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View Full Version : New weapon!


Valensio
8 May 2011, 07:36
I suggest to add an "Oil grenade"
Oil will cover the earth & worms will slide.
& you can set it on fire with molotov cocktail

jelly worm
8 May 2011, 17:49
that's not a bad idea

DProject
24 Jun 2011, 17:46
I have a few suggestions for weapons / utilities too.

Gravity Enhancer: Worms jump and fly for only half the height and distance and movement is 2x slower for one turn.

Scuba Gear: Equip it, and you can move in the water safely. You can also jump of cliffs no matter the height, if you land on water. Lasts until the end of turn.

Poison Grenade: Like the regular grenade, expect that on impact it emits a poison cloud of similar area than that of a regular grenade.

Laser Rifle: Low damage, but it cuts through the whole terrain leaving a hole that's as wide as a bullet from an uzi.

Blowgun: Kind of like the longbow in WWP, the shot sticks to a wall if you miss. If you hit a worm, that worm gets poisoned and loses a bit of health from the dart itself.

Throw: The worm grabs to an adjacent worm and throws him to the opposite direction the grappler is facing. Does not do damage but it's good for getting rid of wallhugging worms near pits.

Teleport Object: Point at a mine, barrel or crate and choose where you want to drop it.

Mockingbird: A bunker buster that moves horizontally (appears from the left or right side of the screen)

spacebug
19 Jul 2011, 23:37
The oil sounds fun. I remember in one/some of the old worms games that snow landscapes were more slippery than normal and it was always entertaining. Could have potential for new tactics like oil-slide-jumping! :)

SASHA_WRX
25 Jul 2011, 18:05
I want to see in Worms Reloaded some weapons from Worms: Armageddon - Super Banana, Mine Strike, FlameThrower, Carpet strike...That's cool:cool:

CakeDoer
27 Jul 2011, 23:44
Am I the only one who never found a use for the Super Banana Bomb?

francesco0
5 Aug 2011, 12:31
the grenade is holy?

Fellsil3nt
9 Aug 2011, 14:54
I would love to see ANY new weapons for Worms 2:A aswell

the new " weapons" they added with the battle pack are a joke.

Thurbo
10 Aug 2011, 11:22
Ah I see, you are a man of taste! Surely you'd have wished to see a "Fat Boy" that blows up the whole landscape (and actually further than that) instead of some low damage ferrets that climb up walls or a totem that heals your worms and damages your foes! Too bad this is a strategy game and they can't just make anything they want without considering the balance.

CakeDoer
10 Aug 2011, 15:44
I'd actually love it if they considered making a new weapons panel. Like, with a bit of a different structure and more thought-out weapon slots, like in Worms 2 (THE '97 GAME).

I mean, Bunker Buster and Super Bunker Buster? Make it one weapon and something inbetween those two, please.

Thurbo
10 Aug 2011, 16:05
I'd actually love it if they considered making a new weapons panel. Like, with a bit of a different structure and more thought-out weapon slots, like in Worms 2 (THE '97 GAME).

What about Worms: Armageddon and World Party? I don't remember the weapon panels to be any different...

I mean, Bunker Buster and Super Bunker Buster? Make it one weapon and something inbetween those two, please.

I'd suggest to just keep the Super Bunker Buster as the Bunker Buster, as the usual Bunker Buster doesn't do any significant damage.

Plasma
10 Aug 2011, 20:00
I'd actually love it if they considered making a new weapons panel. Like, with a bit of a different structure and more thought-out weapon slots, like in Worms 2 (THE '97 GAME).

I mean, Bunker Buster and Super Bunker Buster? Make it one weapon and something inbetween those two, please.
I like the part where you think the W2 weapons are thought-out and varied.

CakeDoer
10 Aug 2011, 21:05
Not necessarily any of those things. But it at least comes off as if they originated from the same head.

Man, screw it. I'm not even sure what exactly I'm rambling about anyway.

eddy2000
12 Aug 2011, 16:45
before add new weapons improves some things..

the first.... get the chance to remove the annoying 3d background...

then... make the double enter jump and single up jump (in wa: with backspace)like wa:

make private maps to play easy online..

make the chance to put manual worms on the land...

make the chance to see the weapons panel during opponent turn...

improve rope moviment...

make wormnet to wiew user on line.