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View Full Version : We need to be able to change to inventory of the super weapons for this reason:


jb.jones
24 Aug 2005, 12:02
So we can turn them off in the crates. I understand that they were left out maybe so people didn't set the fatkins on infinite, but sometimes I don't want to be getting bovine blitz or fatkins in the crate BUT I do want to allow the sentry gun to be found in crates. I think games are more strategic with out super weapons, and sometimes want to play a game with crates, without the superweapon appearing (other than the sentry).

I'd like to know that the only super weapon available would be concrete donkey in a given game... or sentry in another.

Anyone agree?

Nugget
24 Aug 2005, 14:10
Hmm, I don't know. I think the super weps in the crates are just good. I never get any super weapons in crates anyway, so I'm just happy when I get them. :rolleyes: And the thing with the sentry gun... There's the normal game, and the Sentry Gun game. When Sentry Guns appears in a match that
usually rules all the moves. Well, I think the scheme is just fine.

Plasma
24 Aug 2005, 16:01
If I remember correctly, the super weapons can only be obtained in crates if it's a Big Guns special crate.
And to be frank, the chances of those appearing are so small that it barely makes a difference about which weapon is which.

And there are 3 ways to avoid a sentry gun Nugget:
1: Don't walk or jump. It doesn't detect you if you shoot.
2: Hide behind a rock or bubble. Be careful though that it doesn't shoot through the rock.
3: Destroy it. It has 75hp and doesn't shoot at anything if it was shot in the same turn.

Paul.Power
24 Aug 2005, 16:43
If I remember correctly, the super weapons can only be obtained in crates if it's a Big Guns special crate.
And to be frank, the chances of those appearing are so small that it barely makes a difference about which weapon is which.

And there are 3 ways to avoid a sentry gun Nugget:
1: Don't walk or jump. It doesn't detect you if you shoot.
2: Hide behind a rock or bubble. Be careful though that it doesn't shoot through the rock.
3: Destroy it. It has 75hp and doesn't shoot at anything if it was shot in the same turn.4. (in a 3- or 4-player game) Distract it. Say Player A places a Sentry, and it's now Player B's go. Player B can shoot a worm on Player C's team with the Shotgun and the Sentry will spot the movement and lock onto the Player C worm. Having used its bullets for the turn, the Sentry is safe now and Player B can move around to finish his turn with his second shot.

Plasma
24 Aug 2005, 16:51
Or player B can shoot the gun with a shotgun and then move, as stated in #3.

Paul.Power
24 Aug 2005, 22:15
Or player B can shoot the gun with a shotgun and then move, as stated in #3.But this way he can also deal damage to Player C, always a good thing.

Glenn
24 Aug 2005, 23:01
But this way he can also deal damage to Player C, always a good thing.
Except in the case that Player C is launched by Sentry Gun D into Mine E which just happens to be sitting next to barrel F and Player B2 (IE: Worm number 2 for player B).

Now that I've taken the concept of lettering and ran with it...

Paul.Power
24 Aug 2005, 23:22
Except in the case that Player C is launched by Sentry Gun D into Mine E which just happens to be sitting next to barrel F and Player B2 (IE: Worm number 2 for player B).

Now that I've taken the concept of lettering and ran with it...True, but it is at the very least a percentages shot.

Hot Gravy
25 Aug 2005, 10:29
Hmm, I don't know. I think the super weps in the crates are just good. I never get any super weapons in crates anyway, so I'm just happy when I get them. :rolleyes: And the thing with the sentry gun... There's the normal game, and the Sentry Gun game. When Sentry Guns appears in a match that
usually rules all the moves. Well, I think the scheme is just fine.

Unless your demo weaptwk automatically makes it just go "Beep!" Then it doesn't shoot even though you have only tweaked little things that have nothing to do with "will it fire or not?" :mad: :mad: :mad: :mad:

Evil Bunny
25 Aug 2005, 23:31
lets get back to the subject at hand ok?

I totally agree, i dislike any limitation in a game such as worms for the reason that people will think of ways to make different types of games with such weapons.

I can imagine quite a funny game coming from infinite abduction, and a little delayed amount of poinson arrows and shotguns.

pieman280
7 Jul 2007, 16:07
Super weapons aren't that bad. I agree that using just super weapons is unstratigic but, there are games where you want a lot of mayhem:D and destruction. I have a cusin who only uses air strikes and it gets boring when thats all he uses.