Color)


Etho
6 Jan 2007, 01:34
I have finished my CutWormLE program. CutWormLE is a revision of the SuperBit / SeekerBit features my CutWorm program had, but without all the bugs and other problems.

Simply Put: CutWormLE allows you to play color maps in Worms World Party; offline and online.

To download, to get more information, and to get a bunch of the special maps; visit http://etho.wormsrenegade.com/cutwormle.html

Note: This program is in no way affiliated with the Team17 company. Any problems, questions, and comments regarding the program should be addressed to me.

Pieboy337
6 Jan 2007, 02:33
nice, thank you very much. I will give it a try tonight.

Lyndon
6 Jan 2007, 04:22
wow man!! ****ing incredible job

Geckogirl
6 Jan 2007, 15:05
Terrific tool! Good job there!
Btw.: Is there also a way to make the maps indestructible? (i.e. to make boomrace maps)

Metal Alex
6 Jan 2007, 15:52
Terrific tool! Good job there!
Btw.: Is there also a way to make the maps indestructible? (i.e. to make boomrace maps)

I believe the wormpot should do the job.

Shockdude
7 Jan 2007, 23:07
...
finally!

sk8kill
9 Jan 2007, 18:09
vGJ my friend !!!!!! VIVA ETHO xD:D :D :D :D

Shockdude
9 Jan 2007, 22:15
...
umm, is it normal for cutwormLE to start up every time when wwp starts up?

Etho
10 Jan 2007, 06:08
Yes, it is. My intent in doing that is to encourage people to continue using the program as much as possible. It saves people the hassle of having to start the program each time and also helps save time by skipping wwp's intro.

bonz
10 Jan 2007, 11:33
also helps save time by skipping wwp's intro
What about the -nointro command line added to a desktop shortcut? :)

Etho
10 Jan 2007, 17:12
Most people do not know about it and/or do not use it.

Shockdude
10 Jan 2007, 21:37
however, it keeps stealing the landscapes that i use for my custom missions.
i don't mind this, but it's just kind of weird...

yes, i have "steal regular bits" on, but i don't know if that makes a difference

speaking of custom missions, do you think that you can make an improved mission editor that is capable of using superbits?

Etho
13 Jan 2007, 03:55
ahh yes, the program is likely to conflict with missions

You shouldn't have any problems if the last map you loaded is neither a SuperBit or a SeekerBit. Left click on the map preview to have a random map created, and your wwp state returned to normal. Otherwise, wwp will use your SuperBit/SeekerBit color map for the mission... which has weird effects.

Shockdude
13 Jan 2007, 18:05
um, it doesn't conflict with missions

then again, i haven't really experimented with the "weird effects":p