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View Full Version : AI shotgun bug in sudden death mode?


st_nick
14 Mar 2007, 04:14
Been trying to do the "hide/burrow at the top of the level and wait for sudden death" strategy on Challenge 13, and have had the same behaviour happen 4 times now.

After the sudden death is triggered, sometimes the AI players will shoot weapons at our worm, breaking away the stone. Other times, they'll shoot the shotgun straight up at the ceiling above them. When they do this, the clock stops and they never take the second shot. We haven't found a way to resume the game after this, and haven't been able to advance as a result.

Is this a known issue? Is there a workaround? It's very annoying as I like this game.

WildDog9
15 Mar 2007, 23:49
Happened to me many times.

Spadge
15 Mar 2007, 23:56
This is being looked into. Pretty much all of the other minor things have been sorted for the UT.

st_nick
16 Mar 2007, 02:03
Thanks for the quick reply, and the fun title. It's great that you guys talk with your customers. I look forward to the update.

quakerworm
16 Mar 2007, 02:09
could this be an infinite loop in ai, or does ai run in a separate thread?

st_nick
30 May 2007, 01:24
Bumping this thread because I got the update tonight, tried the same strategy, and the bug still exists. Looking at the game frozen right now, with the music and the background still playing but no more live control.

Been trying to do the "hide/burrow at the top of the level and wait for sudden death" strategy on Challenge 13, and have had the same behaviour happen 4 times now.

After the sudden death is triggered, sometimes the AI players will shoot weapons at our worm, breaking away the stone. Other times, they'll shoot the shotgun straight up at the ceiling above them. When they do this, the clock stops and they never take the second shot. We haven't found a way to resume the game after this, and haven't been able to advance as a result.

Is this a known issue? Is there a workaround? It's very annoying as I like this game.

Wormetti
30 May 2007, 07:54
Unfortunate that this bug is still there but every challenge can be completed long before sudden death, so it shouldn't effect too many people.