View Full Version : Aku's Thread O' Art
Akuryou13
28 Oct 2006, 14:39
well, I figured I'd start a thread to post stuff in that doesn't take me 3 months to complete so that I can have motivation to draw stuff on a regular basis. I'll be drawing lots of random things I feel like drawing at the time, so expect to see more of the usual stuff that you'd expect from me.
I won't be taking requests, but you just might see a few sig worms pop up from time to time.
anyway, to start I have a water mage worm thing. felt like drawing something and this kinda popped out (after figuring out how the heck one draws water). it came out about how I wanted it to, though I'm not entirely sure I completely like the way the water looks on it.
and for those who care, if I had joined the forum today, this would probably be what my sigworm would look like rather than the worm in the grey Gi.
http://img62.imageshack.us/img62/5547/watermagewormva7.th.jpg (http://img62.imageshack.us/my.php?image=watermagewormva7.jpg)
deviant art link (http://www.deviantart.com/deviation/42107529/)
I am acknowledging the existence of this thread...
Cisken1
28 Oct 2006, 15:15
Nice one, you like spiritual stuff don't you!
Akuryou13
28 Oct 2006, 15:16
I am acknowledging the existence of this thread...yeah....thanks...
SuperBlob
28 Oct 2006, 15:23
Ooooh...niiiiiice...*stays staring*
psyke o_0
28 Oct 2006, 15:36
Looks like sub zero from the mortal combat series a bit, But brilliant none the less
Scotworm
28 Oct 2006, 15:58
Ooh, nice water effects and shading. I'm not too sure about the squarish head, but I like it anyway. :)
Liketyspli
28 Oct 2006, 16:33
Reeeaaaallly good job on the water, it looks kinda realistic. :eek:
Error404
28 Oct 2006, 18:28
I'll be short (cause i have no time anyway):
The water looks good. The background is somewhat blank but i wouldn't say bad. Maybe you should've added some clouds.
About the worm is that same old problem of yours: the worm looks stiff and solid as rock. And, hell, worms are probably the softest creatures of this world besides jellyfishes. So my point is that your worm should bend and turn.
I'm out... see you guys in 3 months or so... ;)
pilot62
28 Oct 2006, 18:39
Hey, very nice, especially the water, although I agree with error that the worm looks like a statue, it's also quite expressionless, which doesn't help.
Akuryou13
29 Oct 2006, 01:19
well, the expressionlessness was kinda intentional cause I just couldn't think of what sort of expression he should've had.
as for the rigidness of the worms. repeating that over and over again every time I post something isn't helping. I have no idea why you guys say it looks so rigid.
SupSuper
29 Oct 2006, 01:44
Well it lacks curves, folds, "cartoony exaggeration", etc. I mean come on, it nearly has a flat head! :p
Akuryou13
29 Oct 2006, 01:51
Well it lacks curves, folds, "cartoony exaggeration", etc. I mean come on, it nearly has a flat head! :pah, so it is the head :p I'll look through some other people's art to see what the head looks like.
Error404
29 Oct 2006, 04:15
No, it's not the head...well not only the head.
It's just that it looks like your worms have only one single articulation between the head and the tail, and they only bend there... and i'm pretty sure you only switch between 0° and 90° on the bending angle.
What we're saying is that you should draw worms with more curves and movement. Even when we're drawing human figure in motion, you can see good artists usually represent the limbs with curves rather than stiff, hard articulations.
If you're willing to spend some time, a quick look through jJar old drawings could help you out.
That's it, basically... :)
As the others have been saying, the Worm leaves something to be desired, but the water effects are magnificent.
Pigbuster
29 Oct 2006, 06:13
Maybe you could just have him look at his magical water boo.
Your worms seem to have their heads straight up, looking straight forward all the time. Not everyone has great posture. They should slack off a little.
Akuryou13
29 Oct 2006, 13:25
No, it's not the head...well not only the head.
It's just that it looks like your worms have only one single articulation between the head and the tail, and they only bend there... and i'm pretty sure you only switch between 0° and 90° on the bending angle.
What we're saying is that you should draw worms with more curves and movement. Even when we're drawing human figure in motion, you can see good artists usually represent the limbs with curves rather than stiff, hard articulations.
If you're willing to spend some time, a quick look through jJar old drawings could help you out.
That's it, basically... :)alright, I'm taking a look through jJar's threads and seeing what sorts of poses to work on drawing. I'll come up with something similar to the Team17's concept art thing today or tomorrow or something. give me some practice using dynamic poses and expressions and other such stuff like that.
I dunno if your posture analogy is really the way to state what you meant there PB. I think I understand you, but I think you also used the wrong analogy. explain it to me if you meant exactly what you said though.
Akuryou13
31 Oct 2006, 12:21
here's a little doodle I did in the last 30 minutes while waiting on a download.
happy halloween all.
http://www.deviantart.com/deviation/42268809/
AndrewTaylor
31 Oct 2006, 14:54
as for the rigidness of the worms. repeating that over and over again every time I post something isn't helping. I have no idea why you guys say it looks so rigid.
One might equally well ask why you repeatedly post pictures and ask us what you think and then point blank refuse to do anything about it when we repeatedly tell you that all your worms look rigid.
(Although in this case it's because there's not much else to criticise in that picture. The water really is excellent.
I think the trick is, really, to draw the worm anew each time, rather than loading up the same Flash drawing every time and moving the hands. That way you get practice and it will start to come -- and therefore appear -- more naturally. As it is, we've been looking at your first attempt for a year now on a variety of backgrounds.
Alien King
31 Oct 2006, 17:14
As said, the backgrounds and effects are good, but the worms (apart from always being the same), are dull and stiff.
pilot62
31 Oct 2006, 18:28
In fairness, I think, probably due to the shading, they don't look as stiff as the previous picture.
Akuryou13
1 Nov 2006, 00:00
One might equally well ask why you repeatedly post pictures and ask us what you think and then point blank refuse to do anything about it when we repeatedly tell you that all your worms look rigid.
(Although in this case it's because there's not much else to criticise in that picture. The water really is excellent.
I think the trick is, really, to draw the worm anew each time, rather than loading up the same Flash drawing every time and moving the hands. That way you get practice and it will start to come -- and therefore appear -- more naturally. As it is, we've been looking at your first attempt for a year now on a variety of backgrounds.I'm not flat out refusing to change, I'm saying that repeating the same things over again isn't helping. I've been asking for people to elaborate on WHY they're rigid-looking, but everyone just keeps telling me they're rigid-looking and then complaining when I don't change the problem that I can't even identify.
as for the second part, thank you for being the first to suggest WHY they look rigid. I'm working on that part atm with that sheet thing I mentioned. I've been basing them off of the same copy/pasted shape, but I've been drawing the worms manually. still learning to get the worms to look mostly the same every time without making them identical.
Kelster23
1 Nov 2006, 00:21
Maybe more curves and less sharp angles?
I'm not flat out refusing to change, I'm saying that repeating the same things over again isn't helping. I've been asking for people to elaborate on WHY they're rigid-looking, but everyone just keeps telling me they're rigid-looking and then complaining when I don't change the problem that I can't even identify.
IIRC, we do; you just keep dismissing them.
Akuryou13
1 Nov 2006, 00:29
IIRC, we do; you just keep dismissing them.I've yet to see a reason other than once when someone told me it was cause the lines were all consistently the same size. that one I dismissed cause I think that's complete nonsense, but other than that I hadn't gotten a reason.
and kelster, the worms are pretty much entirely curved. there aren't really any sharp angles. besides, everyone uses a few sharp angles, and heck, look at Oft's work. it's entirely sharp angles :p
I'm thinking the reason everyone says my worms are rigid is cause I always have them in the same positions, and that's something I'm working on fixing.
Kelster23
1 Nov 2006, 00:38
I mean on the head.
I've yet to see a reason other than once when someone told me it was cause the lines were all consistently the same size. that one I dismissed cause I think that's complete nonsense, but other than that I hadn't gotten a reason.
Umm...
I'm thinking the reason everyone says my worms are rigid is cause I always have them in the same positions, and that's something I'm working on fixing.
No, it's not the head...well not only the head.
It's just that it looks like your worms have only one single articulation between the head and the tail, and they only bend there... and i'm pretty sure you only switch between 0° and 90° on the bending angle.
What we're saying is that you should draw worms with more curves and movement. Even when we're drawing human figure in motion, you can see good artists usually represent the limbs with curves rather than stiff, hard articulations.
Wow, that's almost too ironic!
Akuryou13
1 Nov 2006, 01:06
Umm...
Wow, that's almost too ironic!congratulations on pointing out that I agree with error when I stated that plainly earlier in this thread. do you feel smart or should I go out and buy you a cookie?
philby4000
1 Nov 2006, 03:18
As andrew said, actualy draw the worms.
I'd also like to point out that I've been badgering you since you first started using vector sprites to do just that. In your threads I've sugested more dynamic poses, actual facial expresions and draing the worm's faces from more than one angle.
your assertion that no one's actually trying to help you is laughable.
As of yet I haven't seen one of your worms with their head turned or tilted. you need to fix this.
Also, could you make the eyelids actualy look like they're attached to the worm's head?
BTW, just because the corners of your worm's shockingly flat head are slightly curved does not mean that it's not pointy. They're too damn sharp. The first picture illustrates this point.
The second picture is how I would have drawn the worm in the water picture. I'm not saying that it's how you should have drawn it, I'm just trying to show you how simple things like tilting the head and curling the tail can really change the picture.
Pigbuster
1 Nov 2006, 05:54
http://img256.imageshack.us/img256/3223/skeletonzkg0.jpg
When I say "rigid", I mean that "The motion line is too rigid".
The motion line is the line that the entire pose seems to generally follow. If the line is to look good, it should usually be curvy and swooshy. If they're all just straight lines, then the pose looks stiff. Curves are just used to make a pose more organic and dynamic. Having a stiff motion line makes something look awkward or artificial, which can be good if that's what you're going for.
The motion lines you have (Which are red) are straight, while mine (which are blue) have curves. It is especially noticeable for the standing worms, as they're just 90 degree angles.
Another big, bad thing is the heads. If you just trace the shape of the head, ignoring the eyes, then they're all just boxes sitting straight up. Even though the worms' pupils move, they're heads are always straight. If you want to look at a spot on the floor, you don't try to keep your head straight while moving straining your eyes to look down; you move your entire head (Unless you are balancing fine china on your cranium to amuse dinner guests).
Even if you only have to look a little bit upward, like the pumpkin kid toward the adult, for instance, their entire head should tilt up.
I think the non-moving-heads is actually one of the biggest problems you have.
Kelster23
1 Nov 2006, 06:02
Where did Dick Cheney come from?
Pigbuster
1 Nov 2006, 06:12
Lincoln, Nebraska.
Akuryou13
1 Nov 2006, 07:15
As andrew said, actualy draw the worms.
I'd also like to point out that I've been badgering you since you first started using vector sprites to do just that. In your threads I've sugested more dynamic poses, actual facial expresions and draing the worm's faces from more than one angle.for the record, I've been told what to do tons of times, just never HOW to do it (I have asked as well, no answers). granted, that changes now as you guys are being QUITE helpful.
and btw, I can't say whether or not others have TRIED to help, just that no one has ever actually said anything that did any good.
As of yet I haven't seen one of your worms with their head turned or tilted. you need to fix this.yeah, I'm working with that on the poses sheet I'm doing. already have a few different things done with heads in various positions.
Also, could you make the eyelids actualy look like they're attached to the worm's head?hadn't thought of that as a problem, actually. I'll fiddle around with it, see if I like it.
BTW, just because the corners of your worm's shockingly flat head are slightly curved does not mean that it's not pointy. They're too damn sharp. The first picture illustrates this point.ah, ok then. I'm rounding out the worms' heads in the sheet as well, so I'll round them out a bit closer to your example (granted, I'm not doing the sphere-heads you've just drawn)
The second picture is how I would have drawn the worm in the water picture. I'm not saying that it's how you should have drawn it, I'm just trying to show you how simple things like tilting the head and curling the tail can really change the picture.thanks for the image. I'll keep that in mind next time I do something like the image I started this thread with.
and pigbuster. I do see your point and I'll use what I can, but your use of curved lines instead of straight ones didn't really say much. the worms ARE curved, so you'll have to do a better job of illustrating that part of the point, though I do get what you mean with other parts (direction of the heads and hands.
thanks for the help guys. I'll keep this in mind as I work on the pose sheet thingy whatever it should eb called.
congratulations on pointing out that I agree with error when I stated that plainly earlier in this thread. do you feel smart or should I go out and buy you a cookie?
Uh, read the middle quote again.
Akuryou13
1 Nov 2006, 14:56
Uh, read the middle quote again.yes, and I still fail to see your point. I said that I agreed with error's statement.
if you're trying to say it's ironic that I said that I didn't get advice that's useful before, then I would like to point out that I was referring to the fact that before this thread I hadn't really gotten useful advice. if you meant something else, PLEASE clarify cause your point is about as clear as a titanium-reinforced brick wall.
I'm saying that Error already pointed out why they're rigid, but then you said that you thought it was that you don't draw them in different positions!
Akuryou13
1 Nov 2006, 15:17
I'm saying that Error already pointed out why they're rigid, but then you said that you thought it was that you don't draw them in different positions!wow, that's not nearly as ironic as you made it sound like it should be. I didn't get what you meant cause I don't find that hardly at all ironic.
I was adding to the statement he made. you realize of course that his opinion isn't fact and therefore I can have a different one if I wish. hell, what I said and what he said were both very similar, so the opinions are only barely different in the first place.
also, if you'll notice, philby and pigbuster both agreed that the rigidity was caused by the worms being in very stiff positions, and that it was a problem because I repeatedly used said position.
philby4000
1 Nov 2006, 15:19
sigh. so your problem is that dispite everyone giving you advice no one has sat you down with a flowchart, slideshow and a timeplan of how to follow said advice? The fault here lies with you.
The fact that you're actually listening now is most incouraging. although the fact that you're going to continue using vector sprites is depresing. Do you really think that after following pigbusters' advice that you'll actually have enough repeated poses to make that useful? Are you planning to create a sheet with every single head position and tail shape? When you stop rellying on one or two stock poses drawing each worm separately will start to save you time and effort.
In regard to the eyelids you should either make the outline follow the shape of the eyes or drop the outline entirely.
While we're talking about eyes you need to work on positioning and sizeing. Take your halloween costume picture (the one wih me in it), if you look at aku's eyes you'll noice that his eyes are exactly the same size dispite that he's facing to the left. his (our) left eye should apear thinner. The same should be applied to his glasses. if you blocked out everything else from the picture but the eyes and glasses you'd think he was facing the 'camera'. see the first atachment.
To illustrate piggy's point in words that you can understand see the second attached image.
Just because the worm's body is curved doesn't mean that their 'spine' isn't as straight as a rule.
Pigbuster
2 Nov 2006, 01:27
You say that you use a sprite sheet because you're lazy, but I personally think that it would take more time to make a sprite and then copy all of the things onto it.
Just drawing it down would be quicker (at least for me), as I don't put a whole lot of time or effort into every worm. I can draw one faster than it would take to copy and paste the sprites (not to mention making said sprites.)
Gardy Looo
2 Nov 2006, 06:42
Sprites can be used in SPRITE comics mostly because their so small, people usually rely onto the humour. But on a bigger scale, people want humour AND fluid art. Correct me if I'm wrong. :p
MtlAngelus
2 Nov 2006, 12:12
Lincoln, Nebraska.
Baddum, tshz!
You win the thread.
philby4000
2 Nov 2006, 13:19
Sprites can be used in SPRITE comics mostly because their so small, people usually rely onto the humour. But on a bigger scale, people want humour AND fluid art. Correct me if I'm wrong. :p
www.starslip.com
vector sprites done well.
AndrewTaylor
2 Nov 2006, 16:14
Sprites can be used in SPRITE comics mostly because their so small, people usually rely onto the humour. But on a bigger scale, people want humour AND fluid art. Correct me if I'm wrong. :p
I'd have said the difference is that in a thread for a sprite comic people expect sprites, and in a thread about art people expect art. Anything done in a lazy way isn't really art.
wormthingy
2 Nov 2006, 16:44
Anything done in a lazy way isn't really art.
what about slick?:p
Error404
2 Nov 2006, 19:32
what about slick?:p
The guy has a strong point here... :p
Pigbuster
2 Nov 2006, 21:56
www.starslip.com
vector sprites done well.
I'm mostly just marveling over the "Save Place" feature.
Why doesn't every webcomic have that?
Akuryou13
3 Nov 2006, 01:36
sigh. so your problem is that dispite everyone giving you advice no one has sat you down with a flowchart, slideshow and a timeplan of how to follow said advice? The fault here lies with you.yeah, you're probably right. I'm workin on that as well.
The fact that you're actually listening now is most incouraging. although the fact that you're going to continue using vector sprites is depresing. Do you really think that after following pigbusters' advice that you'll actually have enough repeated poses to make that useful? Are you planning to create a sheet with every single head position and tail shape? When you stop rellying on one or two stock poses drawing each worm separately will start to save you time and effort.yeah, I'm not using that sheet thing as a basis to do the different poses. I'm basing them off of a set shape, but I'm changing every aspect of that shape to conform to the scene. I'm not doing like I have been and drawing poses to copy into the scene while editing a couple of minor aspects. I do intend to actually be drawing stuff in the future, sorry if I didn't make that clear.
In regard to the eyelids you should either make the outline follow the shape of the eyes or drop the outline entirely.
While we're talking about eyes you need to work on positioning and sizeing. Take your halloween costume picture (the one wih me in it), if you look at aku's eyes you'll noice that his eyes are exactly the same size dispite that he's facing to the left. his (our) left eye should apear thinner. The same should be applied to his glasses. if you blocked out everything else from the picture but the eyes and glasses you'd think he was facing the 'camera'. see the first atachment.hadn't thought of that one, actually. thanks for pointing that out.
To illustrate piggy's point in words that you can understand see the second attached image.
Just because the worm's body is curved doesn't mean that their 'spine' isn't as straight as a rule.yeah, that's one of the things I'm working on doing as well.
Akuryou13
4 Nov 2006, 03:41
I set the image to a certain size when I made it and now I've run out of room, so I guess it's done now.
lemme know how I did:
http://www.deviantart.com/deviation/42460264/
pinoocho
4 Nov 2006, 04:11
In my opinion, they look better, less rigid. They are more expressive too. The left hand of HK dont look very well, though.
Akuryou13
4 Nov 2006, 04:12
In my opinion, they look better, less rigid. They are more expressive too. The left hand of HK dont look very well, though.shhhh, you weren't supposed to notice :p
couldn't quite get that one to look right. tried my best it just didn't wanna cooperate. in the end I figured it was decent-ish and said screw it I'd move on to more important things and tackle that one later :p (easy way out)
Error404
4 Nov 2006, 04:42
Well, man... i see improvement... but, no offense, the problem is still there.
I'll make my point with this pic:
http://img205.imageshack.us/img205/8931/akuwormsjf7.th.png (http://img205.imageshack.us/my.php?image=akuwormsjf7.png)
This is the main problem as i see it.
I think you could give a try at drawing taller worms. I don't mean tall as PigBuster's worms but just a little taller than you usually do. The fact they're short may be causing that stiff articulation feeling.
Pigbuster
4 Nov 2006, 05:59
Holy crap that is much better.
I'm not really getting "that stiff articulation feeling" like Error is. They look fluid enough to me.
I mean, I guess they could be better, but they look plenty acceptable as they are now.
Just keep working at it and they'll keep getting better.
By the way, I reccomend doing an interpretation of the How am I Feeling Today? (http://www.che.lsu.edu/staff/cygan/howareyou_grey.gif) poster.
It's rather good for the expression stuffs.
Kelster23
4 Nov 2006, 09:09
I like the one in the top right corner.:)
They now look more like-like. Congratulations!
Alien King
4 Nov 2006, 09:38
That's quite an improvement. The eyes on HK don't look quite right and the worms still look a little short and fat. But it is better. If you do draw each worm out individually, you'll find your technique will improve and your style will become much more defined.
SuperBlob
4 Nov 2006, 11:05
Nice, mucho better than before. I'm loving the "Well, this ain't my f***ing day now is it?" expression on the one whose tail's been cut off :p
You sleeping in the corner looks a bit awquard though...dunno what it is...
wigwam the
4 Nov 2006, 11:20
You sleeping in the corner looks a bit awquard though...dunno what it is...
I think it looks more like his head has turned 180 degrees. maybe his tail should be more... flat at the top. (I think there's a way to do it... sort of like how slick draws worms lying down...
Preasure
4 Nov 2006, 19:21
Much better. They look much more natural.
However, to raise another point, personally I prefer the worms in normal poses and expressions, such as Zero and the top line, that haven't had much effects work done to them. Limited effects, such as the z-sabre, add to the drawing, but large, OTT useage can detract from the quality of the drawing, like in the HK pose.
Pigbuster
4 Nov 2006, 23:05
I like the one in the top right corner.:)
They now look more like-like. Congratulations!
like-like?
Personally, I think they look more like like-like.
http://smashbros.planets.gamespy.com/trophies2/likelike.jpg
SEE?
Kelster23
5 Nov 2006, 00:27
My bad?
I meant to put life. My editing isn't the best.
Akuryou13
5 Nov 2006, 04:39
You sleeping in the corner looks a bit awquard though...dunno what it is...it's probably the fact that I spent maybe 30 seconds on him because I tossed him in as a space-filler when I got bored of the image :p
and as for HK, I did a lot of editing to her after the image was pretty much finished. the edits look slightly strange, so it may not look quite right if you really examine her. just a mistake on my part.
and error, you're not making any sense. if moving the worms isn't enough for you then I don't know what I can do to help because the complaint being that they're too statue-like ain't gunna work if they're now fluid and you're still complaining about the same thing. if you want to see worms that are bent at every possible point then go down a gallon of tequila or something, but I can't help you there.
Error404
5 Nov 2006, 05:04
I just told what you could to do to make'em better... i actually told you several times... but since i'm not making any sense and you can't see the stuff you're doing is not even as good as most of the other drawings around, even from the people that just arrived and (i assume) are several years younger than you, i'm the one who can't help you.
I'll tell you what... i'll care no longer about your art... do whatever your please in any way you like and be happy about it. In most cases, ignorance is a bliss... ;)
I didn't mean to sound harsh or anything. I'm just tired of spending my time trying to help people that don't want help. So if you ever feel like your art isn't perfect and you could use some improvement, come talk to me and i'll gladly help you. Otherwise, i'll be using my spare time to help people that are interested or to practice and improve my own skills.
Pigbuster
5 Nov 2006, 05:47
To be honest, you didn't explain what you wanted very well (And the picture didn't help :-/ )
I assume that you're saying that if the worms were taller, then they would be able to bend more than they do now, and look more organic.
I guess that you could try making them a little taller, Aku. No harm in trying.
Preasure
5 Nov 2006, 12:58
I don't see how making them taller would help. I like the squat way they're drawn, if they get taller yes, it would allow for more movement, but at the risk of making them look too tall and lanky when they're not bending about. But there's no harm in experimening, as PB said.
Error, you're going about this the wrong way. Age and talent are not the same thing, it doesn't matter if aku isnt the best artist here. If it did, there'd only be one artist on the forum. What matters is that Aku is trying, the pose sheet worms look much more natural than the ridgid sprites, and with constructive input they can look better still. Going off in a huff because Aku isn't hanging off your every word and worshiping the ground you walk on won't solve anything.
Akuryou13
5 Nov 2006, 13:41
I just told what you could to do to make'em better... i actually told you several times... but since i'm not making any sense and you can't see the stuff you're doing is not even as good as most of the other drawings around, even from the people that just arrived and (i assume) are several years younger than you, i'm the one who can't help you.
I'll tell you what... i'll care no longer about your art... do whatever your please in any way you like and be happy about it. In most cases, ignorance is a bliss... ;)
I didn't mean to sound harsh or anything. I'm just tired of spending my time trying to help people that don't want help. So if you ever feel like your art isn't perfect and you could use some improvement, come talk to me and i'll gladly help you. Otherwise, i'll be using my spare time to help people that are interested or to practice and improve my own skills.you posted an image of worms bent in different positions with a screw attached and said that I need to improve in that area.......yeah, sure, right after I figure out quantum physics and how to make a sphere more round than it is right now.
you're not being helpful, you're complaining. philby and pigbuster are telling me what they think I need to do, and they're even drawing diagrams of what to do. you tried that method and you came up with worms with screws in their stomachs for whatever reason. based on that picture, I'd say you think that bent worms aren't bent enough and that I should bend them more because you like squiggly lines. THAT MAKES NO SENSE. if you're going to post a diagram of what to do, post a diagram and a description of what you mean by the diagram. if I went into your thread and posted a picture of cupcakes with the message "this is what I think needs improvement" I'd love to see what you would say.
as for the taller thing, I've drawn them taller before and they start looking lanky. I quite like the short, fat way they're drawn now and I don't see any reason why being short makes the worms look bad. I doubt anyone can tell, but since I've been actually drawing them, I did add a tiny bit of height to them so that they have more of a neck now than they did before. granted, not much, but it's still there. I can add a bit more if you guys think it'll help, but I like my worms being short and there's nothing wrong with them as they are.
wormthingy
7 Nov 2006, 19:20
you're not being helpful, you're complaining. philby and pigbuster are telling me what they think I need to do, and they're even drawing diagrams of what to do. you tried that method and you came up with worms with screws in their stomachs for whatever reason. based on that picture, I'd say you think that bent worms aren't bent enough and that I should bend them more because you like squiggly lines. THAT MAKES NO SENSE. if you're going to post a diagram of what to do, post a diagram and a description of what you mean by the diagram. if I went into your thread and posted a picture of cupcakes with the message "this is what I think needs improvement" I'd love to see what you would say.
I think error is trying to tell you that they have a rotation point.
28880
Pigbuster
7 Nov 2006, 22:29
Well, yes, but my arm is a rotation point.
Not many of those poses really need the spine to be curving everywhere.
And also, the laughing worm's spine IS curved. (Or at least, it looks like it.)
Kelster23
8 Nov 2006, 01:35
...Maybe he wants more flexibilty, like turned heads, slants and stuff... I don't really know. It's up to Akuryou how he wants his worms to look. We can give him tips on help, and he can try them. If he doesn't like them, he doesn't have to use them.
I tried.
Akuryou13
8 Nov 2006, 04:28
I think error is trying to tell you that they have a rotation point.
OMFG MY WORMS HAVE BONES!!!! SOMEONE SHOOT ME!!!!:eek: :eek: :eek:
wormthingy
8 Nov 2006, 22:09
OMFG MY WORMS HAVE BONES!!!! SOMEONE SHOOT ME!!!!:eek: :eek: :eek:
any time :p
Akuryou13
20 Jan 2007, 15:06
By the way, I reccomend doing an interpretation of the How am I Feeling Today? (http://www.che.lsu.edu/staff/cygan/howareyou_grey.gif) poster.
It's rather good for the expression stuffs.I took some looks at that one and at some art from other people here and I made an expression sheet kinda like what you suggested.
here it is. flame at will :p
http://www.deviantart.com/deviation/47025439/
wormthingy
20 Jan 2007, 15:37
To be honest: i like it :(
*jumps of cliff*
Kelster23
20 Jan 2007, 19:13
Sugar worm=win! :)
Preasure
20 Jan 2007, 19:33
Too mucn anime? lol.
Very good, very well drawn too.
Alien King
20 Jan 2007, 19:43
I still think the Apathetic worm doesn't look very Apathetic.
philby4000
21 Jan 2007, 00:28
The depresed worm looks like it's disgusted by something on the floor.
A turd perhaps.
GrimOswald
21 Jan 2007, 01:18
Much as I hate to encourage Aku I have to admit it is rather good.
AndrewTaylor
21 Jan 2007, 02:15
I still think the Apathetic worm doesn't look very Apathetic.
I love that "apathetic" has a capital here now...
I like to think I did that.
Akuryou13
21 Jan 2007, 02:23
I love that "apathetic" has a capital here now...
I like to think I did that.oh trust me. if anyone, you did.
Alien King
21 Jan 2007, 02:43
I love that "apathetic" has a capital here now...
I like to think I did that.
Heh, probably. I do have a tendancy to Capitalise words though.
pilot62
21 Jan 2007, 10:36
I like them, the expressions are really good. Frankly, that was always the thing you needed to improve on, so good job.
Akuryou13
21 Jan 2007, 16:20
I felt like doing some sigworm drawings so expect a few random sigs to be posted in the next little while while I still feel like doing it :p
Gardy Loo got first cause I can make him look all shiny easiest.
anyway, imageshack cause dA is being retarded.
http://img201.imageshack.us/img201/7285/gardyloo2no.th.jpg (http://img201.imageshack.us/my.php?image=gardyloo2no.jpg)
Liketyspli
21 Jan 2007, 17:58
Your effects are superb!
But because of that I don't pay attention to the worm...
Akuryou13
22 Jan 2007, 00:05
Your effects are superb!
But because of that I don't pay attention to the worm...is that a bad thing in some way?
Akuryou13
22 Jan 2007, 03:11
SupSuper this time around:
http://www.deviantart.com/deviation/47138571/
Kelster23
22 Jan 2007, 03:16
I like the laser... pretty...:)
pinoocho
22 Jan 2007, 17:58
Compared to this one (http://www.deviantart.com/deviation/16685619/?qo=34&q=by%3Aakuryou13&qh=sort%3Atime+-in%3Ascraps), you have improved a lot. Very good work!
I like the laser... pretty...:)
...Oh, I guess Aku was right, what he said about Anime fans...
Paul.Power
22 Jan 2007, 18:06
Nice stuff :). Certainly an improvement.
Preasure
22 Jan 2007, 21:11
Very nice. Could have had the worm more central though, rather than the effects which are taking centre stage.
I do love your effects, including the light effects in your fanartist of the month picture too. Are they hard to do, or do you just use some sort of magic Photoshop filter that does most of the hard work for you?
(Well OK, I'm pretty sure you use a filter, but I am wondering how easy it is to apply those effects.)
Akuryou13
22 Jan 2007, 22:48
I do love your effects, including the light effects in your fanartist of the month picture too. Are they hard to do, or do you just use some sort of magic Photoshop filter that does most of the hard work for you?
(Well OK, I'm pretty sure you use a filter, but I am wondering how easy it is to apply those effects.)this link pretty much sums up the process. granted, I found this AFTER figuring out the technique for myself.
http://www.photoshoptower.com/tutorials/life-beam/create-realistic-photoshop-special-effect-sfx.php
I use FireWorks 8 so the process is slightly different but the end result is the same.
mostly, my technique for all the shiny stuff is to make a white shape, smudge it into the shape I want it to be and then applying an inner and outer glow to it with the preset glow option things. making things look different is just a matter of color selection for the glow and shape of the white object that I'm smudging.
Could have had the worm more central though, rather than the effects which are taking centre stage.yeah, I can agree with that, but with the SupSuper one I'd have had to have something to his left to put him center on the image as I did want the beam to be displayed fully.
Kelster23
23 Jan 2007, 01:31
...Oh, I guess Aku was right, what he said about Anime fans...
I like it because I can't draw lasers!
And it looks cool.
I don't watch animes with lasers anyway.
Akuryou13
23 Jan 2007, 09:58
here's one of Oft99's sig. thing is, this one's neither dark nor extremely shiny. the effects are there but they're not as noticable. yay me! :rolleyes:
http://www.deviantart.com/deviation/47218901/
edit: love how I draw crappy stuff and get 2 pages of comments about how bad it is. I finally draw something decent and I submit 3 images only to receive about 5 comments....
anyway, wormthingy asked me to make a tutorial on how I do my effects, so here's a fire tutorial that sums up how I do all my effects :p
http://www.deviantart.com/deviation/47258636/
wormthingy
29 Jan 2007, 23:20
so...
(dare i ask... : - S )
any chance of some comics?
*runs like hell , just in case*
Akuryou13
30 Jan 2007, 10:37
maaaaaaaaaaaaaaaaybe. depends on whether I think of anything or not :p
wormthingy
30 Jan 2007, 15:24
less posting, more thinking
maaaaaaaaaaaaaaaaybe. depends on whether I think of anything or not :p
What ever happened to that Grand Theft Tomagotchi idea?
wormthingy
30 Jan 2007, 20:30
What ever happened to that Grand Theft Tomagotchi idea?
I think I missed something and i'm not sure if I should regret it...
yet I feel temted to ask: WTF?
philby4000
30 Jan 2007, 21:29
What ever happened to that Grand Theft Tomagotchi idea?
Whatever happened to it, I'm sure it got what it deserved.
farazparsa
31 Jan 2007, 00:26
Whatever happened to it, I'm sure it got what it deserved.
W A S T E D
philby4000
31 Jan 2007, 02:09
C R E A M C R A C K E R E D
_______________________
Akuryou13
31 Jan 2007, 04:05
What ever happened to that Grand Theft Tomagotchi idea?I don't even remember that one....and I think I'm thankful for that...
edit: and now, another new one. this time it's the purple-hatted *******!
http://www.deviantart.com/deviation/47756936/
MtlAngelus
3 Feb 2007, 07:42
edit: love how I draw crappy stuff and get 2 pages of comments about how bad it is. I finally draw something decent and I submit 3 images only to receive about 5 comments....
Huh must have missed it, where is it?:confused:
:p
:p
wormthingy
3 Feb 2007, 09:14
edit: love how I draw crappy stuff and get 2 pages of comments about how bad it is. I finally draw something decent and I submit 3 images only to receive about 5 comments....
http://www.deviantart.com/deviation/47258636/
Gotta love deviantArt :)
I get 10< comments per good one, but meh
:p
Akuryou13
7 Mar 2007, 11:00
this is going to serve as a preview into my entry this month for the FAotM. I've decided to go against my normal inhibitions and NOT, I repeat, NOT be lazy at all this month. instead of cutting corners to avoid having to put in a huge amount of detail and such, I'm drawing a fully detailed image from the landscape, to the sky, to the scratches on this gun. I'll be using a level of detail never before seen by me in hopes that I actually churn out something worth looking at for once :p
anyway, here's the dA link:
http://www.deviantart.com/deviation/50332331/?&q=by%3Aakuryou13+in%3Ascraps&qh=sort%3Atime
Yea, nice gun, if unnervingly straight and angular.
Pigbuster
7 Mar 2007, 23:39
It's weird how there are just some random scratches on the thing.
And actual scratches would just be scrapes, so they should be... white, maybe?
I am assuming those are scratches, of course.
Alien King
7 Mar 2007, 23:41
By the look of them, they're that sort of scratch that leaves a dent, giving a highlight and a shadow.
philby4000
8 Mar 2007, 03:59
Nice.
Now let's see that a a realistic angle.;)
Akuryou13
8 Mar 2007, 04:07
It's weird how there are just some random scratches on the thing.
And actual scratches would just be scrapes, so they should be... white, maybe?
I am assuming those are scratches, of course.I was goin for deep scratches. the kind that scrape off the actual metal of the gun. you wouldn't be able to see normal scratches very much with this kind of angle and size.
Now let's see that a a realistic angle.well, it is going to be pretty much straight side-view. it'll be at a bit of an angle, but there won't be much real difference from what it is now. :p
Akuryou13
3 Apr 2007, 15:47
SOMETHING is coming!
SOMETHING is coming!
OMBLGB cool.
GrimOswald
4 Apr 2007, 01:29
*Dies from the suspense*
Paul.Power
4 Apr 2007, 08:56
SOMETHING is coming!
"Every day in America.......
SOMETHING HAPPENS."
MtlAngelus
4 Apr 2007, 09:37
"Every day in America.......
SOMETHING HAPPENS."
...in America!
:p
Paul.Power
4 Apr 2007, 10:08
Seriously, who would put two clocks next to each other? (http://www.somethinghappens.net/d/20060907.html)
Akuryou13
4 Apr 2007, 12:07
http://www.deviantart.com/deviation/52399398/
ye olde forum comic returns! I've been considering doing this for a while, and now everyone else is starting them, so I figure why not.
no requests, but I'll try to toss random people into the comic as people in towns and what-not that we go to, or any other such places. if you do decide to request, I'll simply ignore it and go about my day. I won't punish you or include you faster, I'll just ignore you completely, so don't bother :p
anyway, enjoy! I've got 6 more comics written after this and those are actually funny!
Paul.Power
4 Apr 2007, 12:26
Aye, not bad lad, not bad :).
Interesting to see you're scripting in advance.
SuperBlob
4 Apr 2007, 12:26
TADDAR HAS BEARD! Win :p
Akuryou13
4 Apr 2007, 15:02
TADDAR HAS BEARD! Win :pyeah, we both agreed that it was a travesty to not have him with his beard in the comic. it just isn't taddar without a beard. :p
Your general lazyness make the other people in your party seem happy to the news!
Pigbuster
5 Apr 2007, 00:15
http://www.deviantart.com/deviation/52399398/
ye olde forum comic returns! I've been considering doing this for a while, and now everyone else is starting them, so I figure why not.
no requests, but I'll try to toss random people into the comic as people in towns and what-not that we go to, or any other such places. if you do decide to request, I'll simply ignore it and go about my day. I won't punish you or include you faster, I'll just ignore you completely, so don't bother :p
anyway, enjoy! I've got 6 more comics written after this and those are actually funny!
I enjoy how you are the only one that seems to be paying attention to the old man.
Everyone else is staring at something else. Most likely a girl, seeing as Gardy is the only unhappy one. :p
Also, I'm in it!.. With a sauce-pan hat or something.
Akuryou13
5 Apr 2007, 00:22
I enjoy how you are the only one that seems to be paying attention to the old man.
Everyone else is staring at something else. Most likely a girl, seeing as Gardy is the only unhappy one. :p
Also, I'm in it!.. With a sauce-pan hat or something. it's your hat, it's just covered up enough that it doesn't look right, I guess.
and the others ARE paying attention (except gardy, but that'll be explained), taddar gets slightly happier in the second frame, but that's about it for him. likety I just didn't bother with due to laziness, but bleh to you all :p
edit: and btw pigbuster, I based my drawing of your hat off of a google image of a fishing hat (which is what you wear to my knowledge). this image, to be precise:
http://www.millerhats.com/productimages/734.jpg
Kelster23
5 Apr 2007, 02:40
Thumbs up for laziness and the art.
I have nothing else to say now.
Lol, haven't seen your cousin's worm in a long time.
Nice.
MtlAngelus
5 Apr 2007, 11:06
Lol, haven't seen your cousin's worm in a long time.
Nice.
Too much information.
Akuryou13
5 Apr 2007, 15:11
Too much information.*WIN* :D :D
Liketyspli
5 Apr 2007, 15:30
Ah, that's some great news, yay Muscular Worm!
Pigbuster
5 Apr 2007, 21:37
My hat looks like this, specifically.
http://www.deviantart.com/deviation/30833725/
Akuryou13
6 Apr 2007, 00:59
My hat looks like this, specifically.
http://www.deviantart.com/deviation/30833725/ah, I'll add in the black line thing for the next comic.
GrimOswald
6 Apr 2007, 02:24
My hat looks like this, specifically.
http://www.deviantart.com/deviation/30833725/
I need that owl. NOW.
Oh right, comic. Nice to see you're making one again.
Nothing else to say really.
Akuryou13
11 Apr 2007, 16:17
I've got 2 updates for you.
first, I've got a new sigworm image. this time around it's my own sigworm and it's changed VERY slightly in a way that no one but me is really going to be effected by :p
http://www.deviantart.com/deviation/52970848/
and the other update is a NEW COMIC! PIXELLY! even slightly redesigned my sprites. they're bigger! and a different skin color!
http://www.deviantart.com/deviation/52973892/
pilot62
11 Apr 2007, 23:57
Nice, although I have no idea what's going on.
Still, nice! ;)
Kelster23
12 Apr 2007, 00:38
Blue skies don't often mean good things do they.
GrimOswald
12 Apr 2007, 01:40
Poor Ignate. :(
Pigbuster
12 Apr 2007, 04:06
Make the panel borders thicker, please.
They're the same width as the word bubbles, currently.
LOL serious backstory.
gingerneck
12 Apr 2007, 23:45
VERY NICE COMIC!!! :eek: Though I do not understand all! :(
Though I do not understand all! :(
Don't worry, you're not alone on that thought!
philby4000
13 Apr 2007, 01:12
VERY NICE COMIC!!! :eek: Though I do not understand all! :(
Pigbuster is excited/pleased. The others are not.
You're not missing much.
Gardy Looo
13 Apr 2007, 14:06
Poor Ignate. :(
HOHOHOHO.
I now find your comics of me nice.
kikumbob
15 Apr 2007, 00:22
Don't kill me, but that little comic strip was not the best thing you have ever done. There was a little too much talking and a little too much forced effort going into the joke.
Its interesting how your still doing your old sprite comics though. They had their kicks.
Akuryou13
15 Apr 2007, 01:35
uh.....what's so confusing? they were dropped here by mysterious old guy, as always, and now they're discussing the situation. I wasn't unclear about anything. even taddar understood it and he saw it before there was even a comic to look at. how is everyone confused?
kikumbob
15 Apr 2007, 10:45
It's not at all confusing. At least, I understood it.
Liketyspli
15 Apr 2007, 13:26
It's not confusing, it's a intro to a big plot or something... I guess...
And Muscular Worm seems to be very quiet.
Akuryou13
15 Apr 2007, 14:03
It's not at all confusing. At least, I understood it.
yes, you just don't like realistic speech.
philby4000
15 Apr 2007, 15:19
yes, you just don't like realistic speech.
So realistic is when your characters talk and talk untill all the funny is gone?
Akuryou13
16 Apr 2007, 14:03
So realistic is when your characters talk and talk untill all the funny is gone?
there wasn't that much talking. listen to the average human conversation. we don't speak in 3 or 4 word sentences.
look at most webcomics. almost all use large speech bubbles when explaining something....but this is me, and god forbid I not be ridiculed, regardless of what I do around here.
Paul.Power
16 Apr 2007, 15:53
In Aku's defence, my characters also tend to ramble on rather, and no-one seems to complain there.
philby4000
16 Apr 2007, 17:02
But paul, your writing's funny.
kikumbob
16 Apr 2007, 18:12
Aku, post another comic. It may be that you missed the nail on that last one. I can remember your sprite comics being very funny once upon a time.
Just not funny I'm afraid. Not that I am one to talk/ can do any better, but I think you can! There were very few aspects to that last comic which had much comical value at all. Try to think of a semi-decent story line and/or joke before you start drawing. Am looking forward to some better spritey comics soon.
kikumbob
16 Apr 2007, 19:46
Try to think of a semi-decent story line and/or joke before you start drawing I expect he did that. Otherwise he would be trying to draw something that would lead nowhere. And thats just hard.
philby4000
16 Apr 2007, 19:56
I expect he did that. Otherwise he would be trying to draw something that would lead nowhere. And thats just hard.
The fact that he's falling back on the 'old guy gives bunch of forumers quest' plot device doesn't bode particularly well.
Then again, maybe I'm just looking for something to complain about now he's flat oput refused to take any critism for his crappy art.
kikumbob
17 Apr 2007, 16:35
He's taking the critisism, just not very well.
I expect he did that. Otherwise he would be trying to draw something that would lead nowhere. And thats just hard.
Note the fact i said "semi-decent" story line/joke.
Metal Alex
17 Apr 2007, 22:08
I expect he did that. Otherwise he would be trying to draw something that would lead nowhere. And thats just hard.
Splapp did that with EOL... :p
Preasure
19 Apr 2007, 19:48
Splapp did that with EOL... :p
Please don't. It's still too painful... :p
Akuryou13
20 Apr 2007, 00:02
Just not funny I'm afraid. Not that I am one to talk/ can do any better, but I think you can! There were very few aspects to that last comic which had much comical value at all. Try to think of a semi-decent story line and/or joke before you start drawing. Am looking forward to some better spritey comics soon.
i did think of the jokes before-hand. i even had friends review them, and they enjoyed them all.
you guys talk about my old comics, but go look at them. 90% are the same crap jokes over and over. i found i think 15 of thr 123 that are good enough to call funny even in the least. if you all want that kind of crappiness, then i'll just quit right now, because that brand of "humor" isn't funny to me in the least.
as for your complaints, phillby. what criticism of my art? you said his neck looked broken. no one else has agreed, so i'm dismissing your opinion as more of the nonsensical complaining you do about every aspect of anything i do. want me to listen to you? quit looking for anything you can find to complain about with my work, and start treating me like everyone else and i might take your inane whining seriously. until then, go away. you're not helping here.
edit: and no, i'm not dismissing all the criticism. i'll be reviewing my future comic plots to hopefully make them more entertaining for you guys. i just have to get my computer fixed first. i'll also try taking a look at other forum comics to see what brand of humor i can do that will get a better reaction.
philby4000
20 Apr 2007, 12:52
as for your complaints, phillby. what criticism of my art? you said his neck looked broken. no one else has agreed, so i'm dismissing your opinion as more of the nonsensical complaining you do about every aspect of anything i do. want me to listen to you? quit looking for anything you can find to complain about with my work, and start treating me like everyone else and i might take your inane whining seriously. until then, go away. you're not helping here.
When I said 'flat out refused to take any critism for his crappy art' I was reffering to when you flat out refused to take any critisim for your crappy art:
and those of you ready and waiting to criticize the art, stuff it.
As for the terrible neck incident, the neck bends sharply in two places, and is significantly longer after the bend. That looks broken.
Do you know what happens when nobody points out your mistakes, or questions our writing or tells you your jokes just flat out suck?
You end up with 108 comics that you don't like and 15 you do.
So, no, I'm not going away and I'm sure as hell is hot not going to stop whining untill you show some improvement.
So there.
For goodness sake will you guys stop winging, you're giving me a headache. if that's possible..:p I will split this into to points..
Aku
ALWAYS be willing to take critisism and use it for the better not for worse. Take what Philby says and use it to better yourself. That last comic just simply wasn't funny so work on the jokes before you draw/write again. Maybe have a short break to simply work on some scripts or something...BUT WHATEVER YOU DO, DON'T POST UNAMUSING COMICS WHICH JUST SPAM UP THREADS.
Philby
Don't particulalry pick on Aku just to have a bit of fun. Give him comments and HELPFUL critisism. The earlier post u sent was fairly unhelpful other than that simple neck point. Give him praise for good stuff and help him when he posts poor stuff.
Now that that's off my chest...
James Morrison is so good...:p
SuperBlob
20 Apr 2007, 17:51
Aku
ALWAYS be willing to take critisism and use it for the better not for worse. Take what Philby says and use it to better yourself. That last comic just simply wasn't funny so work on the jokes before you draw/write again. Maybe have a short break to simply work on some scripts or something...BUT WHATEVER YOU DO, DON'T POST UNAMUSING COMICS WHICH JUST SPAM UP THREADS.
Yes, the god of humour here knows exactly what he's talking about :rolleyes:
Anyway, if it's any consolation Aku, I liked the last comic :p
Yes, the god of humour here knows exactly what he's talking about :rolleyes:
Anyway, if it's any consolation Aku, I liked the last comic :p
Pointless post. Simply trying to bring a bit of peace and I said that my works were nothing of any great value whatsoever so grow up and start posting useful things please.
Preasure
20 Apr 2007, 19:20
Pointless post. Simply trying to bring a bit of peace and I said that my works were nothing of any great value whatsoever so grow up and start posting useful things please.
I think it's a little hypocritical acting the mediator in one post then telling someone to grow up in the next, don't you? :p
Criticism is an essential part bettering yourself as an artist. Yes, it must be annoying for Aku to have a bad comic come through, but it's even more annoying for people who tried to help to have it thrown back into their face.
I think it's a little hypocritical acting the mediator in one post then telling someone to grow up in the next, don't you? :p
Sorry, but that pointless post just aggrovated me:p
kikumbob
20 Apr 2007, 20:26
Pointless post. Simply trying to bring a bit of peace and I said that my works were nothing of any great value whatsoever so grow up and start posting useful things please. lol, I think you should grow down. Face it, philby and aku are enemies forever. Both of them are right at the same time.
Paul.Power
20 Apr 2007, 22:07
Ah, the atrocities that can occur when two groups of good men go to war...
Akuryou13
24 Apr 2007, 12:46
Criticism is an essential part bettering yourself as an artist. Yes, it must be annoying for Aku to have a bad comic come through, but it's even more annoying for people who tried to help to have it thrown back into their face.didn't intend to throw any criticism back, except for philby's, as his seems to be pointlessly attacking me without helping in the least. I get that no one liked that one, and I promise to go back over my scripts and try to make something you guys can enjoy just as soon as I get my computer parts in (hopefully tonight).
and philby, if you actually DO have a suggestion along with the complaint, feel free to give it.
philby4000
25 Apr 2007, 01:26
and philby, if you actually DO have a suggestion along with the complaint, feel free to give it.
Once again, I feel the need to post this.
and those of you ready and waiting to criticize the art, stuff it.
But I'll offer my sugestions regardless, because I love reading your excuses.[/bright] I'm too lazy to put effort into it![bright]
I'll start by saying you'd best have some great jokes lined up after you recycled the 'all powerful old guy sends forumers on poorly explained mission' thing. Because that wasn't all that hot to begin with.
As for the most recent comic, consider this:
A man walks into a bar. 14 stitches!
Versus this:
A Man walks into a bar, except it's an actual bar, made out of metal or something, and not a public house as you might have thought it was, based on previous experience with the set up of similar jokes. He split his head open and required fourteen stitches, which where put in by a qualified doctor at the local hospital. In the Acident and emergency ward.
We don't need 10 lines to establish that pigbuster is optomistic about the dire situation they're in.
And that stuff about loo's father falling to his death is just crap. First of all, it makes no sense at all. Why was there no one arounbd for 30 miles? Streets below sugests a fairly built up area.
Second of all, if such a horrible tragedy just occured why is loo so calm about it during the last comic?
And finally, here comes the age old problem with forum comics, pigbuster and Loo sound nothing like they should do. It's plain to see that you've just stuck forum members in your comic because can't be bothered to make up anything yourself.
Oh and lower the head a pixel or two and draw the back of the neck as a curve rather than a broken line. Then it'll look alright.
And all of this, ALL OF THIS, is so stupidly obvious it shouldn't need to be spelt out for you.
And as ever, thanks for ignoring everything I say.
Kelster23
25 Apr 2007, 02:55
Once again, I feel the need to post this.
But I'll offer my sugestions regardless, because I love reading your excuses.[/bright] I'm too lazy to put effort into it![bright]
I'll start by saying you'd best have some great jokes lined up after you recycled the 'all powerful old guy sends forumers on poorly explained mission' thing. Because that wasn't all that hot to begin with.
As for the most recent comic, consider this:
A man walks into a bar. 14 stitches!
Versus this:
A Man walks into a bar, except it's an actual bar, made out of metal or something, and not a public house as you might have thought it was, based on previous experience with the set up of similar jokes. He split his head open and required fourteen stitches, which where put in by a qualified doctor at the local hospital. In the Acident and emergency ward.
We don't need 10 lines to establish that pigbuster is optomistic about the dire situation they're in.
And that stuff about loo's father falling to his death is just crap. First of all, it makes no sense at all. Why was there no one arounbd for 30 miles? Streets below sugests a fairly built up area.
Second of all, if such a horrible tragedy just occured why is loo so calm about it during the last comic?
And finally, here comes the age old problem with forum comics, pigbuster and Loo sound nothing like they should do. It's plain to see that you've just stuck forum members in your comic because can't be bothered to make up anything yourself.
Oh and lower the head a pixel or two and draw the back of the neck as a curve rather than a broken line. Then it'll look alright.
And all of this, ALL OF THIS, is so stupidly obvious it shouldn't need to be spelt out for you.
And as ever, thanks for ignoring everything I say.
...I don't get it...
...I don't get it...
To sum it all up for you, Aku is being to cliche', over detailed, and at the same time lazy.
But really I think we can all shut up now.
Aku, if NEED BE, PM me and I can offer you help with a storyline or what not. But only if you want your comic to be funny or at the very least amusing. :p
Not saying I'm going to write it or anything, but give it a bump in the direction I think it should go in.
I helped a few people out before and it usually turned out good. HK's comic for example, what with the parts where I get turned into a girl. People seemed to like that part a lot. :p
Pigbuster
25 Apr 2007, 03:42
I helped a few people out before and it usually turned out good. HK's comic for example, what with the parts where I get turned into a girl. People seemed to like that part a lot. :p
THE TRUTH COMES TO LlGHT.
Akuryou13
25 Apr 2007, 11:51
philby, your example is too extreme to provide even a marginally valid point.
you say that it makes no sense that there be no one around? ever heard of chernobyl? I didn't say where they were, did I? it was irrelevant, and you're the one complaining about it being too long.
slick, thanks for the offer, but it doesn't matter what I do around here. no part of anything I do is salvagable to anyone on this forum, so I'm done with the ****ing art. even my decent stuff gets called lazy and crap and half the time people go against me just to be ****ing cool. so I'm done. someone lock this before someone finds some pointless argument to make to further insult me.
you can all go **** yourselves.
Liketyspli
25 Apr 2007, 16:02
I don't mind what Akuryou did wrong in your eyes, I liked the comic, although it is just at the start. You just ruiend it all. Thanks alot, Philby. :(
Paul.Power
25 Apr 2007, 17:32
But paul, your writing's funny.Hurrah! Vote of confidence.
Something that I didn't like was that it wasn't really pointed out was that they'd all just been randomly teleported there. Which made Gardy Loo's speech a little puzzling at first.
I agree with Philby on all points. Except for streets being too busy.
slick, thanks for the offer, but it doesn't matter what I do around here. no part of anything I do is salvagable to anyone on this forum, so I'm done with the ****ing art. even my decent stuff gets called lazy and crap and half the time people go against me just to be ****ing cool. so I'm done. someone lock this before someone finds some pointless argument to make to further insult me.
you can all go **** yourselves.
Ist it just me, or are you sounding more and more like an EMO!
Oh, and nobody's doing anything here to be 'cool', but to help! If we wanted to be cool, there's no way we'd be on this forum in the first place.
As already said, you are not good at taking constructive critisism well!
philby, your example is too extreme to provide even a marginally valid point.
you say that it makes no sense that there be no one around? ever heard of chernobyl? I didn't say where they were, did I? it was irrelevant, and you're the one complaining about it being too long.
slick, thanks for the offer, but it doesn't matter what I do around here. no part of anything I do is salvagable to anyone on this forum, so I'm done with the ****ing art. even my decent stuff gets called lazy and crap and half the time people go against me just to be ****ing cool. so I'm done. someone lock this before someone finds some pointless argument to make to further insult me.
you can all go **** yourselves.
Ah! Shame, I've seen it before and it is always sad and completely unnesescery. Most probably incorrectly spelt A senior and in my eyes very worthy addition to this forum has lost nearly all respect and completely disgraced himself. It's a sorryful sight to see I'm afraid. Learn to take critisism well and stop taking things directly to heart. Like to see you regain your respect sometime Aku..
slick, thanks for the offer, but it doesn't matter what I do around here. no part of anything I do is salvagable to anyone on this forum, so I'm done with the ****ing art. even my decent stuff gets called lazy and crap and half the time people go against me just to be ****ing cool. so I'm done. someone lock this before someone finds some pointless argument to make to further insult me.
Try me.
Also, I always thought your photoshop stuff was really cool. :-/
Pigbuster
25 Apr 2007, 22:04
Wow. One not-so-funny comic and all hell breaks loose.
This is ridiculous. Aku's art is getting yelled at far more than anyone elses.
The criticism doesn't need to be a freaking paragraph long. "There's too much dialogue for such a simple joke" will say the same exact thing, yet be far shorter and far less insulting.
People that really know how to give advice stay away from metaphors and keep things simple. (I am not perfect at this, either)
It really does seem like every single comic Aku uploads sparks a debate.
Seriously, if every comic uploaded gets 1 page+ of debate, why should he keep making comics? Geez.
Everyone needs to cool down here, or a thread will get LOCKED.
Anyway... here's what I think would be PROPER criticism.
-There's too much dialogue for such a simple joke. Sometimes saying little can be 10 times as funny as saying a lot.
-The "old-man-gives-people-a-vague-quest" plot device has been done before. However, this isn't bad at all if you have a way to spice it up by adding another plot device into the mix. (Seeing as we have barely seen any of this plot-line, you may have actually had that in mind.)
-Gardy's neck looks kinda weird. A slight lean forward with hands over the eyes (goggles?) would be a good way to show sadness with a worm (They don't have necks, so having the top part bend forward like that is odd looking).
And here is some criticism of everyone else's criticism.
-Don't ramble on. Most criticism can be condensed into a couple sentences, at most. Too long, and the artist will pull a Too-Long-Didn't-Read on you.
-No use of negative words. Words like "suck", "stupid", "hopeless", etc. give an air of flaming. You never have to use words like these, ever. If you do, the artist will just skip you because they feel like you're insulting them, and no one likes insults.
-No Ad Hominem. Attacking someone's character is an instant failure.
-Don't repeat. Never, ever say something that has been said already, unless you can say it significantly better.
Lose extra points if the advice wasn't that helpful to begin with ("Try again", "make funny jokes", "This comic isn't really that funny...").
-Focus on long-term issues. If the artist can't draw a platypus well, and a platypus appears in only one comic, there is no need to criticize the platypus. Focus on issues that continuously come up.
-Avoid metaphors. Unnecessary, often incorrect, and pretentious. You should only use them if you honestly can't explain something normally.
-Play the "you should actually try listening to criticism" card only if they really need it. If the artist ignores your advice and you followed all of the above rules, then you can complain, but only then.
-Don't overload. Never criticize a billion things about it in your post. Focus on larger issues. Also, if the artist is already receiving a lot of criticism, think about easing off. Too much criticism can be overwhelming. The only exception is when the artist actively ASKS for criticism.
-Double-space. Mostly a personal preference, but it really does make it easier to read. Blocks of text are discouraging. (I didn't do it in this case because if I did, this post would look gigantic. It makes more sense when your criticism is short, like it should be.)
And I really don't want this thread to be locked. COME BACK AKU PLZ I LIKE YOUR COMICSSS. :(
philby4000
26 Apr 2007, 00:03
philby, your example is too extreme to provide even a marginally valid point.
you say that it makes no sense that there be no one around? ever heard of chernobyl? I didn't say where they were, did I? it was irrelevant, and you're the one complaining about it being too long.
slick, thanks for the offer, but it doesn't matter what I do around here. no part of anything I do is salvagable to anyone on this forum, so I'm done with the ****ing art. even my decent stuff gets called lazy and crap and half the time people go against me just to be ****ing cool. so I'm done. someone lock this before someone finds some pointless argument to make to further insult me.
you can all go **** yourselves.
Do you have enough nails for your Internet cross, internet Jesus?
I wasn't expecting a 'Gee thanks for the help' but this just takes the biscuit.
First of all, yes my point was exagerated, but I don't see how exageration detracts from the point. If anything it should make it easier to understand.
As for the Chernolyl thing, that's exctly my point. Why were they clibming buildings in chernobyl? Such a complicated set up for a throwaway joke is just silly.
And finally, I've complained in plenty of people's threads about their art, I just find myself back in your thread most of the time because there's actual potential there. You've got some great stuff in your DA gallery. You just need to actually consider the advice given to you, rather than making vauge excuses. I'm pretty sure your over-long jokes have been pointed out to you before (slick even made a funny comic poking fun at it).
Preasure
29 Apr 2007, 10:40
philby, your example is too extreme to provide even a marginally valid point.
you say that it makes no sense that there be no one around? ever heard of chernobyl? I didn't say where they were, did I? it was irrelevant, and you're the one complaining about it being too long.
slick, thanks for the offer, but it doesn't matter what I do around here. no part of anything I do is salvagable to anyone on this forum, so I'm done with the ****ing art. even my decent stuff gets called lazy and crap and half the time people go against me just to be ****ing cool. so I'm done. someone lock this before someone finds some pointless argument to make to further insult me.
you can all go **** yourselves.
Dude, you're digging yourself a hole. Just forget the last few pages ever happened, try again, and see what happens. There's really no need for all of this.
kikumbob
30 Apr 2007, 18:26
Face it. He feels got at. "Important forum people" gave him the kick up the butt. No one likes that and you need a strong will to keep going after it.
I must say, though, his large pieces of fan art were quite spectacular in his own, regular, style of computer art.
Kelster23
1 May 2007, 01:49
I think Aku's strong point is more in the really cool effects and poster like pictures really. Though with some more practice, I think he could be great at comics! Don't stop now, one doesn't get better unless they keep trying. And just because people offer you their advice, doesn't mean you HAVE to listen to them. You could ignore me right now, just as easily.
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