PDA

View Full Version : New Scheme Editor - SchemeEddy


EthoCryptC
26 Sep 2003, 02:09
hey I just finished a scheme editor I was working on called the SchemeEddy. You can all download it HERE (http://www.xyapx.com/download/SchemeEddy.zip)

It's very easy to use and has a few additional features, make sure you check it out and let me know what you think.

Ploegman
26 Sep 2003, 02:50
I really like it buddy, salut.

Akdor 1154
26 Sep 2003, 04:19
Very nice.

Annelid; you've got company!

Bobby32
29 Sep 2003, 04:26
kewl!

EthoCryptC
30 Sep 2003, 21:42
This scheme editor works for worms world party and worms armageddon. Each of these games has its own type of scheme file that will not work with the other game.

If you are creating a scheme for worms world party, save the scheme type as wwp other wise it will not work. This scheme type does not support super weapons (thank t17 for that :( ) or any of the options in the w:a "cheat options" section.

If you are creating a scheme for worms armageddon, save the scheme type as w:a or w:a [new].
If you are not using the beta patch for worms armageddon, w:a [new] schemes will not work. So in this case just save it as a w:a scheme. No super weapons will be saved with this type of scheme.
If you are using the beta patch, both w:a and w:a [new] schemes will work for worms armageddon. w:a [new] schemes save the super weapon settings.

MisterAnon
16 Nov 2003, 23:53
Very nice scheme editor indeed.
Although I would like a few things added/changed...
1. 10=Unlimited to avoid confusions.
2. Add a Quick View to see how many weps the scheme currently has... (Just like Annelid's Quick Ammo Info) I found that very useful in graphics :)
Thanks EthoCryptC!
SchemeEddy Version 1.05

Makken
17 Nov 2003, 02:33
How can u get more starting health than 255?
(accidently started new thread on this)

Makken
17 Nov 2003, 02:38
Max health u can start with is 255 on both scheme edit prgs

MisterAnon
17 Nov 2003, 03:38
I have also found a bug in SchemeEddy:
1. Change Ammo to all unlimited in SchemeEddy using the Value Changer.
2. Save the scheme as WWP format.
3. Use the scheme in game without modifying any settings in the scheme.
4. The game starts and the following weapons are missing:
1. Old Women
2. Sheep Launcher
3. Flame Thrower
4. Super Sheep
5. Homing Pigeon
6. Mole Bomb
7. Mad Cows
8. Holy Grenade

If you were to click the first button (the button which changes Ammo, Power etc.) at the start of the game and then click the checkmark, no weapons will be missing at all...

P.S. I did not try this on W:A as I do not have W:A at the moment.

EthoCryptC
17 Nov 2003, 05:35
Yeah thats weird, I just tested it out and you're right. I tested it both with SchemeEddy and Annelid's SchemeWorks Editor, and they both did it. Its seems to be a bug in the game not in the editors. I think its related with the Team Weapons you can start with.

MisterAnon
17 Nov 2003, 05:50
I wonder what will happen if you manually set all of them to unlimited. I tried to set all of those missing weapons in SchemeEddy to unlimited manually and it seems they show... I haven't tried setting it all to unlimited though...

EthoCryptC
18 Nov 2003, 08:06
I'm planning on releasing a new program soon as well. It's done and everything, but I just need to test it online to make sure it works. So it should be released a day or two after the wwp server is up again. Keep your eye out for it, most likely on blamethepixel. It will let you edit the Full Wormage scheme built into the game to have the settings you want.

MisterAnon
18 Nov 2003, 16:05
Hmmm... Nice...
But the WN2 is already online now :)

yashrg
29 Jan 2006, 06:29
why cant someone make a scheme editor for worms that will enable us to select super weapos?

Etho
29 Jan 2006, 07:27
Seems like ancient topics keep getting bumped up on these forums...

The reason is because wwp is not programmed to read data for the super weapon settings. The scheme files wwp uses do not contain data for the super weapons. Therefore, no scheme editor can allow you to edit the settings for super weapons in wwp.

A patch would be required to change the games programming. (Like the one that was made for worms armageddon.)

yashrg
29 Jan 2006, 08:27
u dont see any chance of wwp getting a patch do u?

Gibol
13 Nov 2009, 16:54
It isn't working on my Windows7. I have WA installed but it's still dispaying error on startup.

yashrg
24 Nov 2009, 19:15
Come on man! this game is ancient and windows 7 hasn't even been out for a few months! I say forget about it.