PDA

View Full Version : Eh? No default Shopper(Shoppa) or Roper Schemes


Jubuntu
2 Jul 2009, 15:07
I downloaded W2:A from XBL last night I am very depressed to see that there is no default Shoppers or Ropers schemes built in. Crazy Crates is close but I dont understand why the most populars schemes arent included.

I haven't played Worms in a loooooong time so I don't remember exactly how the schemes were set up.

Anyways can anyone post scheme the config for shoppers and ropers, ie. like default weapons, health, fall damage, turn time, retreat time, etc so I can attempt to recreate the schemes I loved playing years ago.

I remember all the rule in PACK,

But I can't remember for the life of me how the scheme was configured. I have tried google and searched this forums no to avail...

I am glad to see this game come out but I am depressed that it doesn't compare to original W:A in term of customization. Other than that it has been a lot of fun and getting use to roping with a controller is a pain!

jsgnext
2 Jul 2009, 20:41
I dont think playing shoopa in xbox is the best option (since u dont have Fs) but maybe im wrong.
For now, lets just hope they implement the F# weapon selection system for the PC ver.

Wormetti
3 Jul 2009, 01:21
You can set the land indestructible, give everyone almost no weapons (maybe firepunch and dragonball) and set weapon crates to appear often but I don't think you can make them appear every turn in a custom scheme. You also can't change what weapons appear in crates. You can turn off health and utility crates.

Crazy Crates must have some hidden scheme option since when I look at the scheme settings, the weapon crates are set to never appear but they appear every turn.