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Evil Bunny
25 Mar 2004, 11:08
I was playin a shoppa yesterday and i dropped 2 cows on a worm, there was a dud mine somewhere there too, it was on a dogma map and i dropped it down the small pipe (ya know the one where u get 1 falldamage if u try ropeknocking there), and in that pipe my cow turned the other way following the worm and drowning it, instead of walking out the way it should. I was wondering what caused this turning of cows, cos if there's a trick to it that could b a very usefull one.

Funky
25 Mar 2004, 12:08
I've had cows turn around a few times... if you find a shoppa map called "Clown Nuts", drop a cow through the huge nuts, sometimes it will turn.

Gnork
6 Mar 2007, 17:57
For people who wonder how that looks like --> I'm currently busy with adding a cow machine to my map. Tests look fine, as you can check from the game replay which is attached :p
The cow machine has been developed thanx to having a close look at deadcodes drunk cow demo found in this topic (http://forum.team17.co.uk/showthread.php?t=22180&highlight=turning+cows)

Lex
7 Mar 2007, 09:57
That's awesome, Gnork! :D I have always loved pixel-perfect "machines" in maps!

Gnork
8 Mar 2007, 17:19
Here is another quick replay on the final map.... >) As u can see, the cows turn like crazy, harharharhar. Especially the 1 turn from a rope that ends miserably for the soldier, since the cows decide to follow him where ever he gets blown to, FROM LEFT TO RIGHT.