PDA

View Full Version : [Tweaking] GasGrenade, PoisonArrow and poison effect


FatJoeM
26 Mar 2007, 17:07
I have three questions regarding the tweaking of GasGrenade and PoisonArrow:

What values determine the radius of a poison explosion (the area in which a Worm gets poisoned in contrast to the area in which a Worm takes damage by the explosion)? Is this separately adjustable for GasGrenade and PoisonArrow?

What values determine the damage dealt to a poisoned Worm per round? Is this separately adjustable for GasGrenade and PoisonArrow?

Can a poisoned Worm automatically be cured after a given number of rounds? If yes, is this separately adjustbale for GasGrenade and PoisonArrow?

robowurmz
26 Mar 2007, 17:23
The values for the poision clouds are kept in PartTwk.xml, and their values are seperate for each weapon, i.e: "<PoisonArrowPoisonCloud>

<PoisonDamageMagnitude> (How much damage)
.etc"