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5ini5tar
25 Jun 2010, 23:22
Is there a way to change the backgrounds with custom maps so the background isn't always black? like a way to use the blue sky background of certain schemes like the Castle and Trees backgrounds from the default maps?
thanks

KRD
26 Jun 2010, 02:03
It's quite simple, you just have to play on PNG maps that have 64 or fewer colours in their palette and then switch between background detail levels with the Insert key. It's explained into detail here:

http://worms2d.info/Colour_map#Colour_limitation

Or simply stick to playing on custom maps with the BIT and LEV extensions where it always works perfectly.

5ini5tar
26 Jun 2010, 04:03
It's quite simple, you just have to play on PNG maps that have 64 or fewer colours in their palette and then switch between background detail levels with the Insert key. It's explained into detail here:

http://worms2d.info/Colour_map#Colour_limitation

Or simply stick to playing on custom maps with the BIT and LEV extensions where it always works perfectly.

where can i find more info on this? thanks

CyberShadow
26 Jun 2010, 04:25
At the link you just quoted. If you need more information, please be more specific.

5ini5tar
26 Jun 2010, 05:38
"Or simply stick to playing on custom maps with the BIT and LEV extensions where it always works perfectly."

that was what i wanted more info on. thanks

CyberShadow
26 Jun 2010, 06:27
What KRD meant was to avoid playing on custom colour maps. Monochrome maps (http://worms2d.info/Monochrome_map_(.bit%2C_.lev)) have a .bit or .lev extension (colour maps have a .png extension).