View Full Version : Worms 5
dansworms
1 Mar 2005, 13:29
Worms 4 already is finished and we have to talk something else before it is finished so post suggestions here!
Mabye W5 is going to be remoddled,cause Team 17 already made 3 very similer games and and they have to change the grafix and engine (poxels arent that great :mad: !)
FatWhitey
1 Mar 2005, 13:31
I really hope Worms4: Mayhem is the end of the Worms series.
dansworms
1 Mar 2005, 13:33
What ya hate worms!
GET OUT :mad:
FatWhitey
1 Mar 2005, 13:35
No, just hope Team17 moves on to something original and different.
dansworms
1 Mar 2005, 13:38
I dont think so.
Worms is much too popular.
People will stop buying games. :-/
Time for school! :mad: :mad: :mad:
I really hope Worms4: Mayhem is the end of the Worms series.
I agree with you in a certain aspect, but in another I don't. I would like to see another Worms game (and many more after that), but I would also like to see some other games to. I know Team17 use different teams, I hope that they use one team doing a Worms game, and another doing another game. And of course, its Worms that made Team17 more well known.
I can't see too many more worms games being made, but I think they will improve upon w4m. :-/
Fwd. Adm.
1 Mar 2005, 18:08
I also hope it's the end for the Worms series, also. There's not much more to add besides vehicles, if you ask me. Maybe AB Tower Assault 2? :D
Preasure
1 Mar 2005, 18:55
Depends if they can improve on W4 or not. I'd rather see worms go out on a high than drift off into numerous and forgettable spinoffs and slowly grind to a halt. But Spadge did hint that there might be another afterwards.
Is this the game to satisfy the 3D haters out there?
No, that will come later
Can anyone confirm this, T17?
LightWorm
1 Mar 2005, 20:23
Well, most people want to see the end of a series. However itis almost imposible to kill the series, as there are no defed characters to kill of so that a bummer.
Well, most people want to see the end of a series. However itis almost imposible to kill the series, as there are no defed characters to kill of so that a bummer.
We are currently working on 6 titles (4 in full production, 2 in pre production). 3 of these are Worms based. 3 of these are handheld based. 2 of them are external IP (i.e. not our own ideas). 1 of them is a radical departure. 1 is a welcome home. There, chew that over...
Mr. Jingle
1 Mar 2005, 22:04
Boy, you've just sparked what will soon be a mound of gossip.
Cripes.
MonkeyforaHead
1 Mar 2005, 22:32
A "welcome home"? Oh boy, this should get interesting. :p
FatWhitey
2 Mar 2005, 00:34
Not sure what Spadge meant by welcome home.
We are currently working on 6 titles (4 in full production, 2 in pre production). 3 of these are Worms based. 3 of these are handheld based. 2 of them are external IP (i.e. not our own ideas). 1 of them is a radical departure. 1 is a welcome home. There, chew that over...
Three handheld based? Worms DS, Worms PSP and Worms Xbox Portable?
One not your own, a Nintendo game? The do lend out their franchises these days to publishers like THQ!
1 welcome home must be Alien Breed or SuperFrog!
Squirminator2k
2 Mar 2005, 11:28
Alien Breed and SuperFrog would indeed be very welcome home.
Not sure what Spadge meant by welcome home.
2D worms :)
dansworms
2 Mar 2005, 17:24
There will be no new 2d worms games and I heard this 3 months ago on some page.
Also welcome home might be a new game altogether
DaveyBoi
2 Mar 2005, 18:52
The welcome home would probably be another 2d worms, but for a handheld system.
There will be no new 2d worms games and I heard this 3 months ago on some page.
Also welcome home might be a new game altogether
That was deemed correct 3 months ago, but when w4 was announced t17 said something about pleasing the 2d wormers/3d haters.
Squirminator2k
2 Mar 2005, 19:35
Team17 said that Worms 4 would not be the game to please traditionalist Worms players and those who buck the 3D version - "That will come later," said Spadge.
From what I have gathered, one of the handheld versions of Worms might be a 2D version. However this has only been hinted at. We can't take anything said by T17 staff on this forum as 100% definite - remember when Alien Breed 2004 was brought up by Spadge for the first time? Remember how it was cancelled just before Christmas?
Maybe they should use an interactive land scape like Elavators,areplanes and escalators.
dansworms
3 Mar 2005, 12:28
I dont think so.
From what I have gathered, one of the handheld versions of Worms might be a 2D version.
All of the handheld W games will be in 2D. Moddern handheld systems simply can't handle the 3D Worms.
If the PS2 can handle worms 3d then the psp should be able to handle Worms 4 with reduced polycount!
Squirminator2k
3 Mar 2005, 22:10
I think it's a little more complex than the Polycount, K.
If the PS2 can handle worms 3d then the psp should be able to handle Worms 4 with reduced polycount!
PS2 = 32MB of RAM
PSP = 8MB of RAM
The main reason why GC was droped was because of the RAM limitations, and GC has, if I'm not misstaken, 24MB.
PS2 = 32MB of RAM
PSP = 8MB of RAM
The main reason why GC was droped was because of the RAM limitations, and GC has, if I'm not misstaken, 24MB.
PSP = 32mb, but thats not to say W4 could be ac hieved.
Hmm why not? Batterypower?
Squirminator2k
5 Mar 2005, 22:56
The specs are close to the PS2, but not completely on the dot. Battery power probably weighs in to the factor, but I'm going to assume it wouldn't play a primary role in the PSP's output.
The specs are close to the PS2, but not completely on the dot. Battery power probably weighs in to the factor, but I'm going to assume it wouldn't play a primary role in the PSP's output.
Since Worm's doesn't constantly stream off of the disk, PSP power won't be an issue.
I expect a Worms DS would definately by 2D, since it's A. Not as powerful and B. touchscreen would work better for it. Targetting homing missiles with stylus, topscreen could show the whole map, weapon selection with stylus (that part would work well)...
Any person who mentiones streaming from the disc on a PSP must be waiting for GTA: PSP.
Anyways, the PSP can play MP3s from the disc while using constant streaming for about 10 hours on one charge. Most games run for about 3.5 hours, so streaming isn't going to be the biggest sink for the battery power. By my estimates, it comes to about 2.5 hours of gaming with constant streaming.
Anyways, the PSP can play MP3s from the disc while using constant streaming for about 10 hours on one charge.
That's wrong. It runs them from the memory sticks! You can't write it to the discs!
Ah, but that is where you are wrong. You can get UMD discs with MP3 allready on them. And I believe, Sony is planning to release tech for UMD burning.
AndrewTaylor
7 Mar 2005, 10:29
Ah, but that is where you are wrong. You can get UMD discs with MP3 allready on them. And I believe, Sony is planning to release tech for UMD burning.
Anybody who buys music in a compressed form they can more-or-less only play on a games console* is a certifiable idiot who shouldn't be allowed their own supply of money.
_____________________________________
*I know Sony want to get the UMD to be, well, U, but it's not going to happen. It'll be in the PSP and some of their MP3 players, and probably a handful of pocket computers and/or some geeks' desktops. But it won't displace the CD or the DVD. Minidiscs didn't, and they're pretty similar by my reckoning. Granted they can hold a bit more, but you don't need to hold more than 32MB to fit an album on as MP3.
That wasn't the point. The point was that the bench test was using playback of MP3 from UMD, which gives us a good estimate of the ammount of power that will go to streaming.
That wasn't the point. The point was that the bench test was using playback of MP3 from UMD, which gives us a good estimate of the ammount of power that will go to streaming.
You're right, streaming isn't the biggest factor (watching a movie has a longer life than playing games), and the battery life severely varies, but a. I hate GTA and b. PSP should be able to run Worms, at least in some form. I can't wait (Wifi / online play... yay!) for a game like that!
Squirminator2k
8 Mar 2005, 09:39
I love it when people say "System X should be able to..." without knowing the ins and outs of a console.
How 'bout a worms racing game? I always wanted to blow up the other cars when they passed you at ****ty AI speeds!
They developed it but it was never released!
They developed it but it was never released!
really?
never heard of it!
when was that?
*checks dream17's softography section*
Squirminator2k
8 Mar 2005, 18:06
It's not there. Yet. It will be, at some point. So far, the only person outside of Team17 who has seen anything for the game is Kjatte. Lucky bugger.
the only person outside of Team17 who has seen anything for the game is Kjatte
how is it?
wacky wheels style?
or maybe mario kart?
i'd like to see a game like the former again!
(or did you have to sign a non-disclosure agreement? :))
:eek: :eek: I KNEW IT! I KNEW IT!!! THey should release it!!! someday
First person to get filthy stinking rich can be the publisher for the game ;)
PSP should be able to run Worms, at least in some form.
The maps would have to be a lot smaller, which would take all the fun out of the game. Just not going to happen on PSP. Wait a couple of years. Next generation should be able to handle 3D W.
Edit:
I love it when people say "System X should be able to..." without knowing the ins and outs of a console.
Yes. I know. I'm not coming up with my arguments from the air, though. (And, yes, I know you weren't talking about me.) I am familiar with the MIPS Assembly, and even wrote some simple code for PS2 in Hex. I also know that R4000, which is the PSP's CPU, is very similar to the R5900, which is in the core of the PS2's EE, and PSP's CPU even runs at higher frequency (333MHz on PSP, 300MHz on PS2). The PSP's graphics chips are also quite powerfull. However, PSP has less RAM than the PS2 does, and therefore, cannot handle terrains as large as the PS2 can. Now, imagine playing W3D on less than quarter of land. Is it going to be very playable? Probably not.
They developed it but it was never released!
maybe it's one of the five new games that spadge told about!
SargeMcCluck
8 Mar 2005, 23:27
It's not there. Yet. It will be, at some point. So far, the only person outside of Team17 who has seen anything for the game is Kjatte. Lucky bugger.
Not true. You, I and a few others saw one screenshot, we did!
Admittedly Kjatte saw more than that ;)
Not true. You, I and a few others saw one screenshot, we did!
Admittedly Kjatte saw more than that ;)
soo...
how does it look like?
Cool... racing....
Back on topic, small maps wouldn't be fun, so I guess PSP won't be able to run it. Not that I'd complain about a 2D Worms, since I gave away my copy of WWP...
Didn't Spadge hint to the fact that a 2D version of Worms for PSP is in development, or at least, considered?
AndrewTaylor
9 Mar 2005, 10:39
If everything Spadge hinted at were true Team17 would need to hire a lot of people.
I'm pretty sure he's mentioned a 2D game being released in the future, and we know there's a PSP game in development, but there's no word on any overlap. Personally I'd say a safer bet for 2D games would be the DS. It's more... suited... to 2D games that don't need much polygon-pushing power, and it's got a market more receptive to 2D gaming. Plus Nintendo are far more likely to OK a 2D game than Sony. Of course, a cross platform release is never unlikely.
We know almost certainly that Worms DS is in development. And I can't think of a single reason why not put WWP onto PSP. They allready ported WWP for PS2, didn't they? So they allready have most of the work for it done. And I don't think there will be publishing problems. There are 2D games in development for PSP. It's just one of the unwritten rules of the industry now that people expect 2D games on a hand held. Maybe after PSP it will change, but for now, 2D games will sell well enough.
Robowormer
11 Mar 2005, 21:55
Well, maybe worms but a diffrent genare like worms blast (but not a worms blast 2 I just am thinking worms can go in anouther game genare)
Well, maybe worms but a diffrent genare like worms blast (but not a worms blast 2 I just am thinking worms can go in anouther game genare)
NOOOO!!! Worms is not meant for another genre! Stop asking! AAAAGH!
NOOOO!!! Worms is not meant for another genre! Stop asking! AAAAGH!
according to kjatte team17 already made a worms racing game (but never released it)!
i for myself can easily imagine a wacky wheels/mario kart style worms game!
(had long gaming ours with those 2 games!)
worms blast is also a very entertaining 2 player game!
i had a lot of fun the other with a few friends!
(reminded me of the fun i had with worms 2 hotseat games back in the day!)
Tuke_Kid
12 Mar 2005, 04:06
My favorite was (even though most of you hate it) Worms 3D, even if it had a few bugs, it was HUGE step forward for worms. I really couldn't see worms in another genre (except for football, i can see it now, throwing grenade around, fire punching worms int othe crowd, ahhh the possibilities)
My favorite was (even though most of you hate it) Worms 3D, even if it had a few bugs, it was HUGE step forward for worms. I really couldn't see worms in another genre (except for football, i can see it now, throwing grenade around, fire punching worms int othe crowd, ahhh the possibilities)
what? I donīt hate w3d. Itīs the best worms game. (until w4) WWP is also fun. And worms blast is fun to play with friends....but without friends it doesnīt work. And w3d is not that buggy.
except for football, i can see it now, throwing grenade around, fire punching worms int othe crowd, ahhh the possibilities
worms football?
huh? are you crazy? worms don't have feet to run!
that would be the slowest game of football ever...
there is a worms golf for mobile games, where you have to throw grenades at a worm,
that is tied to the flag at the hole...
-->screenshots (http://mobile.gamezone.com/gamesell/screens/s24428_1.htm)
so there are a few possibilities for other genres of worms games!
i like the idea of a worms racing game best, though!
Actually, racing would be cool!
But things like "Worms CS" that all these n00bs mention make me want to kill myself... not literally, of course, but they're stupid ideas.
What is this obsession with putting anelids into games? Just as replacing worms in Worms with caterpilars, monkeys, or little green men wouldn't make it any worse of a game*, other games don't benefit from worm-like characters. Blast didn't need to have worms in it or a word "Worms" attached to its name. It didn't make it any better. And if you must have worms in your games, you have issues and should talk to your shrink.
* In fact, I don't see any reason for worms in Worms3D, other than the fact that the title wouldn't make much sense otherwise. In the original game worms made sense since they dug into the terrain. In W3D they don't, so they could have been just as well any other creatures.
Preasure
13 Mar 2005, 09:47
Worms is a brand name now. People are more likely to take an intrest in '*****, the new Worms game' than just '*****'. Its brand loyalty.
most of mcdonald's burgers have the "mc" attached to them, which doesn't really make them any diffrent than other hamburgers...
you're right, k^2, with worms blast & to some extent with w3d,
but i think worms is kind of a genre on its own! games where you have a destructible terrain & shoot at your enemy with crazy weapons! old genres like artillery/tanks games just didn't have the crazy humor that worms has!
soo... it think a wacky wheels/mario kart style worms racing game would fit perfectly!
(hell, you could even have destructible terrain in it!)
how about worms RPG?
LOL...that would be really strange...
how about worms RPG?
LOL...that would be really strange...
and totally unwormy! :confused:
a worm usually has to live for a shot period only,
so why bother & develop a character?
Cisken1
14 Mar 2005, 01:31
lol that Worm golf looks cool, never heard 'bout that one before!
I's like to see some screenshots of the worms racing game, it sounds awesome!
I's like to see some screenshots of the worms racing game, it sounds awesome!
yeah, me too!
kjatte? :D
Akuryou13
14 Mar 2005, 04:02
But things like "Worms CS" that all these n00bs mention make me want to kill myself... not literally, of course, but they're stupid ideas. by Worms CS I assume you mean a sort of real-time FPS worms game. if so, think about it a bit before completely dismissing it. if they managed to keep the wormy feel to it and thought through everything they did really well, then it could be quite fun to play a real-time worms. the chances of it being pulled off right are slim, but it could be done and done well. If T17 are planning one or are making one then I say more power to them! it'd be an interesting spin off as long as they didn't screw it up (which would be extremely hard not to do).
And w3d is not that buggy. you obviously didn't play it since the european release! without the original patch it was beyond horrible and even with it there are wormnet bugs all over from what I've heard. in many cases, people called it unplayable on the european consoles since you can't download a patch for the console games.
I ran the UK W3D without any patches, and for singleplayer and hotseat it was allright. Net crashed a lot, though.
Akuryou13
14 Mar 2005, 04:13
I ran the UK W3D without any patches, and for singleplayer and hotseat it was allright. Net crashed a lot, though. it seemed to vary between machines for some reason. my cousin never had any problems at all, but I had a couple minor ones. some people had tons of horrible problems I've heard.
A Worms FPS could be done, but personally I wouldn't like the idea of it. Maybe a third person, real time worms, that plays like normal Worms but in real time (command buddies with a menu, or live chat online, and switch between players in singleplayer) would work, but simply "Rainbow Six with Worms" just really wouldn't fit in with the whole "Worms" feel.
Akuryou13
14 Mar 2005, 04:54
A Worms FPS could be done, but personally I wouldn't like the idea of it. Maybe a third person, real time worms, that plays like normal Worms but in real time (command buddies with a menu, or live chat online, and switch between players in singleplayer) would work, but simply "Rainbow Six with Worms" just really wouldn't fit in with the whole "Worms" feel. god no! putting worms in a game like rainbow six without changing the way the game plays would be horrible. making a worms FPS or TPS could be done pretty well though it'd be pretty hard (and would likely kill graphics cards for a living)
by Worms CS I assume you mean a sort of real-time FPS worms game. if so, think about it a bit before completely dismissing it. if they managed to keep the wormy feel to it and thought through everything they did really well, then it could be quite fun to play a real-time worms. the chances of it being pulled off right are slim, but it could be done and done well. If T17 are planning one or are making one then I say more power to them! it'd be an interesting spin off as long as they didn't screw it up (which would be extremely hard not to do).
you obviously didn't play it since the european release! without the original patch it was beyond horrible and even with it there are wormnet bugs all over from what I've heard. in many cases, people called it unplayable on the european consoles since you can't download a patch for the console games.
yeah i didnīt. but i live in finland...and when i bought it there was no patches ready yet. ;)
and i have the PC version of w3d.
double post edit
and totally unwormy! :confused:
a worm usually has to live for a shot period only,
so why bother & develop a character?
that was a joke. Worms RPG would never work.
super_frea
27 Mar 2005, 10:23
How many more 3D games will there be?
pilot62
27 Mar 2005, 10:37
Who knows?
Tuke_Kid
27 Mar 2005, 22:03
worms football?
huh? are you crazy? worms don't have feet to run!
that would be the slowest game of football ever...
You wait, it could be done, im mabie thinking more of turn based football: for instance: worm 1 picks up the ball, now the ball is in his weapon selection to throw. its worm 5s turn he moves up to worm 1 and uses a tackle (or some other sort of footballish move) and lets say he has a strengh of 7 (mabey you would have to give each worm on your team specific points?) he hits worm 1 and worm 1 does not fumble the ball, and kicks it for a feild goal. ha can you imagine it now?
oh yeah, im working on a worms RPG in RPG maker (answer to ME!!!!!!)
Paul.Power
27 Mar 2005, 22:40
You wait, it could be done, im mabie thinking more of turn based football: for instance: worm 1 picks up the ball, now the ball is in his weapon selection to throw. its worm 5s turn he moves up to worm 1 and uses a tackle (or some other sort of footballish move) and lets say he has a strengh of 7 (mabey you would have to give each worm on your team specific points?) he hits worm 1 and worm 1 does not fumble the ball, and kicks it for a feild goal. ha can you imagine it now?
oh yeah, im working on a worms RPG in RPG maker (answer to ME!!!!!!)*is reminded of the amusing, turn-based and absurdly violent (in a non-graphical way) Crush Deluxe*
*wonders how many people will have heard of it*
Tuke_Kid
27 Mar 2005, 23:12
WTF is crash Deluxe
You wait, it could be done, im mabie thinking more of turn based football: for instance: worm 1 picks up the ball, now the ball is in his weapon selection to throw. its worm 5s turn he moves up to worm 1 and uses a tackle (or some other sort of footballish move) and lets say he has a strengh of 7 (mabey you would have to give each worm on your team specific points?) he hits worm 1 and worm 1 does not fumble the ball, and kicks it for a feild goal. ha can you imagine it now?
oh yeah, im working on a worms RPG in RPG maker (answer to ME!!!!!!)
...me, me, me, me, me, me....ME! lol. How worms RPG can be done?
pilot62
28 Mar 2005, 11:03
You wait, it could be done, im mabie thinking more of turn based football: for instance: worm 1 picks up the ball, now the ball is in his weapon selection to throw. its worm 5s turn he moves up to worm 1 and uses a tackle (or some other sort of footballish move) and lets say he has a strengh of 7 (mabey you would have to give each worm on your team specific points?) he hits worm 1 and worm 1 does not fumble the ball, and kicks it for a feild goal. ha can you imagine it now?
oh yeah, im working on a worms RPG in RPG maker (answer to ME!!!!!!)It worms did football, it would be proper football, what you people call soccer for some reason, not american football.
dansworms
28 Mar 2005, 17:38
Man, I love RPGs and im sure it can be pulled off.
A real-times worms game would also be something I would buy.
But a worms sports game... Thats plain stupidity but im sure it can be pulled off (id never buy it)
Worms Racing! I would love that!
Tuke_Kid
29 Mar 2005, 02:11
It worms did football, it would be proper football, what you people call soccer for some reason, not american football.
indeed, what do you call american football over there in britan, or do you just play rugby?
oh yeah, me!!!! im doing it in rpg maker, its tken me forever, i have t odraw 3 frames of evreything, but its not too bad sofar
Squirminator2k
29 Mar 2005, 09:42
indeed, what do you call american football over there in britan, or do you just play rugby?
We call it American Football, but we try not to talk about it.
pilot62
29 Mar 2005, 11:55
And we play rugby, which I might add is widespread across the world, as opposed to across N America.
dansworms
29 Mar 2005, 18:22
Please dont go off topic.
I think Worms 5 should be a whole new remake.
New Grapics and such.
(Check out my new sig :D )
Tuke_Kid
30 Mar 2005, 00:56
Dont get mad at me, i dont even like football i think it would be a nice worms though.
Oh yeah, we are on topic, were talking about what the next game could be
anders339
30 Mar 2005, 07:18
I think some new gameplay would be cool.
I've got some ideas :
World of Worms
Worms : Dome of laser ( Have you ever been at a Lasershooting Arena? )
Worms RPG ( Warcraft 3 style )
super_frea
30 Mar 2005, 09:52
I think worms golf, involves using a bomb as a ball and an enemy worms as the hole.
Squirminator2k
30 Mar 2005, 09:54
I think worms golf, involves using a bomb as a ball and an enemy worms as the hole.
[It's been done. (http://www.rockpoolgames.com/)]
super_frea
30 Mar 2005, 10:03
yer on a mobile, but it makes quite a good concept. Add special features, power ups and stuff.
I think some new gameplay would be cool.
I've got some ideas :
World of Worms
Worms : Dome of laser ( Have you ever been at a Lasershooting Arena? )
Worms RPG ( Warcraft 3 style )
heh...wormscraft. Warcraft is a fantasy RTS.
markus920
30 Mar 2005, 13:02
yer on a mobile, but it makes quite a good concept. Add special features, power ups and stuff.
That WOULD be good, Worms Golf on the mobile seems quite effective! Wonder if Team17 would be able to supply the technology though...
dansworms
30 Mar 2005, 13:09
I think Rockpool is doing great! :D
Lets just wait 5-10 years until cells are powerful enough to play 3d games.
markus920
30 Mar 2005, 13:15
5-10 years? Oh, I want it now. :(
dansworms
31 Mar 2005, 18:19
You really are impatient.
5-10 years is actually quite a short time and it might be even shorter so be happy! :D
xICEMANx
14 Apr 2005, 23:00
Dont know if this has been posted or anything, but what about a Worms First Person Shooter? It would involve the same weapons as worms does now, and would be played basically the same way as Bond or Perfect Dark was. For any of you Golden Eye fans, Imagine roping your way around the temple! The crates would be random like they are in WA/WWP.
K so maybe my idea sucks, But I seriously think it would be awesome.
Hello ladies and gentlemen,
Folks, folks, folks, you are all getting it wrong LOL. Bored of worms, want a cool twist?!?!?! I BRING YOU, WORMS 5: LIVE (has a nice ring to it :) ). From turn-based to real-time COMBAT!!! Picture this:
-1-4 teams
-worm vs. worm
-while walking crates falling down (you pick it up and boom the other worm is dead)
-would be like base vs. base (look at picture W5L1 below)
-if dead you are in a recovery tent healing, a death penalty of couple minutes and you can talk to people on your team or enemy's team (look at picture W5L2 below)
-you would win by last team (worm) standing
-1-4 worms per team, each worm would be a seperate person playing
-massive landscapes
My word...WOW!!! :D
PS. - I'll make some kind of animated gif later... :D .
Akuryou13
15 Apr 2005, 03:22
both of those ideas have been suggested millions of times and discussed to death.
look em up if you wanna know everyone's opinions.
pilot62
15 Apr 2005, 18:43
Which as a rule arn't that good.
Hey people,
That's too bad, would be a nice thing to see. Not that I don't love the orginal worms ;) . I am canceling my gif then....
kirbyfaner
6 May 2007, 16:45
I really hope Worms4: Mayhem is the end of the Worms series.
BITE YOUR TOUNGE
Hello ladies and gentlemen,
Folks, folks, folks, you are all getting it wrong LOL. Bored of worms, want a cool twist?!?!?! I BRING YOU, WORMS 5: LIVE (has a nice ring to it :) ). From turn-based to real-time COMBAT!!! Picture this:
-1-4 teams
-worm vs. worm
-while walking crates falling down (you pick it up and boom the other worm is dead)
-would be like base vs. base (look at picture W5L1 below)
-if dead you are in a recovery tent healing, a death penalty of couple minutes and you can talk to people on your team or enemy's team (look at picture W5L2 below)
-you would win by last team (worm) standing
-1-4 worms per team, each worm would be a seperate person playing
-massive landscapes
My word...WOW!!! :D
PS. - I'll make some kind of animated gif later... :D .
man,this would be awesome:cool:
_Kilburn
7 May 2007, 18:54
I wonder why a Real Time Worms is so hard to do. Take some game like Unreal Tournament or Counter Strike, replace the characters by worms, put some wormy silly weapons, and you are done. :p
Damn my awful English, I hope you'll understand my suggestion :
A fully editable Worms would be interesting too. User-created weapons, game modes, multiplayer missions that work online would be fun. Then, the host computer would just transfer these weapons, modes, and missions to the other players. Thus, you can do interesting game modes that require elaborating good tactics, assault multiplayer missions where a team has to capture the base of the other team, etc...
As scripting missions and weapons would be probably reserved to experimented people (weapons, missions, game modes scripted using Lua), I don't think you'll find noobs that create overpowered weapons. I experimented that myself : when I discovered how to tweak weapons in Worms 4 Mayhem, I started to do chaotic weapons that destroy almost the whole map, and I understood how such weapons are boring.
Well, such a Worms game would be really exciting online, as each game you'll play with other people would be different, where you would discover new and funny weapons, or silly game modes...
Briefly, I would like to see a Worms in which you can easily modify almost everything in the game, and share your mods with other people online. :)
I don't think weapon or mission scripts are huge, so the transfer would not last too long.
Dream on people, the big 5 ain't coming for a llllllooooooooooooonnnnggg time.
Think about it, Worms 1 and 2 were 2D. Worms 3 and 4 were 3D.
The logical conclusion is that Worms 5 will have time control abilities.
Yes.
Think about it, Worms 1 and 2 were 2D. Worms 3 and 4 were 3D.
The logical conclusion is that Worms 5 will have time control abilities.
Yes.
Do you mean...
29937
...this?
Briefly, I would like to see a Worms in which you can easily modify almost everything in the game, and share your mods with other people online. :)
I don't think weapon or mission scripts are huge, so the transfer would not last too long.
Nice idea.
Basti@n
11 May 2007, 01:08
Actually I was joking.
I actually knew that. I was also stupidly joking with that. But portal? I think is not a bad/dumb idea... ;) EDIT: Owch. There's something similar in Worms 4.
And well, i think all threads related with this should be merged.
http://forum.team17.co.uk/showthread.php?t=26773
http://forum.team17.co.uk/showthread.php?t=29769
http://forum.team17.co.uk/showthread.php?t=32550
http://forum.team17.co.uk/showthread.php?t=32436
Many threads discussing this. :p
JUST STOP POSTING THIS KIND OF THREADS AND KEEP ALL THIS IN ONE THREAD PLEASE.
as just seeing this discussion for the first time i rather like the idea of a worms FPS that actually sounds quite ingenious
Good Ork
24 May 2007, 09:42
Cool ldea Killburn it could be called Worms Tournament :)
You said 3 titles are Worms. The first title is Worms XBLA. The second is Worms Open Warfare 2. I hope the third will be 3D Worms. It will be probably Worms 5. I can't wait for Worms 5!
I really want to know what is the welcome home!
I don't think so... "3 of these are handheld based." What? NO! Is... XBLA considered "handheld"? WOW 2 (DS) is clearly handheld, and... The third... I think is WOW 2 PSP. :eek:
Please, next time actually check the date of the post you're quoting!
But here's what I think he meant:
3 of these are Worms based:
Worms4, and the two origional W:OWs.
3 of these are handheld based:
The two origional W:OWs, LemmingsPSP.
2 of them are external IP (i.e. not our own ideas):
LemmingsPSP, LemmingsPS2.
1 of them is a radical departure & 1 is a welcome home:
...I'm stumped on that!
Also, I've only got 5 games listed.
But what's the problem? When Spadge said this, we didn't know about Worms XBLA and Worms Open Warfare 2. I don't think it's a problem of the date of the quote!
What's the problem? Spadge posted that at the start of March 2005. At that time:
1: Worms4 wasn't even released yet. I wouldn't think Team17 would rush so eagerly into another 3D worms game.
2: The Xbox360 hadn't even been released yet.
3: The first W:OW wouldn't be relased for another year, let alone pre-developing a sequel to it!
i think the worms seiries shuld end, but only if they wuld make one last game
but heres what i wuld like to be in there
-more customization(e.g. mission editor, more clothes and more customization with wepons)
-a 2d worms game that comes with it(using teams from the 3d version)
-more landscapes
-more wepons
-new stuff(eg. super sheep raceor, real time mode)
robowurmz
4 Jun 2007, 10:10
AHA!
Something Old;
3 of these are Worms based
Something New;
3 of these are handheld based
Something Borrowed;
2 of them are external IP (i.e. not our own ideas)
Something...Blue?
1 of them is a radical departure & 1 is a welcome home:
The welcome home might be something that was left for ages...or gone...Andy Davidson's back? Maybe...
arcticworm
4 Jun 2007, 14:39
World of Worms sounds cool.
You would be able to choose your clothes, your colour and then you would begin your journey in a Worms University. Then you can go to city, island and many other places.
You could also make a team with other players and have war against other team.
The wars would be in arena, and people could be able to watch it.
You could buy more clother, armory and weapons from shops and you would be able to trade and... You get my point. It would be a Worms RPG.
Oh yeah, and there would be monsterworms around the world. It would be free to play after you buy it, but you can buy a house and everything with real money.
I know, I know. You hate my idea. :D
yappydog
4 Jun 2007, 17:20
i think the worms seiries shuld end, but only if they wuld make one last game
but heres what i wuld like to be in there
...
-a 2d worms game that comes with it(using teams from the 3d version)
...
How about a 2D game where you can flip to 3D to carry out certain moves and avoid certain obstacles?
Now where have I heard of that before...? :p
JumpAround
5 Jun 2007, 08:35
hey, I was thinking about it the other day.
It should have tons of missing weapons from Armagedon and Worms 3d, but it should be in 2d like the XBox 360 version, and now only 2d, but also an option to change it to 3d (like the newest Super Paper Mario, just watch a video of it)
and better support. i would like sound packages and landscapes every day :P
Metal Alex
5 Jun 2007, 16:07
(like the newest Super Paper Mario, just watch a video of it)
Taking a cool feature from a game, won't make your game cooler...
Imagine a game with a person on an armour like samus - Master Chief, switching between 2D and 3D, being 3D a FPS, with a gravity gun, like HL2, being able to create blocks like in little big planet, with enemies you defeat jumping on them...
Does it make sense?
Now try to do destructible landscape in both 2D and 3D... just won't work, and without that, worms is nothing...
yappydog
5 Jun 2007, 18:07
...
Now try to do destructible landscape in both 2D and 3D... just won't work, and without that, worms is nothing...
Good point - landscape is everything to Worms.
I know I'm on a fiercely-debated subject here, but I do think the earlier suggestion about terrain falling when undercut could work, albeit as a superweapon ("High Gravity," perhaps?).
It'd be an excellant way to deal with those people who build girders ridiculously high in the air and then sniper you...
JumpAround
5 Jun 2007, 18:35
then what about some maps (landscapes) to be in 2d, and others in 3d, with the player who makes the game to choose which it would be. Cuz I'd like to play in 2d more than in 3d, but play in 3d too, sometimes :P
yappydog
9 Jun 2007, 11:22
then what about some maps (landscapes) to be in 2d, and others in 3d, with the player who makes the game to choose which it would be. Cuz I'd like to play in 2d more than in 3d, but play in 3d too, sometimes :P
Can't you just play Worms 2 or something for a while, then play Worms 3 or 4?
:p
pieman280
8 Jul 2007, 23:40
I think team17 should keep up worms make another 3D game and then make another worms game that in't turned based and in 3D for the PS2 known as Worm world One and then have a sequeal called Worm world Two:cool: the games could be like a war between lightsiders and darksiders
wrv451nlp
9 Jul 2007, 00:18
Um that makes no sense.
yappydog
11 Jul 2007, 21:51
Um that makes no sense....And I don't understand what the image he attached has to do with the post, either. Ah well.
Seriously, though - if W5 wasn't turn-based, would it still be Worms?
...And I don't understand what the image he attached has to do with the post, either. Ah well.
Seriously, though - if W5 wasn't turn-based, would it still be Worms?
yes for what other game has sheeps old women dynamite air strikes and all that at the command of worms and its whacky off the wall humour the turn based thing is what worms is based on but it is known for its off the wall crazy humour as well which id say is more of what makes worms worms than the fact that its turn based. really what other games weapons range from a falling concrete donkey to a bazooka and shotgun? and dont forget the crazy voices or worms 4's more recent me me me me
pieman280
14 Jul 2007, 01:20
...And I don't understand what the image he attached has to do with the post, either. Ah well.
Seriously, though - if W5 wasn't turn-based, would it still be Worms?
The image wasn't for any real purpose. I just felt like putting in
It was just a thought, who knows maybe a non-turn based game could be good and we could still have weapons like old lady and dynamite. Then again it could be a failure and a waste of money, I wanted to see what you guys would think
WormHorse
7 Nov 2008, 16:10
worms Battle rally was the canceled racing game... I found these screens from Dream 17
32038
32039
And just for the concept
32040
Squirminator2k
7 Nov 2008, 17:03
I still think Worms Battle Rally could be brilliant, if executed properly.
_Kilburn
7 Nov 2008, 17:29
And just for the concept
Seriously, what's the point of viewing scheme options while in-game? :p
WormHorse
7 Nov 2008, 23:23
Seriously, what's the point of viewing scheme options while in-game? :p
I dont really know?:confused:
I found it while googling somthing:p
Overall there really is no point of the above image i found, With worms open warfare titles, and if I want to play the classic worms i can always just pop in WWP for game boy advance
_Kilburn
8 Nov 2008, 09:53
Last edited by WormHorse; Today at 00:36. Reason: Sorry Kilburn, I cant give credit, come back when youre a little Mmmmmmmmmmmmmmmmmmmmmmmmmh! Richer!
Whut ?
WormHorse
8 Nov 2008, 19:38
Whut ?
Sorry I watch too many youtube poops:confused:
minute55
8 Nov 2008, 20:55
yes for what other game has sheeps old women dynamite air strikes and all that at the command of worms and its whacky off the wall humour the turn based thing is what worms is based on but it is known for its off the wall crazy humour as well which id say is more of what makes worms worms than the fact that its turn based. really what other games weapons range from a falling concrete donkey to a bazooka and shotgun? and dont forget the crazy voices or worms 4's more recent me me me me
i know its an old post...but...
NO!The humor does not make worms.well,it makes it wormy,thats for sure.
what makes it is the fun,and how to perdict what your rival is going to do adds up to make it a strangely enjoyable game.
Paul.Power
12 Nov 2008, 10:35
Seriously, what's the point of viewing scheme options while in-game? :pWell, maybe you're forgetful or weren't paying attention. Or maybe you need the intel available for the finer points of your strategy. Will that mine detonate instantly if I stroll up to it, or will I have time to make a getaway (or will it be a gamble?) What's going to happen at Sudden Death? How much health's in one of these crates? etc
Akuryou13
12 Nov 2008, 11:09
Well, maybe you're forgetful or weren't paying attention. Or maybe you need the intel available for the finer points of your strategy. Will that mine detonate instantly if I stroll up to it, or will I have time to make a getaway (or will it be a gamble?) What's going to happen at Sudden Death? How much health's in one of these crates? etc1. don't stroll up to that mine if it's risky
2. sudden death is going to hurt one way or another
3. enough that you want to get it to refill your hurt worm :p
worms Battle rally was the canceled racing game... I found these screens from Dream 17
32038
32039
And just for the concept
32040
That 'concept' shot is nonsense, you can't take a 800x600 rez and rescale it for DS and expect that to be a concept, it doesn't work that way! Check out WOW2 for DS for what is essentially the result of as good a conversion as you can expect!
Akuryou13
12 Nov 2008, 12:44
That 'concept' shot is nonsenseand you expect more from these forums? you HAVE been away for a while :p
and you expect more from these forums? you HAVE been away for a while :p
Been busy.
Paul.Power
14 Nov 2008, 14:17
1. don't stroll up to that mine if it's risky
2. sudden death is going to hurt one way or another
3. enough that you want to get it to refill your hurt worm :pSorry, not good enough. Battles can turn on tiny factors: with the sudden death one, for example, you may have to decide whether you want to keep a few healthy worms or lots of less healthy ones. If sudden death is going to knock every worm down to 1 health, then it's obviously the latter option. If it's poison, then a few healthy worms will lose less total health per turn than several less healthy ones. And the fact that it's going to take longer for you to run out of health than a team with more worms/less health could be a deciding factor.
That mine may be blocking your route to somewhere. That health crate may only delay the inevitable on a nearly dead worm, or it may boost them back up into contention. If you have this sort of intel in advance, it can help with key decisions.
WormHorse
14 Nov 2008, 22:19
That 'concept' shot is horse feathers, you can't take an image found on the link below and rescale it for DS and expect that to be a concept, it doesn't usually but still can work that way! Check out WOW2 for DS for what is essentially the result of an ok but could have been better conversion as usual I See!
http://www.n-philes.com/features/62/ds-ports-part-i/
there the original concept
And for the concept bit, what do you want? an AutoCAD Drawing?!:mad::p
Are you sure you read ALL the post i made above?
Akuryou13
15 Nov 2008, 01:45
http://www.n-philes.com/features/62/ds-ports-part-i/
there the original concept
And for the concept bit, what do you want? an AutoCAD Drawing?!:mad::p
Are you sure you read ALL the post i made above?I'm sure a professional game designer DOES have standards in terms of concept art :p
and all the ones on that site you got that DS pic from are complete crap, so he's well within sense to condemn them as such.
robowurmz
15 Nov 2008, 11:20
http://www.n-philes.com/features/62/ds-ports-part-i/
there the original concept
And for the concept bit, what do you want? an AutoCAD Drawing?!:mad::p
Are you sure you read ALL the post i made above?
I think you'll find it CANNOT be done that way. You cannot just rescale 800x600. Understand this.
In fact, why don't you take a little trip in the shoes of a game developer? Go learn some programming, and learn how to apply those to limited space and specs, and then compare those to W:A, and just try it.
_Kilburn
15 Nov 2008, 11:38
That's why I wish the next Worms for PC could be moddable. That would be a fun way to show players how to code random stuff, making them eventually more able to understand how a game actually works, and where the limits are.
And anyway, it would make the game last longer. Like, much longer if there are talented developers in the community.
http://www.n-philes.com/features/62/ds-ports-part-i/
there the original concept
Oh god, they even had one for a GAMECUBE game! That's gone beyond the limit of 'doesn't know how computers work' and into the limits of 'is just friggin stupid'.
Akuryou13
15 Nov 2008, 14:22
And anyway, it would make the game last longer. Like, much longer if there are talented developers in the community.when a game becomes moddable people join the community just BECAUSE they're talented modders. trust me, a number of people would be available to continue the game with new mods and such for a good long while.
WormHorse
15 Nov 2008, 21:16
I think you'll find it CANNOT be done that way. You cannot just rescale 800x600. Understand this.
In fact, why don't you take a little trip in the shoes of a game developer? Go learn some programming, and learn how to apply those to limited space and specs, and then compare those to W:A, and just try it.
Would using Alice Count? Because I already use programming
Oh god, they even had one for a GAMECUBE game! That's gone beyond the limit of 'doesn't know how computers work' and into the limits of 'is just friggin stupid'.
They should port it to a PSP or some new portable system with better compatibility
I'm sure a professional game designer DOES have standards in terms of concept art :p
and all the ones on that site you got that DS pic from are complete crap, so he's well within sense to condemn them as such.
Well then leave me alone! start flaming Dan Biersdorf instead.
MMMMhhh!
Now then thats over and changing the subject
How many people would actually prefer Worms Battle Rally over Worms Forts? Im not sure, Worms forts is interesting but Worms battle rally looks interesting too.:)
koolies54
16 Nov 2008, 06:27
I do, especially if it`s like a crazy racing game, but you get funny weapons.
robowurmz
16 Nov 2008, 11:08
Would using Alice Count? Because I already use programming
Alice? ALICE? You think that's programming?! Hahahahah!
Oh my GAWD.
Look, I'll show you some EASY programming.
include <iostream>
using namespace std;
int main() {
cout << "Hello World";
return 0;
}
Do you know what that does? That only shows the words "Hello World" quickly before closing. In a command prompt (or terminal if you're a linux/mac user) window.
Alice (for those that don't know) is essentially a really crappy 3D animation program that can do rudimentary number checks and so on, by dragging little boxes with all the equations and iterative loops already done. All that is really needed by the user is to place objects and then stick the bits in in the right order.
_Kilburn
16 Nov 2008, 12:49
WormHorse, try to admit that you are wrong at least once. It will make you look much smarter, really.
Alice? ALICE? You think that's programming?! Hahahahah!
Oh my GAWD.
Look, I'll show you some EASY programming.
include <iostream>
using namespace std;
int main() {
cout << "Hello World";
return 0;
}
Do you know what that does? That only shows the words "Hello World" quickly before closing. In a command prompt (or terminal if you're a linux/mac user) window.
Alice (for those that don't know) is essentially a really crappy 3D animation program that can do rudimentary number checks and so on, by dragging little boxes with all the equations and iterative loops already done. All that is really needed by the user is to place objects and then stick the bits in in the right order.
Alice is an ok program I use it all the time, and if you dont like it well I guess you have Weegee Aids now!
AndrewTaylor
16 Nov 2008, 13:53
And anyway, it would make the game last longer. Like, much longer if there are talented developers in the community.
WA's lasted nine years without it.
robowurmz
16 Nov 2008, 14:16
Alice is an ok program I use it all the time, and if you dont like it well I guess you have Weegee Aids now!
No, if I don't like it, that proves I at least can tell what is programming material and what is not. Stay out of things that don't concern you, please.
WormHorse Says
Yes I know that Ive seen the "Hello World" Thing MANY Times I'm well aware of that, I'm just lazy and prefer making 3D interactive animations... The Lazy Way, and if you cant suck it up, well you are stubborn.
Alice can use complex programming here is an example of output
Start the list with an a.
the value of world.printList.printString is a
Add c at the end.
the value of world.printList.printString is a c
Insert b at index 1.
the value of world.printList.printString is a b c
Add d at the end.
the value of world.printList.printString is a b c d
Get and display info about the list.
Size of list = 4
First index of c = 2
Last index of b = 1
the value of world.main.__Unnamed37__.__Unnamed0__
is First item from list = a
Note: The following is incorrect.
Last item from list = null
Note: Calling removeLast causes runtime error.
Remove at index 2.
the value of world.printList.printString is a b d
Remove at index 0.
the value of world.printList.printString is b d
Remove at index 1.
the value of world.printList.printString is b
Clear the list.
the value of world.printList.printString is
The End
And yes Kilburn I am always wrong, so ignore me if I say somthing stupid
but at least I'm open minded... A lot of Flat Tires on this forum:(
Now please back on the topic of Worms Battle Rally, or preferably Worms 5 If there is going to be one:(.
_Kilburn
16 Nov 2008, 15:47
WA's lasted nine years without it.
They've got The Fiddler, and comprehensive developers.
robowurmz
16 Nov 2008, 20:25
Alice can use complex programming here is an example of output
<stuff>
Oh wow, you shifted some letters around in a string. That's really going to be useful when you're making an entire game game, oh indeedy yes.
You could have at least included a variable being called inside another. That at least would have been better than directly setting the value.
Something like this:
the value of world.printList.printString2 is lice.
the value of world.printList.printString is a
Add world.printList.printString2 at the end.
the value of world.printList.printString is alice.
You see, I'm not talking about animation; I'm talking about translating a full-sized PC game into code that a DS can use. Which is more than tough; let alone trying to just re-scale 800x600 onto a screen that small and still retain legibility.
AndrewTaylor
16 Nov 2008, 20:48
They've got The Fiddler, and comprehensive developers.
Yes, but by far the most popular way to play it is as it comes (plus unlocked content).
Edit: even the most basic programming language is good if it gets you thinking about what you're doing. Hell, I made a bunch of games in Klik & Play, which was rubbish, but by the time I started on real stuff I was already well outside what I think the developers thought was possible in KNP. It bugs me when people who use low-level languages trash them.
The trick with converting a PC game to DS, though, is more design than code: the DS could probably run WWP, but there aren't enough pixels and buttons to show you it and let you control it. Something has to give, so we need a new set of sprites, new zoom level, new controls, and it still has to feel right. That's plenty of work, and resizing an image and putting it onto a DS photo doesn't even prove it can be done. Nor does anything in the blog-post linked earlier.
Edit: even the most basic programming language is good if it gets you thinking about what you're doing. Hell, I made a bunch of games in Klik & Play, which was rubbish, but by the time I started on real stuff I was already well outside what I think the developers thought was possible in KNP. It bugs me when people who use low-level languages trash them.
Indeed; someone I know made a pretty good 3D tech demo in Scratch, which easily beat everything else I've ever seen made in that.
SupSuper
18 Nov 2008, 09:49
Sadly for every 1 awesome thing made in a low-level language (or anything really) there's 100 terrible things. I don't care how you do it as long as you don't fall into the latter.
robowurmz
18 Nov 2008, 11:17
And since we're talking about trying to port something to the DS... I think it probably does fall in the latter category. Mainly because Alice doesn't actually have anything that could possibly make it run on the DS short of building the ideas with it and then trying to code those ideas into the DS.
Paul.Power
19 Nov 2008, 15:19
Hold on, has someone redefined "low-level language" while I was away? As far as I can remember, machine code is "low-level language". KnP is extremely high level.
"Level" defines how hard it is for the computer to use, not for you to use.
Paul's correct on that one, although SupSuper was the only one to say it wasn't. Languages like C directly tell the computer what it'll need (including having to initialise variables, which I godly hate!). Languages like GML have functions built in and are easier to program with, but at the cost of being more limited and often slower.
Although I didn't know Klik N Play had a language. I thought it was GNU-programmed only.
including having to initialise variables, which I godly hate!
Why do you hate having to initialise variables? Otherwise the system might not know how big it needs to be, whether it can only be an integer etc, which can save memory.
Languages like GML have functions built in and are easier to program with, but at the cost of being more limited and often slower.
Slower is right, W:E demo took ages to load on this 2001 PC :p
Also, not portable.
GNU
s/GNU/GUI
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