Plutonic
29 May 2006, 21:12
I think it's just about time to bring the progress of my little project to the OD community :D
I will post in the main areas once I have something that resembles a complete product.
Ok, the program is called MapGEN, and if you hadn't guessed already, it generates random maps. It is of course different from the standard generator for WA, in many ways.
Firstly, it produces PNG maps, not those of the standard bit format, although a BIT modification might be looked into for WWP support at the end.
Secondly, it doesn't create maps of the classic catagories of Island, cavern, double cavern etc. But of the more modern schemes played today. Shopper, Fort, Roper, BnA... etc.
For each game type, multiple algorithms will be produced to stop all results looking identical and to just introduce variety.
So far the 1st algorithms have been done for Bow n Arrow and Fort modes, both which are working to a reasonable degree codewise, although are missing some of the art that they require.
See a pic of the project here: http://www.lucidweb.org/images/mapGen/mapgen2.png
For those of you who hate coloured windows... there is an option to disable the picture ;)
Also see the thread here for all progress on a smaller scale:
http://www.wormscc.co.uk/forums/viewtopic.php?t=932
I'm looking for any suggestions and I will post up a demo version to get some feedback from in a couple of days. Exams to do first, followed by excessive drinking!
MapGEN v0.1.4 Alpha
-------README-------
v0.1.4 Update
Output pngs now 92 colour and should load correctly with WA.
Fort sections can now be randomised slightly, although most of the graphics have not been completed or upgraded to support this.
Shows 'Generating...' while, well, generating.
Fixed bug that caused both auto and manual to be selected after reset was pressed.
Added graphics and start of code for Walk for Weapons mode.
Status at v.0.1.3
Current features:
Will generate Bow n Arrow maps correctly with a choice of graphics themes.
Will partially generate Fort maps.
Will generate very bad roper maps.
Known 'bugs'
Shopper only produces blank results.
'Automatic' setting doesnt actually do anything other than disable controls.
Roper generation is incomplete.
Fort maps graphics not complete.
Output PNG's are truecolor and not loadable by WA (must be re-saved at present).
Download MapGEN v0.1.4 Alpha (http://lucidweb.org/download/mapgen-0.1.4.exe)
I will post in the main areas once I have something that resembles a complete product.
Ok, the program is called MapGEN, and if you hadn't guessed already, it generates random maps. It is of course different from the standard generator for WA, in many ways.
Firstly, it produces PNG maps, not those of the standard bit format, although a BIT modification might be looked into for WWP support at the end.
Secondly, it doesn't create maps of the classic catagories of Island, cavern, double cavern etc. But of the more modern schemes played today. Shopper, Fort, Roper, BnA... etc.
For each game type, multiple algorithms will be produced to stop all results looking identical and to just introduce variety.
So far the 1st algorithms have been done for Bow n Arrow and Fort modes, both which are working to a reasonable degree codewise, although are missing some of the art that they require.
See a pic of the project here: http://www.lucidweb.org/images/mapGen/mapgen2.png
For those of you who hate coloured windows... there is an option to disable the picture ;)
Also see the thread here for all progress on a smaller scale:
http://www.wormscc.co.uk/forums/viewtopic.php?t=932
I'm looking for any suggestions and I will post up a demo version to get some feedback from in a couple of days. Exams to do first, followed by excessive drinking!
MapGEN v0.1.4 Alpha
-------README-------
v0.1.4 Update
Output pngs now 92 colour and should load correctly with WA.
Fort sections can now be randomised slightly, although most of the graphics have not been completed or upgraded to support this.
Shows 'Generating...' while, well, generating.
Fixed bug that caused both auto and manual to be selected after reset was pressed.
Added graphics and start of code for Walk for Weapons mode.
Status at v.0.1.3
Current features:
Will generate Bow n Arrow maps correctly with a choice of graphics themes.
Will partially generate Fort maps.
Will generate very bad roper maps.
Known 'bugs'
Shopper only produces blank results.
'Automatic' setting doesnt actually do anything other than disable controls.
Roper generation is incomplete.
Fort maps graphics not complete.
Output PNG's are truecolor and not loadable by WA (must be re-saved at present).
Download MapGEN v0.1.4 Alpha (http://lucidweb.org/download/mapgen-0.1.4.exe)