Chip
26 Jul 2005, 20:47
I never had any problems with Worms armageddon with this current computer and this was running it on the latest beta patches.
I now have a new computer all to myself (it's great) but it doesn't have internet connection which isn't a problem since I can use this to download anything and so I install the game run the offical patch and then use the latest beta patch which is what I did on this computer.
Yes the game loads up as I expected it to do but the first noticeable problem was that the intro screans (Team17, Microprose and the Nuke music thingy) don't fade in or out - they just appear then go.
It didn't seem to be much of a problem since it's not important.
Anyway I then move into main menu but I now notice there is no background music. But the other sounds are there including worm speech and fanfare.
But I wasn'y really to concerend about this at the time as I thought it may have something to do with my crappy deafult monitor speakers and I'll soon be getting a suround sound system (tomorrow hopefully) so this little problem wasn't much of a threat.
So I then move on to making my own team.........A BIG NOTICEABLE PROBLEM
Each text bar and image sprite flickers once when I go in to this place. Only one thing flickers at a time and they flicker after the previous one flickerd in a sequence.
This is very annoying and unusaral.
I then go to build a terrain so I load up the terrain editor.
The next problem here is the very very very very sloooooooooooooooooooow animation on the edditor tools icons. But yet the job they preform is instant.
I.E: I click the texture tile where it textures the yellow terrain - you don't even the loading clock, it just textures the terrain instantly. But the little icon's animation takes 7 seconds before it finishes. That's how slow that runs.
The water and background animated sprites run slow and jerky as well.
I never got around to playing the actuall game to see how that runs but I'll be loading it back up tonight and see how it all runs.
This is obviouasly something to do with the graphics card and drivers but this is what I have.
256mb Nvider graphics card (Don't know the seiras number)
DirecX 9.1b
Windows XP home
Ram and proccessor speed should not be relevent to these problems I get.
double post edit
OK, I've just tried out actual game and that runs fine with no problems and yes I can hear the background music as well.
So all these problems I get are only in the main menu and around it.
But this makes map making very very hard, unless I really want to spend around an hour just clicking icons and waiting for them to finish.
I now have a new computer all to myself (it's great) but it doesn't have internet connection which isn't a problem since I can use this to download anything and so I install the game run the offical patch and then use the latest beta patch which is what I did on this computer.
Yes the game loads up as I expected it to do but the first noticeable problem was that the intro screans (Team17, Microprose and the Nuke music thingy) don't fade in or out - they just appear then go.
It didn't seem to be much of a problem since it's not important.
Anyway I then move into main menu but I now notice there is no background music. But the other sounds are there including worm speech and fanfare.
But I wasn'y really to concerend about this at the time as I thought it may have something to do with my crappy deafult monitor speakers and I'll soon be getting a suround sound system (tomorrow hopefully) so this little problem wasn't much of a threat.
So I then move on to making my own team.........A BIG NOTICEABLE PROBLEM
Each text bar and image sprite flickers once when I go in to this place. Only one thing flickers at a time and they flicker after the previous one flickerd in a sequence.
This is very annoying and unusaral.
I then go to build a terrain so I load up the terrain editor.
The next problem here is the very very very very sloooooooooooooooooooow animation on the edditor tools icons. But yet the job they preform is instant.
I.E: I click the texture tile where it textures the yellow terrain - you don't even the loading clock, it just textures the terrain instantly. But the little icon's animation takes 7 seconds before it finishes. That's how slow that runs.
The water and background animated sprites run slow and jerky as well.
I never got around to playing the actuall game to see how that runs but I'll be loading it back up tonight and see how it all runs.
This is obviouasly something to do with the graphics card and drivers but this is what I have.
256mb Nvider graphics card (Don't know the seiras number)
DirecX 9.1b
Windows XP home
Ram and proccessor speed should not be relevent to these problems I get.
double post edit
OK, I've just tried out actual game and that runs fine with no problems and yes I can hear the background music as well.
So all these problems I get are only in the main menu and around it.
But this makes map making very very hard, unless I really want to spend around an hour just clicking icons and waiting for them to finish.