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View Full Version : Kamikaze sink hole glitch


Melon
24 Apr 2007, 22:34
I could not find this reported anywhere else, so forgive me if it's been reported before.

A common tactic when using a Kamikaze is to fire it straight down to create a "sink-hole", but it doesn't work if you fire it at the correct height. See the replay to see what I mean. The worm drowns without exploding, and a small ledge of land remains at the very bottom of the level.

http://wiki.thecybershadow.net/images/9/98/Kamikazeglitch.png

So what happens? When the worm reaches a required distance, does he stop cutting through the ground, move forward slightly, then explode? That's all I can think of that causes this, as the height you have to fire it at appears to be slightly less than the worm travels before exploding.

[UFP]Ghost
24 Apr 2007, 22:57
ooo nice bug melon. i'd assume it's like the sheep, it skips pixels. So i agree with you.

Melon
24 Apr 2007, 23:00
Credits should actually go to Dario, not me. He found it and showed it to me a while back. I was reminded of it when I went to write up a page for the Kamikaze in the Worms Knowledge Base. (http://wiki.thecybershadow.net/Kamikaze)

GoDxWyvern
25 Apr 2007, 00:18
I'm pretty sure this is a known bug. The first time I experienced it, I couldn't believe my eyes, but everyone else in the host shrugged it off as something unspectacular.

franpa
25 Apr 2007, 01:44
ROFLMAO, vn find indeed dario and melon.

Plutonic
30 Apr 2007, 22:11
yup, its an old, old bug, but one I can safely say I completely forgot about...