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Akuryou13
5 Sep 2010, 06:02
ok. I realize that Andy Davidson has left the Team, but you have an entire staff full of trained professionals who should know how to create an interesting and fun experience.

so, I have to ask: how on EARTH did the termites weapon make it passed the drawing board? the termites dig like 3 inches beneath your worm and do so in completely random directions. what tactical use is this?! you can't go into the hole yourself, it's too twisty and awkward. you can't kill anyone with it, it doesn't dig far enough and they move in random directions. you can't control the termites either, so I fail to see what was the intended use behind this weapon. what possible pitch could have been made that sounded like these Termites were a good idea?!

ffs, I'll take a bowling ball! give me a bowling ball over the termites! or a motorcycle! PLEASE!

MtlAngelus
5 Sep 2010, 06:09
The tunnels it creates can be rather twisty but they can still be used most of the times afaik. I'm guessing it's an exclusively darksider weapon, used to make a few more tunnles for when you are hiding. But yeah, I could also think of better uses for that weapon slot...

Akuryou13
5 Sep 2010, 07:43
The tunnels it creates can be rather twisty but they can still be used most of the times afaik. I'm guessing it's an exclusively darksider weapon, used to make a few more tunnles for when you are hiding. But yeah, I could also think of better uses for that weapon slot...even assuming you can walk the tunnels. they only go a few worm-lengths down. a single bazooka would blast through right to your worm if you hid in those tunnels, most of the time.

Thurbo
5 Sep 2010, 07:51
It's actually good for use if you need to hide very quickly and can't/don't want to use girders or blowtorches.

Worked well for me so far. You need to remember it's more powerful if you use them somewhere where's a huge amount of land because when termites reach free space they disappear.

Akuryou13
5 Sep 2010, 08:04
It's actually good for use if you need to hide very quickly and can't/don't want to use girders or blowtorches.

Worked well for me so far. You need to remember it's more powerful if you use them somewhere where's a huge amount of land because when termites reach free space they disappear.so it's only useful when you're on a huge chunk of land and don't want to use the blowtorch. noted. thanks.

bonz
5 Sep 2010, 09:34
I had occasions, where all three of them dug downwards and created perfectly walkable tunnels of the length that the blowtorch creates.

On the other hand, a lot of the times, they simply go down a bit, turn around and create tiny loops, that are not good for protection from above at all.

I guess Termites are best used when you're already underground in a tunnel.
They then spread out and give you better opportunities to create adjoining tunnels with the blowtorch, especially at opposite angles, which is not possible from a normal blowtorch tunnel.

As has been said, a nearly darksider-only weapon.

Djoszee
5 Sep 2010, 10:23
It's actually good for use if you need to hide very quickly and can't/don't want to use girders or blowtorches.

Worked well for me so far. You need to remember it's more powerful if you use them somewhere where's a huge amount of land because when termites reach free space they disappear.
This

As has been said, a nearly darksider-only weapon.
And this too...

Termites are perfect in fort mode :)

Zippy
5 Sep 2010, 11:36
I never really found a point in using the Termites.

Akuryou13
5 Sep 2010, 16:57
This


And this too...

Termites are perfect in fort mode :)so they're only useful in one game mode?

and how are they usable in forts, anyway? it doesn't really seem like they would be at all.

Djoszee
5 Sep 2010, 17:56
so they're only useful in one game mode?

and how are they usable in forts, anyway? it doesn't really seem like they would be at all.
It is perfect to create hides when your fort is flat because your opponent knocked the top off

Draconis
5 Sep 2010, 17:58
They are pretty useless just now except for in very special circumstances. If they acted like burrowing heatseekers that would be pretty cool.

Thurbo
5 Sep 2010, 18:42
I've been using them not rarely. Best was in a match when two of my worms got killed before my first turn so I used the blowtorch and termites to create an inpregnable stronghold! (It's a mock-up since I didn't take screenshots during the match but It looked approximately the same)

http://img255.imageshack.us/img255/6138/screen033.png

jsgnext
5 Sep 2010, 19:14
I think is the most useless weapon on the series.....followed by the sticky granade of worms 3D xD

Thurbo
5 Sep 2010, 19:27
What the? Sticky grenade was awesome especially because wind in Worms 3D could become very strong, so it's actually like a bazooka not influenced by wind. How's this not useful?

Plasma
5 Sep 2010, 19:44
I think is the most useless weapon on the series
Handgun.

ok. I realize that Andy Davidson-
Handgun.

Akuryou13
5 Sep 2010, 20:04
Handgun.


Handgun.wasn't the handgun more of an insult weapon, though? I thought it was understood that it was supposed to be useless. sort of like a long range prod.

Draconis
5 Sep 2010, 20:16
wasn't the handgun more of an insult weapon, though? I thought it was understood that it was supposed to be useless. sort of like a long range prod.

Yeah exactly. Did ten damage easily and was always the weapon I used to finish off an opponent I'd thrashed. The final insult. It's infinitely better than the termites. Plus, does every weapon have to have a common use? Can't we have some like the handgun that are just fun to use? As long as you can hit the enemy (which excludes the termites). I mean, I enjoy proding enemy worms into fires. Doesn't do much in the way of damage but it makes me laugh.

Thurbo
5 Sep 2010, 20:42
Okay, termites is a fun weapon then.

You can have fun without hurting enemies.

Draconis
5 Sep 2010, 20:44
Okay, termites is a fun weapon then.

You can have fun without hurting enemies.

I'm definately not advocating removing them from the game or anything. I think in the case of Worms more is better.

Plasma
5 Sep 2010, 20:46
wasn't the handgun more of an insult weapon, though? I thought it was understood that it was supposed to be useless. sort of like a long range prod.
Ehh... I suppose, depending on what way you look at it. I always thought of it more as that it was used as an insult weapon BECAUSE it was so pathetic.

Either way: Mortar works too, not counting exploits. It doesn't have the same "even more pathetic because two other weapons are very similar and more powerful" shtick, but neither does the Termites, so...

Akuryou13
5 Sep 2010, 20:48
I'm definately not advocating removing them from the game or anything. I think in the case of Worms more is better.more is better, but that more has to be useful FOR something. even the handgun could be used as an insult. the termites? I mean. I'd be all for it if it were like an underground super sheep or something, but right now it's just a little pointless...

SilPho
5 Sep 2010, 20:50
An underground super sheep? I hope someone at Team17 sees that idea

_Kilburn
5 Sep 2010, 20:54
Handgun would actually be quite useful in some situations in Worms Reloaded. Sometimes you just want to push that magnet down a bit, and you'd need something not too strong, halfway between an uzi and a prod.

I have used termites in various occasions, and they are actually pretty useful, because they are less easy to navigate, and sheeps have trouble navigating in there. Plus, in most cases you will end up with a good base for starting tunnels in every direction, which you can't easily do from a simple blowtorch tunnel. I wouldn't be against a slight buff though, like, slightly longer tunnels or something.

ffs, I'll take a bowling ball! give me a bowling ball over the termites!

Sorry for the off-topic, but I thought that was a funny coincidence.

http://uppix.net/d/8/4/c375ad0ed6b44de2b5d5527b9865e.png

Thurbo
5 Sep 2010, 21:42
Gameplay video! (http://www.youtube.com/watch?v=DFahStZCaPs)

Anyway as _kilburn said, termites are useful sometimes. In my oppinion even more useful than the handgun was.

_Kilburn
5 Sep 2010, 21:44
Gameplay video! (http://www.youtube.com/watch?v=DFahStZCaPs)

How did you find that? :eek:
I don't like that video anyway, doesn't really show how efficient it is, I even told him not to upload it. :(

bonz
5 Sep 2010, 22:21
IMO, the Termites are more a utility than a weapon.
Similar to the Mole Bomb in WA was, with it's low health.

Draconis
5 Sep 2010, 22:30
IMO, the Termites are more a utility than a weapon.
Similar to the Mole Bomb in WA was, with it's low health.

The mole bomb! Damn somehow I forgot all about that. That was even in the original Worms (at least with the Reinforcements expansion).

bonz
5 Sep 2010, 22:33
The mole bomb! Damn somehow I forgot all about that. That was even in the original Worms (at least with the Reinforcements expansion).
Well, the Mole Bomb from Worms Reinforcements acted like a digging banana bomb, as opposed to the one from WA, which was a single, walking, jumping & digging animal.

And the latter didn't do much more than creating a (single) tunnel.

Draconis
5 Sep 2010, 22:40
Well, the Mole Bomb from Worms Reinforcements acted like a digging banana bomb, as opposed to the one from WA, which was a single, walking, jumping & digging animal.

And the latter didn't do much more than creating a (single) tunnel.

Yeah I remember haha. Damn that first Worms game is still awesome. Was playing it the other day and couldn't remember if that one had banana bombs in it or not and then I found one in a crate. Oh the joy.

I think it was Worms: The Directors Cut on the Amiga that even had the Holy Hand Grenade in it. I never had an Amiga myself though only a friend of mine and he just had the original Worms.

bonz
5 Sep 2010, 23:02
I think it was Worms: The Directors Cut on the Amiga that even had the Holy Hand Grenade in it.
Correct!
Even a bunch more that later were in W2.
http://worms2d.info/Weapons#Worms_DC
I never had an Amiga myself though only a friend of mine and he just had the original Worms.
http://www.dream17.info/softography.php?id=34&s=downloads

Draconis
5 Sep 2010, 23:15
Correct!
Even a bunch more that later were in W2.
http://worms2d.info/Weapons#Worms_DC

http://www.dream17.info/softography.php?id=34&s=downloads

Thank you!

Akuryou13
6 Sep 2010, 03:58
Sorry for the off-topic, but I thought that was a funny coincidence.

http://uppix.net/d/8/4/c375ad0ed6b44de2b5d5527b9865e.png:eek: NO! BAD! WHAT THE HELL HAVE YOU DONE?! *shrivels in sight of the cliche*

_Kilburn
6 Sep 2010, 13:11
:eek: NO! BAD! WHAT THE HELL HAVE YOU DONE?! *shrivels in sight of the cliche*

I'm not sure whether that's meant to be positive or negative. :p
It's actually quite situational yet really fun to use.

Wormetti
7 Sep 2010, 13:29
The termites are mostly useless. The bunker buster takes zero skill.

The game needs a drilling bazooka/mole. You fire it like bazooka and when it hits land it digs at the same angle it hit until the fuse runs out or it hits a worm/barrel.

Thurbo
7 Sep 2010, 15:29
Some weapons don't take any skill but can still be used strategic. What about airstrikes or napalm strikes, for example? In a strategy game not everything has to require skill.

Akuryou13
7 Sep 2010, 17:42
The termites are mostly useless. The bunker buster takes zero skill none of the strikes take skill. the bunker buster isn't very powerful, you only get one, and it's not useful for anything but chump damage most of the time.

I find it to be a highly effective tool for chipping off the last little bit of health from someone, and I've yet to see it used in any way that couldn't have been done better with another weapon if the person had the time. it's convenience over strategy. it's balanced.

SilPho
7 Sep 2010, 18:00
I certainly can't think of a time I'd rather have the termites instead of a bunker buster

Thurbo
7 Sep 2010, 18:21
I certainly can't think of a time I'd rather have a skip-go instead of the concrete donkey

Wormetti
7 Sep 2010, 18:26
The bunker buster is useful but it's not very satisfying killing my opponent just by clicking on them.

Of course I'd much rather have a bunker buster than termites. I just stating that as far as new weapons go, neither is very good. WA had many more creative airstrikes, anyone can think of more. There are also a lot better ideas for drilling weapons than termites but I never thought about using them in forts since I don't play that mode much.

Thurbo
7 Sep 2010, 18:46
The bunker buster was an awesome addition in my oppinion when OW2 released - it was now possible to reach places not too far under the ground (where opponents hide) and even have the first shot!

What the bunker buster really did was making darksiding a lot harder. You had to take care of being far away from the surface thus you can't get hit by the new weapon.

As you see bunker buster was meant to make the game more strategic and it really did. It's impossible to make it skillfull... or what would you suggest? The faster you press right and left mouse key the farther it digs?

Wormetti
7 Sep 2010, 18:54
They could have made Bunker Buster affected by wind or made a homing mole bunker buster. To be more creative it could have been a mini wooden donkey/crazy animal/object instead of a boring slightly overweight bomb. I will agree that it has a place and can be used very tactically.

The termites are still mostly useless.

Plasma
7 Sep 2010, 19:41
They could have made Bunker Buster affected by wind or made a homing mole bunker buster.
The former makes it too useless, as it is a weapon that needs to be precise, and the latter just turns it into a regular tunnel creator, which is exactly what the Bunker Buster is meant to be against.

SilPho
7 Sep 2010, 20:48
If you want to make it more complicated, use more electromagnets.

Akuryou13
7 Sep 2010, 21:20
If you want to make it more complicated, use more electromagnets.this.

the bunker buster is awesome. it would be annoying if you had a ton of them, but since you only get 1, who cares?

bonz
7 Sep 2010, 23:22
My main use for the bunker buster is knocking high-health enemies into the drink, before they get their turn and walk away from the easy kill position.

Thurbo
8 Sep 2010, 01:46
In OW2 I mainly used it to kill 38 hp worms (max damage was 38 for some reason) mostly at the surface.

However, bunker buster usually is only available after a few turns have passed so your opponents' got the chance to get their worms to safe positions. Unless they aren't "braindead" as Aku fittingly described the majority of the players in Reloaded :rolleyes: