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View Full Version : Big load of suggestions.


IcePacks
7 Dec 2006, 03:48
These come in varietys of difficulty here, so I don't expect to see any of these in any patch.

'Splodin' Mystery crates!: Some poor sap picks it up and is blown vertically upwards. Probably look funny as hell.

Weapon factory options: I had high hopes for this. I wasn't dissapointed, but I wasn't super happy either. Heres a list:

Weapon holding/throwing/pulling out/explosion sounds/explosion type/throw noise: Oh come on, can we make a weapon that really speaks for itself? For example, you could take the "Er...?" payload, set it to a "hold away from body function(remember, this is feces we're dealing with", or a "eaten(ewww...)" or "juggle" or "HEY GUYS LOOK AT MY NEW HAT LOLOLOLL(That's a dynamite stick, moron)," then set it to "pull out of mouth" or "pull out of ass(disregard)," then set it to a sick explosion sound(or hallelujah, for hilarity), then have a somewhat messy explosion, and the worm makes a "phew" noise after getting rid of all that crap.

Or for a gun, set it to different types of guns! Man, I thought I could make a "angry redneck" or "the golden crusade(a fork, basically)", but nope. Setting gun wobble could affect pressure.

More types! Man, making a utility might be hard, but think of the effects. Making eye-laser-like homing devices, protective rocks, transformation, scuba...(NO.)

Animals? Maybe. Animate them if you do this.


Feature new themes? Or at least BGM's? I find the worms music pretty fitting, but it loses it's worth after a few battles.

More game schemes? Hey, how about making idiots unite for a common cause? Overpower the evil team?

DON'T KILL MY PRECIOUS UZI! Well, ok, whatever.

I'm all out.

AndrewTaylor
8 Dec 2006, 15:35
More game schemes? Hey, how about making idiots unite for a common cause? Overpower the evil team?

Why don't you just do that yourself with the options menu and the game setup screen?

Plasma
8 Dec 2006, 16:08
So, aside from the 'exploding crates', all you're saying is "I want more!".

That's not a good suggestion.

_Kilburn
8 Dec 2006, 19:36
Btw, all that can be easily done by tweaking. :p

IcePacks
9 Dec 2006, 00:16
I don't have weptweak. I'm using the trygames version of Worms 4: Mayhem. Searched the entire Worms 4 folder for it and it brought up nothing.

Plasma, I'm not saying "I want more," I'm voicing a few crappy ideas aloud.

Plasma
9 Dec 2006, 01:08
I don't have weptweak. I'm using the trygames version of Worms 4: Mayhem. Searched the entire Worms 4 folder for it and it brought up nothing.
Simple reason:
C:\Program Files\Codemasters\Worms 4 Mayhem\data\Tweak\WeapTwk.xml

IcePacks
9 Dec 2006, 19:41
Another excuse then: I dunno what the hell's going on and I don't think my ASCII is up to date.

Although yes, I found weaptwk.

AndrewTaylor
10 Dec 2006, 13:20
I don't think my ASCII is up to date.

What the hell?

IcePacks
10 Dec 2006, 19:11
Read my second-latest(at the time of this post) in "Post your amazing Weaptwk accomplishments!" I just downloaded from microsoft like 50 things that have to do with XML and it still's a bunch of random symbols and gibberish.

Anyways, this is getting way offtopic. Let's stick to how crappy my suggestions are.

And here's a new one:

Make some kind of "real time" mode. Works only online, you control your worms free of time, so you can run around and dodge such. When you use a weapon that ends your turn, the next worm in the turn sequence gets to use his. No utilites allowed when it's your turn, but you can still platform. Would work like survivor. Aaaaaaand:

Why did Uzi have to die? :(

DISCLAIMER: I don't expect any of these to be done. Just kinda fun thinking of them.

almostsk8r
16 Dec 2006, 18:18
Make some kind of "real time" mode. Works only online, you control your worms free of time, so you can run around and dodge such. When you use a weapon that ends your turn, the next worm in the turn sequence gets to use his. No utilites allowed when it's your turn, but you can still platform. Would work like survivor.
Yeah, I've always wanted that. it would be so cool!

Muzer
17 Dec 2006, 17:07
Everyone has always wanted that. In fact, there's a section on it somewhere on http://wiki.thecybershadow.net

_Kilburn
17 Dec 2006, 17:59
Here ;) http://www.nanacide.com/worms-unlimited/realtime.php

Pieboy337
17 Dec 2006, 19:09
realtime really just would not work. People would just keep firing their best weapon at each other non stop, and bots would be out of controll just doing the same thing over and over again.

IcePacks
18 Dec 2006, 04:20
realtime really just would not work. People would just keep firing their best weapon at each other non stop, and bots would be out of controll just doing the same thing over and over again.

You didn't read the "turns" part, did you? You can't use weapons/utilities unless it's your turn, but you can still move. Therefore, utter O RLY would not break out and worms would not be firing at each other with the same weapon at the same time causing global warming and therefore turning this suggestion into a phailure.

wormaster9
21 Dec 2006, 20:34
i think you could on ps2 use a singstar mic for saving sound banks on to mem card(s)

mbover
29 Dec 2006, 10:39
how about a minimize button or a window mode , so i can play it at work...

quakerworm
30 Dec 2006, 05:22
i believe, there already is a window mode. if it isn't an option in the launcher, you can enable it from command line. to simplify that, you can just create a shortcut to the game's executable, instead of the launcher, and add the parameters you need.

_Kilburn
30 Dec 2006, 12:59
You don't need a minimize button. Just run any application you want (Notepad, etc..) and then, run the game.
And you just need Alt + Tab to switch between each application. :)