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Paul.Power
23 Feb 2008, 00:09
How are you gentlemen*.

Here are what I judge to be the ten best entries (out of thirteen) in this bi-monthly-period's fanart contest. You know the drill, you guys get to vote on which one wins. Anyway:

shadowman - http://img136.imageshack.us/img136/1059/hlwormym0.png (Half Life series)
Kelster23 - http://www.iscribble.net/gallery/drawing30206-Mario-worms.html (Super Mario)
Pigbuster - http://img135.imageshack.us/img135/3054/wormventuregh4.png (Adventure, apparantly)
_Kilburn - http://img50.imageshack.us/img50/2189/wf2iy2.png (Team Fortress 2)
Paul.Power - 31094 (Tetris)
Pyramid - http://img222.imageshack.us/img222/7950/kratoswormpaintma2.png (God of War)
Melon - http://img138.imageshack.us/img138/9756/lemmingcomic1wormwk5.png and http://img252.imageshack.us/img252/3456/lemmingcomic2wormxu4.png (Lemmings)
GrimOswald - http://i177.photobucket.com/albums/w220/GrimOswald/Fcompo.png (Pong)
Akuryou13 - http://img91.imageshack.us/my.php?image=februaryfanartredoef8.jpg (Halo, Crysis, Bioshock, Metroid, Devil May Cry and possibly more, I don't know)
MtlAngelus - 31190 (Street Fighter... II?)

The poll closes on the 29th. Start! Your! Engines!

____________________
* Yes, yes, and ladies. Geez, it's a quote.

Melon
23 Feb 2008, 00:42
Well blow me down with a shotgun! (Or was it a feather? I can never remember these sayings...) There's some incredible entries to this bi-monthly compo. Those Lemmings ones were truly spectacular!

Anyway, I have no idea who to vote for this time.

_Kilburn's is great. I smile every time I look at it.
Pyramid's is very well drawn, I particularly like the dragon/hydra thingy.
I might vote for Aku, largely because I feel sorry for him that he puts loads of effort in and never gets any votes, and it's good too.
Angelus's is good as always.

I can't make my mind up. :(

Plasma
23 Feb 2008, 00:59
All your bias are belong to us
You are on the way to discrimination


(yeah, I voted Kelster again. Otherwise, I woulda voted Aku)

GrimOswald
23 Feb 2008, 04:45
As much as I like _Kilburn's, I am going to go for Akuryou's because I think it is technically the best. And it is just awesome (Especially after seeing the poster).

Also, Photobucket represent! :p

Akuryou13
23 Feb 2008, 05:44
(Halo, Crysis, Bioshock, Metroid, Devil May Cry and possibly more, I don't know)actually, Devil May Cry got axed from that one. the rest is right though :p

anyway I voted for _Kilburn. Pyramid's was a little sloppy for my taste and I normally go with artistic skill rather than humor unless it's gut-bustingly funny, so the other entries were disqualified for one reason or another :p

MtlAngelus
23 Feb 2008, 06:49
I voted for kil(i)burn, because I like TF2.

Akuryou13
23 Feb 2008, 06:51
good to see I'm getting my usual 2 votes...

MtlAngelus
23 Feb 2008, 07:24
I thought it was your usual 1 vote. Or usual no votes.
Well, whatever it is, it's still your usual "didn't win".

:)

:p

Shadowmoon
23 Feb 2008, 08:01
Here we go again!


*votes kilburn*

Akuryou13
23 Feb 2008, 09:19
I thought it was your usual 1 vote. Or usual no votes.
Well, whatever it is, it's still your usual "didn't win".

:)

:pI believe I customarily get a few votes. enough to tie myself with Paul nearly every time :p and I've resigned myself to never win. if I paint the mona lisa I'd still lose here :p

MtlAngelus
23 Feb 2008, 09:30
I believe I customarily get a few votes. enough to tie myself with Paul nearly every time :p and I've resigned myself to never win. if I paint the mona lisa I'd still lose here :p
Well no duh, this is T17 fanart competition, the Mona Lisa has nothing to do with T17. :rolleyes:

TeDdywoRm
23 Feb 2008, 10:02
I guess _Kilburn already has 8 votes! It's quite surprising.:D

Paul.Power
23 Feb 2008, 10:42
I believe I customarily get a few votes. enough to tie myself with Paul nearly every time :p and I've resigned myself to never win. if I paint the mona lisa I'd still lose here :p

Well you're beating me now :p.

... jeez, _Kilburn has more votes than the rest of us combined (not that I can complain, I voted for him :p)

hdhdhd
23 Feb 2008, 16:13
you forgot me.

Shadowmoon
23 Feb 2008, 16:19
you forgot me.

Allow me to quote a part from Paul.Power's post.

Here are what I judge to be the ten best entries (out of thirteen)

Thats why.

shadowman
23 Feb 2008, 16:26
Ohh, I feel so loved.
I voted kilburn.

poninja
23 Feb 2008, 16:39
teh killer wins :mad:

Plasma
23 Feb 2008, 18:22
Did anyone else notice that the first time we have the poll before the end of the month so that there'd me enough time to make sure of a winner was the first time there was a clear winner in just two days? I mean, even when there was only one contestant, it was still sorta close. (That contestant was MtlAngelus, and he still managed to lose somehow)

FutureWorm
23 Feb 2008, 20:55
why was i the only one to vote for melon

Shadowmoon
23 Feb 2008, 20:56
why was i the only one to vote for melon


Because god forced you to.

FutureWorm
23 Feb 2008, 20:56
Because god forced you to.
go away

Melon
23 Feb 2008, 20:57
why was i the only one to vote for melon
Because I felt it would have been daft to vote for myself.

In the end, I decided to vote for Aku. Because.

Shadowmoon
23 Feb 2008, 20:57
go away

Well, its a bit of a stupid question isn't it?:p

FutureWorm
23 Feb 2008, 20:59
Because I felt it would have been daft to vote for myself.

well yours is hilariously understated and i love it so hi5

Melon
23 Feb 2008, 21:01
*hi5s*

I'm glad to see you found them hilarious, as was intended. If only more people on this world had such a wonderful sense of humour like we do.

Kelster23
24 Feb 2008, 07:24
I think Pyramid.
Because I don't vote for myself.
And I don't particularly like mine anyway.

Gardy Looo
24 Feb 2008, 09:53
It was hard to choose between Aku and _Kilburn, but _Kilburn's had more appeal for some reason.

Don't worry Aku, I wouldn't win either. :)


:(

Metal Alex
24 Feb 2008, 15:48
I'm glad to see you found them hilarious, as was intended. If only more people on this world had such a wonderful sense of humour like we do.

I do, only I liked others more... art wise.

Pigbuster
24 Feb 2008, 16:01
Pigbuster - http://img135.imageshack.us/img135/3054/wormventuregh4.png (I'm not sure what it is, actually, but it's pretty cool)

It's Adventure! Adventure (http://en.wikipedia.org/wiki/Adventure_%28Atari_2600%29)!
I am beginning to think that the People who know about adventure : People who don't know about adventure ratio is worse than I thought. I would be more terrified of that concept if I wasn't already confused as to why you wasted a poll slot on my half-assed entry in the first place, or that no one, in my absence, made a Dwarf Fortress picture, which was my real idea which I didn't get to because personal projects. (I'm actually making a thing now!)

I voted for Aku because damn, son.
Learn how to make your walls less perfect/smooth and learn how to add the power of GRUNGE and UGLINESS to your imaginary plane-spaces and you'll be there!

AndrewTaylor
24 Feb 2008, 16:34
That appears to be more correctly called "Adventure Video Computer System Game Program".

Good old 1979.

Paul.Power
24 Feb 2008, 18:33
It's Adventure! Adventure (http://en.wikipedia.org/wiki/Adventure_%28Atari_2600%29)!RIIIIIIIDGE RACER!

Fair enough, I'm not that familiar with games from back then (the ones on Pac-Man Fever aside :p)

Plasma
24 Feb 2008, 18:46
RIIIIIIIDGE RACER!

Fair enough, I'm not that familiar with games from back then (the ones on Pac-Man Fever aside :p)
Yeah, but... Adventure...I mean...

Bah, never mind.

shadowman
24 Feb 2008, 18:54
Adventure has to be the best atari game ever invented, other than bowling.

And circus atari.

_Kilburn
26 Feb 2008, 16:00
Wow, didn't expect so many votes. Well, thanks, I thought Aku would get most of the votes because his entry is pretty damn well drawn.

Anyway, voted for Paul because his entry is simple, original, and funny. :p

Akuryou13
26 Feb 2008, 16:07
Wow, didn't expect so many votes. Well, thanks, I thought Aku would get most of the votes because his entry is pretty damn well drawn.since when has that mattered? :p this is me we're talking about. it doesn't matter how good my entries are, people will vote for everyone else regardless.

Metal Alex
26 Feb 2008, 20:28
since when has that mattered? :p this is me we're talking about. it doesn't matter how good my entries are, people will vote for everyone else regardless.

SHHH, don't distract me, I'm making a plot to kill you.

honestly, yours is good, and it's second place for now. Maybe people doesn't vote everyone else that much... Just relax and don't be so paranoid, it's not healthy. (trust me, I had one of those seasons and it isn't :p)

Akuryou13
27 Feb 2008, 05:15
honestly, yours is good, and it's second place for now. Maybe people doesn't vote everyone else that much... Just relax and don't be so paranoid, it's not healthy. (trust me, I had one of those seasons and it isn't :p)what paranoia? it's proven fact :p it's never mattered how good my art is it's not good enough. whether it's in an art thread I made or in a competition of some kind my stuff always gets bashed regardless of whether or not it deserves it. not being paranoid and thinking everyone's out to get me, it's just been proven that everyone's out to hate me :p

Metal Alex
27 Feb 2008, 15:56
it's just been proven that everyone's out to hate me :p

If I was the most hated, and got 2nd, I believe something would be wrong.

Akuryou13
27 Feb 2008, 16:00
If I was the most hated, and got 2nd, I believe something would be wrong.there wasn't exactly an abundant amount of competition :p _kilburn's and pyramid's were the only other ones that looked like it took much work. a couple of them were funny, but not really enough to justify a win.

Paul.Power
27 Feb 2008, 18:17
there wasn't exactly an abundant amount of competition :p _kilburn's and pyramid's were the only other ones that looked like it took much work. a couple of them were funny, but not really enough to justify a win.Well look at poor Pyramid then, he's only got one vote.

Akuryou13
28 Feb 2008, 01:27
Well look at poor Pyramid then, he's only got one vote.really?! wow, I assumed it was him in third. I didn't really looks closely.

how the HELL did angelus get that many votes?! :p

MtlAngelus
28 Feb 2008, 07:09
really?! wow, I assumed it was him in third. I didn't really looks closely.

how the HELL did angelus get that many votes?! :p
Hey hey, watch it. My artwork is awesome, even when it's rushed. :cool::p

Paul.Power
29 Feb 2008, 00:16
Oh hey, look at that, I finished joint third.

Anyway, yes. _Kilburn is WINNER. Get threadmaking, sonny!

SupSuper
1 Mar 2008, 22:40
there wasn't exactly an abundant amount of competition :p _kilburn's and pyramid's were the only other ones that looked like it took much work. a couple of them were funny, but not really enough to justify a win.It's not about the art, but the appeal.

Akuryou13
2 Mar 2008, 02:25
It's not about the art, but the appeal.I'm aware, but even then there wasn't much going on. paul's tetris entry and the pong entry were amusing, but it doesn't seem like enough to carry it to a win to me, and the votes suggest others agree. that's all I meant.

Star Worms
3 Mar 2008, 20:37
I'm aware, but even then there wasn't much going on. paul's tetris entry and the pong entry were amusing, but it doesn't seem like enough to carry it to a win to me, and the votes suggest others agree. that's all I meant.Meh. It carried them to a win for me. They were my favourite two.

philby4000
4 Mar 2008, 00:10
what paranoia? it's proven fact :p it's never mattered how good my art is it's not good enough. whether it's in an art thread I made or in a competition of some kind my stuff always gets bashed regardless of whether or not it deserves it. not being paranoid and thinking everyone's out to get me, it's just been proven that everyone's out to hate me :p
I'm going to have to call you out right here.

This isn't a case of everyone hating on you for no reason, this is a care of your higly competent colouring, composition ect. being built on top of the same horrible stiff vector sprites you've been using for ever.

Look at Killburn's picture, look at the vatring sizes and proportions. Look at the dynamic poses. Look at the crisp cartoony colouring.

Hell, look at Mtl's picture. Look at how fluid it is. Notice how the poses imply movement without using motion lines or bluring.

Now look at your picture. The worms are sausages. What is that one in the background doing? Falling? Flipping? I have no idea. And the realistic textured colouring looks amazingly out of place.

Disclaimer: I really don't mean to keep ragging on at you, but something about your art just bothers me. It's like an itch in my brain every time I see it. I can tell you put a lot of effort into it, but it always turns out so souless and geometric. Please, unless you're using flash don't use vectors. They're for website deign, not real drawing.:(

Akuryou13
4 Mar 2008, 03:33
I'm going to have to call you out right here.

This isn't a case of everyone hating on you for no reason, this is a care of your higly competent colouring, composition ect. being built on top of the same horrible stiff vector sprites you've been using for ever.

Look at Killburn's picture, look at the vatring sizes and proportions. Look at the dynamic poses. Look at the crisp cartoony colouring.

Hell, look at Mtl's picture. Look at how fluid it is. Notice how the poses imply movement without using motion lines or bluring.

Now look at your picture. The worms are sausages. What is that one in the background doing? Falling? Flipping? I have no idea. And the realistic textured colouring looks amazingly out of place.

Disclaimer: I really don't mean to keep ragging on at you, but something about your art just bothers me. It's like an itch in my brain every time I see it. I can tell you put a lot of effort into it, but it always turns out so souless and geometric. :-/ can't really fault any of your statements as I agree with what you're saying. thing is: I have no idea how to fix it. everyone complains about my art but when it comes time to help no one seems to know exactly what it is that's wrong. if someone could figure it out I could do something about it, but no one can. maybe I'll improve it after I go to college for art/animation, but right now no one can seem to put a finger on what's wrong.

Please, unless you're using flash don't use vectors. They're for website deign, not real drawing.:(need I link you to the vector section of dA? I'm not copying/pasting the bodies anymore so the line-art is coming out the same as if I'd drawn it. the only difference is that the lines are consistently one size. some people may like the varying sizes of lines but it's really not detrimental to the image itsself. the vectors aren't the problem. The problem is something within my mind that's not letting the images come out with the artistic feel they should have. no idea what it is...

edit: and for the record, I find the last image I did to fit in with itsself. the coloring isn't too realistic as to not fit in with the rest of the image as is the case with many of my earlier works. the problem I think is entirely my abilities with line-art....or rather the complete lack-there-of.

philby4000
4 Mar 2008, 20:49
:-/ can't really fault any of your statements as I agree with what you're saying. thing is: I have no idea how to fix it. everyone complains about my art but when it comes time to help no one seems to know exactly what it is that's wrong. if someone could figure it out I could do something about it, but no one can. maybe I'll improve it after I go to college for art/animation, but right now no one can seem to put a finger on what's wrong.

You're kidding right? Your drawing are too rigid. that is the problem. You always draw them from the same 3/4 view. When they bend they look like they do so with the aid of hinges. They never stretch or contract at all. The eyelids have three positions: Open, half open and closed. That is the problem. THere's nothing I can say that'll magically fix the problem, you have to do some of that yourself.

Edit: This is not the first time You've been given this advice. This is also not the first time you've ignorred said advice with a 'No one will tell me how to fix it!' Either put up or shut up.


need I link you to the vector section of dA?

I'm quite aware that people can do wonderful things with vectors. However I'm willing to bet they had to learn to do wonderful things with a pencil first.

I'm not copying/pasting the bodies anymore so the line-art is coming out the same as if I'd drawn it. the only difference is that the lines are consistently one size. some people may like the varying sizes of lines but it's really not detrimental to the image itsself.
You may have dropped the sprites, but you've failed to deviate from the sprite's model in any meaningful way.

It's true line width isn't entirely necisary, but it does give images something you sourly lack: variation.
the vectors aren't the problem.
Yes they are. You don't draw with vectors, you place them. Or at least you don't.
The problem is something within my mind that's not letting the images come out with the artistic feel they should have. no idea what it is...

edit: and for the record, I find the last image I did to fit in with itsself. the coloring isn't too realistic as to not fit in with the rest of the image as is the case with many of my earlier works. the problem I think is entirely my abilities with line-art....or rather the complete lack-there-of.
When you draw do you under-draw at all?

If you don't that's your problem right there, and if you do you need to loosen up your under-drawing a lot.

But mostly you need to experiment more. Don't be afraid to go off model. In fact throw your current model out the window altogether, it's shape and proportion is based on your original pixel sprites. That's just silly.

Edit: also, you need to try and draw your worms from different angles. If you really want to improve go back and sketch your entry again, only this time place the 'camera' behind the bid-daddy-worm looking up at the devil-may-cry-worm.

Akuryou13
5 Mar 2008, 01:16
You're kidding right? Your drawing are too rigid. that is the problem. You always draw them from the same 3/4 view. When they bend they look like they do so with the aid of hinges. They never stretch or contract at all. The eyelids have three positions: Open, half open and closed. That is the problem. THere's nothing I can say that'll magically fix the problem, you have to do some of that yourself.
Edit: This is not the first time You've been given this advice. This is also not the first time you've ignorred said advice with a 'No one will tell me how to fix it!' Either put up or shut up.the drawings being too rigid isn't something I know how to fix unless you give me something to base it on. I think I've got it now, but not due to anything anyone's said to me when they were giving me "advice". same with the bending, I bend the worms as fluidly as I can and all you guys say is that it looks like it's on hinges. well obviously I'm not getting it, so why do you keep repeating the same mantra? it's not doing any good but all you seem able to do is shove it down my throat.

I'm quite aware that people can do wonderful things with vectors. However I'm willing to bet they had to learn to do wonderful things with a pencil first.well yes, I'm sure they have. I did a mixture of both. there's nowhere in the area to learn to draw by hand, so what I've learned I figured out myself for the most part. I didn't have any skill with pencil for most of my life, but I could draw passably on the computer, so I did so. now, I've gained some skill in drawing with pencil but I still battle the problem of having learned on the computer, which kinda screws with the art mentality thing. I'm aware of this now and am trying to fix it, but there's not much I can do other than draw stuff. picking up a pencil and doodling doesnt' magically fix things, I have to draw all sorts of things to pick up the skills I need. I'm working on it.

Yes they are. You don't draw with vectors, you place them. Or at least you don't.that was my point. the vectors aren't the problem. I am. I can draw with vectors as well as my artistic ability will allow me. the vectors aren't a limitation and they don't cause any visual problems. it's my own inability that's getting in the way.

When you draw do you under-draw at all?

If you don't that's your problem right there, and if you do you need to loosen up your under-drawing a lot. what do you mean by "under-draw"? pencil or digital I've not heard that term.

But mostly you need to experiment more. Don't be afraid to go off model. In fact throw your current model out the window altogether, it's shape and proportion is based on your original pixel sprites. That's just silly.I'm starting to try that a bit in my art thread. go keep an eye on it over there and nudge me in the right direction.

Edit: also, you need to try and draw your worms from different angles. If you really want to improve go back and sketch your entry again, only this time place the 'camera' behind the bid-daddy-worm looking up at the devil-may-cry-worm.shadowrun worm, actually :p but alright. I'll work on doing things from different camera angles. again, visit my thread to keep an eye on me.

MtlAngelus
5 Mar 2008, 07:00
Well normally I don't explain things because the only way I can explain them is drawing them, and I'm lazy. So I just shove stuff down people throats.

Paul.Power
5 Mar 2008, 11:14
what do you mean by "under-draw"? pencil or digital I've not heard that term.
I can guess what it means: sketching out the various geometric shapes that build up you drawing in the pose you want it in. So for my worms that would be two big ellipses joined together with connecting rods, and one of the ovals having two smaller, overlapping ellipses inside it for the eyes. Not that I'm saying that I'm a shining example to follow, I'm just saying what I do. Underdrawing helps achieve the seemingly opposed goals of consistency and fluidity, because you can consistently get the frame (and pose) of your characters right with underdrawing, then add all the variation with the main drawing.

As I say, that's a guess, so I may have made a fool of myself by guessing it. But I think that's what Philby meant.

A simple underdrawing for a worm could be thought of as a frustrum of a cone attached to a sphere attached to a cone. Like the ones you might be able to see under these chappies:

31216

(Apologies for the lined paper. Hell, apologies for my attempts at drawn normal worms :p)

philby4000
5 Mar 2008, 21:40
Akuryou, do you really need everything spelt out to in meticulous detail before you accept that we've told you how to improve?

Because a lot of it should be pretty damn obvious.

Ho well.

To draw less rigid poses:

Use sweeping curves, rounding the edges doesn't count.
Present your worms from a varitety of angles.
When drawing a pose consider how what the worm is looking at when placing the head, not just the pupils.
Use stretch/contract where apropriate.

To draw better:

Draw. Seriously. also, not with vectors. get out a pencil and just draw.

Edit: What Paul said. I'm hoping you've never heard it refered to as 'under-drawing' rather than you've plain never heard of it.

Although a propper under-drawing, while built on basic geometric shapes should have prety much every detail down before you commit to drawing over it.

And for your level of skill the vectors are a huge limitation. By relying on such tools you're robbing yourself of a lot of practice at drawing lines yourself. Plus they look flat and lifeless.

Akuryou13
6 Mar 2008, 01:35
Akuryou, do you really need everything spelt out to in meticulous detail before you accept that we've told you how to improve?

Because a lot of it should be pretty damn obvious.do you really need everything spelt out to you to understand that you've never in your life said anything other than "FIX IT YOU SUCK!" to me? you've tried, lord knows, but it all boiled down to pointlessly detailed ways of saying absolutely nothing and then you moaning about how stupid I am when your "help" doesn't solve all my problems magically. after a lengthy argument you eventually get your point across but you seem incapable of actually helping anything without said argument.

To draw less rigid poses:

Use sweeping curves, rounding the edges doesn't count.
Present your worms from a varitety of angles.
When drawing a pose consider how what the worm is looking at when placing the head, not just the pupils.
Use stretch/contract where apropriate.do pay attention, please. I've said I got the idea by now.

To draw better:

Draw. Seriously. also, not with vectors. get out a pencil and just draw.again, done that. it's not a magical fairy spell that makes me better. the medium isn't the problem here. how many times do I have to tell you that before you stop ignoring me because of how stupid you think I am?!

Edit: What Paul said. I'm hoping you've never heard it refered to as 'under-drawing' rather than you've plain never heard of it.I've heard of and used under drawing, just never heard of that term.

And for your level of skill the vectors are a huge limitation. By relying on such tools you're robbing yourself of a lot of practice at drawing lines yourself. Plus they look flat and lifeless.no, once again, the vectors AREN'T the problem. even given my level of skill the vectors aren't what's stopping my art from looking alive. the vectors have absolutely nothing to do with it, how many times do I have to say it?

look philby, you're not some artistic fairy god mother. vaguely pointing out my problems and then telling me I'm stupid enough times that your point eventually becomes clear doesn't do any good. since the first time you've tried to help me it's been almost entirely by ranting and raving about how horrible I am at everything I've ever done and how stupid I am for not understanding your attempts to fix things. whether you can understand it or not, you're not helping. at least, all the abuse isn't helping. eventually you get your point across, but flaming me until that point really doesn't help. please, either learn to word your criticisms more plainly or just leave me alone. I understand that you don't like my art, you've said so plenty of times, but until you don't like my art for a specific reason rather than just "It's like an itch in my brain every time I see it." then leave me out of your rant-sessions, they've gotten old.

philby4000
6 Mar 2008, 23:27
do you really need everything spelt out to you to understand that you've never in your life said anything other than "FIX IT YOU SUCK!" to me? you've tried, lord knows, but it all boiled down to pointlessly detailed ways of saying absolutely nothing and then you moaning about how stupid I am when your "help" doesn't solve all my problems magically. after a lengthy argument you eventually get your point across but you seem incapable of actually helping anything without said argument.

Why don't you unserstand that the 'fixing' is something only you can do?

I can but point out your faults and sugest techniques. I'm sorry I can'tr magically fix your problems.

I apologize for getting short with you.
again, done that. it's not a magical fairy spell that makes me better. the medium isn't the problem here. how many times do I have to tell you that before you stop ignoring me because of how stupid you think I am?!
If you want to improve then practice, practice, practice. There's no 'Magical Fairy spell', so stop demanding one.

I've heard of and used under drawing, just never heard of that term.
Good. Now show me some of them.
no, once again, the vectors AREN'T the problem. even given my level of skill the vectors aren't what's stopping my art from looking alive. the vectors have absolutely nothing to do with it, how many times do I have to say it?
Yhey sure aren't helping.

Yopu may think they look fine, but you can't deny waht purpose they serve. They're a shortcut. An easy way to generate smooth uniform lines.

Did you get a tablet in the end? Try some free-hand drawing. You don't even have to turn pressure-sensitivity on.

You'll be amazed at how much faster you can improve when half your drawing prosess isn't performed by mouse-clicks.
look philby, you're not some artistic fairy god mother. vaguely pointing out my problems and then telling me I'm stupid enough times that your point eventually becomes clear doesn't do any good. since the first time you've tried to help me it's been almost entirely by ranting and raving about how horrible I am at everything I've ever done and how stupid I am for not understanding your attempts to fix things. whether you can understand it or not, you're not helping. at least, all the abuse isn't helping. eventually you get your point across, but flaming me until that point really doesn't help. please, either learn to word your criticisms more plainly or just leave me alone. I understand that you don't like my art, you've said so plenty of times, but until you don't like my art for a specific reason rather than just "It's like an itch in my brain every time I see it." then leave me out of your rant-sessions, they've gotten old.
The 'itch on my brain' wasn't what I dislike about your art, it's what makes me want to help you improve.

I've been nothing but clear about what I dislike about your art from my very first post on the subject. I'm shocked that you think otherwise.
Look at Killburn's picture, look at the vatring sizes and proportions. Look at the dynamic poses. Look at the crisp cartoony colouring.

Hell, look at Mtl's picture. Look at how fluid it is. Notice how the poses imply movement without using motion lines or bluring.

Now look at your picture. The worms are sausages. What is that one in the background doing? Falling? Flipping? I have no idea. And the realistic textured colouring looks amazingly out of place.

Plasma
6 Mar 2008, 23:30
This is not the first time You've been given this advice. This is also not the first time you've ignorred said advice with a 'No one will tell me how to fix it!' Either put up or shut up.
Quoted for necessity.

Akuryou13
9 Mar 2008, 04:16
Why don't you unserstand that the 'fixing' is something only you can do?

I can but point out your faults and sugest techniques. I'm sorry I can'tr magically fix your problems.I DO understand that fixing is only something I can do, I'm just asking for help with doing it. you tell me the same things over and over again but I'm not getting it. I'll be more specific with that when I have an example to refer to but for now I'm pressed for time as it's almost time for me to leave for work. I'll try to explain this point with the rest of this post.

If you want to improve then practice, practice, practice. There's no 'Magical Fairy spell', so stop demanding one. I'm not demanding a fairy spell, I'm asking for help. I'm not getting what you're trying to tell me. something isn't connecting somewhere, but you keep shoving the same things down my throat, which aren't helping me any.

Did you get a tablet in the end? Try some free-hand drawing. You don't even have to turn pressure-sensitivity on.

You'll be amazed at how much faster you can improve when half your drawing prosess isn't performed by mouse-clicks. I didn't get a tablet because I couldn't find anything less than $80 and I'm not spending that much just to try something out that I have no idea how it would work. if I could find someone who already has one or something I may well buy one, but I just can't justify the expense considering the high chance I won't like it at all.

Look at Killburn's picture, look at the vatring sizes and proportions. Look at the dynamic poses. Look at the crisp cartoony colouring. I'm working on the dynamic poses and I'll work on the varying sizes and proportions if that's something else you think I'll need. the coloring I'll experiment with styles for to see what I like.

Hell, look at Mtl's picture. Look at how fluid it is. Notice how the poses imply movement without using motion lines or bluring.yes, I see that his does that but I have no idea why. I've never taken an art course nor have I ever even had someone else to tell me what makes anything look any particular way, I've just kinda had to wing it thus far. what is it that makes his looks like they're in motion while mine just looks stationary and flat? how do I mimick said motion?

Now look at your picture. The worms are sausages. What is that one in the background doing? Falling? Flipping? I have no idea. And the realistic textured colouring looks amazingly out of place."the worms are sausages" isn't a critique that says anything. explain what your actual complaint about them is. the falling/flipping thing can be helped by the last quoted section. the realistic texture I'll just get rid of next time if you think it doesn't fit in. that was simply a texture layer preset anyway. I could actually remove that all from the image in about 5 minutes, so I'll just avoid using it next time.

anyway, time for work. hopefully I made my problems more clear this time around.

Shadowmoon
14 Mar 2008, 20:52
Shouldn't this be closed now? the new March fanartist of the month has now been created.

Metal Alex
15 Mar 2008, 00:46
Shouldn't this be closed now? the new March fanartist of the month has now been created.

People usually let it die, without posting in it. Then, the mods don't need to close it. Anyways, no more posting, and if a mod sees this by any chance, I guess you may lock it.