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View Full Version : [Working ingame music] CD Audio to WAV


RongYao
3 Jan 2013, 04:16
Some people complains that they have no music ingame, because game refuses to read the tracks with their drives.
Also under other operation system theres no way to make it work tad easy.
I was lurking around some fixes and found out a fix for carmageddon which solves that issue.

A modified winmm.dll which when its called looks for wavs in music folder instead of the cd music.
http://hifi.iki.fi/carmageddon/wav-winmm.dll

1. Download the dll.
2. Place it to your worms2 folder, default is C:\Team17\Worms2
3. Rename it from wav-winmm.dll to winmm.dll
4. Create empty folder MUSIC in your C:\Team17\Worms2 directory
5. A: Now somehow complicated, so I won't explain everything, if you have questions, ask... rip the cd music to wavs. You can do that with CDex (freeware program) http://cdexos.sourceforge.net/?q=download
5. B: There are 13 tracks on european cd, at least for me, follow the instructions.
5. C: Track 1 is the data track, you have to rip the others from 2 to 13 to WAV and name them Track02.wav Track03.wav... Track13.wav
6. Place those tracks in C:\Team17\Worms2\Music
7. Start the game and when you begin a match you will see the background music working.

Hope you find that useful! ;)