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WebCideR
1 Sep 2010, 12:10
Hey Ppl its me again i been playing worms for a long time and i thought it might needed to change a bit to keep it interesting.

So with that said i am hear to talk about a thought stroke i had last night.
What would you say about having a Worms mode where it was not directly possible to see the position of the other worms ? and had to maneuver the landscape and keep on the look out for the enemies unknown position ?
The thing is this mode would be a bit more destinctive because this mode would need to have totally redesigned weapons and need lots of development.
Still i feel it would be a very cool way to make a more strategic worms game.
For instance you could get mine with sensors or use Binoculars to have greater sight and so on. It would give that hide and seek gameplay i kind of wish always had been a apart of Worms franchise. With its all new gamemode Fog of War this could be it.

The same idea is with Lightning in the Landscape making a Worms game where you have to maneuver inside cave levels with the lightning at your disposal this was more meant for a way to Integrate some more realistic lightning to the franchise to change the Graphical look :) Any way i feel a change like this would keep Worms interesting and yet still be fun.
For instance the Patroleum bomb coul light up part of the cave so you can explore more and could last longer could also be added more weapons based on lightning or other things.

I know these modes are quite major changes and might not get support right away the gameplay would probably also become a lot slower. And maybe it would be needed for the game to be in Realtime to get a really omph move on. But well we would only know that if we tried :)

Thx for your time enjoy you day.