dbzroper12
24 Sep 2006, 01:02
hello, i'm new here but i wrote a review of WWP, hope u enjoy it
thx
Genre: Action
Players: Single / Multiplayer Setup
+ Enhanced worms
worms System Management including voice
activation weapons, heat environmental monitoring, and superior weapons
technology.
+ Supreme Graphics
+ Based primarily
on the casual experience than the top notch
shoot-to-kill-strategically kind of game.
- It's a more
fancy rip-off on other proud titles such as Lemmings,
Lemmings3d, and BattleTech.
+ The game’s controls become automatic to the player after a few minutes.
+ The backgrounds and character animations are a joy to behold on such a tiny screen.
+ worms story is deep and involving.
+ You can save anywhere, so you can play the game in short bursts (bus rides etc).
+ Team17 have made worms moveable by the D pad, which works well on the GBA, as opposed to the point and click method.
- A quick press of the right shoulder button allows you to see all the interactive areas on screen, making the game too easy.
- This game is not for the action-fuelled gamer, it’ll take around 20-30 hours to complete and it’s text-heavy.
= Seven years old and still a great game for those who have the patience to play it.
= Other than
the rip-off portion, the game has a lot of potential for the
XBOX console.
worms, while containing shedloads of potential and many points in its favor, is not the amazing bug-blaster we were all hoping for. The single player maps are covered in fogging, and what textured surroundings that are visible are drab and depressing. This may well be to add to the mood of the game, but the result is that you're left longing for something cleaner-looking, more sparkly, and the occasional enemy now and then.
For its effort, I must praise it, though. It tries so hard to be an excellent game, with, for example, handfuls of insects suddenly blasting a hole in the tunnel wall and jumping straight for your face, or the built-in effect of enemy aliens turning on each other in the event of one of them being hit by the other's crossfire, something not seen since Turok 1.
The weapons at your disposal, however, are less impressive. There's nothing like hearing the satisfying hum of the big shoulder-mounted cannon charge up, only to have it release something not unlike a small paper dart, and only half as damaging, leaving you to reload straight away. The "bazooka", for instance, is perhaps the weediest most pathetic attempt at a high-explosive weapon I have ever seen, and the grenade launcher might as well be firing ping-pong balls for all it's worth.
The graphics on the worms are excellent, as is the animation, but this only serves to make the few encounters with them more elusive, especially as it doesn't take much to blow them to bits.
As far as gameplay goes, it's one of those rare games which actually plays better with all the cheats on, and the multiplayer setup menu is near-impossible to negotiate. The multiplayer itself is also foggy, and pales in comparison to the likes of lemmings or lemmings3d. Needless to say, the lack of hand-to-hand combat in insectoid characters is disappointing, when memories of playing as Raptor in Rage Wars are relived. The cooperative 2-player is slightly more rewarding, if only for the fact that it allows for a slightly more tactical outlook than that given by the ever-stationary marines you encounter (which are, regretfully, more fun to kill than to play alongside), and don't get me started on the death animations of the half-conscious civilians scattered around the levels (spring-loaded meat fountain).
Overall, when you take the other, better arcade shooters into account, worms really isn't the sort of game you rush out to the shops for on release day. It provides a roughly enjoyable insect blaster, across diverse environments, with good-looking half-wit enemies, but at the end of the day, you won't find yourself coming back to it again and again.
This said, if you're really desperate for another shoot-em-up, specifically one with gribbly bugs, you could do a lot worse.
thx
Genre: Action
Players: Single / Multiplayer Setup
+ Enhanced worms
worms System Management including voice
activation weapons, heat environmental monitoring, and superior weapons
technology.
+ Supreme Graphics
+ Based primarily
on the casual experience than the top notch
shoot-to-kill-strategically kind of game.
- It's a more
fancy rip-off on other proud titles such as Lemmings,
Lemmings3d, and BattleTech.
+ The game’s controls become automatic to the player after a few minutes.
+ The backgrounds and character animations are a joy to behold on such a tiny screen.
+ worms story is deep and involving.
+ You can save anywhere, so you can play the game in short bursts (bus rides etc).
+ Team17 have made worms moveable by the D pad, which works well on the GBA, as opposed to the point and click method.
- A quick press of the right shoulder button allows you to see all the interactive areas on screen, making the game too easy.
- This game is not for the action-fuelled gamer, it’ll take around 20-30 hours to complete and it’s text-heavy.
= Seven years old and still a great game for those who have the patience to play it.
= Other than
the rip-off portion, the game has a lot of potential for the
XBOX console.
worms, while containing shedloads of potential and many points in its favor, is not the amazing bug-blaster we were all hoping for. The single player maps are covered in fogging, and what textured surroundings that are visible are drab and depressing. This may well be to add to the mood of the game, but the result is that you're left longing for something cleaner-looking, more sparkly, and the occasional enemy now and then.
For its effort, I must praise it, though. It tries so hard to be an excellent game, with, for example, handfuls of insects suddenly blasting a hole in the tunnel wall and jumping straight for your face, or the built-in effect of enemy aliens turning on each other in the event of one of them being hit by the other's crossfire, something not seen since Turok 1.
The weapons at your disposal, however, are less impressive. There's nothing like hearing the satisfying hum of the big shoulder-mounted cannon charge up, only to have it release something not unlike a small paper dart, and only half as damaging, leaving you to reload straight away. The "bazooka", for instance, is perhaps the weediest most pathetic attempt at a high-explosive weapon I have ever seen, and the grenade launcher might as well be firing ping-pong balls for all it's worth.
The graphics on the worms are excellent, as is the animation, but this only serves to make the few encounters with them more elusive, especially as it doesn't take much to blow them to bits.
As far as gameplay goes, it's one of those rare games which actually plays better with all the cheats on, and the multiplayer setup menu is near-impossible to negotiate. The multiplayer itself is also foggy, and pales in comparison to the likes of lemmings or lemmings3d. Needless to say, the lack of hand-to-hand combat in insectoid characters is disappointing, when memories of playing as Raptor in Rage Wars are relived. The cooperative 2-player is slightly more rewarding, if only for the fact that it allows for a slightly more tactical outlook than that given by the ever-stationary marines you encounter (which are, regretfully, more fun to kill than to play alongside), and don't get me started on the death animations of the half-conscious civilians scattered around the levels (spring-loaded meat fountain).
Overall, when you take the other, better arcade shooters into account, worms really isn't the sort of game you rush out to the shops for on release day. It provides a roughly enjoyable insect blaster, across diverse environments, with good-looking half-wit enemies, but at the end of the day, you won't find yourself coming back to it again and again.
This said, if you're really desperate for another shoot-em-up, specifically one with gribbly bugs, you could do a lot worse.