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SmellySock
9 Jul 2010, 20:56
While playing a Roper I dropped a mine and crashed into it. It cost my worm 143hp of damage! To see it, playback the replay at 905s

It must be some kind of bug. [Yes, I'm calling it a bug. Just to get a discussion going.]
Can anyone tell what happened? and maybe how to forse it to happen again?


Have any of you seen or done weird things in worms-games? Post 'em!

CyberShadow
9 Jul 2010, 21:07
Heh. It looks like your worm fell on the mine and suffered fall damage a few times in mid-air.

Pac-Man
10 Jul 2010, 00:18
Not bad :D Haven't seen this for a long time (last time was in Worms 2 indeed).

Explorer
10 Jul 2010, 04:34
Heh. It looks like your worm fell on the mine and suffered fall damage a few times in mid-air.
(According to my observation,)Two times. One is falling from the rope before hitting the bouncing mine; the other is falling to the ground after hitting the bouncing mine.

EDIT: In other words, your first fall damage is caused by the mine knocking your worm.

EDIT2: It wasn't two times (Corrected by CyberShadow)

CyberShadow
10 Jul 2010, 05:06
Two times. One is falling from the rope before hitting the bouncing mine; the other is falling to the ground after hitting the bouncing mine.

EDIT: In other words, your first fall damage is caused by the mine knocking your worm.

http://dump.thecybershadow.net/c7b87b716c271d5c6bdac4d44bf15814/minecrash.gif

Explorer, please stop presenting your observations as facts and talking as if you are in the position to make an authoritative statement (as you've also done here (http://forum.team17.co.uk/showthread.php?p=723068#post723068)). It's annoying and misinforms other readers.

Deadcode
10 Jul 2010, 06:10
Once a worm has lost control, only falling on land will stop its motion. Falling on any object, such as a Mine, will not stop it.

The bug is that not only doesn't the Worm stop moving, but its internally represented velocity continues to increase — even if it can't actually move at this increased velocity, because the Mine is in the way. So the fall damage continues to escalate. <insert comment about an unstoppable force hitting an immovable object>

In this particular case there are multiple fall damage events even within individual frames:

15:26.18: 18 + 5 + 6 + 6
15:26.20: 7 + 7
15:26.28: 9 + 9
15:26.36: 12 + 12
15:26.42: 14

Total fall damage: 105 points.

poninja
10 Jul 2010, 06:26
Wow your alive

Metacooler
10 Jul 2010, 06:38
I had a pretty weird one a few months ago. I was playing rr, terribly, so I went offline to try to limbre my fingers. I kept falling, and I was getting annoyed, so one time when I fell I just kept rapid-fire tapping f8 and space in rhythm - And even though I was on the ground, about 30 chutes came out in a row. Is this a known glitch?

CyberShadow
10 Jul 2010, 07:05
Sort of. http://worms2d.info/Chute_flare

Explorer
10 Jul 2010, 07:18
Explorer, please stop presenting your observations as facts and talking as if you are in the position to make an authoritative statement.

Sorry about that. What I saw is two times in the replay, but I didn't know there're actually more than two. :confused:

CyberShadow
10 Jul 2010, 07:44
Sorry about that. What I saw is two times in the replay, but I didn't know there're actually more than two. :confused:

It's not about the mistake (I can't demand a perfect analysis from someone who doesn't have the source code), it's just the way you said it. For example, if you'd have said "Seems to be two times" or "In my opinion, your idea is impossible due to the following technical reason: " (in the other thread - telling someone their suggestion is impossible in an objective tone without an explanation is very impolite IMO), it would have sounded much better.

http://www.google.com/search?q=subjective+objective

Explorer
10 Jul 2010, 08:04
It's not about the mistake, it's just the way you said it.

How about "According to my observation, it was two times..." ? Does this sound better?

KRD
10 Jul 2010, 08:10
It does. :)

Metacooler
11 Jul 2010, 04:20
Sort of. http://worms2d.info/Chute_flare

Ah, but that was Silkworm devilry.

See what you think of this:

CyberShadow
11 Jul 2010, 04:31
Yeah, it's pretty old / known, it's just that I don't think it's documented anywhere.