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View Full Version : Worms 5 (What there is to maintain, to refund, to improve, to add and


krujestev
29 Sep 2006, 21:02
This is one more a ordered and improved version of ideas for
worms 5 and I hope that you they think that so it is and if they can
add things taking in account one or more from the 5 points that are
going away to touch.

What there is to maintain:

- the evolutionary line of worms 4

- Way history and way desafio.

- Ways of already existing games.

- All the arms (to execpción of the potion of icaro)

- the gestures and faces of worms.

- humor.

- the store.

- the possibility of creating arms, equipment and style of game ^^.

- the graph in 3d.

- the Zoom lens and the way first person and Vista from above.

What there is to refund:

- the possibility of playing missions in multiplayer.

- Some arms like the flame thrower, the firedamp, pajaro pursuer, the
super banana, armagedon, dragoon ball, uzi, pistol, minigun, vase
ming, nuclear attack, among others.

- the camera style 2d (But of this I will speak later I will speak to
them of this)

- the sight of the weapon (Thus in some cases the sight first
person will not be so necessary)

- the blood (Later also I will touch east subject)

What there is to improve:

- the graph: That worms has one better graph, the scenes have more
details and are more innovating and to improve the arms (That the cord
ninja really seems a cord, the brightness in some arms, among other
things)

- the sound: The sound very lets wish in worms. The center
topics must try to cause that one wants them to make listen once and
and is again for that reason that I propose to put sounds military,
music rock (Instrumental), techno, among others. In addition encounter
that could much more be taken advantage of the dialogos, that also had
to improve, that is, that worms will speak more (When they are going
to shoot, when they are going to shoot to him, when it makes fun of
and it challenges to that they shoot to him, when leaves sudden
flight, when it removes a powerful weapon, when it always shoots, when
the other fault, when it falls, when it jumps, that is, that in each
action that it has or in the majority it speaks, but considering the
humoristic factor of worms), the sound of the arms also lets very
wish, for example to the flying ewe they could put to him a music
chistosa while it flies, that is, which I request is that music would
be due to improve so that is the most addictive game.

- the camera: when shooting that they show worm that was affected
until is the damage and if more of worms it were damaged in an attack
show a repetition to see each worm affected, although also that
depends on the weapon.

- the store: One would be due to take advantage of plus the store,
like buying points to conduct a military operation and things more
powerful of the sort ^^

- the history (Of which I will speak later)

- the possibility to create arms.

- To worms (To take them more break, to enlarge the trunk and to drain
a little the head), this will allow more options us at the time of
creating our equipment.

- When creating an equipment: That worm of elquipo can be d
personalize to each, choosing between the contexture (Between having
worm fat, skinny, normal, small and/or great or to combine), the
clothes (That can be put in the head, eyes, mouth, neck, trunk and
hands), the color of ours worms (to play with the color that always
has worm, but Not only to be able to make it, something as well as
race black, green xD and also to put the color that we want to the
parts of the body and the clothes),el body: the hair, the eyes (that
can be chosen the option to do ciclope, closed eyes of ufo, eyes,
etc), the hands, the face (Beard, moustaches, shinbones xD) and the
mouth (the trunk corresponds to the contexture), added (Like scars,
tattoos, among others), the blood option (In where one it chooses
between putting it or and of that color does not want it, this would
make that more bloodthirsty outside more perhaps, but also amused).
And finally ability for equipment (Like resistance, but that mount the
attacks, rapidity weaker, higher jumps, resistance to falls and things
of the sort ^^) and that each worm has its favorite weapon and
capitan(Que is worm with which we will begin) and finally that vehicle
will handle each one.

- Ways of game.

- That can be used more than one of the arms that we created (Between
3 and 5)

To add:

- More arms (Normal) like: - Katana (That does to worm that we are
using more express and with more powerful jumps and than sticks three
times, each one that stick 20) - Mandoble (That sticks half of the
life) - diabolic Granada (Explosion like santa that sticks 60 and that
leaves poisoned to that they are close) - Laser arrow: (It sticks 30,
which it crosses any wall and that beats to him to worm and at the
moment at which it aims at worm the sight of the weapon is put red)


- Two types of arms more: the super-weapon (it gives the
possibility You of improving an existing weapon or by a certain amount
of turns or the turn if he is very powerful) (That has its own box and
that is in the heat of used game) and the special weapon (It is weapon
it is by equipment and she is super powerful) and the favorite weapon
(Each worm will have a weapon that only has it, although also it it
can have the equipment that can be a weapon that creates one or one or
existing one, but becomes better).

- More clothes and aggregates.

- More ways of game: One where it is possible to be used vehicles and
of everything (total War), another unreal style where there is to
exterminate to all worms of the opponent and who worms that you have
chosen is like the life of your worm (Extermination), way missions
like in worms party, among others.

- the possibility of creating the scenes

Ideas:

- As far as the arms: I spoke to them to create new types of
arms and of the previous arms, to leave all except the potion of icaro
and I put some examples to them that I hope that they take into
account. And in addition there are 2 types of arms more: - the super
weapon: It already improves an existing weapon by a certain amount of
turnos.Ejemplo: to cluster boom - vase ming
- the special weapon: This weapon is super powerful. It is is the
weapon of the equipment. Here arms would have to put like donkey
cementero, armagedon, nuclear attack, balance of justice and new arms
like necromancy (Revive to all your worm, but with ten of life), all
habilidades(más fast, jumps more powerful, resistance to fall, among
others, this that lasts infinitely), UFO (Ufo that shoots three rays
from the sky), super worm (It returns to worm giant, it gives more
life him and he becomes super powerful) and others.

- That the game has one more a more realistic graph, but than it
continues being comedian.

- That each weapon has its camera, music and watches of the weapon, to
do amused the game more.

- To have the option to choose between playing scenes in 2d or 3d
(That the way history includes both)

- the way history would have to include all the ways of game,
is with this way that unblock the things for the store. I happened
myself that she could be a clan of worm that recien is forming and
that must face other clans that are wanted to empower of the special
weapon of the other clans. And that between the classic equipment was
worms (Worms with anything of clothes xD), Equipment of the terror
(frankestein, the man wolf, momia, drácula, the rider without head
and others xD), bad sportsmen (too violent Worms sport that was xD)
the dragoons of east (That has samurais, Monks shaolin and things of
the sort), the horsemen of the light (decendientes Horsemen of the
horsemen of the medieval time), Alien (Equipment of another earth
*-*), the Gods (outstanding God, thor, Zeus and other Gods xD), demons
(Mr. S., Lucifer and others xD), (ciclope and others) X (This it is
the final equipment these they want to finish yet and they have the
most powerful weapon). That each equipment has its history for example
the equipment of the Gods puts to you on approval for enfrentarte to
X.

- To be able to personalize already existing arms, like for example:
one bazuka of wood.

- For the clothes: For the head (Helmets, caps, jockeis, hats, masks, pañolete, others), for the neck (Scarf, necklaces,
pañoleta, otros), trunk (Armors, kimonos, divers, sweaters, others)
and xD already finished to me to the imagination.

- That worms stops being so infantile, but that it continues being
tender and humoristic.

- Which each worm of the equipment has its own style (It includes
voice and animation of worm) like desperate, it cheers, angered,
divine xD and others and that this is by language, not only in
English.

- To give the option to create clothes, to create our style of voice
by means of microphono, scene and other things.

- With mouse to move or to extend to the clothes and aggregates for
worms of the equipment that we are going to create.

- and not to give the option of being able to change to some things in
equipment predefined by the game ^^.

The other I leave for its imagination ^^. it

robowurmz
30 Sep 2006, 08:35
I like these. Maybe the Evil Grenade could be left out though. It doesn't seem that good.

almostsk8r
4 Dec 2006, 17:17
"To worms (To take them more break, to enlarge the trunk and to drain
a little the head), this will allow more options us at the time of
creating our equipment."
No, I think the worms are perfect like this.



Hey, team17, if you're reading this, I think the best thing about the worms games (especially the 3D ones) is the worm models themselves, they're so funny with those big eyes and goofy hands, and the way they move, how they stretch and bend, and also that big dumb smile and the expressions they have on their faces. In my opinion, no other game reproduced human (or non-human) expressions as well as you did.
Great job, keep it up!

leoguro
29 Dec 2006, 00:34
omg u r so cool. u got some good ideas, but u forgot physics! dont you want to see a giant tower crumble under you enemies with a well-placed bazooka shot??

pieman280
14 Jul 2007, 01:40
I think team17 should keep making 3D games and keep the same commedy but ad better utillitys like a firehose instead of the teloport where you choose a location (in birds eye view) and your worm turns on the hose and uses the presure to send him flying to that location. and restore some levels like "shiver me tembers" from worms 3D and keep levels like "siege to meet you" and "re-submission".

Another weapon could be the laser gun that fires kind of like the uzi except in laser effects and does more land damadge. also a machine gun that fires lots of bullets but does little worm damadge but lots of land damadge so its like a 3D version of the blow torch

Add stuff to the weapon factory like firearms and mine styled weapons and the option to heal worms. Oh and and animal type weapons.

yakuza
15 Jul 2007, 09:36
weapons, it's weapons!

shankar_01
17 Jul 2007, 18:33
I would like a landscape editor so we can make our own landscapes

Shirdel
18 Jul 2007, 13:16
Lol there will be a Landscape/map editor for Worms Open Warfare 2 and you get bulit-in landscape editors for WA and WWP as well. (and Worms DC, I forgot about that...) Anyway, what I think should be put into Worms 5 or Worms Open Warfare 3 is The Angular Wooden Giraffe as well as all the weapons from all the other games and all the weapons which we kicked from all the games. (and maps)