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View Full Version : Dificulty lvl's


Towelie
2 Feb 2013, 20:48
I already had some idea about this:
Also I have an idea, since one of the reasons it sucks like that is that it doesn't drive new players away by kicking their asses, how about adding auto difficulty lvls? From 1-10 very easy, 10-20 easy, 20-30 normal, 30-40 hard 40+ very hard?
but have a now one!
Same way you choose battle themes before games, along with this idea that could be choosen as well: http://forum.team17.co.uk/showthread.php?t=61968 , you choose a dificulty lvl! :D

So, basics are, lets say easy, normal and hard, if you chose easy you get only 50xp&coins for winning a game and 10 for other 3 things (accuaricy, land damage and worm damage), 20 for loss; on normal you get normal and on hard you get 300/75, 175 on loss.. But this is basic idea, variations are numerous.. it could have very easy that gives 50/10 - 20 loss; easy 100/25 - 30 loss; normal 250/50 - 150 loss, hard 300/60 -175 loss, very hard 500/75 - 200 loss, or whatever.. So if you even choose VH that gives solid ammount of xp&coins for losing, you will still lose so wont progress in task as who need friends and get win streak ach :)